I tried the HTML version. I'm impressed. Nice job! The bad guys could have the face of Mehdi Ali and Irvin Gould. And I hope the end boss with have Jay Miner face
@manga303 Yes, unfortunately, there seems to be a problem with itch.io at the moment.
However, the HTML version of the game should work. If you click the "Run Game" button, the HTML version should launch in your browser's full-screen mode.
@Templario This is a false alarm, likely triggered by heuristics on itch.io. In the dialog, you can either select "I understand risks" and download anyway, or click "Run Game" in your browser to play an HTML5 version directly in your browser.
(I will probably release future download versions directly on Aminet if itch.io continues to cause such problems.)
@khayoz I haven't heard anything from Trevor But if he does catch wind of the game, I hope he doesn't think it's stupid. The game isn't meant to be taken seriously; it's just supposed to entertain players, without upsetting anyone.
An optimized version of "Super Trevor Land" is now available for OS4 as well, and it runs nice and smoothly on an AmigaONE X5000!
This optimized OS4 version was also programmed using Hollywood (unlike the optimized AROS version for x64/ABIv11, which was ported to C). --> It is great to see that, with a few optimizations and the use of SDL, it is possible to create a Full HD platformer with smooth graphics using Hollywood.
This optimized OS4 version was also programmed using Hollywood (unlike the optimized AROS version for x64/ABIv11, which was ported to C). --> It is great to see that, with a few optimizations and the use of SDL, it is possible to create a Full HD platformer with smooth graphics using Hollywood.
What you mean by "and use of SDL possible to create smooth graphics using Hollywood" ? Hollywood don't use SDL as i aware, and, if you use SDL, then it mean you don't use Hollywood anymore.
Maybe you mean that for os4 you also create a version on C with usage of SDL ? That for sure the correct way instead of Hollywood for games.
The plugin was linked directly into "Super Trevor Land". --> This new OS4 version was created using Hollywood + the RebelSDL Plugin. The version for AROS x64 (ABIv11), on the other hand, is coded in C.
Btw, why not make also C version for OS4 ? If aros one done, then making os4 one using SDL2 for example will be really very easy with AI, just need to tell to use opengles acceleration or gl4es one. It will be then more faster than hollywood + rebelSDL.
@kas1e I had actually already started adapting the C code of the AROS version for OS4. Then a user contacted me and asked why I wasn't using RebelSDL for Hollywood, and gave me a few tips on using that plugin with it. I thought it would be interesting to give it a try.
I do intend to keep working on the C version for OS4. I just thought it was a good idea to release this Hollywood + RebelSDL version as an interim step. That way, X1000/X5000 owners can play the game smoothly on OS4 sooner.
@A500 Tested version with RebelSDL on my x5k, and yes, smooth indeed. Tasty music, lovely graphics :) Maybe a bit more animation of the Trevor and Lawyers can bring some more quality in, but it surely funny enough already! Damn lawyers!