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Re: An open discussion on where we go from here
Quite a regular
Quite a regular


@Troika

Quote:
We have no ?contract? or access to source code.


What would you do with access to the source code?

Seriously, if you do want to contact me write me a mail. You're more likely to get a reply then.
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Re: Quickfix trouble
Quite a regular
Quite a regular


@trixie

From the descriptions you both gave I would guess that the offender is IPrefs. If possible, watch for the serial output, or try a debug kernel and see if there is any output in the memory buffer.

Seriously, if you do want to contact me write me a mail. You're more likely to get a reply then.
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Re: Quickfix trouble
Quite a regular
Quite a regular


@Skov

You might want to try putting a "set echo on" at the top of startup-sequence to see where it actually hangs.

Seriously, if you do want to contact me write me a mail. You're more likely to get a reply then.
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Re: Amiga OS 4.1 + Warp3D/OpenGL Texture format ?
Quite a regular
Quite a regular


@freddix

If you can isolate the problem and write a program I can test it with, I might be able to help, but this is a bit too vague.

Seriously, if you do want to contact me write me a mail. You're more likely to get a reply then.
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Re: Amiga OS 4.1 slow down ???
Quite a regular
Quite a regular


@freddix

When you say "I didn't have that on my SAM440EP", it would be helpful if you could include on what config you are getting this now, as the above seem to indicate a different machine.

Anyway, have you tried assigning T: to a harddisk directory? It might be that you are running low on memory and paging kicks in.

Seriously, if you do want to contact me write me a mail. You're more likely to get a reply then.
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Re: Amiga OS 4.1 + Warp3D/OpenGL Texture format ?
Quite a regular
Quite a regular


@freddix

The new fix should have gotten rid of any green texture stuff, and in fact I have not had a single report of problems. Are you sure that you have the fix applied?

Seriously, if you do want to contact me write me a mail. You're more likely to get a reply then.
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Re: OWB on Pegasos2 (slow down bug?)
Quite a regular
Quite a regular


@kas1e

Just tried it here, my OWB loads in around 3 seconds (Pegasos II as well). Did you install the updates from Hyperion's web sites?

Seriously, if you do want to contact me write me a mail. You're more likely to get a reply then.
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Re: OpenGL - Refreshing window without gl***func( .... ) ?
Quite a regular
Quite a regular


@freddix

I am honestly not quite sure what you want to achieve, but if I get this correctly, you want to use MiniGL without GLUT. If that is the case, look at the RasOnly or Warp samples in the MiniGL archive, they don't use GLUT IIRC.

Seriously, if you do want to contact me write me a mail. You're more likely to get a reply then.
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Re: MAME @ 4.1
Quite a regular
Quite a regular


@MagicSN

Quote:
I think to remember I had to strip the exe, but I do not know anymore (someitmes past ) how I did this, so I would need to try out


There used to be a problem with large binaries, but it should have been resolved a while ago :)

Seriously, if you do want to contact me write me a mail. You're more likely to get a reply then.
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Re: new Hyperion Site
Quite a regular
Quite a regular


@detor

As I have explained multiple times already, I will move the old files over as soon as I get the time.

Seriously, if you do want to contact me write me a mail. You're more likely to get a reply then.
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Re: new Hyperion Site
Quite a regular
Quite a regular


@shadowsun

Quote:

shadowsun wrote:
See on the site : link

"Key staff-members of Hyperion Entertainment serve as technology consultants to Amiga Inc. which is in the process of relaunching the famous ?80 platform"

Is it an old or a new information ?


I just copied the corporate info from the old site, so yeah, this is old. Should probably rewrite that part.

Seriously, if you do want to contact me write me a mail. You're more likely to get a reply then.
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Re: new Hyperion Site
Quite a regular
Quite a regular


@Hans

Quote:

Hans wrote:

When I set up my website, I originally wanted to use just plain HTML, but I quickly gave up on that idea. CSS makes layout and style much easier to do.


When I made FriedenHQ, I used MediaWiki and managed to get it IBrowse-compatible, but the result looks mediocre at best and is hard to maintain as a non-wiki site, so I am considering switching it over to Joomla as well.

CSS has been around since ages (CSS 2.0 came out November 1997), so there is no point in NOT using it. It's about the same as stating that PNG is bad and GIF should be used instead.

Seriously, if you do want to contact me write me a mail. You're more likely to get a reply then.
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Re: new Hyperion Site
Quite a regular
Quite a regular


@orgin

Quote:

orgin wrote:
@Rogue

"if you can find a CMS that actually works without CSS anymore"

- Snack!
- Liquorice

:)

Base engine used by amigabounty, os4depot sub sites and openamiga.



Never checked those, I took a mainstream CMS because I needed to be able to write the registration and download components, and have developer support for it. Plus, Joomla has a good number of extensions available which we might need at one point.

Seriously, if you do want to contact me write me a mail. You're more likely to get a reply then.
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Re: new Hyperion Site
Quite a regular
Quite a regular


@MetalJoe

If in doubt, try a PM here on the site... or try my email address on FriedenHQ (Hans-Joerg at friedenhq.org)

Seriously, if you do want to contact me write me a mail. You're more likely to get a reply then.
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Re: new Hyperion Site
Quite a regular
Quite a regular


@BillE

Quote:
This part sucks big time:


It's called progress.

Quote:
What a slap in the face to Amiga users. OWB can't do downloads and the standard workhorse of the Amiga OS is discouraged.


Because the standard Amiga workhorse is getting old.

Quote:
I expect this from banks and non-Amiga sites that do not know any better but for the main Amiga OS site to insist we use another computer to do things is EXTREMELY BAD.


I really don't get what your problem is. OWB works perfectly well, so what is the issue?

Quote:
Why use CSS, why not standrad HTNL that is guaranteed to work on any browser ?


For what it's worth, CSS is a standard, and it is such since November 1997 when CSS 2.0 was released (not even counting CSS 1.0 here). It took Amiga browsers this long to catch up, which in itself is already quite shameful.

Quote:
Is this 'progress' just for its own sake ?


No, it's progress. Plain and simple. Your line of argument could get us back to the good old 80x25 Text terminals - after all, who needs all that fancy graphics stuff.

Quote:
BTW. The site does look really crap in IBrowse, odd that they did it this way as that is the browser MOST Amiga users will be using !


Actually, it's not true. If I look at the usage statistics on friedenhq.net, most Amiga users use Firefox under Windows or Linux, which is a clear indication that there is something wrong with AmigaOS' browser selection. Thankfully, OWB fills the gap now, and it only needs a few more features like Download support to be a full replacement.

Yes, the site looks crap in IBrowse. That's IBrowse' fault, not the web site. If you run it through a standards compliance test, it will show you that it adheres to current web standards. Unfortunately, IBrowse doesn't.

Don't get me wrong, I am not trying to bash IBrowse here. I know that there is probably little incentive to work on an ambitious project like a CSS-capable AmigaOS browser. All I am trying to say is that time didn't stand still, and now that we have actual access to CSS browsers, I don't see any reason whatsoever to stick with an outdated HTML only page (if you can find a CMS that actually works without CSS anymore) just for a trip down memory lane.

Seriously, if you do want to contact me write me a mail. You're more likely to get a reply then.
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Re: The MUI vs Reaction slapfest thread (was OWB 3.6)
Quite a regular
Quite a regular


@Fab

Quote:

So, where are all these serious Reaction/Classact applications?


OWB and CodeBench come to mind immediately.

Quote:
But you're free to write top-notch applications using plain gadtools (in ASM of course, else it's too slow). :)


Snoddy sarcastic replies are not going to win an argument. They will only help to cement your appearance as a cult follower. People raise valid points and the only thing you do is try to ridicule. You close your eyes to any valid criticism.

You will notice that I pointed out a number of flaws in Reaction as well. Denying them is useless. MUI has its own flaws, but the cult followers like yourself will always ignore these flaws and nitpick on the flaws of "the other side".

A useless discussion.

Seriously, if you do want to contact me write me a mail. You're more likely to get a reply then.
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Re: The MUI vs Reaction slapfest thread (was OWB 3.6)
Quite a regular
Quite a regular


@Fab

Quote:

Like shinkuro said, notification is an essential concept in MUI which reaction lacks (or if it exists, it's never used :)).


Shows how much you know about BOOPSI.

Quote:
Then, builtin classes coming with MUI are more than enough to make any descent application. That myth a modern MUI app would require all the latest MCC is just plain wrong.


It's a reality, and ignoring the reality will not help. If you look around, EVERY major MUI app will require external classes. Whether it is possible to write them without them is irrelevant. Take YAM, take IBrowse, they require these classes.

Quote:
Anyway, i think the statistics speak for themselves. The most evolved/complex apps almost all use MUI, and there's a reason for this...


The typical non-argument is to quote statistics. The most evolved/complex apps all use Windows.

Quote:
But it's no valid reason to bash MUI. Better try to achieve what MUI does by extending Reaction (and good luck :)).


Another non-argument. "XYZ is so powerful Mwahahaha". So lame.

Seriously, if you do want to contact me write me a mail. You're more likely to get a reply then.
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Re: OWB 3.6
Quite a regular
Quite a regular


@ShInKurO

Quote:

If all MUI 3rd part devs would follow OOP paradigm using subclasses instead to build guis with structured programming these kind of problems would disapperar.


Yes, but it doesn't change the reality. The problem is there, and therefore it makes MUI difficult to use at best.


Quote:
Chaos with external classes could happen even with Reaction, the only reason because this isn't happens yet is because Reaction/ClassAct was always less widespread than MUI.


Yes, but again, it doesn't change reality. There is no such chaos on Reaction, yes it is mostly because these external classes don't exist, but that is a good thing in this case. About 50% of all MUI stuff I tried wants specific versions, sometimes they don't even work with newer versions of the same external class they're using. MUI isn't to be blamed for that, sure, but it still makes me shy away from anything MUI related, and makes me not even consider it for my own stuff.


Quote:
The real problem is into BOOPSI/Amiga itself, it should be written to load in a own part of memory an external version class by a program, if another program would want another (crap) version it could load it without to remove from memory thats other version class. In this way a program would include their own set of version classes and user is not bored by classes installation.


No, the BOOPSI stuff is not the problem. It's a simple object oriented class framework. The problem are incompatible changes in classes, a thing that should normally not occur.


Quote:
If I should describe a sensation when I use a MUI GUI and a Reaction GUI I could say:"when use a Reaction GUI all seems hard and cumbersome, like wood, while while I use a MUI GUI seems I use plasticine, I can shape it as I want". This is an empiric concept, but on these concepts are founded and fixed modern UI...


I find arguments like this dubious at best. It's like saying "I like MUI better because I like MUI better". It's wrong as well, because if someone decided to use Highlight color on a background that doesn't give enough contrast you're pooped anyway.

The fundamental issue with MUI on one extreme and Reaction on the other extreme is customization. MUI has too much, Reaction has too little. A user should never be able to control every single aspect of a GUI. An artist should, and this should be handled in the form of themes. If that was the case, then GUI design would be much more painless.

As it is now, neither Reaction nor MUI provides that.

There are more problems with Amiga GUI's that will need to be addressed in further updates. Basically, I think a complete redesign is needed.

Seriously, if you do want to contact me write me a mail. You're more likely to get a reply then.
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Re: OWB 3.6
Quite a regular
Quite a regular


@ShInKurO

Quote:

This is a totally choose of OS4 team, you could use a port Zune and improve it if you want a full MUI distro... in any case MUI OEM on OS4.x follows GUI style of Reaction, It's not a demo version... any OS4 dev could make Zune better than MUI3.9 instead to lose his time on Reaction...


One thing I always disliked about MUI and which is the reason why I won't use it is that it is totally unpredictable how things look on another machine. Its over-configurability is a severe handicap. I once wrote a program with it, gave it to someone else and he complained that the GUI looked crap. And yes, it did. You can change all sorts of aspects, whether they make sense or not. People might think that this is "good" and "powerful", I think it's a severe flaw and that it makes writing programs way too complex because you have to be able to cope with anybody's weird configuration.

I am not a fan of Reaction either, and I have discovered its shortcomings as well (especially when it comes to dynamic GUI creation), but for most purposes it is way better suited than MUI. The only reason I thin that people like MUI is that it looks fancy if you configured it, but the version chaos with external classes makes it overly complicated.

Usually, when I criticize MUI I get flames from all over the place, claiming that I hate it without reason (I don't hate it, I just dislike it, and I have my reasons), claiming that I only hate it because it is used by MorphOS (again, I don't hate it and I give a flying excrement about what MorphOS uses), and all kind of other ridiculous stuff.. So I am curious what it is this time.

Seriously, if you do want to contact me write me a mail. You're more likely to get a reply then.
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Re: Failed to intsall OS 4.1
Quite a regular
Quite a regular


@Cool_amigaN

Said the same over at Amigaworld.net: When you created the partitions, MTB should not let you quit unless you perform a reboot. Only after you did the reboot will you be able to format the partitions.

Seriously, if you do want to contact me write me a mail. You're more likely to get a reply then.
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