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Re: Heretic II X5000 + RX580 bad fps
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Thanks for clearing this up.. I am happy to hear.

As a little anecdote the Darkmire Swamp level why we introduced the texturecache in the WarpOS version originally And in the OS4 version it is also in of course.

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Re: Heretic II X5000 + RX580 bad fps
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Can you send me an affected savegame to
tirionareonwe@gmail.com? Thanks.

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Re: Heretic II Multiplayer Event on 27th April 2024
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game/shoot/H2_Big_Data.lha is
now downloadable on Aminet.

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Re: My Amiga Projects
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This would require first gl4es needs to be reworked
to use this class though (either that or soft float).
If someone deals with that (a soft float compile
probably easiest?) i could deal with the h2 part of it.

I am unsure though if one wins anything as gl4es will
call ogles2 which then calls warp3dnova all passing
floats a lot. Still if someone provides me with an
adapted gl4es i am willing to try it.

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Re: My Amiga Projects
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Ok, the new Quake 2 Version is out. ->Alinea Shop for Download

Mods are on Aminet (exact location linked on the Page at Alinea).
Also there is a third (pretty unknown) Mission CD ported, named Zaero (first two mission CDs will be already installed if you install from Steam or Gog datafiles - PC CD as source of the datafiles is also supported, but then you need to use separate installers for the Mission CDs which are also provided). Zaero Port is found on os4depot.

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Re: Heretic II Multiplayer Event on 27th April 2024
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Paul Gagnon created too more servers for the case that the existing ones would not be enough for all who want to join.

set adr4 "66.108.89.119:24910" //Bladerunner's (DM) Plain Vanilla server
set adr5 "66.108.89.119:28940" //Bladerunner's (DM) Plain Vanilla server2

Those aren't in the address books entry of the config.cfg in the H2_Big_Data.lha though, so if you want to use those you need to enter them manually into the address book in the game.

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Re: My Amiga Projects
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Next one finished - Quake 2. Release is imminent. Till some tiny stuff to do.

There will be additionally to the new Q2 port 7 "Mod Packs" which will be released on Aminet in game/actio. Also there will be a port of the Mission CD "Zaero" which will be released on os4depot. The Mission CDs "The Reckoning" and "Ground Zero" will be already included with the port (assuming you install your datafiles from either Steam or Gog Classic version, the installers provided with the new port can install from either Steam Version, Gog version or PC CD ROM. In case you have neither but only an existing installation you can "fake" a gog install version by this directory structure:

baseq2/
xatrix/
rogue/
ctf/
docs/
CTF_readme.txt
license.txt
readme.txt

(That's how the files are with GOG Classic).

Note when buying the datafiles from GOG it definitely should be GOG Classic.

Recommended version is Steam as it has additionally the introfiles in high resolution while GOG Classic only has them in cin format like the PC CD version (Steam version has them in both formats). Also Steam version has some more ogv music files.

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Re: Heretic II Multiplayer Event on 27th April 2024
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Note the big archive will now end up on Aminet not os4depot, in game/actio. Same will be for the Q2 Mods for the soon-to-be-released new Q2 port.

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Heretic II Multiplayer Event on 27th April 2024
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Hi!

On 27th April 2024 starting 19.00 German time we will be holding a Multiplayer-Event for Heretic II, in cooperation with H2 Vault and Paul Gagnon (who handles the H2 Multiplayer Servers of H2 Vault).

The Server we will be using is:

MyDedServer - 71.84.56.38:28910

Should this server at some point during the event already be "full" there will be a second server prepared at:

Bladerunner's Server - 66.108.89.119:24910

Paul told me that the PC H2 Modding Community was very active the last years and the servers require some extra material to be able to play at them.

I prepared installers for these extra materials and uploaded them to os4depot.

I am not sure if the small archive (400 MB) will be enough to play without H2 saying "I need to download further material now" at some point. Paul recommended the big archive (1.7 GB). Which contains all maps, models, skins etc. the H2 Modding community produced in 20 years. Awesome stuff.

h2_extramaps.lha -> smaller Version, already on os4depot
h2_Big_Data.lha -> huge Version, will be available today

If you have the big file you do not need the small file anymore.

The two archives also optionally offer to install a new config.cfg which already sets the H2 Servers into the addressbook.

It also sets the cl_maxspeed to 60 and cl_yawspeed to 300 which is the typical setting on H2 PC Multiplayer Gaming appearently (probably more fair if all have the same values here, can also be done by game console if not taking the config.cfg:

set cl_maxfps 60
set cl_yawspeed 300

).

I hope a lot of Amiga users will join on 27th April!!!

Gruß,
Steffen

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Re: Multiplayer Gaming and Competitions - Heretic II, Quake II etc.
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I am currently organizing things for a Multiplayer event (with the helpfulness of some people of a PC H2 Gaming Website who have some strong servers which can handle many players).

Before I announce a date I need to clear up with them when a server with our requirements (no Mods which do not exist on AmigaOS required) will be set up, but most likely towards the end of the month.

Most likely the Server they provide will also require some extra maps and stuff installed, I will put up an installe for that stuff on os4depot (they don't do absolute barebone installation servers). While H2 can do download missing stuff while playing this way of download is pretty slow, so it is adviced to download and preinstall the additionally needed maps.

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Re: Some news on Quake 2 Update
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Well, now I am "through" with the big Q2 Addon porting action.

The final list of ported Addons will be:

SinglePlayer

Ground Zero Mission CD
The Reckoning Mission CD
Zaero "inoffizielle" Mission CD

Single/Multiplayer Mods

Sog

pure Multiplayer Mods (note I marked the "very well known multiplayer Mods" in the list with "!")

(!)Action Quake 2
Air Quake 2
Annihilation Quake 2
Assault Quake 2
(!)Awaken 2
Basketball
(!)Battle of the Sexes
Blastchamber
Catch the Chicken
(!)ChaosDM
(!)Devastation Quake 2
Domination Quake 2
Faith/FaithDM/FaithTag
Fireteam
Freeze Tag
Gameleader
(!)Gangsters (a variant of Action Quake 2)
(!)Generations
(!)Gloom
(!)Headhunters
Holy Quake 2
Jabot
(!)Jailbreak
King of the Server (KOTS)
LTK (Action Quake mit Bots)
Multigrenade
Napalm2
Nighthunters
Pig2k
ProCTF
ProRocket
Quake and Conquer
Quake Racing
Q2Comp
Sniper
StVitus
Team Fortress X (TFX)
Terror Quake 2
(!)ThreeWave CTF
Titanic
TopRung
Total War
UrbanCTF/UrbanDM
WarMod
(!)Weapons of Destruction
(!)Weapons Foundry (WF)
Wyrm


The whole mods will be split over 6 Addon Packs, altogether around 800 MB of data (even without xatrix, rogue, ctf and zaero in the counting).

Funnily - I doubt there is even a this complete collection of Q2 Mods on PC. I had to look around a lot with wayback machine and all to get all the needed datafiles.

I also put in for some mods PC and WarpOS versions.

Not ported are:

Ace and 3zbe - these bots have some severe Endian issues and I was not feeling like it, other bots run, like jabot
Dday, expert, gunslinger, no-items-quake: I think most likely they have problems with Q2 3.21. There is a more recent version of dday source-code, but this more recent version bases on remastered Q2 not classic Q2.
Keys - crashed, not enough interest of mine to fix it
Lithium - crashed and saves settings in wrong directory, not enough interest of mine to fix it
No-Items-Quake - gleiches Problem wie bei dday und expert
Qfl - crashed, again not enough interest
Rip2 - cannot find some files, despite them being there, might be a 3.21 incompatibility

I think most "important" mods are ported though.

Then there is a range of Mods where legality of copyright might be doubtful (matrix, 007, Star Wars, Star Trek, Superheroes and Transformers Q2). I did not port those.

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Re: Some news on Quake 2 Update
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Updated Addon List:

SinglePlayer

Ground Zero Mission CD
The Reckoning Mission CD
Zaero "inoffizielle" Mission CD

Single/Multiplayer Mods

Sog

Pure Multiplayer Mods

Action Quake 2
Annihilation Quake 2
Assault Quake 2
Basketball
Blastchamber
Catch the Chicken
ChaosDM
Devastation Quake 2 (my personal favorit in Multiplayer Q2)
Domination Quake 2
Faith/FaithDM/FaithTag
Fireteam
Freeze Tag
Generations
Gloom (nothing todo with the Amiga game of same name)
Headhunters
Holy Quake 2
Jailbreak
King of the Server (KOTS)
LTK (Action Quake with Bots)
Napalm2
Nighthunters
Pig2k
ProCTF
ProRocket
Quake and Conquer
Quake Racing
Sniper
StVitus
Team Fortress X (TFX)
Terror Quake 2
ThreeWave CTF
Titanic
TopRung
Total War
UrbanCTF/UrbanDM
WarMod
Weapons Foundry (WF)
Wyrm

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Re: Some news on Quake 2 Update
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Yeah I did not want to make this a quick port, but something good (that's why it took so long).

BTW yesterday I still got the popular Q2 Addon Gloom (not to be confused with the Amiga game of the same name) running (that is a really big multiplayer mod - total conversion - over 200 MB sized).

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Re: Some news on Quake 2 Update
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@Nuder_Try:

Not yet, still figuring out some bugs
in main game and installe. But should
be soon available.

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Re: Some news on Quake 2 Update
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BTW: Generations Q2 can be added to the list now (it is a Mod where you can deathmatch as Doomguy, Q1guy, Q2guy or WolfGuy against each other, and also have Q2 levels which look like Q1 etc, and also the weapons looking like it.

I think back then the WarpOS version only worked with a very old version and also only with "floating camera" (due to the same menu code string code messup probably ). The OS 4 version of the Mod now fully works!

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Some news on Quake 2 Update
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Hi!

As you know I am currently updating the Q2 port of Hyperion, especially with Mission CDs and Mods. Some of those were supported by the WarpOS version (which did no longer run on OS4), the various OS4 compiles of Q2 did not support Mods/Addons/Mission CDs. Some of the mods have been updated to more recent versions of the source code (for example ChaosDM which now is in latest source code version 1.14. I even managed to fix a bug the original authors never found (which made it run in hosting server only with modified Q2 versions).

Here is the list of currently supported Mods/Addons/MissionCDs of the currently in progress version:

SinglePlayer

Ground Zero Mission CD
The Reckoning Mission CD
Zaero "inofficial" Mission CD

Reine Multiplayer Mods

Action Quake 2
Annihilation Quake 2
Assault Quake 2
Basketball
Blastchamber
Catch the Chicken
ChaosDM
Devastation Quake 2 (my personal favorit in Q2 Multiplayer ^^)
Faith/FaithDM/FaithTag
Fireteam
Freeze Tag
Headhunters
Holy Quake 2
Jailbreak
King of the Server (KOTS)
Quake Racing
Team Fortress X (TFX)
Terror Quake 2
ThreeWave CTF
Titanic
Total War
UrbanCTF/UrbanDM
WarMod
Weapons Foundry (WF)
Wyrm

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Re: Heretic 2 OS4 and WarpOS Version differences
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I don’t think i did. From
Which email address would that have been and what day?

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Re: Heretic 2 OS4 and WarpOS Version differences
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Np should have made it clearer. Geeat that it works!

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Re: My Amiga Projects
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Joerg:

No idea on the reasons. But i also asked a betatester
to repeat the test with the final version on A1222 which
will be done somewhen during easter days probably.

But it is not isolated to H2. All games using Q2/Q3
engine have on A1222 but his MASSIVE unplayable slowdown
(Several also crash on soundcode but if sound is
disabled they run with massive slowdown). And
those slowdowns are definitely much worse than
Warpos context switches appearently.

I cannot test myselves as i do not have a A1222
but i have several people accessible who can try
it for me.

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Re: Heretic 2 OS4 and WarpOS Version differences
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@Maijestro

The audio tracks are on CD 2, not on CD1. You
copied the wrong CD. And i am sorry,
seems documentation was unclear here.

Myselves i use a nrg image to play them with
Heretic2 using diskimage.device, but .bin/cue
works too i was told. But of CD 2.

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