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AmiDARK Engine ... Progress ...
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Hi all,
After a long time with no news concerning the project, I'm back now.

Here are the latest news I have posted on the project official webpage :


2012.05.17:
GENERAL
Due a to hard disk crash, I have lost some of the latest work.
The last backup was on 2012.02.28 so, I have removed newer comment as I’ll have to rewrite these changes.
Secondly, these two last months, I encouter health problems so. I had to suspend all kind of developments during this period.
Now, things are better, I hope that things will continue to go better and better ... and then I can continue the development of the AmiDARK Engine.

2012.07.01:
GENERAL
Hi everyone, The summer comes and during this period, generally my main employment activity is lower ... it should makes me less tired and, I hope to be able to regularly add new functions to the engine.
Now, my efforts concentrate in preparing the engine for the next µAlchimie we’ll have at the end of the year.
This section will continue to contain informations on new commands and functions that will be added to the main Game Development Engine but, all that concern special demonstrations will remain unrevealed until the next µAlchimie.
I hope to release a new alpha/beta version for registered users soonly.
BITMAP
Added command DECopyBitmap & DECopyBitmapEx.
All planed Bitmap command are done. Bitmap Command Set is now complete .
MUSIC
Removed CD Audio ccmmands & functions from development.
They will be developed later, if requested by users.
SOUND
Added DEPlaySound, DEPauseSound & DEResumeSound commands.
Added functions DESoundPlaying & DESoundPaused.

2012.07.02:
GENERAL
The engine now reach 80% of the total 2D Game Engine command set.
FILE
Added command DEFindFirst & DEFindNext.
Added function DEGetFileName & DEFileType.
Added function DEReadFile
SOUND
Added command DEStopSound, DESetSoundPan, DESetSoundVolume & DESetSoundSpeed.
Added function DESoundPan, DESoundVolume & DESoundSpeed.
Removed the 3D Sound functions from the development list.
They will be developed later.

2012.07.05:
FILE
Fixed DESetDir to release context from DEfindFirst & DEfindNext commands use.
Added commands DESkipBytes, DEMakeFile, DEMakeFileFromMemblock & DEMakeMemblockFromFile.
Added function DEFileEnd.
SOUND
Added function DESoundType.

Here are all *fresh* news concerning the project.

AmiDARK 2D Engine contain 454 commands on an actual plan of 549 commands (81.1%). 95 commands are not yet created.

AmiDARK Engine ( 2D & 3D ) contain 683 commands on an actual plan of 1202 commands (66.7%). 519 commands are not yet created.

I hope to be able to finish the 95 commands of the 2D version of the product before the newe µAlchimie at the end of the year.

Thank you goes to everyone for all the support you gave to the project.

Kindest Regards,
AmiDARK

All we have to decide is what to do with the time that is given to us.
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Re: AmiDARK Engine ... Progress ...
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@AmiDARK

I'm glad that the project is still progressing.

To avoid losing data via a hard-drive crash again, I recommend setting up a subversion server on a separate machine if you can. That way you have a backup on a separate machine, and can also restore individual files back to any previously committed version. I have some pointers on how to set up such a server on my website: link.

Hans

http://hdrlab.org.nz/ - Amiga OS 4 projects, programming articles and more.
https://keasigmadelta.com/ - more of my work
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Re: AmiDARK Engine ... Progress ...
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Hi Hans,

In fact, I have 1 HD on my PC that had 2 partitions.
And when it crashed, both partitions were lost :(

Now, I backup every day I work on the project, on an extern HD. The Backup on the external drive was a bit old ...
And more to this, I can Backup on my new Internet BOX that have a HD integrated.

Kindest Regards,
AmiDARK


All we have to decide is what to do with the time that is given to us.
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Re: AmiDARK Engine ... Progress ...
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Quote:
I have 1 HD on my PC that had 2 partitions.

Yes, you need two different HD. I always install 2 of them in my computers so that I can backup between them.

Philippe 'Elwood' FERRUCCI
Sam460ex 1.10 Ghz
http://elwoodb.free.fr
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Re: AmiDARK Engine ... Progress ...
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Good to see your progressing :)

Havent been miggyn for 3 days now. So late post. I just love the x1000.

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Re: AmiDARK Engine ... Progress ...
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Some news concerning the AmiDARK Engine development are availebl now on :

http://www.amidark-engine.com/spip.php?article28

Just take 5 minutes to check these news.

@+
AmiDARK

All we have to decide is what to do with the time that is given to us.
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Re: AmiDARK Engine ... Progress ...
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Thanks for the news

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Re: AmiDARK Engine ... Progress ...
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Nice project

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Re: AmiDARK Engine ... Progress ...
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thank you for your comments :)

All we have to decide is what to do with the time that is given to us.
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Re: AmiDARK Engine ... Progress ...
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It's really a good project.

Keep up with the good work.

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Re: AmiDARK Engine ... Progress ...
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Quote:

AmigaBlitter wrote:
It's really a good project.


Yes, and I hope that it will be the catalyst for even more good projects...

Hans

http://hdrlab.org.nz/ - Amiga OS 4 projects, programming articles and more.
https://keasigmadelta.com/ - more of my work
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Re: AmiDARK Engine ... Progress ...
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Thank you all for your comments & support :)

All we have to decide is what to do with the time that is given to us.
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