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Re: DevilutionX - Diablo 1
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@trgswe

Compiling with C++11 breaks other source parts.

I tried changing the source code to
std::codecvt<wchar_t, char, std::mbstate_t>

But then got following errors:

/amiga/develop/devilutionX/Source/miniwin/misc_msg.cpp:518:98errortemplate argument 1 is invalid
  518 
|                                 std::wstring_convert<std::codecvt<wchar_tcharstd::mbstate_tconvert;
      |                                                                                                  ^~~~~~~
/
amiga/develop/devilutionX/Source/miniwin/misc_msg.cpp:519:52error‘convert’ was not declared in this scope
  519 
|                                 std::string utf8 convert.to_bytes(unicode);
      |                                                    ^~~~~~~


But afaik wstring_convert is also deprecated in C++17 ??

Unfortunately my C++ knowledge is not enough to make the required changes.

Sinan - AmigaOS4 Beta-Tester
- AmigaOne X5000
- AmigaOne A1222
- Sam460ex
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Re: DevilutionX - Diablo 1
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@kas1e[

quote]kas1e wrote:@SinanSam460
I didn't try to compile it fully, just passed fseek() issue.

As for linking erros, it remind me the same errors i had when tryied to build some stuff (See those "mbstate" words in errors).

I ask Andrea about , and he say that you have to compile libstdc++ with new clib2 otherwise you will get this error. Do not know if that the case, but you may try to build libstd++ over new clib2 and test (Andrea post somewhere a sript of how to rebuild it without needs to rebuild whole adtools)[/quote]

I couldn't find it in this website ? Do you remember how ?

Sinan - AmigaOS4 Beta-Tester
- AmigaOne X5000
- AmigaOne A1222
- Sam460ex
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Re: DevilutionX - Diablo 1
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@all

Thanks to Kas1e, afxgroup and trgswe for their answers and of course Filip Maryjañski for his 1.4.1 MorphOS sources.

I managed to compile DevilutionX 1.4.1 for AmigaOS + SDL1.2
Diablo and Hellfire game modes work, also save/load is also working.

Game is around 23-25 fps in Fullscreen 1280x720 resolution. I can switch to windows mode, but then mouse stutters.

Here is a video of DevilutionX 1.4.1 running on Sam460.




I haven't managed to compile with SDL2 at the moment.

I will upload it to OS4Depot.net after some testing.

Sinan - AmigaOS4 Beta-Tester
- AmigaOne X5000
- AmigaOne A1222
- Sam460ex
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Re: DevilutionX - Diablo 1
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@Sinan
Strangely low fps.. I remember it was very-very fast even on slow machines. Try SDL2 version, maybe that will improve things

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Re: DevilutionX - Diablo 1
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@kas1e

When I switch to 640x480 resolution, fps is around 65-70 fps.
I guess the game is designed to work on 640x480 resolution ?

Sinan - AmigaOS4 Beta-Tester
- AmigaOne X5000
- AmigaOne A1222
- Sam460ex
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Re: DevilutionX - Diablo 1
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@SinanSam460

Thanks for porting this game! Looking forward to giving it a go! Keep up the good work!

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Re: DevilutionX - Diablo 1
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Thank you for this port, good work.

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Re: DevilutionX - Diablo 1
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@SinanSam460Quote:
SinanSam460 wrote:@all

Thanks to Kas1e, afxgroup and trgswe for their answers and of course Filip Maryjañski for his 1.4.1 MorphOS sources.

I managed to compile DevilutionX 1.4.1 for AmigaOS + SDL1.2
Diablo and Hellfire game modes work, also save/load is also working.

Game is around 23-25 fps in Fullscreen 1280x720 resolution. I can switch to windows mode, but then mouse stutters.

Here is a video of DevilutionX 1.4.1 running on Sam460.




I haven't managed to compile with SDL2 at the moment.

I will upload it to OS4Depot.net after some testing.



Thank you on this port! It is my kind of game! Also, on my config I have 40-50 fps in 1024x768 resolution, pretty enough

Amiga x5000 ı o2o ı 4GB RAM ı RadeonRX580 - AmigaOS4.1 FInal Edition

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Re: DevilutionX - Diablo 1
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@SinanSam460

so starts fine lets me pick character and then get "out of hash space' then exits to Workbench and system crashes?

hmmm I just updated to v5 radeon driver yesterday and wondering if this has something to do with this as it was working fine other than saving game last time I tried it

update:
tried again with SDL2 executbale and working again just no save


Edited by 328gts on 2022/9/27 5:42:09
_______________________________
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Re: DevilutionX - Diablo 1
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@SinanSam460

Thanks for the port!

I am running the original campaign with files from GOG where I bought the game.

I've stumbled on a problem though. I have cleaned up the first level of the dungeon, but when I try to go back to the village, I get an error message.

"Unable to open save file archive"

After that nothing happens and I can not continue playing the game. :(

Any ideas? My save file is from within the Dungeoun.

Current Amiga computers: Vampire V4-SA, Sam460ex, A1-X5000
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Re: DevilutionX - Diablo 1
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@Cageman

Is it possible to share your save-game file ?

Sinan - AmigaOS4 Beta-Tester
- AmigaOne X5000
- AmigaOne A1222
- Sam460ex
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Re: DevilutionX - Diablo 1
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@SinanSam460

Yes... PM me your email-adress and I can attache the savegame file in an email.

Thanks in advance! :)

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Re: DevilutionX - Diablo 1
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@Cageman

so you can actually save a game?

_______________________________
c64-dual sids, A1000, A1200-060@50, A4000-CSMKIII
Indivision AGA & Catweasel MK4+= Amazing
! My Master Miggies-Amiga1000 & AmigaONE X1000 !
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Re: DevilutionX - Diablo 1
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@328gts

Yes.

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