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Will the release of AOS4 spur development?
Quite a regular
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Obviously there will need to be a "bedding in" period to sort out some teething problems but I wonder how much of an impact the release of the classic version will have on overall development. I am confident it will be positive. Any classic users/developers got any specific plans? I hope the classic roll out is happening smoothly, there doesn't appear to be many comments either way so far.

ace

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Re: Will the release of AOS4 spur development?
Supreme Council
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@acefnq

Once an updated SDK hits the streets, one can only hope some of those coders start producing native OS4 apps...

Simon

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Re: Will the release of AOS4 spur development?
Not too shy to talk
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I think that OS4 Classic will have positive effects on development. But don't expect something earth-shattering. Maybe 5-20 new developers will be added, while 10 developers will have to give up due to broken A1's. :-S

But I agree with Rigo, an updated SDK is urgently needed!

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Re: Will the release of AOS4 spur development?
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@acefnq

I hope so. I'm struggling to get any developer interest in bringing wxWidgets to the Amiga. There are certain kinds of apps that I'd like to develop (video-editing), but I can't even start on that yet because the animation datatype needs to be updated to support modern video formats, and I need wxWidgets so that I can easily port it to other platforms too (otherwise the market's just too small). I don't like the way that other toolkits work on multiple platforms. There's also no firewire, which I can do without for now and I need an up-to-date OpenGL implementation (which is coming).

I've started on an animation datatype replacement, but it's far from finished. Right now it can play video (minus audio) without a GUI. It's using a wrapper for the old API to use the old animation datatypes (I haven't written a new one yet), and doesn't have a GUI yet. I haven't even started on the video saving API yet.

If I had a few others working on some of these external components, then I could focus on the actual app, instead of writing the base libraries that I need just to get started. My free time is way to small for me to be able to write an app and the support libraries that it requires.

Hans

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Re: Will the release of AOS4 spur development?
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@Helge

Quote:
But I agree with Rigo, an updated SDK is urgently needed!


What is it that would prevent any willing developer to use the current one? Why is the current SDK suddenly not good enough? What do people actually expect from the new one?

Seriously, if you do want to contact me write me a mail. You're more likely to get a reply then.
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Re: Will the release of AOS4 spur development?
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@Rogue

Quote:

Rogue wrote:
@Helge

Quote:
But I agree with Rigo, an updated SDK is urgently needed!


What is it that would prevent any willing developer to use the current one? Why is the current SDK suddenly not good enough? What do people actually expect from the new one?


People developing drivers using DMA, and those wanting to write blankers are the only two groups I can think of that need some of the features that are missing in the current one.

Hans

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Re: Will the release of AOS4 spur development?
Not too shy to talk
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@Hans

Quote:

Hans wrote:
@acefnq

I hope so. I'm struggling to get any developer interest in bringing wxWidgets to the Amiga. There are certain kinds of apps that I'd like to develop (video-editing), but I can't even start on that yet because the animation datatype needs to be updated to support modern video formats, and I need wxWidgets so that I can easily port it to other platforms too (otherwise the market's just too small).


I think the point is the TYPE of apps that we can expect from developers. These are mainly hobby peoples, so the development will be focused on smaller apps and utilities. Further, there will be ports of existing apps.
There are some glorious exceptions however, like Wookiechat for example.
But in general, and what keeps me thinking is that there won't be many "special Amiga apps" that don't exist on other OS and that made Amiga so special.
Amiga was famous for video editing for example. These times are over now...

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Re: Will the release of AOS4 spur development?
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@Helge

Quote:

Helge wrote:
@Hans

Quote:

Hans wrote:
@acefnq

I hope so. I'm struggling to get any developer interest in bringing wxWidgets to the Amiga. There are certain kinds of apps that I'd like to develop (video-editing), but I can't even start on that yet because the animation datatype needs to be updated to support modern video formats, and I need wxWidgets so that I can easily port it to other platforms too (otherwise the market's just too small).


I think the point is the TYPE of apps that we can expect from developers. These are mainly hobby peoples, so the development will be focused on smaller apps and utilities. Further, there will be ports of existing apps.
There are some glorious exceptions however, like Wookiechat for example.
But in general, and what keeps me thinking is that there won't be many "special Amiga apps" that don't exist on other OS and that made Amiga so special.
Amiga was famous for video editing for example. These times are over now...


Which is why I'm trying to encourage people to help out with things such as wxWidgets and extending some of the systems components. If Amiga OS already had a video codec system in place, I could have written a basic VirtualDub style app already.

WxWidgets would allow programmers that don't just code in their free time to make money in other OS markets, and provide an Amiga version. For example, Davy Wentzler ported Audio Evolution over to windows using wxWidgets. Now version 5 is windows only. If we had wxWidgets, Audio Evolution 5 (and up) could return without the prohitive amount of effort that it would take otherwise.

So that's an option that new (and existing) developers should think about, writing - or helping out with - support libraries that could be used to write larger apps.

Hans

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Re: Will the release of AOS4 spur development?
Amigans Defender
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@Hans

Quote:

Hans wrote:
@Rogue

People developing drivers using DMA, and those wanting to write blankers are the only two groups I can think of that need some of the features that are missing in the current one.


And shared object support, and any extra libraries/functions that have been added since the last one (which is two years old now, isn't it?)

But I agree that there is no reason not to start coding now as the current SDK should be enough for most things.

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Re: Will the release of AOS4 spur development?
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@Rogue

Quote:


What is it that would prevent any willing developer to use the current one? Why is the current SDK suddenly not good enough? What do people actually expect from the new one?


The information for the OS4 timezone.library is not available in the current SDK for instance.


I am wanting to add this type of feature to Digital Universe 1.6 but the lack of an SDK containing the headers and info I need is holding me back

What is the point in OS4 having such nice features if develpers cannot make use them yet ?


Bill.

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Re: Will the release of AOS4 spur development?
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Just want to put in another vote for WxWidgets....

As a fan of Audacity I'd love to see an OS4 native version... then I could do my needle-drops (vinyl->CD) without going near my PC! :)

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Re: Will the release of AOS4 spur development?
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@Spirantho

If you are motivated and have some spare time, may be you can help on wxWidget ? I can give write access to CVS if needed...

Reminder: amigaOS starting port of wxWdiget is on sourceforge.net at http://sourceforge.net/projects/wxwidget-aos/.

Back to a quiet home... At last
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Re: Will the release of AOS4 spur development?
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@abalaban

Motivated, yes. spare time, no. Very little. However, I do have an xmas break coming up, so if you want to give me write access feel free and I'll see if I can do anything to help!

--
Ian Gledhill
ian.gledhill@btinternit.com (except it should be internEt of course...!)
Check out my company's shop: http://www.mutant-caterpillar.co.uk/shop/ - specialising in Sinclair Spectrums but will be adding Amigas!
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Re: Will the release of AOS4 spur development?
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@Spirantho

I understand spare time is our main problem... Even one or two classes would be good... One step after another we will go on !

Back to a quiet home... At last
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Re: Will the release of AOS4 spur development?
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@Spirantho

Quote:

Spirantho wrote:
@abalaban

Motivated, yes. spare time, no. Very little. However, I do have an xmas break coming up, so if you want to give me write access feel free and I'll see if I can do anything to help!


You'll need to give him a sourceforge user-ID so that he can add you. It's a large project so help is appreciated. Right now only a few OS4 developers (ignoring those who started the project) have expressed an interest in helping out. Absolutely no response over on a.org from OS3/AROS/MOS develpers.

Hans

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Re: Will the release of AOS4 spur development?
Just can't stay away
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@Hans

Maybe I can help with WxWidgets project too. If somebody tells me what to download and start looking.

Rock lobster bit me - so I'm here forever
X1000 + AmigaOS 4.1 FE
"Anyone can build a fast CPU. The trick is to build a fast system." - Seymour Cray
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Re: Will the release of AOS4 spur development?
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Maybe for 3D software.

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Re: Will the release of AOS4 spur development?
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@TSK

Hello TSK, you can do a cvs checkout first of the sourceforge project (see http://sourceforge.net/cvs/?group_id=155604). Then go to src/amiga here you'll find every amiga specific files and makefiles for OS3, OS4 and MOS.
The aim is to build a wxBase.a first then either build a wxClassic either a wxReaction on top of that for the GUI part (you can read http://www.wxwidgets.org/manuals/2.6.3/wx_contents.html and http://www.wxwidgets.org/manuals/2.6. ... eslist.html#librarieslist to have an overview, http://www.wxwidgets.org/manuals/2.6. ... trategies.html#strategies for coding rules).
Note that we where instructed to look at wxMSW as example by wxWidgets devs because it should be the cleanest port.
We choosed to use the platform defines :
__WXAMIGA__ -> the wxBase on Amiga
    __WXAMIGA_CLASSIC__ 
-> the wxAmiga variant that is able to run under Classic (i.eevery Amiga like systems)

In order to distinguish code we use __AMIGA__ for everything that is Amiga related. If a platform distinction is needed then use __amigaos4__, __MORPHOS__ or __AROS__ depending on which one it is.

Back to a quiet home... At last
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Re: Will the release of AOS4 spur development?
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@BillE

Quote:


What is the point in OS4 having such nice features if develpers cannot make use them yet ?



The feature will be usable eventually when a new SDK comes out, but right now, there is nothing that keeps people from starting a project.

You are the author of Digital Universe?

Seriously, if you do want to contact me write me a mail. You're more likely to get a reply then.
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Re: Will the release of AOS4 spur development?
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@Rogue

Quote:

Rogue wrote:

The feature will be usable eventually when a new SDK comes out, but right now, there is nothing that keeps people from starting a project.


True which is why DU 1.5 has been released without any auto time zone support, which can be left fot the next update which I am now working on. And of course there are other things I am looking at in the meantime.

What is the timescale (assuming you are allowed to say in public) for the next SDK release. Months, years or decades ?

The YAM developers seem to have access to the necessary headers now, is it possible to apply for this information for use on a particular project ?

Quote:

You are the author of Digital Universe?


Co-author, I did not write the original but am in complete control of future Amiga (OS4 only!) development. See http://www.syz.com/DU for more info on the history and future of the application.



Bill.

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