@busytech Okay, so you only need the client? Then the part about the closed source server is not really relevant here. I'll put the client on my list, but can't promise anything for the time being.
This is just like television, only you can see much further.
I know it was mentioned once already, but a new port of OpenTTD would be very welcome...the port on OS4Depot crashes hard once one tries to change the window size/switch to fullscreen
People are dying. Entire ecosystems are collapsing. We are in the beginning of a mass extinction. And all you can talk about is money and fairytales of eternal economic growth. How dare you! – Greta Thunberg
People are dying. Entire ecosystems are collapsing. We are in the beginning of a mass extinction. And all you can talk about is money and fairytales of eternal economic growth. How dare you! – Greta Thunberg
Is that "nope" to xoreos because it's still in its early stages? Yeah, none of the games are currently "playable" in a recognizable shape. And if the current development speed holds, they won't be for the foreseeable future. We desperately need more contributors. :)
Or is there something hindering porting? Is there anything I can do make sure xoreos is and will stay portable to AmigaOS 4? Portability is rather important to me.
I admit, I know nothing about AmigaOS, so I don't know the limitations. I would assume that OpenGL would probably be an issue? Currently, xoreos runs on my own naive fixed-function OpenGL 1.2 (+ some extensions) code, but it's being overhauled to utilize a shader pipeline. The target would be OpenGL 3.2, with an OpenGL 2.1 fallback path. Would that work on your hardware and OS?
For window handling, xoreos uses SDL2 (but allowing for optionally compiling with SDL 1.2 is on the TODO list, albeit quite low-priority) and there's about a dozen of other libraries it needs (listen on our wiki). If there's anything that poses a problem on AmigaOS 4 and how improve on that, please tell me.
In the future, I would certainly like to have the codebase portable to AmigaOS 4 and provide official binaries for both xoreos and the xoreos-tools collection, if that's in any way possible.
TL;DR: I'd welcome any advice on how to improve portability in xoreos. Thanks. :)
i think first will need to have all the dependency working and yes we have sdl2 anf gles2 too working on amigaos4 I will check if build on linux ppc it too