Login
Username:

Password:

Remember me



Lost Password?

Register now!

Sections

Who's Online
104 user(s) are online (56 user(s) are browsing Forums)

Members: 1
Guests: 103

MigthyMax, more...

Headlines

 
  Register To Post  

« 1 (2) 3 4 »
Re: Return to Castle Wolfenstein and Enemy Territory
Quite a regular
Quite a regular


See User information
@netrot

Nothing broken there! Welcome to the madhouse.

cheers
tony
Go to top
Re: Return to Castle Wolfenstein and Enemy Territory
Just popping in
Just popping in


See User information
@abalaban

What's wrong with pthreads ?

Go to top
Re: Return to Castle Wolfenstein and Enemy Territory
Home away from home
Home away from home


See User information
@orgin

But is it possbile to compile this game?
What's required? Is there a configure script? how to make build?

X5000
Go to top
Re: Return to Castle Wolfenstein and Enemy Territory
Just popping in
Just popping in


See User information
When i see the name "Hondo" come up it always seems to be
hypocritical.

A1200 060/ppc Grex/Voodoo
OS 3.9

A1 G4/1Ghz born again thanks to Acube Systems.
OS 4.1 Final Edition
Go to top
Re: Return to Castle Wolfenstein and Enemy Territory
Just popping in
Just popping in


See User information
@Cap

Whadda ya mean, im just tired of them lousy trolls makes such an impact
On Rogue. He gotta stay clear of them, or else he will turn into an angry dev and then the trolls have won. But of course i could have said it better...dohh

Sorry Rogue didnt mean to offend you.




(mods note: Then trying spelling his "nick" correctly :) )


Edited by Rigo on 2010/8/14 13:40:24
Go to top
Re: Return to Castle Wolfenstein and Enemy Territory
Just popping in
Just popping in


See User information
@Rogue

Quote:

I certainly lack the time and the motivation to start yet another project that will be used as the basis of a flame war.




Many of us, or dare I say: the 'silent' majority, appreciate your efforts. OS4 is a great achievement, especially given all the obstacles and bumps in the road. Thanks.

Please carry on 'bothering' .

Go to top
Re: Return to Castle Wolfenstein and Enemy Territory
Not too shy to talk
Not too shy to talk


See User information
@Rogue

I can understand how tiresome it might be when having more than enough to work on the OS4 core...

Perhaps it could be an idea to hand this game project over to others willing to work on an AmigaOS4 version of the game, that will make full use of the X1000?

It's a project that can't be missed...

You don't have to take on more work than you already have more than enough with, but bring the project to others you might know will do the work..

I have faith.

Soon to own a powerful AmigaOne X1000 with latest AmigaOS 4.1 incarnation ;) Dual Core PPC!

- Helgis
Go to top
Re: Return to Castle Wolfenstein and Enemy Territory
Not too shy to talk
Not too shy to talk


See User information
@djrikki

Hello there. I have been a bit busy, and then it was the summer vacation. It's true i haven't been much around, still trying to be patient about the X1000. But i'm here now.

I hope you are doing fine, too.

Soon to own a powerful AmigaOne X1000 with latest AmigaOS 4.1 incarnation ;) Dual Core PPC!

- Helgis
Go to top
Re: Return to Castle Wolfenstein and Enemy Territory
Quite a regular
Quite a regular


See User information
@all

Bigfoot (morphOS) do a Morphos port allready.

http://bigfoot.morphos-team.net/test/enemyterritory.png
http://bigfoot.morphos-team.net/test/enemyterritory2.png

Verry great for the MorphOS users

A1200+Mediator+VooDoo3+060/50+96mo+IIYAMA 17"+CD,CDRW,ZIP SCSI-KIT
SAM440EP on Mapower 3000+AOS4.1

Amiga Docs Disk Preservation Project
Go to top
Re: Return to Castle Wolfenstein and Enemy Territory
Just popping in
Just popping in


See User information
@Hondo

You are right and I fully agree with you. If every developer really bothered what people who have too much free time write in the forums then probably we would not have any sort of software. Personally, I think that OS4 core developers should stay away from any free dicussion on the topics concerning their beliefs and opinions. Looking back on most of the flame threads it is clear that their comments, made in a good will even years ago, turn out to be the food for the trolls and wicked fud. I think that they should either skip any commenting activity and stick to some formal announcements or just limit the commentaries to some necessary explanations concerning technical issues. The rest is a simple food for trolls and rubbish like the one we can see even in this thread.

Back on track now, is MiniGL of OS4 capable of handling that sort of graphics (no wrong intentions, just asking because I am curious)?

Go to top
Re: Return to Castle Wolfenstein and Enemy Territory
Home away from home
Home away from home


See User information
@Mrodfr

Yeah he complete this port in a day (only 1 day !) and MorphOS community pay him with a Danish pizza

Go to top
Re: Return to Castle Wolfenstein and Enemy Territory
Just popping in
Just popping in


See User information
@samo79

For me you sound a bit envious ;)

Go to top
Re: Return to Castle Wolfenstein and Enemy Territory
Home away from home
Home away from home


See User information
@mailman

Why ?
As italian i prefer the italian pizza, the original

Go to top
Re: Return to Castle Wolfenstein and Enemy Territory
Home away from home
Home away from home


See User information
@mailman

Quote:
Back on track now, is MiniGL of OS4 capable of handling that sort of graphics (no wrong intentions, just asking because I am curious)?


Why not, OpenArena share the same id Tech 3 engine and it's run on OS4, real problem is our not so good video driver, and this is visible expecially on slow machines ...

Go to top
Re: Return to Castle Wolfenstein and Enemy Territory
Home away from home
Home away from home


See User information
Yep, TiniGL on morphos it almost the same in terms of OpenGL support as MiniGL (only faster in twice). Morpho's TiniGL also not have Shaders support, so, port for aos4 99% possible.

Join us to improve dopus5!
AmigaOS4 on youtube
Go to top
Re: Return to Castle Wolfenstein and Enemy Territory
Just popping in
Just popping in


See User information
@samo79

Sorry, I didn't get the joke about nationality ;)

@kas1e

Thanks for explanation.

Go to top
Re: Return to Castle Wolfenstein and Enemy Territory
Quite a regular
Quite a regular


See User information
@kas1e

Yep - QIII, iOQIII and OA are running on OS4.1 - so RTCW et al. should theoretically work as well...

X1000|II/G4|440ep|2000/060|2000/040|1000
Go to top
Re: Return to Castle Wolfenstein and Enemy Territory
Quite a regular
Quite a regular


See User information
@samo79
And just where do you get this bullshit from? This is what splits this community. There is NO port as yet, someone is working in MOS world on it, unless you have access to some other priveliged information.

ace

Go to top
Re: Return to Castle Wolfenstein and Enemy Territory
Quite a regular
Quite a regular


See User information
@Daniel

Quote:

Daniel wrote:
@Rogue

Quote:

I certainly lack the time and the motivation to start yet another project that will be used as the basis of a flame war.




Many of us, or dare I say: the 'silent' majority, appreciate your efforts. OS4 is a great achievement, especially given all the obstacles and bumps in the road. Thanks.

Please carry on 'bothering' .


You have hit the nail on the head.
The problem is that negative few are much more vocal than vast majority.
This is a problem in general society and not just related to the Amiga forums.

@Rogue

These people will always be negative no matter what the situation.
If someone cannot be objective, their opinions are worthless.
There is no point either listening to them or engaging in a debate.
Don't let them stop you from doing whatever it is you want to do.

Go to top
Re: Return to Castle Wolfenstein and Enemy Territory
Home away from home
Home away from home


See User information
@acefnq

What's bullshit ?
Our video drivers are not optimized at all, there are a lot of benchmark that demonstrate it, this is not a merely speculation, this is a fact :-/

@mailman


Go to top

  Register To Post
« 1 (2) 3 4 »

 




Currently Active Users Viewing This Thread: 1 ( 0 members and 1 Anonymous Users )




Powered by XOOPS 2.0 © 2001-2023 The XOOPS Project