timing wouldn't be bad for me as i've used the last few days getting MOL working excellent with OS9 and all of the classic games like SimTower, SimFarm and even the newer ones like Tropico, Civilization III, Heroes of Might and Magic III which all runs quite nice on my A1-C!
Not sure when,but LiveForIt(kjetil) sent me an mms showing it on os4. But he's got some porblems booting the a1 at the moment. So not sure when it will be ready.
This version is Reaction based, and uses Picasso?96 display code, It?s based on changes for MorphOS, that is again based on AmigaOS3.x, it was easier to do it that way because of memory address emulation, the window mode is upgraded form black and white to 24bit Picasso?96 bitmap, but it not optimized so runs slowly on Antique (600 Mhz) computer, should work fine on 800Mhz computer whit out any frame skip.
* Fixed the device emulation (CDROM support) code it was broken. * Fixed NSD64 support fixed. * Fixed the program exit code, it was broken, * Fixed the makefile script it was not tuned for AmigaOS,
For Mac address space, I?m using virtualized memory to avid memory fragmentation problems.
* AHI support not tested. * Ethernet support might be broken, not properly tested. * Reaction GUI incomplete; it does not refresh correctly and you can't add disk images.
I can not continue working on it, because my AmigaOne-XE stopped working, and I most send it for repair.
Antique has a copy of the source code so it should be safe.
(NutsAboutAmiga)
Basilisk II for AmigaOS4 AmigaInputAnywhere Excalibur and other tools and apps.
Well most likely work whit MacOS8, but MacOS9 will not, because using interpreted 680x0 emulation, Basilisk 2 can theoretically support native PowerPC, currently only supported on BeOS PPC, I have not investigated if this is possible or not, it should be able to emulate MacOS9 and maybe even MacOSX.
(NutsAboutAmiga)
Basilisk II for AmigaOS4 AmigaInputAnywhere Excalibur and other tools and apps.