Quite a regular 
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Skirting the topic... six years ago I built a partial (no networking) Quakespasm on top of SDL 1.2. The project has SDL2 supported, too and seems to have had many new versions since. Excerpt from changelog: "Raised MAXALIASTRIS from 2048 to 4096, so that the Slayer's Testaments mod works." Ie. new game mods want new or weird things.
What I remember doing was making some changes regarding minigl missing stuff, and on top of that I think I failed to have multitexturing, too.
So that could be an engine version for both GPU/driver types.
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