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Author | Thread |
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sailor |
Published: 2022/10/2 10:10 Updated:
2022/10/2 10:10
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Not too shy to talk
Joined: 04/23/2021
From: Central Bohemia, Czech Republic
Comments: 416
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Thanks
It looks great. Many thanks to kas1e and all involved for excellent job!
Amiga is better now.
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mufa |
Published: 2022/10/2 15:56 Updated:
2022/10/2 15:56
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Not too shy to talk
Joined: 11/27/2006
From: Poland
Comments: 269
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Thanks
Thanks for the good job. Are you planning to add gamepad support?
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kas1e |
Published: 2022/10/2 16:31 Updated:
2022/10/2 16:31
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Home away from home
Joined: 09/11/2007
From: Russia
Comments: 9101
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gamepad
@mufa
Basically as i understand it, it should already works.. At least code is here, and file "gamecontrollersdb.txt" are in Data/System and loads up from there. But strangely it didn't works as it, and even if i add this to the end of file : http://jabirulo.byethost13.com/temp/sdl2/gamecontrollerdb.txt?i=1 It still not works.. Need to invistigate why.. |
kas1e |
Published: 2022/10/2 17:26 Updated:
2022/10/2 17:26
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Home away from home
Joined: 09/11/2007
From: Russia
Comments: 9101
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gamepads
@Mufa
Sorted details with author: Billy Frontier to not have gamepad support, as it expected to play on keyboard and mouse. OttoMatic and CraMag Rally do have gamepad support, but amigaos4 specific mapping should be added to PROGDIR:Data/System/gamepadcontrollersdb.txt (as by default there none). Once you will add your mapping there, it will works : in OttoMatic all will works as expected right away, in CMR it will not works in the menu when you first run, but will works in the game itself when actually play (so that small bug to fix for author). Probably i need to update those 2 ports which expected to works with gamepads, in which add at bottom of gamecontrollersdb.txt our amigaos4 mappings as well as if author will fix CMR's menu. But for now you can add it yourself to have it working |
kas1e |
Published: 2022/10/2 18:50 Updated:
2022/10/2 18:50
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Home away from home
Joined: 09/11/2007
From: Russia
Comments: 9101
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gamepads
@Mufa
So we deal with author about Cro-Mag Rally not working in menu, now all fine. Can you plz go to the https://www.amigans.net/modules/newbb/viewtopic.php?topic_id=8246 and made your mappings for your joystick/gamepad , so i can also add it to gamepadsconfigdb.txt together with others when will made update |
kas1e |
Published: 2022/10/2 21:17 Updated:
2022/10/2 21:18
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Home away from home
Joined: 09/11/2007
From: Russia
Comments: 9101
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gamepad
@Mufa
Can you check if your gamepad works with OttoMatic? I just need to be sure that your joystick is recognized by SDL2. |
mufa |
Published: 2022/10/3 9:36 Updated:
2022/10/3 9:36
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Not too shy to talk
Joined: 11/27/2006
From: Poland
Comments: 269
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Re: gamepad
"No gamepad detected"
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mufa |
Published: 2022/10/3 9:43 Updated:
2022/10/3 9:43
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Not too shy to talk
Joined: 11/27/2006
From: Poland
Comments: 269
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Re: gamepads
Quote:
So we deal with author about Cro-Mag Rally not working in menu, now all fine. I have Logitech F310 Dual Action. This is probably the most popular gamepad used by Amigaos 4 users and certainly in the thread to which you link, someone has already added it before. He works well with all other games in SDL2, but not with those from Pangea Software. |
kas1e |
Published: 2022/10/3 9:47 Updated:
2022/10/3 9:48
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Home away from home
Joined: 09/11/2007
From: Russia
Comments: 9101
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gamepads
@Mufa
So it mean your mapping of your gamepad also not in the database. If you want your one be in controllers database for all the time, plz do those steps: Download that: https://kas1e.mikendezign.com/aos4/sdl2/controllermap.lha Then, run there "controllermap" binary from the shell. It will show you gamepad image, and ask you to press buttons when they will be marked by green. Once you done with it, save the final string they give you, and post it there (so i can add it to SDL2 gamepad database). And you may also want to check if it helps, etc, by adding that string you have after conrollermap to the Data/System/controllersdb.txt at the end of file. |
kas1e |
Published: 2022/10/3 10:00 Updated:
2022/10/3 10:00
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Home away from home
Joined: 09/11/2007
From: Russia
Comments: 9101
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gamepads
@Mufa
By the way, i also have "Logitech Gamepad F310", and this one isn't in our SDL2 datatabase. Once i add it by help of that "cotrollermap" thing and recompile with new changes SDL2 and link against games, it start to work. Probabaly your mappings missing by some reassons still. |
mufa |
Published: 2022/10/3 10:02 Updated:
2022/10/3 10:02
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Not too shy to talk
Joined: 11/27/2006
From: Poland
Comments: 269
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Re: gamepads
I added my mapping to the linked thread.
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kas1e |
Published: 2022/10/3 10:05 Updated:
2022/10/3 10:05
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Home away from home
Joined: 09/11/2007
From: Russia
Comments: 9101
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gamepads
@Mufa
Yeah, thanks. So it's the same mapping as for my one, and it indeed wasn't in SDL2 gamepad database. So now if you want to check that all fine , just add this line at end of Data/System/gamecontrollerdb.txt of OttoMatic, and try if it will works. If yes, then all ok and i will release fixed CMR + working gamepad and OttoMatic |
mufa |
Published: 2022/10/3 10:17 Updated:
2022/10/3 10:17
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Not too shy to talk
Joined: 11/27/2006
From: Poland
Comments: 269
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Re: gamepads
Gamepad work fine. Many Thanks!!!
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kas1e |
Published: 2022/10/3 10:21 Updated:
2022/10/3 10:21
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Home away from home
Joined: 09/11/2007
From: Russia
Comments: 9101
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gamepads
@Mufa
Thanks ! So will release today updated OttoMatic and CroMag Rally |
samo79 |
Published: 2022/10/3 13:02 Updated:
2022/10/3 13:03
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Home away from home
Joined: 12/02/2006
From: Italy, Perugia
Comments: 3786
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Re-release
@kas1e
Since you are recompiling them could you also add a versioning to the 3 games binaries? |
kas1e |
Published: 2022/10/3 14:05 Updated:
2022/10/3 14:05
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Home away from home
Joined: 09/11/2007
From: Russia
Comments: 9101
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No no
@samo
Yeah :) and catalogs in all languages for name of game ?:)
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nbache |
Published: 2022/10/6 18:42 Updated:
2022/10/6 18:45
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Just can't stay away
Joined: 12/01/2006
From: Copenhagen, Denmark
Comments: 1530
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Running Irrlicht demo
Quote:
To test that everything is working correctly, you can always download the Irrlicht Engine from os4depot and test 02.Quake3Map example. I just tried this on my X5000/40 with RX560. I get around 180-185 FPS. I'm guessing the difference could be because I (probably) only have one memory module; I'd have to open and look. Does that sound reasonable? BTW, if anyone wondered how to quit the example - Alt F4 (good old Windows way ). Best regards, Niels |
kas1e |
Published: 2022/10/6 22:12 Updated:
2022/10/6 22:12
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Home away from home
Joined: 09/11/2007
From: Russia
Comments: 9101
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5040
@nbache
All i know for the moment about x5000/40, that it _slower_ than x5000/020 in some 3D tests. Exactly like you show, on 20-25% slower. Why ? Dunno. No one was interested enough to dig in, but it should be instead faster (at least that expected), not slower. But it is. |
nbache |
Published: 2022/10/6 23:13 Updated:
2022/10/6 23:13
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Just can't stay away
Joined: 12/01/2006
From: Copenhagen, Denmark
Comments: 1530
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Re: 5040
@kas1e
Ah, yes, I remember also reading this. In the meantime, I checked my memory config, and yes, I only have one stick installed, in the slot closest to the CPU. I'll see if I can get one more, it would be interesting to see how much difference that makes. Maybe the 5000/040 machines tested so far also only had one stick, and that is what made the difference? Best regards, Niels |
khayoz |
Published: 2022/10/14 22:14 Updated:
2022/10/14 22:14
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Not too shy to talk
Joined: 01/10/2007
From: Stockholm Sweden
Comments: 411
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GL4ES Round 4.6: Pangea Software strikes back.
@kas1e
Thank you very much!
Keep on doin what you do!
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