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Re: Status of OpenGL (or compatible) for OS4
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@nubechecorre

I think NO because they have that documentation already,

anyway there focus is on the 3D system not new drivers atm.

(NutsAboutAmiga)

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Re: Status of OpenGL (or compatible) for OS4
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@LiveForIt

We do have documentation on most of the earlier chips. However, the documentation pointed to earlier is for the R600 line, which, AFAIK, only exist in PCI Express versions to start with. Even if there are AGP variants, they will probably not work due to voltage constraints.

Besides, the documentation is 2D only. There are talks about the 3D part, but AFAIK that has not been released yet.

Seriously, if you do want to contact me write me a mail. You're more likely to get a reply then.
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Re: Status of OpenGL (or compatible) for OS4
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@Rogue


Just for the records: There exist R600.. more precisely R670 cards for AGP (HD 3850). For example: PowerColor Radeon HD 3850 PCS

Of course, i don't have a clue about electrical issues.. if it works or not ...

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-- Andy Finkel, 1988 (ViewPort article, Oct. 1993)
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Re: Status of OpenGL (or compatible) for OS4
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@Cyborg

From my experience, it's a gamble really. The Radeon 9550 for example didn't work at all. I'd gladly support these cards if the documentation for the 3D part was available, but I have my doubts they will work.

Seriously, if you do want to contact me write me a mail. You're more likely to get a reply then.
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Re: Status of OpenGL (or compatible) for OS4
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@Rogue

Yeah.. i saw it with the 9800 XT i bought last week (and sold again yesterday ;) ) .. it doesn't even fit in the Pegasos' AGP port.. but it fits and works in the A1 .. Unfortunately that card was broken, so i just sold it again to someone else who want to tinker around with it ...


As for the RV670, well, if i ever get my hands on such an AGP card, i'll happily test them .. but as i won't buy such a card just for the sake of testing that will probably never happen :-/

AmigaOS 4 core developer
www.os4welt.de - Die deutsche AmigaOS 4 Gemeinschaft

"In the beginning was CAOS.."
-- Andy Finkel, 1988 (ViewPort article, Oct. 1993)
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Re: Status of OpenGL (or compatible) for OS4
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@Rogue

I have a Radion x1300 as a PCI card. Internally it's PCI-Express, but it has a bridge. OS4 detects all that and recognizes the card too.

Hans

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Re: Status of OpenGL (or compatible) for OS4
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@Hans

any news about a MiniGL update? it would be reeeeealllllyyyyy appreciated..

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Re: Status of OpenGL (or compatible) for OS4
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@afxgroup

Quote:

afxgroup wrote:
@Hans

any news about a MiniGL update? it would be reeeeealllllyyyyy appreciated..


No set date for a new release. However, I've almost completed adding selection support (just a few more primitives left to add). There have been a few other improvements too.

Hans

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Re: Status of OpenGL (or compatible) for OS4
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@Hans
Quote:

Out of curiosity, how are things progressing with porting your game to OS4?

Hans


Stalled. Considering I JUST noticed your question, that should give you an indication of how busy my life has been of late! Once my life calms down again, I hope to give it more of a shot. I bought Cubic IDE to do OS4 Development, but while I've installed it, I haven't even compiled a program yet on it successfully. I DID get an answer about how to do cross compiling via Visual Studio 2005, so I hope to be attempting that soon!

(Between work, and starting another business, I just have no time, unfortunately!) But I appreciate the inquery!

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Re: Status of OpenGL (or compatible) for OS4
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@Hans

i'll try o compile something very soon..

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Re: Status of OpenGL (or compatible) for OS4
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@LordArt

Thanks for the update, even though you haven't had time to do much. I thought that you might be really busy.

Hans

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