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Re: Switch between many amigaos4 machines
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@kas1e

Quote:
Yeah, it works then. I do have some simple 4port hub, and when i connect keyboard to it, and connect hub to pegasos2, then it works. But then, if i connect keyboaed to a hub, and connect hub to an usb2 port of KVM, and KVM's cable to pegasos2 - then it didn't work in firmware.

Okay, so being behind a hub isn't a problem.

Are you plugging it in to the KVM's keyboard port? Or to one ofthe generic USB ports? The KVMs that I've used usually have a specific USB port for the keyboard, another for the mouse, and then a few generic USB ports.

Hans

http://hdrlab.org.nz/ - Amiga OS 4 projects, programming articles and more.
https://keasigmadelta.com/ - more of my work
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Re: Switch between many amigaos4 machines
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@kas1e

If you plug a keyboard into a USB hub and then plug that hub into the Sam460 or Peg2, does the keyboard work with the firmware?

The firmware's USB keyboard support could be very basic. On some machines, the firmware will only use the keyboard if it's plugged into the first USB port. So, it's entirely possible that it won't work behind a hub. If it doesn't work behind a hub, then that may be why it doesn't work with the KVM.

Hans

http://hdrlab.org.nz/ - Amiga OS 4 projects, programming articles and more.
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Re: Switch between many amigaos4 machines
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@kas1e
UBoot/CFE/whatever all seem to be very restrictive in the types of keyboards they can handle. I've found they generally don't work with keyboard + mouse combos (which is what I have), and it wouldn't surprise me if they don't handle KVMs well either.

With the X1000 I bought an extremely cheap keyboard specifically for use with CFE. I don't bother with that any more, because UBoot responds to key input over the serial port. So, I use PuTTY or Term (on AmigaOS) from another machine.

Hans

http://hdrlab.org.nz/ - Amiga OS 4 projects, programming articles and more.
https://keasigmadelta.com/ - more of my work
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Re: Switch between many amigaos4 machines
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@kas1e

I use a simple passive 4-channel stereo mixer. I haven't opened it up, but is should be a bunch of connectors, resistors and potentiometers. No power supply needed.

I haven't looked for an rs-232 switch, so can't give any advice for that. I'll probably buy a second rs-232 to USB at some point, because I don't like swapping the cables over repeatedly.

Hans

http://hdrlab.org.nz/ - Amiga OS 4 projects, programming articles and more.
https://keasigmadelta.com/ - more of my work
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Re: SketchBlock Bug/Error
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@levellord

It's best to submit bug reports direct to the program's author instead of posting it on a public forum.

Hans

http://hdrlab.org.nz/ - Amiga OS 4 projects, programming articles and more.
https://keasigmadelta.com/ - more of my work
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Re: M.A.C.E. Tower Defense
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@imagodespira

Quote:
We do it with Alinea-Computer and it works fine:
https://www.amiga-shop.net/Amiga-Softw ... 9_53.html?filter%5B1%5D=2

So you've already got everything you need. Amiga-shop.net might need a bit more visibility, though, because I wouldn't have thought of going there to buy your stuff.

Hans

http://hdrlab.org.nz/ - Amiga OS 4 projects, programming articles and more.
https://keasigmadelta.com/ - more of my work
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Re: M.A.C.E. Tower Defense
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@LiveForIt

Quote:
Paying using amiga is bad concept, its not like you can't spy on every key stroke using exchange api, or spy on AmiSSL using SetMetod / SetFunction, its wrong to force people to use a unsecure system to pay cash.

Its more secure to pay with ipad or android, or something else.

Doesn't AmiStore support that already? At least, I thought it was possible to finish payment on another device.

@kas1e
Interesting "wall of text."

Personally, I don't think that os4depot is the right venue for a store. It's a great site for free software, demos and shareware. Adding a store component would detract from that. Also, integrating an ecommerce system is a big task, I'm not sure that Orgin would want the headache of handling the legal agreements, and paying out commissions to sellers.

Quote:
Now, creating another store on someone's space it also no go.

To be clear, I wasn't suggesting creating another store on keasigmadelta.com, but letting others sell in the already existing keasigmadelta.com store. I could build a dedicated web-store too, provided there's enough demand for it.

Mind you, there's nothing to stop individual developers setting up their own stores. It's gotten a lot easier these days with services such as FastSpring and 2Checkout (neither of which I use, BTW). An Amiga web directory could point to all the individual stores. Not as easy as having a dedicated marketplace like an app-store, but not that hard either. Well, IMHO, that is. I'm sure some developers would disagree, which is why they don't want to set up their own store.

EDIT: Might need to temper that "its not that hard" to set up your own store a bit. Global tax rules (especially EU VAT) are a pain in the butt, and are best handled with paid plugins/services (e.g., FastSpring).

Hans


Edited by Hans on 2022/11/18 1:25:04
http://hdrlab.org.nz/ - Amiga OS 4 projects, programming articles and more.
https://keasigmadelta.com/ - more of my work
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Re: M.A.C.E. Tower Defense
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@trixie

Quote:
AmiStore is a dead concept. Too quirky, too many problems with payments, AmiSphere logins, user support etc.

I think the concept is fine. Clearly the implementation needs some work.

If I were to write my own, I'd probably use a custom webview that accesses a custom themed portal on a web-server. There'd be some additional code to handle version checks & updates.

Quote:
The only way for the future is a regular online store running on a secure, continuosly maintained shopping platform, not an in-house thing running on somebody's server down in the basement.

I have a fully functioning online store for selling my software. I could theoretically sell third-party software there too, and maybe even install a multi-vendor plugin so that select parties could update their files themselves.

My preference would be for Amistore to be improved. I don't want to step on A-EON's toes, and adding third-party software to my store would take some work. I also couldn't offer automatic updates like AmiStore does (you'd have to use AmiUpdate for that).

Hans

http://hdrlab.org.nz/ - Amiga OS 4 projects, programming articles and more.
https://keasigmadelta.com/ - more of my work
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Re: M.A.C.E. Tower Defense
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@LiveForIt

Quote:
If only OS4Depot.net can work as a database over where to buy or download commercial software as well. (A bit more like steam.)

That's what AmiStore is supposed to be...

@imagodespira
What about adding a donation button and/or popup on amiboing.de? It's relatively easy to do with Stripe.

Hans

http://hdrlab.org.nz/ - Amiga OS 4 projects, programming articles and more.
https://keasigmadelta.com/ - more of my work
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Re: Amigaworld.net what is going on over there?
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@trixie

Quote:
Yes, but instead of searching for the occasional gem among the chaff, I prefer to read amiga-news.de - their coverage of all things Amiga is wonderful.


You'll still miss things. Due to limited man-power, their coverage of shows like AmiWest are generally limited to summarizing what A-EON Technology (i.e., Matthew & Trevor) presented. Presentations from others get no attention, so you'll miss things such as ZitaSync and ZitaFS. There's a better chance of news posted to my company blog & mailing list being posted on amiga-news.de, but it's not guaranteed.


Hans

http://hdrlab.org.nz/ - Amiga OS 4 projects, programming articles and more.
https://keasigmadelta.com/ - more of my work
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Re: Amigaworld.net what is going on over there?
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@ddni

Yes, it has that kind of feel. I started posting a bit there on topics that I found interesting, but conversations quickly go downhill.

I think part of it's driven by the lack of concrete progress with anything AmigaOS related (all flavours). They're so bored that they seem to be passing the time by trolling each other.

One interesting thing that I noticed years ago, is the different forum "cultures" that seem to have developed. The same person may be polite on one forum, and condescending on another, depending completely on what the dominant behaviour is on that forum.

Hans

http://hdrlab.org.nz/ - Amiga OS 4 projects, programming articles and more.
https://keasigmadelta.com/ - more of my work
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Re: Tutorial : How to install Warp3DNova, Bridge, MiniGL, Ogles2, and WarpOS emu
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@SinanSam460

It's working fine for you because you're using an X5000. The problem only affected platforms without GART support like the Sam460.

Hans

http://hdrlab.org.nz/ - Amiga OS 4 projects, programming articles and more.
https://keasigmadelta.com/ - more of my work
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Re: Gnu Make drops AmigaOS support
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@walkero

Quote:
I think the only thing we need to do is to make a port of the latest 4.4 version and share with them the changes. You see, we didn't do anything like that for more than 12 years, so it seems logical to drop AmigaOS support.

Sounds like a good idea. That way they see signs of life for AmigaOS.

Hans

http://hdrlab.org.nz/ - Amiga OS 4 projects, programming articles and more.
https://keasigmadelta.com/ - more of my work
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Re: RadeonHD V.5 driver
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@imagodespira

Quote:
Frank looked into your videos and it seems that the pictures does not come fast enough and emotion synchronizes sound and video and then we get som stuttering.

...

DV Player seems to have an aggressive frameskipping, in Emotion this function is only for software encoder because in real live a hardware accellerated system don´t need such stuff, it should play it smooth.

I wouldn't call it aggressive, but yes, frameskipping is enabled. If it lags too far behind, then it'll jump to the next I-frame, which is the next frame that can be decoded without decoding any other frame first (AVDISCARD_NONREF).

Quote:
We can not do much here, the HW acceleration on the new RadeonHD drivers does not work well, i think...

The video decoder drivers are written by AMD's own software engineers. So, unless they screwed up and deliver a fix later, I don't expect any sudden performance boosts from driver updates. I also doubt that fixing whatever seems to be limiting 2D/3D performance will help much, either, because the video decoder is clearly rather slow.

One thing I do wonder, is what's the hardware's decode time for I, P & B frames? And what's the average decode time per frame? B frames should take the longest to decode, and need two other frames to be decoded first. Maybe the trick is to let the video decoder run several frames ahead before calling vaPutSurface(),** so the video player spends less time waiting for the hardware. I don't have the time to look into this at the moment...

Hans


** i.e., Submit frame n+x for decoding before calling vaPutSurface() for frame n. VaPutSurface() has to wait for decode completion, so doing as much other work as possible before calling it will minimize the time wasted waiting.

http://hdrlab.org.nz/ - Amiga OS 4 projects, programming articles and more.
https://keasigmadelta.com/ - more of my work
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Re: Nexuiz
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@ddni

Frame-rates aside, you can't see the players which makes the game unplayable. Afxgroup never got round to finishing the game, most likely because the frame-rate was too low to be playable.

Hans

http://hdrlab.org.nz/ - Amiga OS 4 projects, programming articles and more.
https://keasigmadelta.com/ - more of my work
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Re: Switch between many amigaos4 machines
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@kas1e

You can see how hit and miss KVMs can be from the responses. I've had an Aten that worked well for me, but Daniel's experience wasn't good. Sometimes it's because a KVM just doesn't like your particular mouse and/or keyboard. Daniel's current one looks pretty good.

If you do decide to use a UPS, here's what I look for when buying one:
- Power output big enough for max load
- True sine-wave output rather than square or "approximated;" it's better for your power supplies
- Has a boost and buck inverter, so it can do both over-voltage and under-voltage protection
- Line interactive or fully online UPS. Line interactive means it normally passes the AC through unless voltage correction or batteries are needed. The inverter is always connected so the switch-over is measured in milliseconds. Fully online runs the inverter 24/7
- Check how long the battery will last when the power fails when running one or two machines; I like to be able to keep working for a bit before having to shutdown

Hans


Edited by Hans on 2022/10/28 4:06:08
http://hdrlab.org.nz/ - Amiga OS 4 projects, programming articles and more.
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Re: Switch between many amigaos4 machines
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@kas1e

Quote:
Right ! So it can be just single UPS with 4 or more slots for input.. What i thinking of is that even if computers not powerd up, but power cable attached : i still have some leds on motherboards light, mean that still, some electrecity is coming on. How UPS handle that ? Just like a hub, so i will have all computers in some hybernate mode when eletrecity a little bit , but still, in ? Or you simple switch slots on UPS manually ?

It'll still provide power for just a few LEDs, even if it's less than the UPS manufacturer's quoted "minimum power." Most important is to make sure that the UPS can deliver more than the power needed for all machines running at max.

Oh, and remember that your network hub needs at least one port more than the number of computers, so you can connect it to all your machines and the router.

Hans

http://hdrlab.org.nz/ - Amiga OS 4 projects, programming articles and more.
https://keasigmadelta.com/ - more of my work
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Re: x1000 documentation and other x1000 related questions
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@kas1e

Quote:
Can anybody point me out if there some CFE command or settings in the os4, to prevent this "beep" melody arise when kickstart module loads ? I mean not that .wav sound when os4 loadsup, but which sounds like a beeper, and arise when ahi drivers loads up or a bit early, can't say. But surely in the process of showing AmigaOS4.1 logo.

IIRC, it's a kernel module that plays the sound. Removing the module from the kicklayout will stop it from playing. Nothing else relies on it, so you can safely remove it.

Hans

http://hdrlab.org.nz/ - Amiga OS 4 projects, programming articles and more.
https://keasigmadelta.com/ - more of my work
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Re: Switch between many amigaos4 machines
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@kas1e

Quote:
For the power i assume it is better just have 4 power cables, and connect them always. For the network just a simple hub for 4 ports.

Yes. I personally use a UPS for power, and have the power cables plugged into that (with an adaptor for the C-14 sockets that UPSes use).

Quote:
But for HDMI video, usb mouse/keyboard and speakers, want this KVM box, which can produce me 1920x1080x60 with no probs , have no lags (at least ok to have lags when power on, just to not have them when use) and this one should have a buttons by which i can choose which computer to use.

KVMs are a bit more hit-and-miss. I currently have an AIMOS HDMI 2.0 KVM that can handle 4K. It's working okay, but has two annoying problems:
- It only passes the EDID channel for DDC to the computer currently on display, which means that I need to switch to every computer before turning it on, or it won't get the monitor's screen modes (even UBoot won't initialize the monitor)
- The USB does seem to drop out and malfunction occasionally, in which case I need to switch it off and back on again

On the plus side, it can indeed handle 4K screen modes reliably and it's powered over USB from the machines themselves, so no power cable needed.

IIRC, my previous KVM was from Aten, and worked quite well. It did remember and transmit DDC info to all computers regardless of which one was connected, and I liked having buttons on the KVM itself to switch between computers.

I prefer to plug the computer's audio directly into speakers, or use a simple passive audio mixer. That's because you tend to get audio dropouts when switching between machines. Audio dropouts are more annoying than the black screen as your monitor resyncs. Besides, you might have music or something else playing on one machine while using another, and the KVM will only play audio from one. At least, none of the KVM's I've used will mix the audio.

Hans

http://hdrlab.org.nz/ - Amiga OS 4 projects, programming articles and more.
https://keasigmadelta.com/ - more of my work
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Re: Amiwest 2022. Any OS4 announcements expected?
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kas1e wrote:
Quote:
Hans were talking too, but he didn't talk about 2D/3D stuff sadly, but about his new projects like Zita (some sync and mounter tools). I wasn't much interesting in those tools, so didn't watch it carefull, maybe something interesting was about too.

For those who are interested, you can watch my presentation and/or read a summary here.

Hans

http://hdrlab.org.nz/ - Amiga OS 4 projects, programming articles and more.
https://keasigmadelta.com/ - more of my work
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