Login
Username:

Password:

Remember me



Lost Password?

Register now!

Sections

Who's Online
81 user(s) are online (5 user(s) are browsing News)

Members: 0
Guests: 81

more...

Support us!

Headlines


Recent Replied Topics
Software News : WW2 V3.3 with Updated Graphics
Posted by ssolie on 2007/5/7 20:23:50 (2433 reads) News by the same author
Software News

WW2 has been updated with many GUI changes and some updated graphics thanks to Ken Lester!

Grab it from OS4Depot and give it a try.

Major Changes:
- GUI now defaults to moving one unit at a time
- GUI introduced a new "move wheel" which is used to change the size of a move
- Fixed several GUI rendering glitches
- Fixed several bridged move rule violations
- Changed to use Deja Vu typefaces
- Changed to GUI to display overflow units differently
- Removed algorithmic placement of units on gamespaces
- Exported several data sets from internal to XML-based files
- Changed GUI prefs file from IFF to XML
- Replaced most bitmapped graphics with new graphics by Kenneth Lester

Printer friendly page Send this story to a friend
The comments are owned by the author. We aren't responsible for their content.
Author Thread
Monoxyde
Published: 2007/5/9 13:46  Updated: 2007/5/9 13:46
Just popping in
Joined: 12/05/2006
From:
Comments: 62
 Re: WW2 V3.3 with Updated Graphics
Wow! I've downloaded it and played a game against myself (I lost). The unit graphics are astonishing! The combination of Lester's graphics skills and ssolie's l33t coding skills is a match made in heaven.
Being a casual player in my college years (A&A, Europe at War and World at War) I'm looking forward to seeing AI implemented, so I can play a real game. This game is going to be much better than that abysmal pc version (forgot who made it).

Great work!
ssolie
Published: 2007/5/9 18:19  Updated: 2007/5/9 18:19
Amigans Defender
Joined: 11/26/2006
From: Canada
Comments: 986
 Re: WW2 V3.3 with Updated Graphics
Thanks! Nice to find another fan around.

Besides an AI implementation I'm also moving towards XML-based configuration files. In the near future this will enable me to create more games like A&A Revised, Europe, Pacific, etc. much more easily.

I'm pretty sure Ken will be up to the challenge in regards to all the graphics that will require.
PEB
Published: 2007/5/10 5:44  Updated: 2007/5/10 5:44
Not too shy to talk
Joined: 11/29/2006
From:
Comments: 474
 Re: WW2 V3.3 with Updated Graphics
@ssolie & Ken L.

Looking really good guys.
Keep up the good work!

BTW: I really love it when different community members with different tallents come together to create something truly awesome. Great team effort!
General
Site sponsors
 
Contact us on discord to advertise here.

Site statistics
Registered members
  1779
Logged in last:
  24 hours, 68
  7 days, 125
  30 days, 191

Polls
Running AmigaOS 4 on?
AmigaOne SE/XE or microA1 12% (26)
Pegasos2 3% (8)
X5000 22% (48)
X1000 14% (30)
A1222 8% (19)
Sam 440/460 18% (40)
Classic PowerPC Amiga 2% (6)
WinUAE emulation 7% (16)
Qemu emulation 9% (21)
Total Votes: 214
The poll closed at 2025/12/1 12:00
6 Comments

Random Photo
Walpaper for the RedOne!

New Articles List

New Members
vadoheija2
vadoheija2 02/02/2026
Razstore
Razstore 01/24/2026
Thomas2
Thomas2 01/14/2026
jacsok
jacsok 12/25/2025
fro
fro 12/25/2025
3VILC
3VILC 12/06/2025
ldg72
ldg72 12/01/2025
NathanH
NathanH 11/28/2025
AmigaBSD
AmigaBSD 11/26/2025
turbo41
turbo41 11/16/2025


Powered by XOOPS 2.0 © 2001-2024 The XOOPS Project