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Re: Odyssey 1.23 progress
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Thanks for the memory leak fix, that was really annoying, which you had to restart Odyssey after a while.

Is there any possibility to fix the proxy server settings?

What Thore told me:

Quote:
Looking at the Odyssey source all I can tell is that two string objects are created and their contents are read out when ever the a configuration is loaded, saved or reset. Each string object in the window gets a unique ID to automatically set the contents, i.e. after loading a new configuration. However, I just noticed that in contrast to all other string objects the two in question get the same ID. This definitely causes all the trouble, because one setting will be applied to two objects with different tasks and hence cause the trouble you are experiencing. This can only be fixed in Odyssey.
Here are the some lines from prefswindowclass.cpp:

Child, str_proxyhost = (Object *) MakePrefsStringWithWeight(GSI(MSG_PREFSWINDOW_NETWORK_PROXY_HOST), "", 256, 80, MAKE_ID('S','N','P','H')),
Child, str_proxyport = (Object *) MakePrefsStringWithWeight(GSI(MSG_PREFSWINDOW_NETWORK_PROXY_PORT), "", 6, 20, MAKE_ID('S','N','P','P')),
Child, str_proxyusername = (Object *) MakePrefsString(GSI(MSG_PREFSWINDOW_NETWORK_PROXY_USERNAME), "", 128, MAKE_ID('S','N','P','U')),
Child, str_proxypassword = (Object *) MakePrefsString(GSI(MSG_PREFSWINDOW_NETWORK_PROXY_PASSWORD), "", 128, MAKE_ID('S','N','P','U')),

One can easily see that str_proxyusername and str_proxypassword get the same ID while all the others get unique IDs.


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Re: Odyssey 1.23 progress
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Thanks a lot everybody involved especially deadwood and kas1e as well of course !!!

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Re: Odyssey 1.23 progress
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@JTKirk
Quote:

What Thore told me


Thore always was good at help to find bugs (you can't imagine how much he help us at begining with first version of odyssey port).

As for your issues : yeah, i checked and its the same and for old 1.23 code, and for latest one on github, so i redirect it all to deadwood so he can fix code on github, and i in meantime will fix it in our current 1.23

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Re: Odyssey 1.23 progress
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Many thanks to all involved

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Re: Odyssey 1.23 progress
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@JTKirk

v6: https://www.sendspace.com/file/rln1qa

I just changed IDs for str_proxyusername and str_proxypassword to be different, plz test if it fixed your problem.

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Re: Odyssey 1.23 progress
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Hi guys,

First, let me post my THANKS to kas1e, Mick and anyone else
that decided to jump back into the work on odyssey. It's
great to see something happening again.

I've been running the new releases of odyssey on my SAM,
X1K and X5K and there does seem to be some boost in speed.
Nice to see.

I was most curious to see whether the new versions
(especially v5) might have fixed odyssey's memory glutony.

Unfortunately, it's still there. This morning I surfed a
couple js/css/gfx heavy sites and ran free memory down to
~620MB and then jumped to this relatively light site. No
memory was freed.

I know someone said that odyssey/webkit doesn't deallocate
unused memory, but that's not the same as freeing it.
Odyssey is not the only app running.

With where AmigaOS is today, it doesn't deal well with low
memory situations.

At the very least, would it be possible to add a minimum
free memory setting in odyssey?

Finally, I'm noticing more lockups when the new odysseys
are running. Unfortunately, I've not seen a repeatable
test case, it just happens after having surfed a while.
More memory issues?

Anyway, THANKS AGAIN for all your work!

PJS

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Re: Odyssey 1.23 progress
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@kas1e

Before, when you restarted Odyssey, password field copied itself in the username field, now it doesn't happens, but it doesn't work; it says: "couldn't connect to server".

Although I tried the previous version and the proxy server works.

EDIT: Forget it, it seems to work so far, thanks.

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Re: Odyssey 1.23 progress
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@JTKirk
So fix works then, we can keep it ?

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Re: Odyssey 1.23 progress
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@kas1e

Yes, now it works, I restarted Odyssey a couple of times and it seems to work, so yes, I guess we can keep it.

To Be A True Adventurer, You Ought To Play Real Text Adventures
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Re: Odyssey 1.23 progress
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Thanx for update .. it's nice to see that people are working on Odyssey again .

Amiga x5000 ı o2o ı 4GB RAM ı RadeonRX580 | SBlaster Audigy Fx - AmigaOS4.1 FInal Edition

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Re: Odyssey 1.23 progress
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Bravo again on the work. I just downloaded v6 and will test. They are coming so fast that I didn't even get to testdrive v5. :)

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Re: Odyssey 1.23 progress
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Happy to test that new version :) atm seems ok!

Just I'm here I've a question...recently my bank have updated his website and now it complains to me that my browser havent TLS protection secuiry we have any chanche to get that on OWB soon?

Simone"Tuxedo"Monsignori, Perugia, ITALY.
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Re: Odyssey 1.23 progress
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@BSzili

I have WebKit contacted. But in my opinion it make no sense that user contact other developers. What I can ask? I can put only simple question. For me is very strange that no Amiga developer have asked WebKit about support for 3 years.
I think you have right, we should ask someone from Linux PPC community, but isn't it better when questions come from Amiga developer?
We have problem that nobody cares about Odyssey... We don't have one team to lead this project, so no one knows who should ask question or try to get support from others platforms. We should have leader to manage such big application. Or I'm wrong?

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Re: Odyssey 1.23 progress
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@radzik
That's something, but since the WebKit team no longer supports big endian platform, the chances of that achieving anything was slim.
This is a problem that affects the users the most. It's in their best interest to band together, organize, and try to find someone who is willing to do the job. Just waiting and expecting someone to do it for them will lead nowhere.

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Re: Odyssey 1.23 progress
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@BSzili

+1... and no excuses please: nobody borns with a C compiler or coding skills. Everybody can learn.

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Re: Odyssey 1.23 progress
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@all
v7: https://www.sendspace.com/file/02uo1w

Backported that: https://github.com/deadwood-pl/Odyssey ... 5acdafe4b5815db3a3e6ba288

Which mean, that probabaly login to blogger.com, youtube.com, etc works again.

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Re: Odyssey 1.23 progress
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@Capehill
While that's true to some degree, that's not what I meant. They have to find programmers and ask them whether they are interested in fixing JavaScriptCore to work on big endian platforms again. This only requires no programming skill, just free time. I'll stop offing this thread, I've ranted long enough :)

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Re: Odyssey 1.23 progress
@BSzili

If you say there's no need in programming skills, what exactly had to be done?

I think we should have a lot of users who want to help and have free time.

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Re: Odyssey 1.23 progress
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@Raziel
Let me quote myself:
Quote:
They have to find programmers and ask them whether they are interested in fixing JavaScriptCore to work on big endian platforms again.


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Re: Odyssey 1.23 progress
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@kas1e

Thanks for all the updates. I haven't been responding here, but I've used 3,4,6, and 7 with good results. The only glitch I've had was one time with 6 getting the "child process" window when exiting, with an "Acknowledge" button to click it away. This response is being done with revision 7.

Paul

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