@Amigamancer
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@joerg
Quote:The demo version includes a m68k binary. Isn't that the case for the full version?
Ah, yes. I forgot about that. I guess (if you also consider the mandatory SW 3D rendering) it won't be as fast as the WOS version but this game is not very demanding.
The difference between m68k code running with the JIT (Petunia) and WarpOS PPC code isn't very large. If hardware 3D can be used, for example with a Voodoo gfx card, there is probably next to no speed difference in such a game.
Some WarpOS software, for example fxPAINT, was even
much slower than using the m68k version one some setups.
(I added special workarounds for such software in some versions of powerpc.library, but they could make some other WarpOS software crash instead.)
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Quote:All of them use Warp3D, which currently is limited to Voodoo cards on classic Amigas,
Does this mean that there are no 3D drivers for C/BVision cards?
Not on the classic Amiga OS4 CD. I don't know when, or if at all, an AmigaOS4 Warp3D driver for Permedia2 will be released.
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In MorphOS, there are no 3D drivers for these card either, but if you copy the AOS3 Warp3D system files to your MOS partition, HW 3D games will work as they should. Can this be done in OS4?
No idea if that works, but if it does you can't run AmigaOS4 Warp3D (and MiniGL which is based on Warp3D) software that way since they need the newer, PPC native AmigaOS4 versions of Warp3D.library and it's HWDrivers.
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Could someone who has register his OS4 for classic inform me if he/she has access to the AmigaOne OS4 updates? This is really important for me. Thanks.
Even if you could download the AmigaOne Update4 version of powerpc.library it can't work with current kernels, nor on classic Amigas, no matter what others tell you. Just because it doesn't always crash immediately for everyone doesn't mean it's working ...
I implemented it and know why it can't work, the others don't.