Imho you should continue to update FreeSerf to latest version. I would happily donate more mney so we can play the latest port and i think more users would agree with me.
This is one of the few games I wanted to play... pity I can't as I don't have the PC version for the data files or a PC to install to to get the files from
Amiga user since 1985 AOS4, A-EON, IBrowse & Alinea Betatester
I just wanted to say a really big thank you for this port ! Donation on its way
By the way, there seems to be some trouble with saved games. Whenever I try to load a savegame, it works but I cannot play anymore : I unpause the game with "p" and then I get a lot of notifications ("You gained a victoy here", "You wanted me to remind you this point", and so on).
And I cannot click on anything on my space (as if I was trying to do something on an opponent's territory which there's not).
A little bug ?
Edited by K-L on 2013/11/16 21:40:35
-- AmigaONE X1000 and Radeon RX 560 Sam460 and Radeon RX 560 MiST FPGA Replay + 060 DB
@K-L > By the way, there seems to be some trouble with > saved games. Whenever I try to load a savegame, it > works but I cannot play anymore : I unpause the game > with "p" and then I get a lot of notifications ("You > gained a victoy here", "You wanted me to remind you > this point", and so on).
Yes, I noticed that too. It happened two times when I was testing. It's definitely a bug.
Yes, it happens everytime I load a game I tried many times (since I had played for a long rime before quitting ad wanted to take back where I had saved).
-- AmigaONE X1000 and Radeon RX 560 Sam460 and Radeon RX 560 MiST FPGA Replay + 060 DB
Game freezes on certain maps when building the castle
At least on MAP 4 it was always reproduceable. Other maps may or may not work.
I also sometimes got a warning JOIN: Cannot read from ENVfreeserv.config or something similar after typing in map numbers (got it once with map 15 and once with map 99) Trying it afterwards again with the same map number worked
@Raziel > Game freezes on certain maps when building the castle > > At least on MAP 4 it was always reproduceable. > Other maps may or may not work.
I've located the problem. Thanks for pointing it out! Maps 1-3 are safe to use. I advice not to use the other maps.
> I also sometimes got a warning > JOIN: Cannot read from ENVfreeserv.config > or something similar after typing in map numbers (got > it once with map 15 and once with map 99) > Trying it afterwards again with the same map number worked
I think it's caused randomly by Amiga's env-handler (delay creating a variable). I'll see if I can find an another way to get a map number.
Eenv: is not really the place for storing frequently updated files, I suggest you copy it from there to T: on startup. read/write to it there to remove the setenv overhead and have it all under freesurf control then copy back to envarc: when you exit.
Or use Delay() to add a tenth of a second or so pause before trying to read it from env:
Amiga user since 1985 AOS4, A-EON, IBrowse & Alinea Betatester
I have just uploaded a new Freeserf version to OS4 Depot.
New in version 0.1.1: * main menu: you can select a mission or play in a custom sized map * you can switch between windowed and fullscreen mode during the game * adjustable window size in the windowed mode * user aid: show or hide building sites * auto load and save for game settings: music, sound effects, volume, and screen mode * validates game data file * bug fixes * game startup script updated
Thanks to all who have donated for the Freeserf porting project!
@spotUP Yes, the project is several years old. I wanted to make a SID library which would utilise HardSID Quattro PCI sound card.
The card required very precise timing but I finally got it right. I have a test program which can get sound out of the card but I have trouble creating the library itself and that's where the project has stalled.
>This is one of the few games I wanted to play... pity I can't as I don't have the PC version for the data files or a PC to install to to get the files from
Well, if you manage to get a copy of the game, then that's what you use DOSBox for ;) It doesn't need to run fast, just enough to get the game installed so you can grab its data files.