Hi, this Boing Cube (found 
here), I've implemented a benchmark mode, maybe not much to the world but just for the fun of it... I'm a little curious what you might get on your system?
On my Sam440ep-flex, 800Mhz, 1GB RAM, Radeon 9250 and AmigaOS 4.1 FE I get:
With version 1.30
The 3rd test with -noaccgfx -noaccbuffer options is like the previous versions with "only" software graphics (+ some optimizations). Now hardware acc. graphics is used by default.
1.> boingcube -benchmark
*** BoingCube benchmark ***
Name:            -benchmark10 (Counts iterations per ten seconds.)
Version:         1.30 (20151219)
Mode:            Windowed NON-vsynced
Hardware acc.:   Buff: ON (hardware)   Gfx: ON (hardware)
Iterations:      618 frames
Duration:        10011 ms (10.011 seconds)
Rendering time:  145 ms (0.145 seconds) [lower is better]
D. frame-rate:   61.732094695835 FPS (acquired displayed frames/second)
Result:          4262.0689655172 FPS (rendering frame-rate) [higher is better]
1.> boingcube -benchmark -gofullscreen
*** BoingCube benchmark ***
Name:            -benchmark10 (Counts iterations per ten seconds.)
Version:         1.30 (20151219)
Mode:            Fullscreen NON-vsynced
Hardware acc.:   Buff: ON (hardware)   Gfx: ON (hardware)
Iterations:      563 frames
Duration:        10001 ms (10.001 seconds)
Rendering time:  186 ms (0.186 seconds) [lower is better]
D. frame-rate:   56.294370562944 FPS (acquired displayed frames/second)
Result:          3026.8817204301 FPS (rendering frame-rate) [higher is better]
1.> boingcube -benchmark -noaccgfx -noaccbuffer
*** BoingCube benchmark ***
Name:            -benchmark10 (Counts iterations per ten seconds.)
Version:         1.30 (20151219)
Mode:            Windowed NON-vsynced
Hardware acc.:   Buff: OFF (software)   Gfx: OFF (software)
Iterations:      556 frames
Duration:        10012 ms (10.012 seconds)
Rendering time:  819 ms (0.819 seconds) [lower is better]
D. frame-rate:   55.533359968038 FPS (acquired displayed frames/second)
Result:          678.87667887668 FPS (rendering frame-rate) [higher is better]
-- --
With version 1.20:
1.> boingcube -benchmark
*** BoingCube benchmark ***
Name:            -benchmark10 (Counts iterations per ten seconds.)
Version:         1.20 (20151129)
Mode:            Windowed NON-synced
Iterations:      544 frames
Duration:        10003 ms (10.003 seconds)
Rendering time:  872 ms (0.872 seconds) [lower is better]
Frame rate:      54.383684894532 FPS (frames/second)
Result:          623.85321100917 RFPS (rendering frame-rate) [higher is better]
1.> boingcube -gofullscreen -benchmark
*** BoingCube benchmark ***
Name:            -benchmark10 (Counts iterations per ten seconds.)
Version:         1.20 (20151129)
Mode:            Fullscreen NON-synced
Iterations:      504 frames
Duration:        10005 ms (10.005 seconds)
Rendering time:  869 ms (0.869 seconds) [lower is better]
Frame rate:      50.374812593703 FPS (frames/second)
Result:          579.97698504028 RFPS (rendering frame-rate) [higher is better]
-- --
With old version 1.10:
1.> boingcube -benchmark
*** BoingCube benchmark ***
Version:    1.10 (20151125)
Name:       -benchmark10 (Counts iterations per ten seconds.)
Mode:       Windowed
Iterations: 524 frames   (higher is better)
Duration:   10011 ms (10.011 seconds)
Result:     52.342423334332 FPS (iterations/second)
1.> boingcube -gofullscreen -benchmark
*** BoingCube benchmark ***
Version:    1.10 (20151125)
Name:       -benchmark10 (Counts iterations per ten seconds.)
Mode:       Fullscreen
Iterations: 491 frames   (higher is better)
Duration:   10010 ms (10.01 seconds)
Result:     49.050949050949 FPS (iterations/second)