Ok, the game is finally running.
* I had to mount the CD image (CUE file)
* I had to download KeeperFX (
https://github.com/dkfans/keeperfx/rel ... eeperfx_1_4_0_complete.7z )
* I extracted keeperfx_1_4_0_complete.7z anywhere
* I then launched the install script (crashes at ligne 192 -> I have modified the ToolType to use the 68k version of Installer)
1: tell the installer where to install the game
2: tell the installer where is the KeeperFX 1.4.0 drawer
3: tell the installer where is the data drawer of the Dungeon Keper CD (it's in KDDISK1:Keeper)
4: tell the installer which CPU version you want (PowerPC - AmigaOS 4)
5: choose yes to convert Speech Samples
6: tell the insaller you have CD version of the game (for musics)
7: tell the installer which version you want (I choose the stable 1.4.0)
Let the installer work.
The installer will then tell you this : "You need to rip the music files from your CD and copy them to your dungeonkeeper/music directory manually if you want music, they should be named keeper02.ogg to keeper07.ogg". Actually, this won't work. They should be converted to PCM WAV 16 bits and the installer won't do it even if they are present at the right place.
There will also be a note regarding RapaGUI which must be installed if you need to use the Launcher GUI (
https://os4depot.net/share/library/hollywood/hwp_rapagui.lha )
The installer will then convert MP3 audio files to WAV files.
Note 1: to speed up video/audio conversion in the installer script, I replaced the provided ffmpeg in dungeonkeeperinstall/os4 by the most recent one (and for me the Altivec version).
Note 2 : to get musics working, go to
https://keeperfx.net/workshop/item/393/keeperfx-music and download the musics. Use ffmpeg to convert OGG files to WAV PCM 16 Bits :
ffmpeg -i keeper02.ogg -c:a pcm_s16le keeper02.wav (do this with the 6 files)
And put them in DungeonKeeper/music
Note 3: you will have to set the Execute flag on 3 files in your DungeonKeeper drawer:
* dungeonkeeper
* DungeonKeeperGUI
* unzip_dk
Hope this helps.