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Re: Clib2 apt package repository
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Just popping in


Thanks!
When clib2 will be included in AmigaOs4 SDK and When it will be released?
It will be useful to add also 3rd party lìbs for clib2 in sdk with a script to install all them in right places..

Memento audere semper!
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Re: Clib2 apt package repository
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Can you add GMP Library for multiprecision support?

Memento audere semper!
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Re: What the fastest possible x64 emulation way of OS4 today ?
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@m3x

Could be great if you could upload it in next 2 weeks.
Real hardware, and also emulated one, should got a nice boost from your improvements.

..Any possibility to release it as opensource? Sadly Amiga market lacks about this best practice.

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Re: Last Chance: AmigaOS 4.x hardware vs emulation survey
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@Hans

Your survey could have a very strong importance to guide Hyperion/AEON and all Os4 developers to act in a right way.

In other fields most company pay results like your many many euro/dollers, we lukily had it for free.
Well done Hans!

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Re: MorphOS 3.18 is out
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@all

Sorry my news was intended to be just a news about development of another amigalike ng os.
Personally I own two licences for OS4 (Classic and Pegasos 2) and two licences for MOS (Pegasos 2 and Macmini).
On my Peg2 I use tree boot system with OS4, MOS and Debian Linux.

I was quite sure my case was not isolated and news could be useful others amigans.net users too.

Please go ahead red vs blue, there's really no competition between two.

I wanted instead highlight the business model of MOS Team who don't charge users for any update and don't fragment userbase with many different software distros.
Maybe on OS4 side someone should consider a new approach to sustain devs without charge on user every minor single fix/update.

Memento audere semper!
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MorphOS 3.18 is out
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I want advice new version of MorphOS is out!
There's also a new SDK for developers.

The new features and fixes are really interesting, in this release there's also official support for a new Mac machine.

https://www.morphos-team.net/releasenotes/3.18

I want remeber for registered users all minor/major updates are free!

Congrats to MorphOS Team.

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Re: What the fastest possible x64 emulation way of OS4 today ?
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Message to Hyperion/A-Eon

Consider a special OS4 or extended driver version for QEMU Peg2 virtual board, I’m quite sure you’ll sell many thousand pieces if price is low.
Support Zoltan Balaton in developing QEMU virtual boards.
My2cents.

Memento audere semper!
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Re: What the fastest possible x64 emulation way of OS4 today ?
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@white

Ciao Paolo ecco perchè non vedevo più i tuoi aggiornamenti di stato su whatsapp, credimi se ti dico che eravate bellissimi!
Non lo sapevo e sto apprendendo solo ora, mi dispiace moltissimo sentite condoglianze.
Un abbraccio forte forte.

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Re: What the fastest possible x64 emulation way of OS4 today ?
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@Hans

just replied our survey.

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Re: Radeon RX cards on X1000
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With soft reboot you can use also RAD: device
It’s an AmigaOS peculiarity, we should maintain our differencies against other OS.

Memento audere semper!
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Re: What the fastest possible x64 emulation way of OS4 today ?
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Maybe Hyperion should consider two next steps to take as soon as possible.
Support Zoltan Balaton in his efforts to improve Sam/Peg2 virtual boards (I know Zoltan until almost one year ago was not looking for money) and make a digital "new" version of os4.1 fe with full support for QEMU, possibility at low price between 20 and 30 euro/dollars.

Ask some last os4 developers and other skilled programmers on Amiga community to join QEMU project could be the right choice.

I tried to do something in past years but I have no time and it's really over my skills.
You have to know how to do things at very low level and in a QEMU way..

On Oowermacs with a linux distro should be verified if KVM-PR is enabled and functional with PEG2 board.

Memento audere semper!
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Re: Codebench having GFX issues and freezing in WinUAE using UAEGFX card (was working fine with PIV)
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When we can expect an updated version of codebench and what we can do to speed up it a bit?
Even on a G4 it’s quite slow but at same time really powerfull.
It could be the default ide for OS4, fully integrated with sdk and system.

Memento audere semper!
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Re: Qt 6 progress
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Well done, congrat!

Memento audere semper!
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Re: Enhancer Software Core Release 2
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Latest Enhancer software for first generations AmigaNG systems, why not?

Memento audere semper!
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ChatGPT and Amiga Os 4
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Just asked to ChatGPT to generate code to draw a rainbow targeting Amiga OS4.

Here the exact question -> "Write a C program to draw a rainbow in a 24bit screen for Amiga OS computer"

I got following result (untested), any comment?

#include <graphics/gfx.h>
#include <intuition/intuition.h>

#define WIDTH 640
#define HEIGHT 480

void draw_rainbow(struct RastPort *rp)
{
    
int xyhue;
    for (
0HEIGHTy++)
    {
        for (
0WIDTHx++)
        {
            
hue 360;
            
SetRGB32(rphue1.01.00);
            
WritePixel(rpxy);
        }
    }
}

int main(void)
{
    
struct Window *window;
    
struct RastPort *rp;
    
struct Screen *screen;

    
screen OpenScreenTags(NULL,
                            
SA_Depth24,
                            
SA_WidthWIDTH,
                            
SA_HeightHEIGHT,
                            
SA_QuietTRUE,
                            
TAG_END);

    if (!
screen)
    {
        return 
1;
    }

    
window OpenWindowTags(NULL,
                            
WA_Left0,
                            
WA_Top0,
                            
WA_WidthWIDTH,
                            
WA_HeightHEIGHT,
                            
WA_NoCareRefreshTRUE,
                            
WA_ActivateTRUE,
                            
WA_RMBTrapTRUE,
                            
WA_CloseGadgetTRUE,
                            
WA_DragBarTRUE,
                            
WA_DepthGadgetTRUE,
                            
WA_Title, (ULONG)"Rainbow",
                            
WA_IDCMPIDCMP_CLOSEWINDOW,
                            
TAG_END);

    if (!
window)
    {
        return 
1;
    }

    
rp window->RPort;
    
draw_rainbow(rp);

    
WaitPort(window->UserPort);
    while (
GetMsg(window->UserPort))
        ;

    
CloseWindow(window);
    
CloseScreen(screen);

    return 
0;
}

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Re: What's the best/latest EUAE build for OS4?
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Maybe the issue is in "pen numbers", look inside ObtainBestPen function and similar.

Memento audere semper!
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Re: My Amiga Projects
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Great job, ..you could have gone back to the amiga scene earlier!

Memento audere semper!
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Re: WebKit based browser initiative
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Congrats to everyone involved!

Memento audere semper!
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Re: Wipeout2097 progress
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@TheMagicSN

Yes I know about different API.
What I intend to say is for Visual Studio there are plugins to cross compile for OS4.
About OpenGL there are also PSX sources to look inside, for sure there's not any DirectX API inside there.

Waiting to resolve licence issues here there's the archive just to give a look at project

Here instead there are some reactions and considerations to the leacked release

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Re: Wipeout2097 progress
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@BSzili

About Wipeout from Windows sources (it's visual studio project) should be not very hard, for an experienced programmer, make an Amiga version via cross compiler.

WO2097 WarpOS version is buggy (some degug code still enabled poking chip ram) and on my OS4 is unplayable, instead under MorphOS (with same hardware Pegasos 2) it runs much better.

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