As for the gameplay, don't be surprised by the E-Uae 1.1.1 14-bit Sound, and since my capture card is connected directly to the AmigaOne, only this signal is recorded. Otherwise, the sound is very good and without crackling.
MacStudio ARM M1 Max Qemu//Pegasos2 AmigaOs4.1 FE / AmigaOne x5000/40 AmigaOs4.1 FE
Cool... one of the reasons I choose to use the A500 MINI is the fact that it keeps the 4:3 aspect ratio of the game even though it is opened up on an HD screen... the stretching makes my timing of things not working at all. With the 4:3 aspect my muscle memory slowly comes to life again. :)
@Cageman When I played Slam Tilt from the AmigaVision package (https://amiga.vision) on MiSTer FPGA, it seemed to scale nicely. I'll take a look tomorrow and let you know... maybe I'll beat my poor score while I'm at it
ya I'm sure alot of us have crazy high scores from back in the day but that's the fun part of revisiting a great game and always trying to beat your high score just like in the arcade days too
Thinking about it... we have some of the best digital pinball games ever made if we exclude Farsight studios that made digital versions of pretty much all real pinball tables that were ever made.
Pinball Arcade... could possibly be ported to AmigaOS 4.x, but that someone would need to contact Farsight Studios and see if they would be interested.
Sorry for going off topic a bit... regarding Amiga, we have Pinball Dreams (4 tables), Fantasies, (4 tables) Illusions (3 tables) and Slam Tilt (4 tables)... I know there are some other Pinball games released for the Amiga but these 4 are the best.
A total of 15 tables. Lots of competition to have in the future.
Certanly needs to be varied up with other games in between (one table for a month and then some other games and then another table, as an example) or we all would get pinball fatigue quite quickly though. :D
Anyway... sorry for the OFF TOPIC, but still, sort of, ON TOPIC. :)
Cool... one of the reasons I choose to use the A500 MINI is the fact that it keeps the 4:3 aspect ratio of the game even though it is opened up on an HD screen... the stretching makes my timing of things not working at all. With the 4:3 aspect my muscle memory slowly comes to life again. :)
Yes, E-UAE 1.1.1 can also be configured to use a 4:3 aspect ratio. Personally, I've always been bothered by the black borders on the left and right sides in WinUAE, for example. But it's a matter of taste; of course, everything looks a little more pixelated when stretched.
MacStudio ARM M1 Max Qemu//Pegasos2 AmigaOs4.1 FE / AmigaOne x5000/40 AmigaOs4.1 FE
My score: 405,300,605. I beat it a little, but as they say... someone has to be last so that someone else can be first
System: MiSTer FPGA (Minimig-AGA_MiSTer core)
@Cageman MiSTer FPGA scales to 4:3 by default with HDMI, but you can't see it on the TV (the black borders are completely black and the game plays nicely).