Login
Username:

Password:

Remember me



Lost Password?

Register now!

Sections

Who's Online
71 user(s) are online (7 user(s) are browsing News)

Members: 1
Guests: 70

walkero, more...

Support us!

Headlines


Recent Replied Topics
Topic Replies Last Post  
Amiga Classic Deleting complete pixel lines in ImageFx4? 0 (4) Gregor Today 8:16
Amiga Classic Accordion piece in "Wings" - the author and a score? 0 (20) Gregor Today 6:51
AmigaOS4 Emulation qemu amigaos 4.1 sudo without no audio [1][2][3] 45 (1936) white Today 5:40
AmigaOS4 Video editing software [1][2][3][4] 70 (7734) davebraco Yesterday 18:41
AmigaOS4 UE1 - Unreal 1 for PPC [1][2] 33 (1332) trixie Yesterday 4:58
AmigaOS4 MediaVault releases [1][2] ... [11][12][13][14] 264 (89194) ktadd 9/28 23:13
AmigaOS4 Emulation Interrupts on real pegasos2 on OF after boot 2 (178) joerg 9/28 17:29
Amiga General Forum Amiga40 Germany [1][2] 22 (2205) Marcian 9/28 7:36
AmigaOS4 AmigaOne XE-G4 resurrection [1][2] 29 (1609) nbache 9/27 21:52
AmigaOS4 Micro A1-C, overclocking, PCI cards, etc.. [1][2][3] 43 (11653) joerg 9/27 14:11
AmigaOS4 Emulation Kyvos was updated [1][2] ... [5][6][7][8] 157 (11318) Mlehto 9/27 13:20
AmigaOS4 SDL3 [1][2][3] 46 (7526) Tuvok 9/27 10:35
AmigaOS4 RetroArch for AmigaOS4 released [1][2] 20 (1621) TheMagicSN 9/26 10:16
AmigaOS4 Next Project: Serious Engine/Serious Sam [1][2] 30 (2253) TheMagicSN 9/25 19:26
Amiga Classic A1200NG motherboard appears at AmigaKit [1][2][3] 59 (9213) davebraco 9/25 8:00
[ Free for all]  [ Too Hot To Handle]  [ Classifieds]       [View all Topics]  [View all Forums]  [Forum Settings]
Amiga Events : Worms: 30th Anniversary
Posted by spotUP on 2024/10/14 22:53:48 (6745 reads) News by the same author
Amiga Events

Worms: 30th Anniversary

Three decades. That’s how long it’s been since the world first heard the explosive “Incoming!” and witnessed the mayhem of our beloved Worms. But time hasn’t dulled the legend - it’s only made it hungrier for a new battle. To mark this epic milestone, none other than the legendary Andy Davidson is back, ready to unleash Worms Directors Cut onto the Amiga once more. But this time, he’s not doing it alone.


We’re calling you - yes, YOU to leave your mark on gaming history. For the first time ever, we’re inviting demo groups from around the world to submit their very own Worms levels, proudly branded with your group’s name. Whether it’s a tribute to your legacy or a fresh design steeped in chaos, this is your chance to immortalise your art in Worms DC 1.5.

The best part? This grand reimagining of Worms DC will launch for free at Gerp, January 2025.

So fire up Deluxe Paint and get ready to unleash your pixels. Because this is more than just a celebration - it’s a reckoning.

(Instructions available upon request along with a template level. Share your email in the comments section.)

//Rodney TBL

Printer friendly page Send this story to a friend
The comments are owned by the author. We aren't responsible for their content.
Author Thread
jPV
Published: 2024/10/15 5:17  Updated: 2024/10/15 5:17
Just popping in
Joined: 11/27/2019
From: RNO
Comments: 66
 Boxed version?
Will there be a boxed version of the anniversary edition?
spotUP
Published: 2024/10/15 7:05  Updated: 2024/10/15 7:05
Just can't stay away
Joined: 11/26/2006
From:
Comments: 1494
 ...
It should say PM me for instructions, don't comment. Sorry.
VooDoo
Published: 2024/10/15 7:43  Updated: 2024/10/15 7:43
Quite a regular
Joined: 11/29/2006
From: Croatia
Comments: 614
 Worms
Maybe possible OS4 port? 🤓😊
spotUP
Published: 2024/10/15 11:35  Updated: 2024/10/15 13:08
Just can't stay away
Joined: 11/26/2006
From:
Comments: 1494
 specs
Worms DC 1.5 Custom Levels Resolution: 960 x 350 Deadline: 31/12/24 Number of colours: 16 Palette: 00 - Black or dark colour (transparent) 01 - White or near-white 02 - Pink 03 - Any colour 04 - Lighter shade of 03 05 - Any colour 06 - Lighter shade of 05 07-15 - Any colour Layers: One image for a conventional Worms level -or- Two images for a dual-layer level, which consists of a foreground and background. The background is shown where the foreground is transparent, and when the foreground is destroyed in game. Both images must use the same palette. The background should be darker than the foreground, so that they are not confused with each other. Submit to Andy for review by email: andy.davidson4@icloud.com
spotUP
Published: 2024/10/15 11:35  Updated: 2024/10/15 11:35
Just can't stay away
Joined: 11/26/2006
From:
Comments: 1494
 Re: Worms
Not possible.
General
Site sponsors
 
Contact us on discord to advertise here.

Site statistics
Registered members
  1762
Logged in last:
  24 hours, 63
  7 days, 135
  30 days, 176

Random Photo
Red-White-OS4-screenshot 1

New Articles List

New Members
OlafS25
OlafS25 09/26/2025
dBUG
dBUG 09/20/2025
tedzogh
tedzogh 09/16/2025
Andyfc
Andyfc 09/16/2025
plechaim
plechaim 08/28/2025
_Pete_
_Pete_ 08/22/2025
ami-elvis
ami-elvis 08/12/2025
mschulz
mschulz 08/09/2025
ddacunha
ddacunha 07/19/2025
digitally
digitally 07/13/2025


Powered by XOOPS 2.0 © 2001-2024 The XOOPS Project