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Re: Test for OS4 or OS3 program
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@JosDuchIt

there is a tool on os4depot which does just that and its name is list68k

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Re: FHeroes2 : load/save ?
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@spotUP

Quote:

spotUP wrote:
@Lio

sorry to hear that, but this is alpha quality sw and bugs are sure to be there still.


hey no problem man, I just thought it would help fixing bugs (and also bump this thread so that you release an updated version as you wrote some weeks ago).

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Re: Deluxe Galaga AGA ons Sam flex???
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Not too shy to talk


@328gts

yes you can, with E-UAE !

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Re: FHeroes2 : load/save ?
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Not too shy to talk


@spotUP

Quote:

spotUP wrote:
@Lio

it works for me. are you using the latest version from os4depot?
i will upload a new version as well soon, there was some probs with it.


I am getting this error message before a total lockup :

terminate called after throwing an instance of 'std::out_of_range'
what(): vector::_M_range_check

and that was when cycling my heroes after 1-2h of of playing (and I did not save )

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Re: What is needed for speedup Amicygnix ???
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@Mrodfr

Amicygnix might improve from AOS4.x update but I dont expect it because this project has nothing to do with AOS4 dev. and is the work of one man (Edgar Schwan).

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Re: DefIcons : mount iso with DiskImageGUI
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@salass00

Indeed !
I simply missed this part...
thanks a lot and sorry for my blindness :)
Regards
Lio

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[SOLVED] DefIcons : mount iso with DiskImageGUI
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Not too shy to talk


Hi All,
I am trying to mount automagically iso images with the help of deficons and DiskImageGUI (which is a great program BTW!).

the problem I am facing is that deficons does not seem to understand arguments passed to the program like "mountdiskimage drive icd0:".
instead I have to toggle the option "ask argument" and manually add ICD0: to the command line.

Is there a way to do it more automatically ?


Edited by Lio on 2009/6/29 18:16:47
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Re: RockBEAT + OS4 HW benchmarks (just for fun)
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@jahc

Time taken: 00:02:12

on A1G4@800+AOS4.1 (save to RAM)

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Re: FHeroes2 : load/save ?
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Not too shy to talk


@spotUP

ok got it now...

you have to create a folder named "files" and inside this one, another one called "save" and then the load/save will work.

you should mention it next time in the readme

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Re: FHeroes2 : load/save ?
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Not too shy to talk


double post, sorry !

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Re: FHeroes2 : load/save ?
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Not too shy to talk


@spotUP

yes I am using the last version from os4depot...

where is it suppose to save ? maybe a savegame dir is missing or should be included in the path ??

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FHeroes2 : load/save ?
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Not too shy to talk


Hi All,
thx to Spot we have a port of heroes of might and magic 2 and according to the changelog of the most recent version (SVNr1014 19-apr-2009) load/save is implemented but it does not work.
nothing is saved and loading triggers the GR.

anyone (spot?) got this feature working ?

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Re: WarpSNES on OS 4.1
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@nubechecorre

thx, that did the trick !

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Re: TurboCalc5
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@ferrels

from where did you get the info that turbocalc is abandonware ??

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Re: SimplePlay facelift
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@jahc

Quote:

jahc wrote:
@Lio

Unfortunately not. I didnt write any of the music routines.. I just used an existing library called SDL_Mixer. It was designed for usage in games, which is why SimplePlay is missing a few proper music app features.


allright, no prob, will continue to use either TuneNet or FLAC DT but use simpleplay for mp3, ogg and mod !!

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Re: Picture viewer written using Hollywood?
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@ChrisH

lookhere ?

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Re: wxWidgets bounty - please share your thoughts!
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Not too shy to talk


@Troels

donated :)

BTW the paypal receipt still says something about Allegro (was the same for gnash) ;)

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Re: SimplePlay facelift
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Not too shy to talk


@jahc

nice application, I use it under DOPUS (w/o GUI).

any chance to add FLAC support one day ?

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Re: I am back ;-) (xMame 1.06 release)
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Not too shy to talk


@mufa

Quote:

mufa wrote:
@Lio

Quote:



does this new version support AmigaInput ?


Yes. It is necessary edit xmamerc - joytype 5.


thx that the trick...

I did not know about this...

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Re: I am back ;-) (xMame 1.06 release)
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@MagicSN

does not work when using the GUI but works nicely from the shell (>50fps on A1G4).
no amigainput support as expected

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