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Re: 2025-April/May Gaming Competition-a classic platformer-Giana
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Score 55216

Aiming for a better score ;)


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AmigaOne A1222+ Radeon RX 560
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Re: Let’s Support SPE Development for A1222 – While We Still Can!
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@IamSONIC

Excellent suggestion! 🙌 I actually donated to GoldenCode today after reading your post, in addition to my earlier donations when I downloaded the SPE versions of VoxelNoid and VoxelBird. Both are great games for the A1222, with impressive 3D graphics and music, and they run very smoothly thanks to the SPE support.

I really recommend all A1222 owners to try out VoxelNoid and VoxelBird. You might need NovaBridge installed (if I remember correctly), but they’re well worth it.

Tower 57 with the A1222 SPE executable is also an absolute must. it feels like a very polished and “big” game for our platform. Just note that you need to purchase the original Amiga version of Tower 57 separately before you can use the SPE executable. Its a must have.

I haven’t tried the Battle Squadron A1222 SPE executable yet, since I’m not sure where to buy the full version first. If anyone has a tip, I’d appreciate it!

Let’s also keep supporting great developers like GoldenCode. It truly makes a difference!

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Re: Let’s Support SPE Development for A1222 – While We Still Can!
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@Boabster (and all the others)

Awesome to hear! Great to see more A1222 users stepping up. Hopefully this keeps the momentum going, shows HunoPPC that his work is truly appreciated, and helps us see more exciting SPE-optimized games coming to our A1222!

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Re: GemRB SDL Mixer issue
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@Maijestro

Yes I downloaded it after watching your video a few months ago. The first level works very satisfactorily. I'm just trying not to have high hopes :)

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Re: GemRB SDL Mixer issue
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@TheMagicSN


Quote:
Interested people in doing a donation of 10+ EUR could get access to the Beta (against NDA). Due to the nature of the project (many cores do not allow commercial usage) this won't be a "pay for download" project, but obviously a few donations by PayPal to tirionareonwe@gmail.com would give me better ability to spend some time on this. And remember - current version has bugs.

I have a range of cores which compile but do not work (mostly due to the outdated version of RetroArch I am at currently - around 50% of the newest version already compiles though).



A small donation is on its way. I don't have high hopes that RetroArch will run satisfactorily on my A1222 machine...but I'm happy to support your work.

AmigaOne A1222+ Radeon RX 560
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Re: Let’s Support SPE Development for A1222 – While We Still Can!
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@Antique

Quote:
Can you buy wipeout from Huno??


There is a little "procedure" to get it and buy it...But follow the instructions in this thread here: https://www.amigans.net/modules/newbb/ ... &order=ASC&status=&mode=0 and it should go well. You will see a code the first time you start that you should send to him along with a donation to get a serial code to enter afterwards if i remember correctly. If there are any problems or anything is unclear, he is usually very helpful via email :)

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Re: Let’s Support SPE Development for A1222 – While We Still Can!
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@K-L

Totally agree with you, K-L! We need to support everyone contributing to AmigaOS 4.1. whether that’s through donations or by purchasing games like the ones from TheMagicSN via Alinea.

That said, I felt there was a bit more urgency around the A1222. When I recently spoke with HunoPPC, it seemed like he had lost a bit of motivation for that machine. I just wanted to help give him motivation again. And judging from his response, it seems to have worked! 😊 I’m sure he would still appreciate support from more A1222 users. If we want software, we have to help make it happen. Let’s keep the momentum going! (https://ko-fi.com/hunoppc)

Personally, I bought GemRB from Alinea yesterday and Stratagus earlier, and I highly recommend others do the same if they can. (https://www.amiga-shop.net/)

And don’t forget to check for donate links on OS4Depot if you use or play something. I’ve found devs that way and sent a small Ko-fi tip if possible. Every bit helps!

Not sure if your message was directed at me specifically, but just wanted to clarify where I was coming from.

Remember: If you don’t support the developers, you’ve got no real right to complain about missing software

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Re: Let’s Support SPE Development for A1222 – While We Still Can!
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I just received the following message from HunoPPC, and he kindly gave me permission to share it here.
To those of you who have already supported him, or are thinking about doing so, it looks like your encouragement is already making a real difference and giving him a solid morale boost.
This is a very promising sign for us A1222 users!

Quote:
Hi,

I really wanted to thank you for everything you do because it's truly tremendous and it means a lot to me. Thank you also for your large donation and the motivation you give to other users who hadn't realized how much the few AmigaOS4 developers lack support and feedback from users. I'm going to do my best to achieve great results on the A1222 and, of course, make some great ports for your enjoyment. Thanks to you, I'm starting to receive some donations Thank you and have a nice day.
HunoPPC

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Re: Let’s Support SPE Development for A1222 – While We Still Can!
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Wow, I’m honestly really positively surprised by all the donations and support. Thank you to everyone who has followed my suggestion and contributed. It truly shows how much we appreciate HunoPPC’s work on SPE-optimized software for the A1222. I’m sure he’ll be pleasantly surprised when he sees the donations, and I hope it will motivate him to keep working on this important niche.

While we absolutely don't want him to stop working on ports for the X1000, X5000, or SAM, it's great to know he has the A1222 in mind, and we all value what he’s already done for our machine. Hopefully, this support shows that we truly care and appreciate his efforts. Let's keep showing love and support for other developers in our community too!

Another example would be @TheMagicSN, who has created A1222-specific ports of games like Warcraft 2 (Stratagus) and Baldur’s Gate (GemRB). These ports are available for purchase on Alinea Computer's webshop (https://www.amiga-shop.net/). Me playing Warcraft 2 on my A1222: https://www.youtube.com/watch?v=bCJhZh_f_qY

Please feel free to add other examples of people who are working on or have already created software with A1222 in mind. There are certainly more out there, and the more we can support, the better!

Looking forward to potential projects ahead. Like a possible DarkPlaces Quake port, which could really push the system and our Radeon RX 5xx cards in a way we haven’t seen before, filling a gap we currently have!


Edited by Mr_byte on 2025/4/30 9:55:18
AmigaOne A1222+ Radeon RX 560
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Re: Let’s Support SPE Development for A1222 – While We Still Can!
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@trixie

Quote:
I don't own an A1222 and I don't play games very much, but I've been Huno's bronze-level supporter for over a year now. It would make sense that gamers wanting to give meaningful support to Huno's efforts subscribe at one of the available tiers.


Absolutely, and you’re right – subscribing is definitely a great way to support Huno in the long run

I just thought it might also be a good time to remind him that there are A1222 users who care specifically about his SPE-optimized efforts, especially after the somewhat disappointing WipeOut experience. He likely has no way of knowing whether most subscribers are actually A1222 users or not, so a visible gesture or a few comments tied to that platform might help him feel that the time he puts into SPE support is noticed and appreciated.

It’s not about replacing ongoing support, but maybe giving a little focused encouragement so he knows there’s still interest in pushing what the A1222 can do.

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Re: Let’s Support SPE Development for A1222 – While We Still Can!
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@TheMagicSN
Quote:
Up to now the sales numbers of both titles is not
that great… i especially wonder in case of GemRB-
not many other great rpg‘s available on AmigaOS…


Thanks for the reminder, I had actually planned to buy your GemRB port, and I’ll go ahead and do that right away!

Also, I already purchased your Stratagus port and have been very happy with how it runs on the A1222. Thanks for the great work! (And check your email.I replied earlier to let you know that I managed to play the intro video without the machine crashing, using the command you suggested in your last email.)

Really appreciate your continued efforts to bring quality ports to our platform!

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Let’s Support SPE Development for A1222 – While We Still Can!
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Just a quick post to share that I’ve donated a slightly larger amount than usual to HunoPPC via his Ko-fi page (https://ko-fi.com/hunoppc), to help motivate him to keep going with SPE-optimized software for our machines.

His recent SPE version of WipeOut reportedly sold only less than a handful of copies, even after months of work. That really highlights how few we are, and how crucial it is to show support for developers who are still putting time into making the most out of our hardware.

After hearing that Huno is looking into a DarkPlaces (Quake 1) port with SPE support, I felt this might be the last real opportunity to see a solid, SPE-optimized 3D FPS on the A1222 from him. There are no guarantees it will be finished or released, but I think it’s worth encouraging that kind of effort.

If you also want to see more advanced 3D titles truly take advantage of the A1222, I encourage you to support him on Ko-fi. Even just 5 euros can help keep motivation alive. And if you do donate, consider leaving a note saying it’s for “SPE motivation” so he knows there’s still interest out there.

Because honestly, if we don’t support this kind of work now, we may not get another chance.

So, are you an A1222 owner? Instead of reaching for that next cola or coffee, consider sending a small donation HunoPPC’s way. A few euros might get us the optimized 3D games we've been hoping for. Way better than the temporary boost from that caffeine fix. Let’s show we’re still here and still care.

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Re: 2025-April/May Gaming Competition-a classic platformer-Giana's Return
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@328gts

Thanks a lot 328gts! I tested the libstdc++.so you sent me, and now Giana's Return runs great on my A1222! 😊 I made sure to back up my original libstdc++.so file just in case I run into issues with other software later. For now, I'll start getting familiar with the game and will post a score for the competition once I get some practice. Really appreciate your help!

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Re: 2025-April/May Gaming Competition-a classic platformer-Giana's Return
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@328gts

I checked my libstdc++.so file, and the size is 14,237,714 bytes – so definitely not the same as yours. I'm a bit concerned that this might be a special SPE-optimized version for the A1222, as it came bundled with the USB stick for system recovery.

But of course, I'm happy to test your version. I’ll back up my current one and try yours for a short period while testing the game to see if I can get Giana’s Return running.

Also, if anyone can confirm whether my version is indeed SPE-optimized, I’d really appreciate it!

Sending you a PM

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Re: 2025-April/May Gaming Competition-a classic platformer-Giana's Return
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@328gts

Thanks for the suggestions!

SDL should be fairly up to date on my A1222 system. The first time I tried launching the game, I got an error related to SDL_mixer. I then downloaded the SDL_mixer version available on OS4Depot.

After that, I now get a new error when trying to launch the game:

"Unable to resolve symbol _gthread_active_P in system:SObjs/libstdc++.so"

The file libstdc++.so is present in the system:SObjs folder, so I’m not sure what’s missing. If its like some kind of compatibility issue, perhaps specific to the A1222 or the version of libstdc++?

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Re: 2025-April/May Gaming Competition-a classic platformer-Giana's Return
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@328gts

Unfortunately, I won’t be able to join this month’s challenge. I’ve tried getting Giana’s Return to run on my A1222, but unfortunately, I haven’t had any luck. It seems like there’s some kind of incompatibility with certain files the game needs to run properly. I’ve tried a few things, but no success so far.

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Re: AmigaOne goes to Azeroth (Stratagus Release on 17th April 2025)
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@TheMagicSN

I have replied to you by email.

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Re: AmigaOne goes to Azeroth (Stratagus Release on 17th April 2025)
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@TheMagicSN

Hmm.. The original version CD that I’ve have used and ripped the music from has only 16 audio tracks (like in the first tracklist you posted), not 17 as listed in your latest tracklist update.

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Re: AmigaOne goes to Azeroth (Stratagus Release on 17th April 2025)
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@TheMagicSN

Thanks! I renamed all the WAV files according to the list you provided and moved them into the Music folder. Everything is working perfectly now.

By the way, I ripped the tracks directly from the CD image on the Amiga using a program called ADRipper, so I didn’t even need to use a PC to extract the audio.

I’ve uploaded a video to YouTube showing how the game runs on my A1222 with the music enabled.
Apologies for the video quality – I’m recording with one hand while playing with the other.
No fancy setup here, just filming with my phone!

https://www.youtube.com/watch?v=bCJhZh_f_qY

Big thanks for your support and patience throughout this. I really appreciate it. I highly recommend that everyone buy this to support your great work!

Looking forward to (hopefully) seeing warcraft 2 video support for A1222 machines in the near future!


Edited by Mr_byte on 2025/4/18 11:04:21
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Re: AmigaOne goes to Azeroth (Stratagus Release on 17th April 2025)
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@TheMagicSN

Thank you. I really appreciate it. Yes, it is important to point out that the extra steps to get music only apply to us with a1222 machines and not all the other machines. I sent you a private message with my email address

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