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Re: Sound only on some apps (ahi)
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@elfpipe

https://www.ebay.com/p/1263504618

the sb128 driver should work

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Re: Sound only on some apps (ahi)
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@elfpipe

go with what is supported: http://www.os4depot.net/index.php?function=browse&cat=driver/audio

the terratecs were good, but I don't know if still available...

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Re: Sound only on some apps (ahi)
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@elfpipe

sound prefs test sound only ever worked with a massive amount of trickery for me, so i don't bother

AmigaAmp has it's own sound settings, you might want to change the output unit and see if that solves it

tunenet I don't know, too buggy for my liking

edit: be sure to set all units to the max number of channels


Edited by Raziel on 2024/7/16 7:32:09
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Re: adripper on X5000?
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@pjs
@trixie

It seems to be broken again...did gnudb.org change their page format?

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Re: Hard drive backup software
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@joerg

I refrained from doing cross-over backups due to afore mentioned issues/shortcomings...

Instead i'm running a system-wide backup to an extra 2 TB HDD on the amiga and another backup of the Synology data to an extra synology hdd

access to the synology shares do work without hassle, though,m still wondering why it gives grief to @dfstudios

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Re: Hard drive backup software
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@dfstudios

wow, complicated...

why not put the startup line inside the mountfile?
but ok, if it works its fine

how was your synology set up regarding smbfs?
lowest supported smbfs version?
highest?

mine is set to lowest 2, highest 3

the amiga side seems to be fine, there is probably an issue in the synology settings that messes the drive up

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Re: Hard drive backup software
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@dfstudios

This thread
https://www.amigans.net/modules/newbb/viewtopic.php?topic_id=9586
wasn't conclusive.

Could you maybe post your smb2fs mount file (excluding personal data)

I'm using exactly the same and it works here.

What hardware is providing your NAS?
I'm using a Synology server.

Can you access your NAS normally (read/write/seek ezc) from WB?

MUI's PatchASL shouldn't be required if you're using AmigaOS4, since this "patch" has been incorporated into the OS and will only mess up everything even more

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Re: Hard drive backup software
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@dfstudios

How do you mount your NAS drive(s)?

If Backup (onyxsoft) throws errors on choosing the NAS, there is definitely something wrong with your (mounting) setup.

I use smb2fs as mounter and am using Backup all the time to and from without any hassle (big files, thousands of small files, all of them work fine).

you could also try http://os4depot.net/?function=showfil ... y/shell/backupcopy.tar.gz
(didn't test it, but it sounds interesting with multiple possibilities)

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Re: ScummVM bug-free Clib4/SPE version
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@Maijestro

great, have fun with the clib4 version then

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Re: ScummVM bug-free Clib4/SPE version
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@Maijestro

sigh...fixed

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Re: ScummVM bug-free Clib4/SPE version
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@Maijestro

New infrequent build is up, regression on adding games fixed

no sound/music issues with Flight of the Amazon Queen
can you show me your sound settings in Global Options?

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Re: SMB2FS volume name query
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@dfstudios

iirc it doesn't work when = is missing
Startup smb://my_nas/home VOLUME = "nas name"

works here, albeit in a mount file

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Re: ScummVM bug-free Clib4/SPE version
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@Maijestro

try now...

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Re: ScummVM bug-free Clib4/SPE version
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@Maijestro

see my sig, as written in the post above...infrequent builds, its a link...download it and give it a spin

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Re: SDL2
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@Capehill

Kudos and thank you :bow:

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Re: ScummVM bug-free Clib4/SPE version
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@Maijestro

Quote:

...
Then I took another look at your latest version of Os4Depot and tested it, the main problem still seems to be creating the config.ini when ScummVM is first started.

With the ScummVM .ini from the 1.8.1 build, the latest version of Os4Depot also works, but it is much slower when running Broken Sword 2.5.


Let me break the current status of builds down real quick.

*Every* (and i mean like in "all") official versions out there (be it on the ScummVM download pages, the ScummVM daily builds pages and even OS4Depot.net), are all based on a clean OpenGL toolchain.

Comparing with the gl4es clib4 build is completely pointless and unfair.
If you want to test out gl4es speed, use (see my sig) the infrequent builds...(as i said earlier, they are bleeding edge, untested, gl4es-only and may wreak havoc on your system...although i hope they won't)

They are built solely with a gl4es target in mind, so they *will* crash, if gl4es/enhancer is not available.

I'm still working on a "shared" opengl/gl4es solution, but time, real life(tm), unforseen focus shifts, elon musk, u.f.o.s. and many other things prevent me from doing so right now.

I'll (probably) get there eventually (already have some ideas to check), but not now i'm afraid (that is also the reason there is still no 1.8.1 on OS4Depot)

I might find some time before the next release, but don't quote me on that.

Quote:

But well I understood that Broken Sword will probably not be a game we can play on our machines via ScummVM. Thanks for the hint.

It's not that bad actually, the game is playable, it' s the videos that are completely slow (not only on our platform), if you skip them, you should be good to go (not blazingly fast, but playable)

Quote:

gl4es support could help speed things up a bit more.

It might, feel free to test

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Re: SDL2
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@Capehill

so, nothing that could help with dirty rects optimization...

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Re: ScummVM bug-free Clib4/SPE version
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@Maijestro

lol, another demanding game ýou use for testing

This is even too slow for some linux machines (not to speak with our gl4es and brand of gfx cards)...just let the intro roll and see it freeze mid-video, also sound/speech is totally out-of-sync.

Better to use Flight of the Amazon Queen for testing
https://www.scummvm.org/de/games/#games-queen:queen

PS:
The only difference to the current version on OS4Depot is the development that went into the main program...i haven't had the time to upload the latest version based on a mixed gl4es/opengl build yet

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Re: SDL2
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@Capehill

Nice, thank you

Quote:

Optimize SDL_RenderCopy(Ex) by batching


Is that an SDL internal setting and automatically used, or do users have to enable "batching" in SDLPrefs?

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Re: ScummVM bug-free Clib4/SPE version
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@dfstudios

its either missing the sobjs/ subdir completely or the shared libraries at the exact version the binary was built against.

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