Login
Username:

Password:

Remember me



Lost Password?

Register now!

Sections

Who's Online
37 user(s) are online (16 user(s) are browsing Forums)

Members: 2
Guests: 35

davec555, smf, more...

Headlines

Forum Index


Board index » All Posts (Capehill)




Re: Game Controllers
Just can't stay away
Just can't stay away


@kishigo

Sony Playstation 4 and 5 controllers should work with cable.

Go to top


Re: SAM Flex Stuttering Issue workbench or software use / games
Just can't stay away
Just can't stay away


@Gebrochen

You could try top or Tequila to see which tasks use most CPU: http://capehill.kapsi.fi/top/

Go to top


Re: SDL2
Just can't stay away
Just can't stay away


@Raziel

Quote:

libSDL2-2.0.so


This was the name of the library for years until upstream changed the versioning and started to increase the "minor" number for each stable release. https://discourse.libsdl.org/t/announcing-sdl-2-24-0/38280

It should be possible to make a soft link from libSDL2-2.0.so to whatever is the latest (or used) SDL2 version.

Go to top


Re: SDL2
Just can't stay away
Just can't stay away


@geennaam

Thanks, I will try to implement this W/A. Do you know any SDL2 software using 8ch mode?

Go to top


Re: SDL2
Just can't stay away
Just can't stay away


@Raziel

Which binutils version you are using?

Go to top


Re: SDL2
Just can't stay away
Just can't stay away


@Raziel

Release was identical to RC1.

Now there is a new release with replaced libraries: https://github.com/AmigaPorts/SDL/rele ... v2.30.1-release2-amigaos4

Go to top


Re: SDL2
Just can't stay away
Just can't stay away


@Maijestro

If you have the SDK installed, "readelf -d binary_name" can show the required shared objects.

Some older MilkyTracker used libSDL2.so, also my Super Methane Bros and ioQuake3 ports do. RebelSDL uses also the shared object.

However, the old ports are often linked to libSDL2-2.0.so. Library should be compatible so it's possible to make a link from libSDL2-2.0.so to the latest libSDL2-2.30.so.

But now when we started to discuss this, I can see that I have made a mistake and library name is libSDL2-2.31.so when it should be libSDL2-2.30.so. I will start fixing this.

Go to top


Re: SDL2
Just can't stay away
Just can't stay away


@Raziel

Thanks for testing :)

Go to top


Re: SDL2
Just can't stay away
Just can't stay away



Go to top


Re: SDL2
Just can't stay away
Just can't stay away


@smarkusg

So with SB128 RecordTest actually works because it prints sample data to STDOUT.

Go to top


Re: ProTracker clone
Just can't stay away
Just can't stay away


@trixie

Thanks for confirming AHI issue. I don't know if there is anyone who could investigate, especially if it's a driver side bug.

There was another AHI issue about playback noise in 8ch mode.

Go to top


Re: ProTracker clone
Just can't stay away
Just can't stay away


If you had some problems with recording, please could you try this example and check whether it can get past "Before DoIO" log. Thanks.

http://capehill.kapsi.fi/ahi/AHI_DeviceAPI_RecordTest.lha

Go to top


Re: SDL2
Just can't stay away
Just can't stay away


@smarkusg

I don't know, please test it ("works for me"). I fixed something but then there is some other driver (guess) issue, DoIO gets stuck, also with Martin Blom's test program. If you use HD Audio driver, you need to choose 16-bit recording.

Go to top


Re: SDL2
Just can't stay away
Just can't stay away


Thanks for the support. Please consider supporting a charity of your choice.

Go to top


Re: SDL2
Just can't stay away
Just can't stay away


SDL 2.30.0 RC2 is available: https://github.com/AmigaPorts/SDL/releases/tag/v2.30.0-rc2-amigaos4

Changes:

Quote:

Add "dead key" support.
Add checkkeys test program.
Improve installer.
Update documentation.

Go to top


Re: SDL2
Just can't stay away
Just can't stay away


Former SDL-2.0 repository has been renamed to "SDL" (same as upstream): https://github.com/AmigaPorts/SDL

Please update your links.

Go to top


Re: SDL2
Just can't stay away
Just can't stay away


@Maijestro

Please try Snoopy and enable SetVar function from DOS.library: http://os4depot.net/?function=showfil ... ility/filetool/snoopy.lha

Then reproduce issue and watch which application is writing this variable. Maybe application saves it to ENV: and not ENVARC:.

I'm not sure where exactly the source codes for this game are.

Go to top


Re: SDL2
Just can't stay away
Just can't stay away


@Maijestro

Quote:

I have not noticed that the SDL Prefs settings of software randomly switch to OpenGL mode when the prefs were first set and saved. Maybe also an error when compiling the application.


What do you mean exactly? Do you choose "software" driver, save it and when check the SDL_RENDER_DRIVER file on ENVARC:, it's somehow turned to "opengl"?

Go to top


Re: SDL2
Just can't stay away
Just can't stay away


@Maijestro

Quote:

Is the fact that the mouse cursor is hidden after a while in the SDL output also new?


Hmmm, shouldn't be. My first guess is application is hiding it.

Go to top


Re: SDL2
Just can't stay away
Just can't stay away


@Maijestro

Render driver is just a hint. End result depends on the application so it should be checked from application code, case by case.

https://wiki.libsdl.org/SDL2/SDL_CreateRenderer

If application passes -1 as the index, then SDL2 will take a look at the hint if it's set.

Go to top



TopTop
(1) 2 3 4 ... 83 »




Powered by XOOPS 2.0 © 2001-2023 The XOOPS Project