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thumbnailmaker.lha - video/misc
Apr 26, 2024
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mce.lha - game/utility
Apr 23, 2024
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theme_list.lha - utility/misc
Apr 23, 2024
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faac.lha - audio/convert
Apr 22, 2024
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faad2.lha - audio/convert
Apr 22, 2024
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seq.lha - audio/misc
Apr 22, 2024
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libfaac.lha - development/library/audio
Apr 22, 2024
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libfaad.lha - development/library/audio
Apr 22, 2024
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image2pdf.lha - utility/text/convert
Apr 22, 2024
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libharfbuzz.lha - development/library/graphics
Apr 20, 2024
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Re: SDL2_image on A1222
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Posted on: Yesterday 13:53
#1
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Home away from home
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@MisterJBAM gcc on amiga is not very smart when it comes to finding (perfectly) installed deps. just like the others have written, you need to write out every dependant library in the linker line, otherwise it will always error. Also order is important, if something complains, just shuffle the deps around, tedious and annoying, but ... well, amiga
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People are dying. Entire ecosystems are collapsing. We are in the beginning of a mass extinction. And all you can talk about is money and fairytales of eternal economic growth. How dare you! – Greta Thunberg
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Re: RunInUae Problem
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Posted on: Yesterday 13:41
#2
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Home away from home
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@Firetail iirc there are two .uaerc ini giles...one where the user can alter whatever he/she wants and one which is kind of hidden and holds all the mandatory stuff so that it will always run, even after the user has broken everything else not sure where it resides...not on my setup rn
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People are dying. Entire ecosystems are collapsing. We are in the beginning of a mass extinction. And all you can talk about is money and fairytales of eternal economic growth. How dare you! – Greta Thunberg
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Re: SDL2
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Home away from home
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@geennaam
maybe completely, but at least slightly OT
I had to revert to the default HDAudio.audio driver from AmigaOS4 a few days ago, because your HDA.audio driver started to give static noise on nearly every occasion/program, most notably with the start sound jingle and within ScummVM, for some reason AmigaAmp was not affected.
No sound prefs changes cured it.
And the most puzzling thing was, that starting Odyssey cured the static noise, closing Odyssey and starting it again brought the noise back.
I don't think it's related to your post, just wanted to let you know
after reverting to the original driver every sound from every program is clear as glass again
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People are dying. Entire ecosystems are collapsing. We are in the beginning of a mass extinction. And all you can talk about is money and fairytales of eternal economic growth. How dare you! – Greta Thunberg
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Re: SDL2
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Home away from home
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@Capehill
I did that (softlink to SDL2-2.0.so) and it fixed *most* of the problems i'm getting but one...
linking in SDL2.so fails...maybe because of one of the many dependancies still trying to force-use libSDL2-2.0.so, still have to figure out which one
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People are dying. Entire ecosystems are collapsing. We are in the beginning of a mass extinction. And all you can talk about is money and fairytales of eternal economic growth. How dare you! – Greta Thunberg
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Re: SDL2
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Home away from home
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@MickJT
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People are dying. Entire ecosystems are collapsing. We are in the beginning of a mass extinction. And all you can talk about is money and fairytales of eternal economic growth. How dare you! – Greta Thunberg
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Re: Porting to AmigaOS4 thread
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Home away from home
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@afxgroup
may i ask to what post you're referring to?
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People are dying. Entire ecosystems are collapsing. We are in the beginning of a mass extinction. And all you can talk about is money and fairytales of eternal economic growth. How dare you! – Greta Thunberg
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Re: Porting to AmigaOS4 thread
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Home away from home
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@all I'm too dumb to give up, so i'm testing my *skills* (lol) on another porting project, but i hit a wall (as guessed) with a pretty standard header file. disclaimer: i'm on cross-compiler since cmake is mandatory for the project and native cmake is hopelessly outdated and broken...so... The file in question has
#include <cmath>
in it's header flock, but produces errors on compiling there is also another file called " Math.cpp" within the source files...could that be interfering? I read here, that it could be the cause, but i don't understand why
/usr/local/amiga/ppc-amigaos/include/c++/11.3.0/cmath: At global scope:
/usr/local/amiga/ppc-amigaos/include/c++/11.3.0/cmath:1071:11: error: 'acoshl' has not been declared in '::'
1071 | using ::acoshl;
| ^~~~~~
/usr/local/amiga/ppc-amigaos/include/c++/11.3.0/cmath:1075:11: error: 'asinhl' has not been declared in '::'
1075 | using ::asinhl;
| ^~~~~~
/usr/local/amiga/ppc-amigaos/include/c++/11.3.0/cmath:1079:11: error: 'atanhl' has not been declared in '::'
1079 | using ::atanhl;
| ^~~~~~
/usr/local/amiga/ppc-amigaos/include/c++/11.3.0/cmath:1083:11: error: 'cbrtl' has not been declared in '::'
1083 | using ::cbrtl;
| ^~~~~
/usr/local/amiga/ppc-amigaos/include/c++/11.3.0/cmath:1087:11: error: 'copysignl' has not been declared in '::'
1087 | using ::copysignl;
| ^~~~~~~~~
/usr/local/amiga/ppc-amigaos/include/c++/11.3.0/cmath:1091:11: error: 'erfl' has not been declared in '::'
1091 | using ::erfl;
| ^~~~
/usr/local/amiga/ppc-amigaos/include/c++/11.3.0/cmath:1095:11: error: 'erfcl' has not been declared in '::'
1095 | using ::erfcl;
| ^~~~~
/usr/local/amiga/ppc-amigaos/include/c++/11.3.0/cmath:1099:11: error: 'exp2l' has not been declared in '::'
1099 | using ::exp2l;
| ^~~~~
/usr/local/amiga/ppc-amigaos/include/c++/11.3.0/cmath:1103:11: error: 'expm1l' has not been declared in '::'
1103 | using ::expm1l;
| ^~~~~~
/usr/local/amiga/ppc-amigaos/include/c++/11.3.0/cmath:1107:11: error: 'fdiml' has not been declared in '::'
1107 | using ::fdiml;
| ^~~~~
/usr/local/amiga/ppc-amigaos/include/c++/11.3.0/cmath:1111:11: error: 'fmal' has not been declared in '::'
1111 | using ::fmal;
| ^~~~
/usr/local/amiga/ppc-amigaos/include/c++/11.3.0/cmath:1115:11: error: 'fmaxl' has not been declared in '::'
1115 | using ::fmaxl;
| ^~~~~
/usr/local/amiga/ppc-amigaos/include/c++/11.3.0/cmath:1119:11: error: 'fminl' has not been declared in '::'
1119 | using ::fminl;
| ^~~~~
/usr/local/amiga/ppc-amigaos/include/c++/11.3.0/cmath:1127:11: error: 'ilogbl' has not been declared in '::'
1127 | using ::ilogbl;
| ^~~~~~
/usr/local/amiga/ppc-amigaos/include/c++/11.3.0/cmath:1131:11: error: 'lgammal' has not been declared in '::'
1131 | using ::lgammal;
| ^~~~~~~
/usr/local/amiga/ppc-amigaos/include/c++/11.3.0/cmath:1136:11: error: 'llrintl' has not been declared in '::'
1136 | using ::llrintl;
| ^~~~~~~
/usr/local/amiga/ppc-amigaos/include/c++/11.3.0/cmath:1140:11: error: 'llroundl' has not been declared in '::'
1140 | using ::llroundl;
| ^~~~~~~~
/usr/local/amiga/ppc-amigaos/include/c++/11.3.0/cmath:1145:11: error: 'log1pl' has not been declared in '::'
1145 | using ::log1pl;
| ^~~~~~
/usr/local/amiga/ppc-amigaos/include/c++/11.3.0/cmath:1149:11: error: 'log2l' has not been declared in '::'
1149 | using ::log2l;
| ^~~~~
/usr/local/amiga/ppc-amigaos/include/c++/11.3.0/cmath:1153:11: error: 'logbl' has not been declared in '::'
1153 | using ::logbl;
| ^~~~~
/usr/local/amiga/ppc-amigaos/include/c++/11.3.0/cmath:1157:11: error: 'lrintl' has not been declared in '::'
1157 | using ::lrintl;
| ^~~~~~
/usr/local/amiga/ppc-amigaos/include/c++/11.3.0/cmath:1161:11: error: 'lroundl' has not been declared in '::'
1161 | using ::lroundl;
| ^~~~~~~
/usr/local/amiga/ppc-amigaos/include/c++/11.3.0/cmath:1165:11: error: 'nanl' has not been declared in '::'
1165 | using ::nanl;
| ^~~~
/usr/local/amiga/ppc-amigaos/include/c++/11.3.0/cmath:1169:11: error: 'nearbyintl' has not been declared in '::'
1169 | using ::nearbyintl;
| ^~~~~~~~~~
/usr/local/amiga/ppc-amigaos/include/c++/11.3.0/cmath:1173:11: error: 'nextafterl' has not been declared in '::'
1173 | using ::nextafterl;
| ^~~~~~~~~~
/usr/local/amiga/ppc-amigaos/include/c++/11.3.0/cmath:1175:11: error: 'nexttoward' has not been declared in '::'
1175 | using ::nexttoward;
| ^~~~~~~~~~
/usr/local/amiga/ppc-amigaos/include/c++/11.3.0/cmath:1176:11: error: 'nexttowardf' has not been declared in '::'
1176 | using ::nexttowardf;
| ^~~~~~~~~~~
/usr/local/amiga/ppc-amigaos/include/c++/11.3.0/cmath:1177:11: error: 'nexttowardl' has not been declared in '::'
1177 | using ::nexttowardl;
| ^~~~~~~~~~~
/usr/local/amiga/ppc-amigaos/include/c++/11.3.0/cmath:1181:11: error: 'remainderl' has not been declared in '::'
1181 | using ::remainderl;
| ^~~~~~~~~~
/usr/local/amiga/ppc-amigaos/include/c++/11.3.0/cmath:1185:11: error: 'remquol' has not been declared in '::'
1185 | using ::remquol;
| ^~~~~~~
/usr/local/amiga/ppc-amigaos/include/c++/11.3.0/cmath:1189:11: error: 'rintl' has not been declared in '::'
1189 | using ::rintl;
| ^~~~~
/usr/local/amiga/ppc-amigaos/include/c++/11.3.0/cmath:1193:11: error: 'roundl' has not been declared in '::'
1193 | using ::roundl;
| ^~~~~~
/usr/local/amiga/ppc-amigaos/include/c++/11.3.0/cmath:1197:11: error: 'scalblnl' has not been declared in '::'
1197 | using ::scalblnl;
| ^~~~~~~~
/usr/local/amiga/ppc-amigaos/include/c++/11.3.0/cmath:1201:11: error: 'scalbnl' has not been declared in '::'
1201 | using ::scalbnl;
| ^~~~~~~
/usr/local/amiga/ppc-amigaos/include/c++/11.3.0/cmath:1205:11: error: 'tgammal' has not been declared in '::'
1205 | using ::tgammal;
| ^~~~~~~
/usr/local/amiga/ppc-amigaos/include/c++/11.3.0/cmath:1209:11: error: 'truncl' has not been declared in '::'
1209 | using ::truncl;
| ^~~~~~
any idea other than renaming that Math.cpp file? Thank you very much
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People are dying. Entire ecosystems are collapsing. We are in the beginning of a mass extinction. And all you can talk about is money and fairytales of eternal economic growth. How dare you! – Greta Thunberg
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Re: Porting to AmigaOS4 thread
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Home away from home
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@joerg to conclude that, it wasn't the stack, but a problem in-code resp. a missing feature https://github.com/sba1/adtools/issues/159(wrong tracker, i know, please point to the correct tracker, thank you)
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People are dying. Entire ecosystems are collapsing. We are in the beginning of a mass extinction. And all you can talk about is money and fairytales of eternal economic growth. How dare you! – Greta Thunberg
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Re: ScummVM and AmigaOS4.1 F.E.
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Home away from home
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@afxgroup
when i try to link the binary and i choose to use sdl2.so i always get an error about some agl* function being referenced by DSO.
this error doesn't show up when i rename sdl2.so and it picks up .a instead
i cant provide the exact error right now, but it points to gl4es.a iirc...will provide the details later
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People are dying. Entire ecosystems are collapsing. We are in the beginning of a mass extinction. And all you can talk about is money and fairytales of eternal economic growth. How dare you! – Greta Thunberg
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Re: ScummVM and AmigaOS4.1 F.E.
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Posted on: 4/13 20:37
#10
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Home away from home
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@afxgroup
How did you manage to link the .so SDL2 into your binary? I always end up with a name clash in some agl* function and need to use the static SDL2 lib for linking.
Do you have SDL2_net linked in by any chance?
Thank you
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People are dying. Entire ecosystems are collapsing. We are in the beginning of a mass extinction. And all you can talk about is money and fairytales of eternal economic growth. How dare you! – Greta Thunberg
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Re: ScummVM and AmigaOS4.1 F.E.
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Home away from home
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@K-L please try: https://www.scummvm.org/downloads/#releaseor one of the beta builds from here: https://gofile.me/7hB4K/aX7Wwl2aYthere were changes done on the mt32 emu under the hood, which *might* help, though i doubt it. as you said, mt32 emu is demanding,together with the game itself it can bring the experience to a halt i.e. Fly of the Amazon Queen with mt32 emu was always unplayable slow
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People are dying. Entire ecosystems are collapsing. We are in the beginning of a mass extinction. And all you can talk about is money and fairytales of eternal economic growth. How dare you! – Greta Thunberg
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Re: ScummVM and AmigaOS4.1 F.E.
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Home away from home
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@K-L
is that 2.8.1 from the scummvm download site?
could you save your .ini file, start a new one, set your settings and try with one game? so we can base the check on the same game.
thanks
Edited by Raziel on 2024/4/13 20:37:50
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People are dying. Entire ecosystems are collapsing. We are in the beginning of a mass extinction. And all you can talk about is money and fairytales of eternal economic growth. How dare you! – Greta Thunberg
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Re: AmiUpdate Passwords
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Home away from home
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@nbache It seems to be a bug...as long as @MartinW logged onto Hyperion's server via the pop up password window (coming from AmiUpdate) with the correct credentials it should have been automatically saved to SiteList from the amiupdate site Quote: AmiUpdate has an FTP client built in to it, so it can fetch from those server types, as well as fetching from web sites via HTTP(S) download. Some FTP servers are closed servers, and require authentication via a logon prompt. You will need to know the logon details for any closed servers you may need to access, as you will be prompted to enter them the first time you access that site. The logon details are then stored locally so that once you have entered the details, you will not need to do it again. These details are stored in the "SiteList" file in the same directory as AmiUpdate. The same is true for WWW "Realms" which are password protected files on HTTP(S) servers. Again you will be required to enter login details for these types of updates, but instead of the server name, the name of the "realm" will be saved in the Sitelist file upon a successfull connection and download.
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People are dying. Entire ecosystems are collapsing. We are in the beginning of a mass extinction. And all you can talk about is money and fairytales of eternal economic growth. How dare you! – Greta Thunberg
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Re: ScummVM and AmigaOS4.1 F.E.
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Home away from home
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@MartinW
yes i saw and it might impact on speed too.
not sure how to handle it though, maybe an update to gl4es might help
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People are dying. Entire ecosystems are collapsing. We are in the beginning of a mass extinction. And all you can talk about is money and fairytales of eternal economic growth. How dare you! – Greta Thunberg
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Re: ScummVM and AmigaOS4.1 F.E.
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Home away from home
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@MartinW use the link from my user page and it wont be any faster than the clib4 build, the demand and game is still the same at least some other demanding games run much smoother now (non-ags, non-wintermute) i.e. starship titanic, Grim Fandango etc
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People are dying. Entire ecosystems are collapsing. We are in the beginning of a mass extinction. And all you can talk about is money and fairytales of eternal economic growth. How dare you! – Greta Thunberg
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Re: ScummVM and AmigaOS4.1 F.E.
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Home away from home
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@all
i prepared a preliminary, dirty and edgy gl4es newlib build of scummvm, downloadable at the usual place.
please test
since i dont have access to a working non-enhancer environment, id like to know if there is any chance running/using it from there without the need of extra steps
thanks
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People are dying. Entire ecosystems are collapsing. We are in the beginning of a mass extinction. And all you can talk about is money and fairytales of eternal economic growth. How dare you! – Greta Thunberg
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Re: Heretic 2 OS4 and WarpOS Version differences
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Home away from home
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@TheMagicSN
thanks a lot
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People are dying. Entire ecosystems are collapsing. We are in the beginning of a mass extinction. And all you can talk about is money and fairytales of eternal economic growth. How dare you! – Greta Thunberg
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Re: Heretic 2 OS4 and WarpOS Version differences
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Posted on: 3/25 22:02
#18
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Home away from home
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@TheMagicSN
did you compile it with the latest available MiniGL or do you use your own build, with patches not in the main minigl tree?
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People are dying. Entire ecosystems are collapsing. We are in the beginning of a mass extinction. And all you can talk about is money and fairytales of eternal economic growth. How dare you! – Greta Thunberg
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Re: ScummVM and AmigaOS4.1 F.E.
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Posted on: 3/23 16:29
#19
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Home away from home
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@Maijestro
no, it was not
if you read the discussion in the bugtracker i linked you will see that it is a bug or rather a missing feature in our adtools.
someone very kind from the scummvm devs simply helped and hunted it down
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People are dying. Entire ecosystems are collapsing. We are in the beginning of a mass extinction. And all you can talk about is money and fairytales of eternal economic growth. How dare you! – Greta Thunberg
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