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ScummVM OS4 3.0.0git
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ScummVM 3.0.0beta is ready for testing (Test Version against
Paypal donation to tirionareonwe@gmail.com). Currently only
Software renderer though I hope soon also the GL (MiniGL and
GLES) renderer will work.

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Re: ScummVM OS4 3.0.0git
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So looks like no public version really works, your mileage may vary: the newlib ScummVM on OS4Depot has a dependency problem except I suppose if you did not update SDL 2. The amigasoft dot net build has some problem, hard to tell because there is no error message or anything else.

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Re: ScummVM OS4 3.0.0git
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@Thematic

What kind of dependency problem?

You can get old SDL2 shared objects from Github and install it to ScummVM:SOBJS/, or maybe you could create a link from ScummVM:SOBJS/ to the current libSDL2 so.

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Re: ScummVM OS4 3.0.0git
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@Thematic

Have you already tried the 3.0.0git version from Steffen?

As far as I know, this version is statically linked and comes with everything you need. GLES2 support has also already been added without shaders. It works really well for me.

ScummVM 3.0.0 supports a wide range of really modern games, and I'm particularly fond of the Wintermute games.

Here are a few examples of games I use with ScummVM 3.0.0.

https://www.youtube.com/watch?v=vxA4ivsPRD8&t=71s

MacStudio ARM M1 Max Qemu//Pegasos2 AmigaOs4.1 FE / AmigaOne x5000/40 AmigaOs4.1 FE
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Re: ScummVM OS4 3.0.0git
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@Capehill This is useful information.

@Maijestro No, I have not tried 3.0.0git.

edit: I downloaded the Buildbot daily build "stable" from
https://buildbot.scummvm.org/#/dailybuilds
and while it does eat a lot of RAM, I got it running at least a SCUMM game.


Edited by Thematic on 2026/1/10 21:47:31
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Re: ScummVM OS4 3.0.0git
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Hello everybody, I hope this is the right thread.

I've recently downloaded ScummVM 2026 2.0 from OS4 Depot, followed the instructions but when I launch it the Window content remain black and nothing happens.

My environment is the following:
* QEMU 11/Pegasos2 + BBoot + 2 GB RAM + SiliconMotion 502
* AmigaOS 4.1 FE Update 3

I remember that an older version of ScummVM worked on AmigaOS 4.1 FE on Classic Amiga emulated by WinUAE or FS-UAE...

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Re: ScummVM OS4 3.0.0git
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@Kirirur
The current qemu may have new flaws, as wasn't tested that much as older Raziel's versions in all conditions, so just in case take the older one from https://www.scummvm.org/downloads/ :

https://downloads.scummvm.org/frs/scum ... cummvm-2.9.0-amigaos4.lha

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Re: ScummVM OS4 3.0.0git
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@Kirirur

Please set your SDL preferences to "Software"—you can find them in `sys:prefs`—and also delete the `scummvm.ini` file.

MacStudio ARM M1 Max Qemu//Pegasos2 AmigaOs4.1 FE / AmigaOne x5000/40 AmigaOs4.1 FE
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Re: ScummVM OS4 3.0.0git
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@kas1e I've tried I don't know why it blame for missing SOBJS that are actually present...

@Maijestro both SDL2 and SLD3 are set to default (that I think it Software) and there are any traces of scummvm.ini file in ScummVM folder.

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Re: ScummVM OS4 3.0.0git
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@Kirirur

Compositing is the default. Emulation users can install PatchCompositeTags or use software rendering, as mentioned.

Not sure what is the problem with your SOBJS, can you be more specific?

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Re: ScummVM OS4 3.0.0git
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@Capehill Hello, I'm currently using QEMU to emulate a Pegasos2, if I understood correctly PatchCompositeTags' readme, it is for WinUAE only.

However, setting Prefs - SDL2 - Software, ScummVM 2026 2.0 now starts and display its contents (although is terribly slow), while instead ScummVM old claims:
- libSDL2-2.30.so missing (I have libSDL2.so and libSDL2-2.32.so in SOBJS:)
- ScummVM_old/sobjs/libSDL2_net-2.0.so.200 missing (while instead is present)
- libSDL2_net-2.0.so.200 missing (I currently having no libSDL2_net in SOBJS:)

EDIT: I confess that I'm currently having some troubles in trying to understand the difference between clib4 and newly SOBJS and which one should be installed in SOBJS: folder. Of the packages available on OS4Depot the only one that installs itself in system drive are SDL2 itself and SDL2_mixer.

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