Are you going to recompile it as soon as possible to PPC just "as is" with no new features? Then just use whatever it's using now.
Support Amiga Fantasy cases!!! How to program: 1. Start with lots and lots of 0's. 10. Add 1's, liberally. "Details for OS 5 will be made public in the fourth quarter of 2007, ..." - Bill McEwen Whoah!!! He spoke, a bit late.
different platforms need different guis. a "professional" application should use the default gui of the platform it runs on.
so this would be reaction for os4 mui for mos whatever for the other platforms.
take a look at pagestream. deron also handles it like that. currently the os4 version uses mui as a start but later this will change to reaction.
WxWidgets does just that, but enables you to use one code-base for all platforms instead of having to write a new GUI from scratch for each one. Unfortunately the Amiga OS wxWidgets implementation is still in its early stages. Sigh, we need more programmers on this project.
Thanks for this information, we did not know about this GUI toolkit. Bummer that the Amiga version is not further along, how many coders are working on it? How does wxWidgets compare to MUI, ReAction or Feelin?
Thanks for this information, we did not know about this GUI toolkit. Bummer that the Amiga version is not further along, how many coders are working on it? How does wxWidgets compare to MUI, ReAction or Feelin?
Its functionality is greater than all of the above. The Amiga version would actually use MUI/Reaction wherever possible in order to get that native look-and-feel, using custom gadgets only where no native gadget is available. You could always try asking DaveAE, author of Audio Evolution about his experience in using it (see his comments here). Currently there are 5 developers with full access to the CVS of the Amiga OS port (that's OS4, OS3 & MOS). We all have other projects taking up time though.