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Stretched display when adding screenmode for UAE
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As part of my experiements with RuninUAE on my SAM, I add the 320x256 screenmode to your Monitor tooltype. However, when I reboot my SAM the Workbench display (the icons, text etc) becomes ever so slightly "stretched" in appearence and it looks odd as a result.

The only way to avoid this is to remove the entry for 320x256 again and reboot when it returns to normal.

My standard resolution is 1440 x 900.

Does anyone have any ideas why this might be happening and how to avoid it?

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Re: Stretched display when adding screenmode for UAE
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@tommo1975
Most likely you are adding the 320x256 screen mode at the TOP of the tooltypes, rather that at the bottom like my manual says. (Although I am sure it is easy to overlook such a seemingly minor detail.)

In that case the Screenmode ID for 1440 x 900 resolution is increased by one, with the effect that the Screenmode ID used by Workbench is now for a lower screen mode (e.g. 1280x1024), thus causing Workbench to be stretched by your monitor.

Best fix: Move 320x256 (and 320x240) to the BOTTOM of your tooltypes.

Less good fix: Use Sys:Prefs/ScreenMode to switch back to 1440 x 900. You will also need to do the same for any screens defined in Sys:Prefs/Screens, as well as for any programs which store their own screenmode settings.


Edited by ChrisH on 2009/12/31 9:15:37
Author of the PortablE programming language.
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Re: Stretched display when adding screenmode for UAE
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@tommo1975
If this solved your problem or not, then I'd appreciate knowing, so I know whether to stop checking this thread or not...

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Re: Stretched display when adding screenmode for UAE
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@ChrisH

Btw, out of main topic, but about e-uae+screens: did you manage to setup any mode exept 320x256 which looks good (i mean centered well, etc). Because for example when i set 640x480, or 640x512 (have that in tooltypes, etc), i have only half of screen as working area.

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Re: Stretched display when adding screenmode for UAE
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@kas1e Quote:
for example when i set 640x480, or 640x512 (have that in tooltypes, etc), i have only half of screen as working area.

That is most likely because of "gfx_lores=true". It is a "hack" to allow you to see high-res screens at the same width as low-res screens.

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Re: Stretched display when adding screenmode for UAE
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@ChrisH

Check please that screenshot. You can see that is looks bad. Like some kind of "double-scanning" on the old TVs. That produced by that config:

amiga.use_dither=false
gfx_framerate=1
gfx_fullscreen_amiga=false
gfx_correct_aspect=yes
gfx_width_windowed=640
gfx_height_windowed=512
gfx_lores=false
gfx_linemode=none
gfx_center_horizontal=smart
gfx_center_vertical=smart

If i set gfx_correcT_aspect to "no" , then it looks fine by picture, but working area are half of screen..

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Re: Stretched display when adding screenmode for UAE
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This problem is now solved. The problem was caused by the addition of the screenmode at the top of the file, rather than at the bottom.

I solved the issue by changing my screenmode back to the original one and saving the prefs. It does seem a bit silly that adding a screenmode would change my settings in this way, but I live and learn.

Thanks for your help!

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Re: Stretched display when adding screenmode for UAE
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@tommo1975

Absolutly agree with you, that all a bit silly. But as far as i know, all that strange crap are fixed in the aos4.1, and you do not need to boring about tooltypes problems anymore ,etc. (but i can be wrong, but that what i read somethere before related to the upcoming update).

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Re: Stretched display when adding screenmode for UAE
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@kas1e

Quote:

Check please that screenshot. You can see that is looks bad. Like some kind of "double-scanning" on the old TVs. That produced by that config:


To fix this change the gfx_linemode to "double".

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Re: Stretched display when adding screenmode for UAE
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@salass00

Yep, thanks, it helps. Btw, check that screenshot. Game called Ruff&Thumble. And it's always have that big black empty area at top (in UAE i mean, with real amiga and winuae all is ok). Maybe e-uae have any option, to make all the screens be as 'auto-centered' ?

Or for example game called "Stardust". There is a screenshot of menu. Game itself and intro are ok, but the menu screen have also problem with that "black" area (at the right side there).

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Re: Stretched display when adding screenmode for UAE
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@kas1e
None of those picture links works for me, but I sugget playing with these etting:
Quote:
gfx_center_horizontal=smart
gfx_center_vertical=smart

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