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AHI/Low-level/HardDiskRecord Example.
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Need some help...

whit AHI, can't get an example working
I'm working on the AHI/Low-level/HardDiskRecord Example.

I have converted the 680x0 asm like this.

include    "utility/hooks.i"
    
include    "lvo/exec_lib.i"
    
include    "devices/ahi.i"

    
STRUCTURE RecordData,0
    BYTE    signal
    BYTE    pad
    ULONG    signalflag
    APTR    buffer1
    APTR    buffer2
    ULONG    bufferlen
    ULONG    count
    ULONG    offs
    APTR    task
    LABEL    RecordData_SIZEOF

*    A0 - (struct Hook *)
*    
A2 - (struct AHIAudioCtrl *)
*    
A1 - (struct AHIRecordMessage *)
*
The message (AHIRecordMessageis filled as follows:
*    
ahirm_Type Always AHIST_S16S at the momentbut you *must*
*        
check thissince it may change in the future!
*    
ahirm_Buffer Pointer to the samplesThe buffer is valid
*        until next time the Hook is called.
*    
ahirm_Length Number of sample FRAMES in buffer.
*        
To get the size in bytesmultiply by 4 if ahiim_Type is
*        AHIST_S16S.

    
SECTION    text,CODE

    XDEF    
@RecordFuncS
@RecordFuncS:
    
move.l    a2,-(sp)
Check if we know the sample format
    cmp
.l    #AHIST_S16S,ahirm_Type(a1)
    
bne.b    5$                ; Unknown format!
    
move.l    h_Data(a0),a0            Get pointer to RecordData structure
    move
.l    ahirm_Length(a1),d0        Sample frames in buffer
    move
.l    ahirm_Buffer(a1),a1        The samples themselves
    move
.l    buffer1(a0),a2            Our own buffer
    add
.l    offs(a0),a2

    cmp
.l    count(a0),d0            Will all samples fit in our buffer?
    
bls.b    3$                ; Branch if yes.

Fill buffer until it's full
    move.l    count(a0),d1            ; Number of samples left
    beq.b    2$                ; Buffer already full? Skip 1st pass.
    sub.l    d1,d0                ; d0 = # of samples in second pass.
1$
    move.l    (a1)+,(a2)+            ; Move both left & right word
    subq.l    #1,d1                ; We can'
use dbf/dbra here.
    
bne.b    1$
2$
    
move.l    buffer2(a0),a2            Swap pointers to 1st and 2nd buffer
    move
.l    buffer1(a0),buffer2(a0)
    
move.l    a2,buffer1(a0)
    
move.l    bufferlen(a0),count(a0)        ; Init count
    clr
.l    offs(a0)
    
movem.l    d0/a0-a1/a6,-(sp)
    
move.l    4.w,a6
    move
.l    task(a0),a1
    move
.l    signalflag(a0),d0
    jsr    _LVOSignal
(a6)            ; Tell main task buffer is ready
    movem
.l    (sp)+,d0/a0-a1/a6

Now fill the rest of the new buffer and exit.

3$
    
sub.l    d0,count(a0)            ; Update count
    move
.l    d0,d1
    lsl
.l    #2,d1
    
add.l    d1,offs(a0)
4$
    
move.l    (a1)+,(a2)+            ; Move both left right word
    subq
.l    #1,d0
    
bne.b    4$
5$
    
move.l    (sp)+,a2
    moveq    
#0,d0
    
rts


This function simulates mono sampling by only
storing the left channel in our buffer.

    
XDEF    @RecordFuncM
@RecordFuncM:
    
movem.l    d2/a2,-(sp)
    
cmp.l    #AHIST_S16S,ahirm_Type(a1)
    
bne.b    5$                ; Unknown format!
    
move.l    h_Data(a0),a0
    move
.l    ahirm_Length(a1),d0
    move
.l    ahirm_Buffer(a1),a1
    move
.l    buffer1(a0),a2
    add
.l    offs(a0),a2

    cmp
.l    count(a0),d0
    bls
.b    3$

Fill buffer until it's full
    move.l    count(a0),d1
    beq.b    2$
    sub.l    d1,d0                ; d0 = # of samples in second pass
1$
    move.l    (a1)+,d2
    swap.w    d2
    move.w    d2,(a2)+            ; Move only left word
    subq.l    #1,d1
    bne.b    1$
2$
    move.l    buffer2(a0),a2
    move.l    buffer1(a0),buffer2(a0)
    move.l    a2,buffer1(a0)
    move.l    bufferlen(a0),count(a0)
    clr.l    offs(a0)
    movem.l    d0/a0-a1/a6,-(sp)
    move.l    4.w,a6
    move.l    task(a0),a1
    move.l    signalflag(a0),d0
    jsr    _LVOSignal(a6)            ; Tell main task buffer is ready
    movem.l    (sp)+,d0/a0-a1/a6
; Now fill the rest of the new buffer and exit.

3$
    sub.l    d0,count(a0)
    move.l    d0,d1
    add.l    d1,d1
    add.l    d1,offs(a0)
4$
    move.l    (a1)+,d2
    swap.w    d2
    move.w    d2,(a2)+            ; Move only left word
    subq.l    #1,d0
    bne.b    4$
5$
    movem.l    (sp)+,d2/a2
    moveq    #0,d0
    rts

    END



TO

#include <exec/types.h>
#include <proto/ahi.h>
#include <proto/exec.h>
#include <exec/emulation.h>
#include <utility/hooks.h>

typedef short WORD;
typedef void APTR;

struct RecordData {
  
BYTE  signal,pad;
  
ULONG signalflag;
  
WORD *buffer1;
  
WORD *buffer2;
  
ULONG bufferlen;
  
ULONG count;
  
ULONG offs;
  
APTR  task;
} ;



ULONG RecordFuncS(ULONG *regs)
{
    
struct Hook *hook =  regs[REG68K_A04]; 
     
struct AHIAudioCtrl *actrl regs[REG68K_A24]; 
    
struct AHIRecordMessage *chan regs[REG68K_A14]; 

    
ULONG D0,D1;
    
ULONG *A1;
    
ULONG *A2;
    
struct RecordData *var;

    if (
AHIST_S16S == chan->ahirm_Type)
    {
        
// read args
        
var=hook->h_Data;
        
D0=chan->ahirm_Length;
        
A1=chan->ahirm_Buffer;

        
// read data from args
        
A2 = (ULONG *) var->buffer1;
        
A2 = (ULONG *) ((ULONGA2 +  var->offs);

        if (
D0 != var->count )                            // BLS $3
        
{
            
D1 = var->count;

            if( 
D0 != var->count )
            {
                
D0 -= D1;
                do
                {
//                    *A2 = *A1; 
                    
A2++;A1++;
                } while (
D1--);
            }

            
// Swap pointer to 1st and 2en buffer
            
A2 = var->buffer2;
            var->
buffer2 = var->buffer1;
            var->
buffer1 A2;

            var->
count = var->bufferlen;
            var->
offs 0;
            
Signal( var->task, var->signalflag );
        }                                            
// $3

        
var->count -= D0;
        
D1 D0;
        
D1 D1 << 2;
        var->
offs += D1;

        do 
        {
//            *A2 =*A1;
            
A2++; A1++;
            
D1 --;
        } while (
D0--);
    }


    
D0 0;
    return 
D0;
}

ULONG RecordFuncM(ULONG *regs)
{
    
struct Hook *hook =  regs[REG68K_A04]; 
     
struct AHIAudioCtrl *actrl regs[REG68K_A24]; 
    
struct AHIRecordMessage *chan regs[REG68K_A14]; 
    
ULONG D0,D1,D2;
    
ULONG *A1;
    
ULONG *A2;
    
struct RecordData *var;

    if (
AHIST_S16S == chan-> ahirm_Type)
    {
        var = 
hook -> h_Data;
        
D0 chan -> ahirm_Length;
        
A1 chan -> ahirm_Buffer;
        
A2 = (ULONG *) var -> buffer1;
        
A2 = (ULONG *) ((ULONGA2 +  var->offs);

        if (var ->
count!=D0)
        {
            
D1 = var -> count;
            if (
D1)
            {
                
D0-=D1;
                {
//                    D2 = *A1;
                    
A1++;
                    
D2 = ((D2 0xFFFF0000) >> 16)|((D2 0xFFFF)<<16);
//                    *A2 =D2 & 0xFFFF;
                    
A2++;

                } while (
D1--);
            }
            
A2 = var -> buffer2;
            var -> 
buffer2 = var -> buffer1;
            var -> 
buffer1 A2;
            var -> 
count = var -> bufferlen;
            var -> 
offs 0;
            
Signal( var->task, var->signalflag );
        }

        var -> 
count D0;
        
D1 D0;
        
D1 += D1;
        
D1 += var -> offs;

        do
        {
//            D2 = *A1;
            
A1++;
            
D2 = ((D2 0xFFFF0000) >> 16)|((D2 0xFFFF)<<16);
//            *A2 = D2 & 0xFFFF;
        
} while (D0--);
    }

    
D0 0;
    return 
D0;
}


but the program just freezes when try to recored

(NutsAboutAmiga)

Basilisk II for AmigaOS4
AmigaInputAnywhere
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and other tools and apps.
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Re: AHI/Low-level/HardDiskRecord Example.
Home away from home
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This is how I'm calling it from the main program...

struct EmuTrap RecordFuncS_68k = {TRAPINST,TRAPTYPE,RecordFuncS};
struct EmuTrap RecordFuncM_68k = {TRAPINST,TRAPTYPE,RecordFuncM};


if(stereo)
            
recordhook.h_Entry=&RecordFuncS_68k;
          else
            
recordhook.h_Entry=&RecordFuncM_68k;

(NutsAboutAmiga)

Basilisk II for AmigaOS4
AmigaInputAnywhere
Excalibur
and other tools and apps.
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