Just popping in   
                                     
                     
                                 
                                    
                    
                         
                    
                        Joined: 2006/11/27 21:56 Last Login
                                : 2022/2/17 22:11 
                                                    From Copenhagen 
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                         Well just last night I managed to get TGE to render the 3D world by fixing some issues in MiniGL. But there are still some bugs to fix, as I get alignment exceptions.
  There is still no audio. TGE uses OpenAL with EAX extensions, but the current Amiga OpenAL does ofcourse not have EAX extension, so currently I cannot compile with audio enabled.
  In the engine some platform specific stuff is still missing, like font handling. TGE caches fonts, so for now I am just using the cached fonts created on a Windows machine.
  Tonight I will post a photo of the "buggy" 3d world rendering. 
                        
             
            
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