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Testing the SDL-1.2.11 build
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Xeron's Unoffical SDL-1.2.11 build
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http://os4depot.net/?function=showfil ... rary/toolkit/xeronsdl.lha

> Since Richard Drummond hasn't released any SDL updates for a while, I decided to
have a look myself. I hope that when he finds time to work on SDL again, he will
merge in the changes from my unofficial build and I can retire this fork.

Anyway, whats new? Not a whole lot yet...


I installed it last night and immediately tested it on my SDLBasic enviroment. Nice! It solved the mouse freezing in the gfx composting mode. Since the OS4.1 release, I had switch off composting to run any basic programs. Anyone testing this build elsewhere?

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Re: Testing the SDL-1.2.11 build
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@Snuffy

Have you made some right muck out of it? LOL.


Edited by Cap on 2009/3/26 21:46:09
Edited by Cap on 2009/3/26 21:46:51
A1200 060/ppc Grex/Voodoo
OS 3.9

A1 G4/1Ghz born again thanks to Acube Systems.
OS 4.1 Final Edition
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Re: Testing the SDL-1.2.11 build
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@Snuffy

Great :) I have an SDL-1.2.13 build now, but i need to test it further before i release it.

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Re: Testing the SDL-1.2.11 build
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@Snuffy

That sdl solve a problem with joypad and amiga input, now infact i can use hatari emulator on my sam with keyboard without problem, before the keyboard never worked..

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Re: Testing the SDL-1.2.11 build
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Hi @xeron

I have an SDL-1.2.13 build now, but i need to test it further before i release it.
Wow, nice work!

Hi @ nubechecorre
That sdl solve a problem with joypad and amiga input...
Glad to hear this. Things are 'clicking' ahead!

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Re: Testing the SDL-1.2.11 build
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Xeron, please add to your TODO list on the first place 'window' support :) Not so hard i believe, but pretty usable and impressive for end users

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Re: Testing the SDL-1.2.11 build
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@kas1e

You mean window support for OpenGL? It is actually quite tricky to fix. My first attempts to enable it didn't work, but i'll figure it out.

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Re: Testing the SDL-1.2.11 build
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@xeron

OpenGL works over MiniGL on os4 i believe? If so, MiniGL must have options for 'window' setup (which are pretty easy was on 68k version of MiniGL). Or problem somehow deeper ?

ps. i open for tests and help and so on, feel free to contact with me if you need some help with it


Edited by kas1e on 2009/3/29 11:32:57
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Re: Testing the SDL-1.2.11 build
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@kas1e

The problem is not in MiniGL, its in SDL.

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Re: Testing the SDL-1.2.11 build
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Hi @xeron
I installed the 1.2.13 update, and all appears to OK.
SDL programs and my favorite SDLBasic function fine.
Keep up the good works!

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