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Re: Porting Death Rally - help needed
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@BSzili

You are right :)_

Sinan - AmigaOS4 Beta-Tester
- AmigaOne X5000
- AmigaOne A1222
- Sam460ex
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Re: Porting Death Rally - help needed
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Thanks for porting, SinanSam460! Looking forward to testing it! Watched the trailer of the game on Steam and it looks great.

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Re: Porting Death Rally - help needed
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@AmigaOldskooler

I think I will upload the game on Friday or Saturday after testing it on X5000 and A1222.

Sinan - AmigaOS4 Beta-Tester
- AmigaOne X5000
- AmigaOne A1222
- Sam460ex
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Re: Porting Death Rally - help needed
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@SinanSam460


Nice to hear that! Thank you! :)

Amiga x5000 ı o2o ı 4GB RAM ı RadeonRX580 | SBlaster Audigy Fx - AmigaOS4.1 FInal Edition

A1200 sandwich

Warp - Croatian Amiga portal
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Re: Porting Death Rally - help needed
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@SinanSam460
Quote:
I think I will upload the game on Friday or Saturday after testing it on X5000 and A1222.
Even if using the kernel FPU emulator does work on the A1222 you should still build a special A1222 version with CFLAGS+=-msoft-float, if GCC creates the FPU emulation code it should be much faster than using the kernel FPU emulator.

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Re: Porting Death Rally - help needed
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What are requirements for a OS4 version of this game?

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Re: Porting Death Rally - help needed
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Re: Porting Death Rally - help needed
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Great news, thank you to all involved.

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Re: Porting Death Rally - help needed
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@SinanSam460

tested on my SAM460ex and works fine.

Chaning/usning SDL2Prefs to use opengles2 I get a crash:
Crash log for task "DeathRally"
Generated by GrimReaper 53.19
Crash occured in module ogles2
.library at address 0x7C315B08
Type of crash
DSI (Data Storage Interruptexception
Alert number
0x80000003

Register dump
:
GPR (General Purpose Registers):
   
0FFFF7820 57738000 00000000 59649018 57425024 00000000 00000013 00000000 
   8
00000E40 00000000 569464B0 01B30770 57738000 56D65500 00000001 00000001 
  16
: 00000082 5773898C 577383F4 5A2DF02C 59160FE8 57738640 577383EC 577383CC 
  24
577383B4 5773838C 00000001 57738054 5773803C 59649018 57738308 59649018 


FPR 
(Floating Point RegistersNaN Not a Number):
   
0:              nan              nan              384              512 
   4
:             -384              0.5                1                1 
   8
:               46       4.5036e+15                1       4.5036e+15 
  12
:       4.5036e+15    -2.28221e+306     -2.34186e+06     -4.63652e+34 
  16
:    -3.15943e+284     -3.78463e-05     6.43774e-169     -3.10902e-82 
  20
:      3.40835e-07      4.07973e+24    -1.73288e+229    -2.23535e+227 
  24
:     -2.77879e-24      -5.8666e-51      -0.00921481    -6.68541e+303 
  28
:     1.53475e-126     5.47235e+300      -5.7837e-10    -3.81729e-164 

FPSCR 
(Floating Point Status and Control Register): 0x82000000


SPRs 
(Special Purpose Registers):
           
Machine State (msr) : 0x0002F030
                Condition 
(cr) : 0x5884DDF0
      Instruction Pointer 
(ip) : 0x7C315B08
       Xtended Exception 
(xer) : 0x0183924C
                   Count 
(ctr) : 0x00000000
                     Link 
(lr) : 0x00000000
            DSI Status 
(dsisr) : 0x01859A04
            Data Address 
(dar) : 0x00000000



680x0 emulated registers
:
DATAA1ED0000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 
ADDR
6FFA6000 A0971E00 00000000 00000000 00000000 00000000 00000000 57738530 
FPU0
:                0                0                0                0 
FPU4
:                0                0                0                0 



Symbol info
:
Instruction pointer 0x7C315B08 belongs to module "ogles2.library" (HUNK/Kickstart)

Stack trace:
    
module LIBS:ogles2.library at 0x7C315B08 (section 0 0x2EAE4)
    
module LIBS:ogles2.library at 0x7C35963C (section 0 0x72618)
    
module LIBS:ogles2.library at 0x7C3932C4 (section 0 0xAC2A0)
    
module LIBS:ogles2.library at 0x7C393DD8 (section 0 0xACDB4)
    
module LIBS:ogles2.library at 0x7C394CA0 (section 0 0xADC7C)
    
module LIBS:ogles2.library at 0x7C310A4C (section 0 0x29A28)
    
module LIBS:ogles2.library at 0x7C311804 (section 0 0x2A7E0)
    
module LIBS:ogles2.library at 0x7C3123A0 (section 0 0x2B37C)
    [
src/render/opengles2/SDL_render_gles2.c:548DeathRally:GLES2_CacheShader()+0x120 (section 1 0xBBABC)
    [
src/render/opengles2/SDL_render_gles2.c:593DeathRally:GLES2_CreateRenderer()+0x730 (section 1 0xBCEAC)
    [
src/render/SDL_render.c:1003DeathRally:SDL_CreateRenderer()+0x328 (section 1 0xA9B7C)
    
DeathRally:dRally_Display_init()+0x2a4 (section 1 0xFD4)
    
DeathRally:main()+0x18 (section 1 0x484)
    
native kernel module newlib.library.kmod+0x00002624
    native kernel module newlib
.library.kmod+0x00003300
    native kernel module newlib
.library.kmod+0x00003874
    DeathRally
:_start()+0x1e0 (section 1 0x1DC)
    
native kernel module kernel+0x00054d48
    native kernel module kernel
+0x00054dc0
...



Using radeon r7-250 nad RadeonHD 5.17/.18 driver.
Have an RX550 and will test it ASAP.

GREAT PORT MAN!!!

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Re: Porting Death Rally - help needed
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Tried it on my 440ep, a bit slow but playable. How can I change graphics setting in SDL2?

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Re: Porting Death Rally - help needed
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@xe1huku

You should have SDL2Prefs tool, maybe look in SYS:Prefs.
Such program is on sdl2 archive.

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Re: Porting Death Rally - help needed
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@jabirulo

Runs fine on a X5k + RX 570 + ogles2 renderer

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Re: Porting Death Rally - help needed
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@geennaam

ok thx. so maybe it's an radeonHD+opengles2 issue.

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