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Re: OS4 Newbie - any advice?
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Posted on: 2009/2/7 14:21
#661
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Quite a regular
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@tommo1975 I think you will find yourself comfortable with OS4 if you have had extensive experience with a somewhat expanded A1200. ot: My boot partition is 350 MB with 23% free, the only "problem" is that its size is duly exaggerated in Media Toolbox (which is similar to HDToolbox).
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Re: Problem trying to run OWB
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Posted on: 2008/12/13 19:00
#662
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Quite a regular
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@joerg
Yes, I use 4.0. I think I have had 2.15, 2.17, 2.18 and 2.19 installed each, maybe even ran them, but I can't say which it is and guessing isn't helping.
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Re: Sourcecode for abandonware
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Posted on: 2008/12/13 18:15
#663
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Quite a regular
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Many of the ports from PC used C most likely, although nothing prevents an industrious person from simply rewriting it in asm for Amiga and Atari ST.
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Re: AmigaOS compared to Windows (1990)
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Posted on: 2008/12/13 18:05
#664
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Quite a regular
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Quote: The goal is to say that at this time, Amiga was superior. You don't mean the goal is to document these things?
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Re: OWB 2.19
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Posted on: 2008/12/13 18:04
#665
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Quite a regular
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@samo79
Sure, but OWB probably doesn't use datatypes.library
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Re: Check out FPSE on 4.1
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Posted on: 2008/12/13 15:48
#666
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Quite a regular
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Why is it faster on 4.1? Are you saying the Warp3D plugin is considerably faster, that would explain it nicely.
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Re: Problem trying to run OWB
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Posted on: 2008/12/13 15:46
#667
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Quite a regular
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It starts without problems here, but it does freeze very often, 1 hour of continuous use would be unheard of. I don't have a lot of RAM, true, but there's usually over 90 MB available when I'm using OWB 2.19, or some of the slightly older ones.
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Re: Lost the CD drive
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Posted on: 2008/11/15 22:59
#668
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Quite a regular
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@rigo
Indeed, NOT devs:! I must have been dreaming.
This is 4.0 final, a1ide.device is 52.1. I've mostly used idetool to see whether the drive is picked up, but I suppose I should try actual media in case I missed something.
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Lost the CD drive
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Posted on: 2008/11/15 9:37
#669
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Quite a regular
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Hi,
I used to have a working CD(RW) drive, I've installed the OS with it! It's connected to VIA IDE primary (unit 0), with no other devices there. But at some point I had to reset UBoot settings, and after that it hasn't been recognized under OS4. It does show up in UBoot, no matter how many 'ide reset' I do, and it does work in debian as well (although I didn't try writing). What did I forget? I've looked at the env variables again and again. a1ide.device sits in devs: as always.
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Re: Update on OGR-25 Emergency
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Posted on: 2008/11/12 6:32
#670
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Quite a regular
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I always felt that the d.net projects major benefit was to spread knowledge about distributed computing. That goal has been saturated by now, so after OGR-25 I have dropped it. Also advances in power management mean it is less desirable to "spare" cycles (recent kernels). The absolute is more important than "relative efficiency".
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Re: Fields of Battle
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Posted on: 2008/9/17 2:27
#671
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Quite a regular
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What were the restrictions of the unregistered game? I remember the game, superficially I mean.
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Re: Games working (or not) on OS4 Final
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Posted on: 2008/9/11 15:55
#672
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Quite a regular
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@K-L
Oh. I have tried via audio as well, but I had bought a Terratec card before the driver was available, so I prefer the card. But I will see, whether Earth 2140 plays sounds via either, here.
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Re: High bitrate mp3
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Posted on: 2008/9/11 3:43
#673
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Quite a regular
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@Jack
This seems to apply to TN 0.8484, so TN 0.8634 does play them. It just wasn't mentioned in the version history.
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Re: Games working (or not) on OS4 Final
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Posted on: 2008/9/11 3:37
#674
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Quite a regular
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@K-L
Actually the game uses audio.device, and unlike many other games, not only for allocating channels; otherwise it wouldn't work with audio.device 52.1 (THAT, in turn, uses ahi.device) as far as I know.
I just tried the game with a command line: earth2140.wos.exe x800 P96Writepixelarray
It worked well, now I have to dig out the CD since I don't think I tried this with powerpc.library wrapper 16.39, before. I think the more complex missions will run very fast...
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High bitrate mp3 [SOLVED]
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Posted on: 2008/9/10 2:18
#675
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Quite a regular
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Am I right in that TuneNet doesn't play mp3 files that go beyond 256 kbit/s? Perhaps only lame encodes upto 320 kbps, but it is very widely used, so these examples do come up.
Or I could be wrong and it is another problem, but mpega (remember, on the command line) plays the files with the same libMAD mpega.library although it displays the bitrate and filetype wrong.
Edited by Thematic on 2008/9/11 3:44:24
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Re: FLAC plugin won't play
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Posted on: 2008/9/10 2:09
#676
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Quite a regular
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@Jack
FLAC with id3 tags is blasphemy, you should use either Ogg container and its tags, or what the flac encoder program offers (-T option of 'flac').
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Re: Help porting to the Amiga, again
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Posted on: 2008/8/23 11:23
#677
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Quite a regular
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> It shouldn't be this hard. Really! I agree. I tried to create a crosscompiler for linuxppc (AmigaOne is the fastest compiling thing I've got), I don't remember how far I got there.
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Re: OS4Depot.net (some thing thats missing)
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Posted on: 2008/8/14 3:45
#678
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Quite a regular
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Could someone upload obviously missing files... well to be honest I can think of one right now. Epistula v52.20 (there is a catalog, but not the main archive).
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Re: Old OS4Depot games - problems...
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Posted on: 2008/8/5 22:19
#679
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Quite a regular
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@K-L
Well, OS4 glquake works better than WOS version here. The latter merely crashed.
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Re: Old OS4Depot games - problems...
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Posted on: 2008/7/29 3:39
#680
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Quite a regular
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@Varthall
No Gravity seemed to totally fail, but as it would be OpenGL software, perhaps it'd better wait for actual acceleration (os4depot is software render).
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