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amiarcadia.lha - emulation/gamesystem
Jul 5, 2025
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avalanche.lha - utility/archive
Jul 5, 2025
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litexl2.lha - utility/text/edit
Jul 5, 2025
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yt.lha - video/misc
Jul 4, 2025
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amissl-sdk.lha - development/misc
Jul 2, 2025
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arabic_console_devicepro2.lha - driver/input
Jul 2, 2025
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grafx2.lha - graphics/edit
Jul 2, 2025
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amissl.lha - library/misc
Jul 2, 2025
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mce.lha - game/utility
Jun 30, 2025
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cardsmakingkit.lha - game/utility
Jun 27, 2025
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Re: Shaderjoy 1.0
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Posted on: 2020/5/1 21:36
#101
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Just popping in 
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WoW, really nice ! Some of them would make good screen saver ;)
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Re: Odyssey 1.23 progress
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Posted on: 2020/4/23 17:10
#102
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Just popping in 
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No more crashes on these sites also for me now. Great work ;)
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Re: Odyssey's MediaPlayer thread
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Posted on: 2020/4/22 6:33
#103
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Just popping in 
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Hi Kas1e,
Thanks All for all this had work you did on this.
Regards, Petrol
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Re: Odyssey's MediaPlayer thread
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Posted on: 2020/4/17 14:19
#104
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Just popping in 
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@kas1e Look at this picture. 
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Re: Odyssey's MediaPlayer thread
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Posted on: 2020/4/17 14:01
#105
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Just popping in 
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@Kas1e
In fact what you see on the left side is the shine border of the window. If you take a screenshot of the player in fullscreen mode, you'll see it at the top also! You'll see the shadow border too on right and bottom of the screen, but as they are black, the are merged with the window background and screen border, less visible.
Maybe offset code need to be adjusted.
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Re: Odyssey 1.23 progress
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Posted on: 2020/4/7 7:57
#106
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Just popping in 
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@white
Just to complete Kas1e answer, you can do a right clic on the video and chosse from the menu "Play in Fullscreen", and you'll got the composited video scalling in your tab.
Regards,
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Re: Odyssey's MediaPlayer thread
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Posted on: 2020/3/25 17:15
#107
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Just popping in 
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@kas1e Cool! Could it be possible to do fullscreen using the same method? It could draw a black window with the video scaled over, no? Otherwise, Fullwindow is a really nice improvement ;) Keep up the good works guys. Regards, Petrol.
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Re: Odyssey 1.23 progress
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Posted on: 2020/3/22 6:59
#108
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Just popping in 
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@blmara
It seems to be related to some javascript issue, try to disable it, here it works without JS. You can add it to the setting by URL menu, so you won't have to do it every time you go to that site.
Regards, Petrol
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Re: Odyssey 1.23 progress
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Posted on: 2020/3/19 23:03
#109
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Just popping in 
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Hi, Just for fun, a first video of the Big Buck bunny in 1080p playing inside odyssey. 1080p BBB in Odysseyand a second one, with html5 video player site and compositing zoom tool ;) Compositing zoom toolRegards, Petrol.
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Re: Odyssey's MediaPlayer thread
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Posted on: 2020/3/19 19:54
#110
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Just popping in 
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Isn't compositing need to be implemented in cairo also? If you change page zoom, up or down, CPU load hits always the 100% here, where with a no-zoomed page it is aroud 20% CPU load. Same goes for video zoomed by the player itself. A small videoRegards, Petrol
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Re: Odyssey's MediaPlayer thread
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Posted on: 2020/3/18 10:15
#111
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Just popping in 
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It works well also here on my A1X1000. I've got the impression that videos in Odyssey windows plays smoother than before now.
Thanks! Regards, Petrol.
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Re: Odyssey 1.23 progress
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Posted on: 2020/3/15 20:54
#112
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Just popping in 
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One bug less ;) Good job!
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Re: Odyssey 1.23 progress
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Posted on: 2020/3/14 20:35
#113
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Just popping in 
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@kas1e
is WritePixelArrayAlpha need to be written ICyberGfx->WritePixelArrayAlpha with AmigaOS4?
Regards,
Edited by Petrol on 2020/3/14 20:54:28
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Re: Odyssey 1.23 progress
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Posted on: 2020/3/13 11:46
#114
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Just popping in 
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Hi,
It seems to be in that path: Odyssey/odyssey-r155188-1.23_SDK/SDK/local/common/include/webp/decode.h
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Re: Odyssey 1.23 progress
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Posted on: 2020/3/12 22:22
#115
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Just popping in 
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@samo79
Seems that it loads the picture from a stored database or something like that. Url start with data:image/jpeg;base6 ... and contains more than 16000 characters!
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Re: Odyssey 1.23 progress
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Posted on: 2020/3/11 16:51
#116
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Just popping in 
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@kas1e
Well done ;)!
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Re: Odyssey 1.23 progress
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Posted on: 2020/3/11 9:13
#117
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Just popping in 
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@Kas1e
Do picture channels need to be swapped after all in the webp decoder engine? In the png decoder code f.e., there's no line where it looks for the endianess like in webp. Maybe it is done elsewhere in the component in chage of the render. Cairo format seems to be "ARGB" form the decoder sources. Regards,
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Re: wget a little help
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Posted on: 2020/2/19 22:29
#118
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Just popping in 
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Did you try to add at the end of the script, a line that calls your installer ? Is installer the default tool type of your install script ?
So C:Installer myinstallscript should do the trick
Regards, Petrol.
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Re: wget a little help
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Posted on: 2020/2/19 17:55
#119
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Just popping in 
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@white Lha x "$i" is the command for e »x »tract, x is an arg to lha here ,the archive $i in the loop created by the foreach ... end. I put the " " around $i because sometimes, archives could contain space characters. I think you could just use before the « end »: C:Delete "$i" Which means delete the lha file that been extracted just before. For more informations about AmigaDOS commands, have a look at its wiki here : https://wiki.amigaos.net/wiki/AmigaOS_ ... migaDOS_Command_ReferenceRegards, Petrol
Edited by Petrol on 2020/2/19 18:20:53
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Re: wget a little help
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Posted on: 2020/2/19 7:43
#120
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Just popping in 
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You're welcome, I'm glad that I could help you! Happy scripting! ;)
Regards, Petrol.
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