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Re: PiStorm and 3D Hardware
Home away from home
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@TheMagicSN

Yes!

_______________________________
c64-dual sids, A1000, A1200-060@93, A4000-CSMKIII
PiStorm32 & Catweasel MK4+= Amazing
! My Master Miggies-Amiga1000 & AmigaONE X1000 !
mancave-ramblings

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Re: PiStorm and 3D Hardware
Not too shy to talk
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Quake2 now runs on PiStorm3D.
Good playable on 1024x768.

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Re: PiStorm and 3D Hardware
Home away from home
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@TheMagicSN

Better & better

_______________________________
c64-dual sids, A1000, A1200-060@93, A4000-CSMKIII
PiStorm32 & Catweasel MK4+= Amazing
! My Master Miggies-Amiga1000 & AmigaONE X1000 !
mancave-ramblings

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Re: PiStorm and 3D Hardware
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And the next one (though unrelated to PiStorm3D) - I prepared the Beta 1 for GemRB 68k today.

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Re: PiStorm and 3D Hardware
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got the emu68k 1.1 alpha2 and it seems to work fine now. dont know why my a1200 dont like 1.0.7 people say its stable, but not at me. anyway something did change and now it works.

Okay i understand that Emu68k is a non-comercial project, so im sorry now for my rage. Amikit13 is in my eyes a comercial project, but i dont want to fight now about that.

anyway cant wait for the 3DPistorm ! it will make so much change and bring old amigas into the future. Special now the SDL2-3 68k are funded too. great future, great work, keep it up !

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Re: PiStorm and 3D Hardware
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@manga303

There are BTW in meantime 3 implementations of SDL2 for 68k.

In most cases it is still making most sense to replace it by SDL1, but especially on 3D Stuff where it just forwards things over to GL you might wish to keep it. I probably will use SDL2 68k on the Serious Sam port (it is already compiling, but not yet linking).

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