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iconecta.lha - network/misc
Mar 5, 2026
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sfront.lha - utility/script
Mar 4, 2026
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virtio9pfs.zip - driver/handler
Mar 2, 2026
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arabic_console_devicepro2.lha - driver/input
Mar 2, 2026
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amiarcadia.lha - emulation/gamesystem
Mar 2, 2026
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hwp_zip.lha - library/hollywood
Mar 2, 2026
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amigadiskbench.lha - utility/benchmark
Mar 2, 2026
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virtioscsi.lha - driver/storage
Mar 1, 2026
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lm-torneo.lha - game/roleplaying
Mar 1, 2026
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videovortex.lha - video/play
Feb 28, 2026
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Re: Its THIS Weekend! - Don't Forget to come and meet SAM!
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Posted on: 2008/10/13 15:41
#261
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Not too shy to talk 
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Thanks guys, was a very interesting meeting, great to see so many people there! Including a few who hadn't had much to do with the Amiga for several years and are now getting their interest back. It's the first time I was ever at an Amiga meeting even though I've been pretty dedicated to the cause for over 10 years now...
Who knows, maybe next time I'm in London there'll be a meeting on again and I'll be sure to show up!
Thanks again,
Rob (The bloke from Ireland)
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Re: Good News Is Here
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Posted on: 2008/9/17 14:52
#262
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Not too shy to talk 
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Wow! That is good news!!
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Re: Os4.1 on the way! Yay! And help!
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Posted on: 2008/9/17 14:37
#263
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Not too shy to talk 
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@saimo
I vaguely recall something about your boot partition having to be FFS formatted - was this just for the pre-release or is it still the case?
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Re: Kickstart not loading
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Posted on: 2008/9/17 14:26
#264
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Not too shy to talk 
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@BillE
If there are any corrupt entries in your UBoot it can cause this, even if every setting you go into appears correctly. Similar thing happened to me, only mine couldn't find the SLB. All the UBoot settings were exactly as they were before I replaced the battery, but it refused to boot until I did a factory reset in the UBoot settings screen and enter all the settings a second time.
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Re: OS4.1 & old Amiga Games - Info.
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Posted on: 2008/9/9 11:14
#265
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Not too shy to talk 
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@Mikey_C
That's good news... Under OS4.0 final I could only ever get the demo of Wipeout to run once, maybe 20 or 30 attempts crashed the machine. Never got Payback to work with 4.0 Final - we'll see what 4.1 is like - maybe it improves it for me!
As regards OTTD, have you tried increasing the stack? I saw similar symptoms under 4.0, even with the recommended stack. When I doubled it, it worked fine.
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Re: UK Amiga gathering??
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Posted on: 2008/8/15 13:35
#266
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Not too shy to talk 
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You never know, if I happen to have some spare time around then I might pop over from Dublin :D
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Re: Any hope for DVI out support in OS4?
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Posted on: 2008/8/14 16:38
#267
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Not too shy to talk 
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@Swoop
If you're looking to use two monitors, the DVI spec is to allow the use of two monitors per DVI connector, and most graphics cards support this so it might be better to use that than having two separate interfaces set up. I've used two monitors on my PC and one of them was VGA and the other a DVI, both connected to the DVI port via adaptors. I guess part of the work for supporting multiple monitors is already there with multiple intuition screens, but extending the desktop is a different matter entirely.
I'd like to see it too, having Workbench open and playing a DVD/video/music on the other monitor is a nice idea!
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Re: Old OS4Depot games - problems...
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Posted on: 2008/7/29 17:42
#268
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Not too shy to talk 
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OTTD runs fine here... I was never able to get glQuake running here however, but maybe I was doing something silly - I'll try it again sometime soon...
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Re: Cave Story
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Posted on: 2008/7/29 10:38
#269
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Not too shy to talk 
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@Jack
Wow! 1991... I haven't used Matlab in a few years, but I do remember it having some nice graphical tools which sped up development of scripts. I guess the 1991 version is probably so out ofdate that nobody really cares at all about it...
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Re: Pointer issue
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Posted on: 2008/6/26 20:48
#270
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Not too shy to talk 
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Ah, yay :) Turns out I was using PowerIcons and not the IconModule system at all. All sorted now, thanks guys for the help!!
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Re: Pointer issue
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Posted on: 2008/6/26 10:56
#271
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Not too shy to talk 
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@BillE
I installed the PNG icons patch there recently to use MasonIcons, and it worked for that, but I've no idea if there's an IconModule entry for it. I'll check it out when I go home. Thanks for the pointers!
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Re: Pointer issue
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Posted on: 2008/6/26 8:49
#272
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Not too shy to talk 
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@BillE
Hmmm... Yeah, I saw that looking through the docs, but I don't know how to enable software sprite mode (or if it even needs to be enabled), and I've a Radeon 9200SE which should be up to the job... It's not a major issue, but it does bug me :)
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Re: Pointer issue
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Posted on: 2008/6/25 19:18
#273
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Not too shy to talk 
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Hi all, sorry for dragging up an old thread, but... I have the opposite problem. I want to use a 32-bit pointer but even though def_pointer.info and def_busypointer.info are in envarc:sys/, the system still uses the default red pointer (or whatever I've saved in Pointer prefs). Is there some env variable that needs to be set to tell it to use the PNG icons instead?
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Re: OSD in OS4?
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Posted on: 2008/6/23 23:19
#274
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Not too shy to talk 
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@Hans
Hmmmm... I guess you could be right. There seems to be proper support for transparency in the icon library, just Amidock "feels" like it cuts out the background - like so many programs I've written which do a similar thing for transparency. It's entirely possible that there's a function to do this in a library somewhere, but it needs some work if so.
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Re: OSD in OS4?
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Posted on: 2008/6/23 20:21
#275
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Not too shy to talk 
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AmiDock doesn't really use transparency, and I don't know if it's even possible to use alpha in an Amiga window. What Amidock does is grab a piece of the screen the same size and position as the window it's about to open, and puts that image in the background of the window to give the impression of transparency. That's pretty easy to do programming-wise, and you could even pop open a "stay on top" window on the frontmost screen if you liked - on a graphics card colour matching shouldn't be that important.
Without OS support for true alpha windows/screens I don't see how you'd do it on top of any screen, though it would be a nice feature...
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Re: Tester needed
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Posted on: 2008/6/3 21:54
#276
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Not too shy to talk 
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Hmmm... Cool so, I'll keep hammering away with what little spare time I have nowadays ;) I'm taking a slightly different approach, writing a fully binary app, but with ARexx support in and out for using other apps as "slave" players and accepting input from other programs (InfraRexx etc.), and with support for separate libs such as mpega.
Sure I'm kinda making it up as I go based on me not finding another app to do what I wanted, we'll see what it ends up like ;)
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Re: Tester needed
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Posted on: 2008/6/3 10:28
#277
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Not too shy to talk 
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Hmmm... I've just seen this thread here... I'm currently working on a sort of music library manager for OS3, and thought mine was the first of this type, but now it looks like someone's getting there before me... With an AmigaOne finally almost within my reach, I was also hoping to get it running under OS4, as it was based on external devices (such as mpega.library or MAS Player MHI Driver) this shouldn't be a problem. It started out as a MAS player application I was working on, and grew to the point where I thought I'd rework it into a general music library manager...
So, does anyone know of any other library managers, or should I keep going with mine?
Back OT: Once I get my A1 I'd like to try it for you, but don't have a Last.FM account myself - never used it in fact.
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