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Screen rotation
Just popping in
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I've just acquired a monitor capable of 1920 x 1200 resolution that sits in a ball and socket joint allowing the screen to rotate physically from landscape to portrait. On linux and Windows, I can rotate the display image itself with a key combo. Is there such a feature or a commodity or docky that does the same under OS4?

Ta.


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Re: Screen rotation
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@yoodoo2

http://os4depot.net/index.php?functio ... orkbench/screenrotate.lha

Edit:

My first tft, 1024x768 did that too, I attached a 'sensor' made from a small plastic box with 2 drawing pins pushed through with heads on the inside on the two edges of a corner. I soldered wires to the pins and connected them to the +5v & fire pins of a DB9 joystick connector. I put a ball bearing in the box and mounted it so if the monitor was portrait the ball bearing bridged the pins, then wrote a tiny program in basic to run the screen rotation software when fire was pressed and quit it when fire was released.

Worked well as long as I remembered to quit it before running any games

Pity NG machines dont have a real joystick port.

Amiga user since 1985
AOS4, A-EON, IBrowse & Alinea Betatester

Ps. I hate the new amigans website. <shudder>
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Re: Screen rotation
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@Severin

No, no, no.

edit: cool hack though.


Edited by Thematic on 2015/9/11 20:10:54
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Re: Screen rotation
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@Thematic

Oops, yeah, wrong rotation...

I suppose it would need a manually set up monitor file with rotated screen modes defined and a comodity using compositing to rotate the data.

Amiga user since 1985
AOS4, A-EON, IBrowse & Alinea Betatester

Ps. I hate the new amigans website. <shudder>
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Re: Screen rotation
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@Severin
I suppose it would need a manually set up monitor file with rotated screen modes defined and a comodity using compositing to rotate the data."

That's what I thought - I just hoped someone else had aready done it !

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Re: Screen rotation
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@yoodoo2

What happen if you rotate the monitor, then reboot (with "Detect settings automatically" selected in ScreenMode prefs?

Or: Rotate the screen, then create a new screenmode with the swapped parameters. You can have two screenmode.prefs files saved and all you need to do is to copy one of the files over ENV:Sys/screenmode.prefs and it will use the new settings immediately. (I did this for AHI.prefs and WBPattern.prefs.)

The monitopr will have roatation sensors and tries to tell the computer. The Amiga won't listen of course, but if you rotate the screen, then copy the new screenmode.prefs it should sense that it has a new rotated screen and display it correctly.

(I need to try this, I also have a rotationable screen :))

Software developer for Amiga OS3 and OS4.
Develops for OnyxSoft and the Amiga using E and C and occasionally C++
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Re: Screen rotation
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Hmm. On closer inspection the monitor itself isn't actually designed to be rotated - so no built-in sensors, it's just mounted on a vesa stand that allows rotation.


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Re: Screen rotation
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>using compositing to rotate the data.

Something like that ?
http://aminet.net/package/dev/src/CloneWindow

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