Just popping in 
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AmigaONE X5000/020 - RX550 (clean reboot before test)
---------------------------------------------------------------------------------- Radeon GPU Info ---------------------------------------------------------------------------------- Board and provider: graphics.library 54.256 board index 0 board label Radeon RX Polaris12 board driver PCIGraphics.card 53.18 chip driver RadeonRX.chip 2.11 RM resource RadeonRX_RM.resource RM resource/API 1 / 3 RM chipset 0x00000050 (POLARIS12) PCI identity: BDF 0:1:0.0 vendor:device 1002:699f subsystem 1002:0b04 revision / class c7 / 030000 expansion.library 54.1 GPU topology: decoded family POLARIS12 raw GFX IP 8.1 internal/external revision 0 / 0x64 active CUs 8 derived shader lanes 512 (64 per GCN CU) derived texture units 32 (4 per GCN CU) active render backends 4 derived ROPs 16 (4 per backend) SE / SA-per-SE / max-CU-SA 2 / 1 / 5 RB-per-SE / tile-pipes / TCC 2 / 4 / 4 active CU mask SE0/SA0 0x0000000f (4 CUs) active CU mask SE1/SA0 0x0000000f (4 CUs) enabled RB mask 0x00000000:0000000f Memory: GPU-available memory 0x00000001:00000000 bytes (4096 MiB) CPU-visible bitmap memory 0x00000000:0eee1400 bytes (238 MiB) current bitmap memory free 0x00000000:0bb7fd00 bytes (187 MiB) largest current free block 0x00000000:0ba3a400 bytes (186 MiB) VRAM technology unavailable (not exposed) memory-bus width unavailable (not exposed) Power management (read-only): RadeonRX DPM version 1 coarse policy 0 (provider value) current state 1 (Performance) available named states 2 state[0] Boot state[1] Performance live/max engine clock unavailable (DPM v1 has no sensor) live/max memory clock unavailable (DPM v1 has no sensor) state changes not performed AtomBIOS and clocks: option ROM bytes 58880 ATOM format/content 1.1 FirmwareInfo format/content 2.2 (108 bytes) GFX_Info format/content 2.3 (24 bytes) firmware revision 0x0f320201 default engine clock 214 MHz (Atom boot/default) default memory clock 300 MHz (Atom boot/default) reference clock 100 MHz GPU timestamp crystal 25000 kHz Register and queue facts: MC_ARB_RAMCFG 0x000060a2 GB_ADDR_CONFIG 0x22011002 PCIE_EFUSE4 0x07c699f1 SMC CLKPIN CNTL / CNTL_2 0x00000003 / 0x00400009 visible rings 10 GFX / compute / UVD / other 1 / 8 / 1 / 0
======================================================= glmark2 2023.01 ======================================================= OpenGL Information GL_VENDOR: AMD GL_RENDERER: POLARIS12 (radeonsi, polaris12, ACO, DRM 0.0, 54.57 (29.7.2023) AmigaOne X5000 release) GL_VERSION: 4.6 (Compatibility Profile) Mesa 26.1.5 (git-2e7650ee6e) Surface Config: buf=32 r=8 g=8 b=8 a=8 depth=24 stencil=0 samples=0 Surface Size: 800x600 windowed ======================================================= [build] use-vbo=false: FPS: 274 FrameTime: 3.653 ms [build] use-vbo=true: FPS: 4659 FrameTime: 0.215 ms [texture] texture-filter=nearest: FPS: 4303 FrameTime: 0.232 ms [texture] texture-filter=linear: FPS: 4256 FrameTime: 0.235 ms [texture] texture-filter=mipmap: FPS: 4297 FrameTime: 0.233 ms [shading] shading=gouraud: FPS: 3877 FrameTime: 0.258 ms [shading] shading=blinn-phong-inf: FPS: 3829 FrameTime: 0.261 ms [shading] shading=phong: FPS: 3858 FrameTime: 0.259 ms [shading] shading=cel: FPS: 3856 FrameTime: 0.259 ms [bump] bump-render=high-poly: FPS: 3706 FrameTime: 0.270 ms [bump] bump-render=normals: FPS: 4609 FrameTime: 0.217 ms [bump] bump-render=height: FPS: 4593 FrameTime: 0.218 ms [effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 3405 FrameTime: 0.294 ms [effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 2472 FrameTime: 0.405 ms [pulsar] light=false:quads=5:texture=false: FPS: 3037 FrameTime: 0.329 ms [desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 1788 FrameTime: 0.559 ms [desktop] effect=shadow:windows=4: FPS: 1760 FrameTime: 0.568 ms [buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 142 FrameTime: 7.085 ms [buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS: 136 FrameTime: 7.397 ms [buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 217 FrameTime: 4.618 ms [ideas] speed=duration: FPS: 1090 FrameTime: 0.918 ms [jellyfish] <default>: FPS: 1485 FrameTime: 0.674 ms [terrain] <default>: FPS: 538 FrameTime: 1.862 ms [shadow] <default>: FPS: 3467 FrameTime: 0.289 ms [refract] <default>: FPS: 965 FrameTime: 1.037 ms [conditionals] fragment-steps=0:vertex-steps=0: FPS: 3677 FrameTime: 0.272 ms [conditionals] fragment-steps=5:vertex-steps=0: FPS: 3657 FrameTime: 0.273 ms [conditionals] fragment-steps=0:vertex-steps=5: FPS: 3674 FrameTime: 0.272 ms [function] fragment-complexity=low:fragment-steps=5: FPS: 3677 FrameTime: 0.272 ms [function] fragment-complexity=medium:fragment-steps=5: FPS: 3676 FrameTime: 0.272 ms [loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 3672 FrameTime: 0.272 ms [loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 3671 FrameTime: 0.272 ms [loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 3666 FrameTime: 0.273 ms ======================================================= glmark2 Score: 2907 =======================================================
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