@utri007
OpenGL 2.1 is required.
In addition, MiniGl is old and slow. For Radeon HD and RX cards, additional special libraries are required for MiniGl to work at all (free or paid).
With GL4ES, you not only have OpenGL 1.x as with MiniGl, but also OpenGL 1.x, OpenGL 2.x, and even limited support for OpenGL 3.x.
Here you have the data from the README for the SDL2 version on which it was based
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## System Requirements - 32 or 64bit
Linux Single Board Computer
- Raspberry Pi 3B
*others may work but are untested*
Linux / *BSD Desktop / Laptop
- 1.8GHz Dual Core CPU
- 2GB RAM
- 80MB Disk Space
- OpenGL 2.1+ Or Later Compliant Video Chip / Card
Windows
- 1.8GHz Dual Core CPU
- 4GB RAM
- 80MB Disk Space
- OpenGL 2.1+ Or Later Compliant Video Chip / Card
macOS
- mid-2013 macbook air or better (also arm64 systems)
- 4GB RAM
- 80MB Disk Space
- OpenGL 2.1+ Or Later Compliant Video Chip / Card
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MorhOS (currently) supports slightly older graphics cards. AOS4 has newer ones - it would be a shame not to use them.
TinyGL in MorhOS has recently undergone major changes and it is possible that the port for MorhOS has something disabled (I guess, you need to ask the author).
The @BeWorld port is very good, as I wrote. It uses the SDL3 library, which was also made for this system by @BeWorld.
If you use MorhOS, use this port.