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Re: Odyssey 1.23 progress
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@kas1e

I am testing the second version (Deadwood) right now... let's see if it works or crash.. :)

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Re: Odyssey 1.23 progress
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Thanks for working on this. It's certainly a very important program for the platform.

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Re: Odyssey 1.23 progress
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@Kas1e
As building a cross-compiler system seems to be a real pain, could you share your Linux system (in ISO format) ?

Because, if you left Amiga world (as all normal man should do) we will not be able to build Odyssey again.

PS : if you are around, you could reply, too, to my another question about OWB mediaplayer, by politeness...

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Re: Odyssey 1.23 progress
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after some testing (about 2 hours) it doesn't crash anymore... maybe first time was just a random crash due to the system..

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Re: Odyssey 1.23 progress
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@Kas1e
As building a cross-compiler system seems to be a real pain, could you share your Linux system (in ISO format) ?

Because, if you left Amiga world (as all normal man should do) we will not be able to build Odyssey again.

PS : if you are around, you could reply, too, to my another question about OWB mediaplayer, by politeness...

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Re: Odyssey 1.23 progress
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@zzd10h

What do you mean kas1e left the amiga world? Outside of the the developers on staff he was one of the best things for NG amiga going!

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Re: Odyssey 1.23 progress
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@magnetic

Think he meant "if," as in "if you ever did." But he can say different if I am wrong.

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Re: Odyssey 1.23 progress
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@magnetic
As mbrantley said, i mean "if ever you wanted to leave..."

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Re: Odyssey 1.23 progress
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@zzd10h

That's why it would be the best to have small team developing Odyssey for all 3 NG systems. Now Fab is (temporary?) out and Odyssey for PowerPC is dead. First of all we must find someone to fix WebKit for PPC.

I can't imagine AmigaOS4 without modern browser.

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Re: Odyssey 1.23 progress
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@Trixie
Do not remember if and why odyssey should be a commoditie (maybe side effect of using some other libs ? Do not remember). But about application.library : i added it only for making ringio notifications. Do you think there is needs for full support ?

@zzd10h
Quote:

As building a cross-compiler system seems to be a real pain, could you share your Linux system (in ISO format) ?


Nope, because my linux system is cygwin installation over 10gb, +10-20gb of all kind of amiga ports and shit of all kind flying around in cygwin files, which i can't and wan't distribute, what mean that to making that "linux system iso format" will mean clean everything up (a loooot of boring work).

And in end of all, making crosscompilation setups is pain only for lazy ppls :) Its nothing pain to have linux and install SDK on it, or to have cygwin on windows with the same SDK.

@MickJT
Quote:

Building it against the latest OpenSSL should fix that.


If linking with new version of openssl will not bring new bugs by any reasson (what usually happens), then why not, we can try.


Edited by kas1e on 2016/1/10 11:22:51
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Re: Odyssey 1.23 progress
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@kas1e

OK, I understand... (and yes, i'm a lazy guy ;) )

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Re: Odyssey 1.23 progress
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@zzd10h
Easy way to setup cross-compilation setup, its choice of 2 ways: or install cygwin on your windows (that how i do most of time), or install pure linux (that how i do for dopus5.org nightly builds).

Then, you just go at http://kas1e.mikendezign.com/zerohero ... p/cross-compiler_os4.html , and follow instructions. Its pure unpack of archives, and nothing more. Then pure test by hello world, and if all works, then you ready.

You also can build cross-compilator from sources (from adtools), but that a bit harder, and not necessary until you need fresh GCC (to have std++11 support , which new versions of odyssey will needs).

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Re: Odyssey 1.23 progress
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@kas1e
The WebKit version Odyssey 1.25 uses more C++11 features, so GCC 4.2.x might not cut it. If someone has trouble getting adtools running on cygwin, I can help too. One of the makefiles has to be tweaked a bit, but apart from the long compile time it builds just fine. People try to pretend as if one needs some black magic to compile Odyssey :)

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Re: Odyssey 1.23 progress
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@kas1e

Webkit also has to be configured correct toolchain, thing.

There is a lot stuff that is required to get things installed !!!

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Re: Odyssey 1.23 progress
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@LiveForIt


I've already offered a build machine to deadwood which I'm willing to setup for building AROS, MorphOS and AOS4 Binaries.

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Re: Odyssey 1.23 progress
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@BSZili
Quote:

People try to pretend as if one needs some black magic to compile Odyssey :)


Probably they all fear just to start with :)

@LiveForIt
Quote:

Webkit also has to be configured correct toolchain, thing.
There is a lot stuff that is required to get things installed !!!


Toolchain ! Thing ! Cairo technology !!1

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Re: Odyssey 1.23 progress
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@All
New version which just build with newer libssl/libcrypto, so all that heartbleed problems or how they was called should gone, as well as problem on which Mick pointed out should be fixed.

https://www.sendspace.com/file/85fqq7

@MickJT
Quote:

http://www.amigans.net/modules/xforum/viewtopic.php?post_id=99737

Building it against the latest OpenSSL should fix that.


Check plz if it all ok now.

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Re: Odyssey 1.23 progress
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I did a very very quick check, and it seems to be OK. BillE will be happy to know.

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Re: Odyssey 1.23 progress
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@MickJT @kas1e

I downloaded today's version and can now report that the Avios site now works again with Odyssey.

No need to boot into Linux (which involves swapping graphics cards so is a pain) to use the site anymore

Or it would be OK if I could remember my frigging password - but that is not an Odyssey problem.

The browser now seems much more responsive too. It still seems to get stuck in loops for a while but the 100% CPU hog seems to have gone



I still have a problem with PlusNet's web statistics page though.
https://mywebstats.plus.net/plusnet/www.digitaluniverse.org.uk

This used to work in the past but for a good while fails to enter the realm with my UID and password. I get the message

"Authorization Required

This server could not verify that you are authorized to access the document requested. Either you supplied the wrong credentials (e.g., bad password), or your browser doesn't understand how to supply the credentials required."

It works with FF on Linux, and did with Exploder at work so the UID and password are right. Any idea why the "your browser doesn't understand how to supply the credentials required." happens in Odyssey? Other sites using realms work fine.

It is still one better than Chrome on Windoze at work, as that did not even open a requester to enter the user details !!


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Re: Odyssey 1.23 progress
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@BillE

Have you already tried to remove the cookies ??

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