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Re: New Games possible?
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Quote:

kas1e wrote:
@Joeled
Fixed all the sound/music issues. For now in uploading query on os4depot (win + fullscreen modes)


NEWS ITEM please ...you ROCK..bring on Gallium I say

edit:

just tried loading it & get:

'alien_breed_window: file is not executable' from both workbench and shell

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Re: New Games possible?
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@328gts
Quote:

bring on Gallium I say

Porting its not the same as programming :) Programming are much-much time consuming and much harder.

Quote:

just tried loading it & get:
'alien_breed_window: file is not executable' from both workbench and shell


Strange ..(strange because its packed by lha, so executable bit should be there). Anyway if you have problems then set protect bit for all that files (protect filename +e). Or just run it from shell like:
Quote:

amiga shell:> python wiigameengine_win.py

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Re: New Games possible?
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@kas1e

What abt this one?
http://assault.cubers.net/

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Re: New Games possible?
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Quote:

kas1e wrote:
@328gts
Quote:

[quote]
just tried loading it & get:
'alien_breed_window: file is not executable' from both workbench and shell


Strange ..(strange because its packed by lha, so executable bit should be there). Anyway if you have problems then set protect bit for all that files (protect filename +e). Or just run it from shell like:
Quote:

amiga shell:> python wiigameengine_win.py


ok pythoin shell command worked fine though it'd be nice to run from wb

it's 'almost' playable on my Samflex@800 just need a wee bit more speed..any optins available to try to squeeze out a few more fps

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Re: New Games possible?
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@328gts

Quote:

ok pythoin shell command worked fine though it'd be nice to run from wb


You can just check how it runs, and add protect bits to files which not have that (or i can do it myself a bit later, when i will fix save-option). Did you try to run it from icons ?

Quote:

it's 'almost' playable on my Samflex@800 just need a wee bit more speed..any optins available to try to squeeze out a few more fps


There in theory HW acceleration should works (dunno will it works with python or not). Maybe reducing to 640x480 also will helps (will check it later).


@Joeled
Quote:

What abt this one?
http://assault.cubers.net/


As i see it based on CUBE engine, which someone back in the past ported already to MiniGL (there is screenshot from Hanz's site). But i can't found it on os4depot, so i assume it was never released for public.

In other words, very possible that this game can be ported too (downloaded right now and will check)

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Re: New Games possible?
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@328gts

Running from WB works fine here when using xadfs.

Did you use lha program to extract the archive instead of unarc or xadfs? In that case depending on what filesystem you are extracting to you may have to use a command line option to force lha to preserve file attributes.

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Re: New Games possible?
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@kas1e

Yeesss !

I ask many time about this game !

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Re: New Games possible?
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@Joeled & samo79
Good news: After few hours of boredom , i compiled ac_client binary !

Bad news : it's of course happy crashes when something should be shown -> need some time to understand why and how to fix it.

But all in all it already compiles (so no shaders, or some strange dependences). Still game use "enet" and "libintl" 3d party libs, and pretty possible that crash related to all that "gettext" thinks (which i hope to fix with help of AxfGroup or HunoPPC (they have libintl/gettext stuff) ).

(Stay tuned)

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Re: New Games possible?
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@kas1e

Well done mate, keep us informed

Just a question, i know that you didn't test yet but how do you feel about speed ?

Would be playable on Sam440/Flex ?

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Re: New Games possible?
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@samo79

Quote:

Just a question, i know that you didn't test yet but how do you feel about speed ?

Would be playable on Sam440/Flex ?


Right now i downloaded win32 version, and tried to run it on 1.1ghz celeron / radeon 7000, and it runs, but the whole game-textures are in some brown color. Looks like radeon7000 are not enough.. Will test it more deeply..

About speed - it should be the same as quake3 imho.

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Re: New Games possible?
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@kas1e

I know you will figure it out Meanwhile what do you think abt this game?
http://codenautics.com/zombies/

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Re: New Games possible?
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@kas1e

Mmm so it's playable, good to know my card is a Radeon 9250 (128MB) so would be enough as well

Good luck for the port

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Re: New Games possible?
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@Joeled

Quote:

I know you will figure it out Meanwhile what do you think abt this game?
http://codenautics.com/zombies/

Its done on REALBasic. So imho that one will not possible

@samo79

Quote:

Mmm so it's playable, good to know my card is a Radeon 9250 (128MB) so would be enough as well

Well.. We can only say playable it or not after it will works on os4 :) But changes are high :)

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Re: New Games possible?
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@kas1e

Well its good that i have some other options for you

http://privateer.sourceforge.net/
http://www.scorched3d.co.uk/
http://c-evo.org/

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Re: New Games possible?
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Tried AlienBreed on my sam.. slooooow... that's a pity..

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Re: New Games possible?
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Quote:

Tried AlienBreed on my sam.. slooooow... that's a pity..


As i see, on some sams configs, all python games works on 3-5 fps. Its include not only that one (which use plain python/sdl), but also all the games which based on PyGame. That make me think, that something can be wrong with python itself for those configs (like some bad compilation of python modules for these cpus). But to be sure need to do some tests programs to found the problem.

@Joeled, samo79

Recieved linintl/getext stuff from Huno, include it to the game as it should, but problem still here:

1. If i use data files from SVN, then on running stage it trying to generate some files, and happyly crashes on some render fucntion.

2. If i just use data from win32 version, it go to the MainLoop (i.e. all textures loads, all sounds initis and so on), and when game should starts, i again have crash, in exactly the same fucntion as if i trying to use SVN data files.

Will try to invistigate it more deeper. In end there is forum on site of game, maybe devels of game can help as well when i will out of ideas.

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Re: New Games possible?
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@kas1e

Ok i hope they can help you solve the problems.

What abt
tp://www.scorched3d.co.uk/
http://c-evo.org/

Possible or impossible?

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Re: New Games possible?
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@Joeled

Quote:
That one use shaders , so until galium/mesa we can forget about.

Quote:
Done on Pascal. Dunno if os4 have any kind of usable pascal with all need it libraryes (imho not => no luck with that one)

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Re: New Games possible?
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@kas1e

There is an old version of FreePascal but i don't know if it really works for projects:

http://os4depot.net/index.php?functio ... elopment/language/fpc.lha

How about uploading linintl and getext stuff on OS4Depot ?

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Re: New Games possible?
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Quote:

How about uploading linintl and getext stuff on OS4Depot ?

Its up to HunoPPC :) As i undersand he not upload it because not everything done for now.

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