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Re: SDL2
Quite a regular
Joined:
2007/2/27 10:47
From Gravity well
Posts: 599
@Capehill

IF I understand correctly and "sdl2" is long-term and no sdl3 is around the corner, it would make sense to omit the major "2".

   Report Go to top

Re: SDL2
Not too shy to talk
Joined:
2007/7/14 20:30
From Lothric
Posts: 446
@Raziel

Built ScummVM from the latest git source today. Then I remove old scummvm.ini, start the executable, select "OpenGL" from graphics options, apply, ok and then quit without freeze.

Am I missing some steps?

   Report Go to top

Re: SDL2
Not too shy to talk
Joined:
2007/7/14 20:30
From Lothric
Posts: 446
@Thematic

Yeah, there are no signs of "SDL3" on the Mercurial repo at least so I suppose SDL2 is here to stay.

   Report Go to top

Re: SDL2
Home away from home
Joined:
2006/11/26 21:45
From A haunted Castle somewhere in the Bavarian Mountains
Posts: 3054
@Capehill

Quote:

Built ScummVM from the latest git source today. Then I remove old scummvm.ini, start the executable, select "OpenGL" from graphics options, apply, ok and then quit without freeze.

Am I missing some steps?

Yep, you missed the
- press LALT+ENTER to make ScummVM a window and THEN quit with the window button
- NEW - You HAVE to have a shell window open
to make it freeze

It still does, with 2.0.8 in place


Ok, so it gets even weirder :-/

IF i close the window and there are only other windows open, nothing happens and ScummVM quits just fine.

IF i have a Shell/CLI open by the time i close ScummVM in window state it will 100% of the time freeze the system

This is what happens on serial if i have no shell open
[OS4_OpenLibraryOpening 'minigl.library' version 2 succeeded (address 0x4DFCE3E8)
[
OS4_GetInterfaceGetting interface for libbase 0x4DFCE3E8 succeeded (address 0x4DFCE550)
[
OS4_GL_LoadLibraryMiniGL library opened
[OS4_GetDisplayBoundsx=0y=0w=2560h=1440
[OS4_CreateWindowOpen fullscreen window with delay
[OS4_GetDisplayBoundsx=0y=0w=2560h=1440
[OS4_GetDisplayBoundsx=0y=0w=2560h=1440
[OS4_GetDisplayBoundsx=0y=0w=2560h=1440
[OS4_SetDisplayModeOpened screen id 1342182144640*480*24 (address 0x4F8D5010)
[
OS4_SetWindowFullscreenTrying to set 'ScummVM' into fullscreen mode
[OS4_SetWindowFullscreenSystem window doesn't exist yet, let's open it
[OS4_GetIDCMPFlagsCalled
[OS4_GetWindowFlagsCalled
[OS4_GetScreenForWindowFullscreen
[OS4_CreateSystemWindowOpening window 'ScummVM' at (0,0of size (640x480on screen 0x4F8D5010
[OS4_CreateSystemWindowWindow address 0x61D45878
[OS4_RefreshCursorStateMouse shown 0
[OS4_ShowCursorHiding cursor
[OS4_ShowWindowShowing window 'ScummVM'
[OS4_SetWindowGrabPrivateWindow 0x61D45878 ('(null)'input was grabbed
[OS4_GL_CreateContextCalled
[OS4_GL_AllocateBuffersAllocate double buffer bitmaps 640*480*32
[OS4_GL_AllocateBuffersSRC FMT 6SRC2 FMT 6DST FMT 6
[OS4_GL_CreateContextMiniGL context 0x5C9F8300 created for window 'ScummVM'
[OS4_GL_GetProcAddressCalled for 'glEnable'
[OS4_GL_GetProcAddressCalled for 'glDisable'
[OS4_GL_GetProcAddressCalled for 'glIsEnabled'
[OS4_GL_GetProcAddressCalled for 'glClear'
[OS4_GL_GetProcAddressCalled for 'glColor4f'
[OS4_GL_GetProcAddressCalled for 'glViewport'
[OS4_GL_GetProcAddressCalled for 'glMatrixMode'
[OS4_GL_GetProcAddressCalled for 'glLoadIdentity'
[OS4_GL_GetProcAddressCalled for 'glLoadMatrixf'
[OS4_GL_GetProcAddressCalled for 'glShadeModel'
[OS4_GL_GetProcAddressCalled for 'glHint'
[OS4_GL_GetProcAddressCalled for 'glClearColor'
[OS4_GL_GetProcAddressCalled for 'glBlendFunc'
[OS4_GL_GetProcAddressCalled for 'glEnableClientState'
[OS4_GL_GetProcAddressCalled for 'glPixelStorei'
[OS4_GL_GetProcAddressCalled for 'glScissor'
[OS4_GL_GetProcAddressCalled for 'glReadPixels'
[OS4_GL_GetProcAddressCalled for 'glGetIntegerv'
[OS4_GL_GetProcAddressCalled for 'glDeleteTextures'
[OS4_GL_GetProcAddressCalled for 'glGenTextures'
[OS4_GL_GetProcAddressCalled for 'glBindTexture'
[OS4_GL_GetProcAddressCalled for 'glTexParameteri'
[OS4_GL_GetProcAddressCalled for 'glTexImage2D'
[OS4_GL_GetProcAddressCalled for 'glTexCoordPointer'
[OS4_GL_GetProcAddressCalled for 'glVertexPointer'
[OS4_GL_GetProcAddressCalled for 'glDrawArrays'
[OS4_GL_GetProcAddressCalled for 'glTexSubImage2D'
[OS4_GL_GetProcAddressCalled for 'glGetString'
[OS4_GL_GetProcAddressCalled for 'glGetError'
[OS4_GL_GetProcAddressCalled for 'glEnableVertexAttribArrayARB'
[OS4_GL_GetProcAddressFailed to load 'glEnableVertexAttribArrayARB'
[OS4_GL_GetProcAddressCalled for 'glDisableVertexAttribArrayARB'
[OS4_GL_GetProcAddressFailed to load 'glDisableVertexAttribArrayARB'
[OS4_GL_GetProcAddressCalled for 'glUniform1iARB'
[OS4_GL_GetProcAddressFailed to load 'glUniform1iARB'
[OS4_GL_GetProcAddressCalled for 'glUniform1fARB'
[OS4_GL_GetProcAddressFailed to load 'glUniform1fARB'
[OS4_GL_GetProcAddressCalled for 'glUniformMatrix4fvARB'
[OS4_GL_GetProcAddressFailed to load 'glUniformMatrix4fvARB'
[OS4_GL_GetProcAddressCalled for 'glVertexAttrib4fARB'
[OS4_GL_GetProcAddressFailed to load 'glVertexAttrib4fARB'
[OS4_GL_GetProcAddressCalled for 'glVertexAttribPointerARB'
[OS4_GL_GetProcAddressFailed to load 'glVertexAttribPointerARB'
[OS4_GL_GetProcAddressCalled for 'glCreateProgramObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glCreateProgramObjectARB'
[OS4_GL_GetProcAddressCalled for 'glDeleteObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glDeleteObjectARB'
[OS4_GL_GetProcAddressCalled for 'glAttachObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glAttachObjectARB'
[OS4_GL_GetProcAddressCalled for 'glDetachObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glDetachObjectARB'
[OS4_GL_GetProcAddressCalled for 'glLinkProgramARB'
[OS4_GL_GetProcAddressFailed to load 'glLinkProgramARB'
[OS4_GL_GetProcAddressCalled for 'glUseProgramObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glUseProgramObjectARB'
[OS4_GL_GetProcAddressCalled for 'glGetObjectParameterivARB'
[OS4_GL_GetProcAddressFailed to load 'glGetObjectParameterivARB'
[OS4_GL_GetProcAddressCalled for 'glGetInfoLogARB'
[OS4_GL_GetProcAddressFailed to load 'glGetInfoLogARB'
[OS4_GL_GetProcAddressCalled for 'glBindAttribLocationARB'
[OS4_GL_GetProcAddressFailed to load 'glBindAttribLocationARB'
[OS4_GL_GetProcAddressCalled for 'glGetAttribLocationARB'
[OS4_GL_GetProcAddressFailed to load 'glGetAttribLocationARB'
[OS4_GL_GetProcAddressCalled for 'glGetUniformLocationARB'
[OS4_GL_GetProcAddressFailed to load 'glGetUniformLocationARB'
[OS4_GL_GetProcAddressCalled for 'glCreateShaderObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glCreateShaderObjectARB'
[OS4_GL_GetProcAddressCalled for 'glDeleteObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glDeleteObjectARB'
[OS4_GL_GetProcAddressCalled for 'glGetObjectParameterivARB'
[OS4_GL_GetProcAddressFailed to load 'glGetObjectParameterivARB'
[OS4_GL_GetProcAddressCalled for 'glGetInfoLogARB'
[OS4_GL_GetProcAddressFailed to load 'glGetInfoLogARB'
[OS4_GL_GetProcAddressCalled for 'glShaderSourceARB'
[OS4_GL_GetProcAddressFailed to load 'glShaderSourceARB'
[OS4_GL_GetProcAddressCalled for 'glCompileShaderARB'
[OS4_GL_GetProcAddressFailed to load 'glCompileShaderARB'
[OS4_GL_GetProcAddressCalled for 'glBindFramebufferEXT'
[OS4_GL_GetProcAddressFailed to load 'glBindFramebufferEXT'
[OS4_GL_GetProcAddressCalled for 'glDeleteFramebuffersEXT'
[OS4_GL_GetProcAddressFailed to load 'glDeleteFramebuffersEXT'
[OS4_GL_GetProcAddressCalled for 'glGenFramebuffersEXT'
[OS4_GL_GetProcAddressFailed to load 'glGenFramebuffersEXT'
[OS4_GL_GetProcAddressCalled for 'glFramebufferTexture2DEXT'
[OS4_GL_GetProcAddressFailed to load 'glFramebufferTexture2DEXT'
[OS4_GL_GetProcAddressCalled for 'glCheckFramebufferStatusEXT'
[OS4_GL_GetProcAddressFailed to load 'glCheckFramebufferStatusEXT'
[OS4_GL_GetProcAddressCalled for 'glActiveTextureARB'
[OS4_ShowCursorHiding cursor
[OS4_SetPointerForEachWindowSetting pointer object 0x61D42364 (type 16) for window 0x61D45878
[OS4_GL_MakeCurrentCalled window=0x00000000 context=0x00000000
[OS4_GL_DeleteContextCalled with context=0x5C9F8300
[OS4_GL_DeleteContextFound MiniGL contextclearing window binding
[OS4_SetWindowFullscreenTrying to set 'ScummVM 2.1.0git (Jul 14 2018 15:24:20)' into fullscreen mode
[OS4_SetWindowFullscreenSame screenuseless mode change ignored
[OS4_WarpMouseWarping mouse to 355326
[OS4_WarpMouseInternalSending input event
[OS4_SetDisplayModeDesktop mode passed
[OS4_SetWindowFullscreenTrying to set 'ScummVM 2.1.0git (Jul 14 2018 15:24:20)' into window mode
[OS4_SetWindowFullscreenReopening window 'ScummVM 2.1.0git (Jul 14 2018 15:24:20)' (0x61D45878due to mode change
[OS4_CloseSystemWindowClosing window 'ScummVM 2.1.0git (Jul 14 2018 15:24:20)' (address 0x61D45878)
[
OS4_CloseScreenClose screen 0x4F8D5010
[OS4_GetIDCMPFlagsCalled
[OS4_GetWindowFlagsCalled
[OS4_GetScreenForWindowWindow mode (public screen)
[
OS4_CenterWindowX centered
[OS4_CenterWindowY centered
[OS4_CreateSystemWindowOpening window 'ScummVM 2.1.0git (Jul 14 2018 15:24:20)' at (960,480of size (640x480on screen 0x611F49C0
[OS4_CreateSystemWindowWindow address 0x61D45878
[OS4_RefreshCursorStateMouse shown 0
[OS4_ShowCursorHiding cursor
[OS4_ShowWindowShowing window 'ScummVM 2.1.0git (Jul 14 2018 15:24:20)'
[OS4_WarpMouseWarping mouse to 355326
[OS4_WarpMouseInternalSending input event
[OS4_SetWindowGrabPrivateWindow 0x61D45878 ('ScummVM 2.1.0git (Jul 14 2018 15:24:20)'input was released
[OS4_GL_CreateContextCalled
[OS4_GL_AllocateBuffersAllocate double buffer bitmaps 640*480*32
[OS4_GL_AllocateBuffersOld front buffer pointer 0x4E107728back buffer pointer 0x4E1077C8
[OS4_GL_FreeBuffersCalled
[OS4_GL_AllocateBuffersSRC FMT 6SRC2 FMT 6DST FMT 6
[OS4_GL_CreateContextMiniGL context 0x5C9F8300 created for window 'ScummVM 2.1.0git (Jul 14 2018 15:24:20)'
[OS4_GL_GetProcAddressCalled for 'glEnable'
[OS4_GL_GetProcAddressCalled for 'glDisable'
[OS4_GL_GetProcAddressCalled for 'glIsEnabled'
[OS4_GL_GetProcAddressCalled for 'glClear'
[OS4_GL_GetProcAddressCalled for 'glColor4f'
[OS4_GL_GetProcAddressCalled for 'glViewport'
[OS4_GL_GetProcAddressCalled for 'glMatrixMode'
[OS4_GL_GetProcAddressCalled for 'glLoadIdentity'
[OS4_GL_GetProcAddressCalled for 'glLoadMatrixf'
[OS4_GL_GetProcAddressCalled for 'glShadeModel'
[OS4_GL_GetProcAddressCalled for 'glHint'
[OS4_GL_GetProcAddressCalled for 'glClearColor'
[OS4_GL_GetProcAddressCalled for 'glBlendFunc'
[OS4_GL_GetProcAddressCalled for 'glEnableClientState'
[OS4_GL_GetProcAddressCalled for 'glPixelStorei'
[OS4_GL_GetProcAddressCalled for 'glScissor'
[OS4_GL_GetProcAddressCalled for 'glReadPixels'
[OS4_GL_GetProcAddressCalled for 'glGetIntegerv'
[OS4_GL_GetProcAddressCalled for 'glDeleteTextures'
[OS4_GL_GetProcAddressCalled for 'glGenTextures'
[OS4_GL_GetProcAddressCalled for 'glBindTexture'
[OS4_GL_GetProcAddressCalled for 'glTexParameteri'
[OS4_GL_GetProcAddressCalled for 'glTexImage2D'
[OS4_GL_GetProcAddressCalled for 'glTexCoordPointer'
[OS4_GL_GetProcAddressCalled for 'glVertexPointer'
[OS4_GL_GetProcAddressCalled for 'glDrawArrays'
[OS4_GL_GetProcAddressCalled for 'glTexSubImage2D'
[OS4_GL_GetProcAddressCalled for 'glGetString'
[OS4_GL_GetProcAddressCalled for 'glGetError'
[OS4_GL_GetProcAddressCalled for 'glEnableVertexAttribArrayARB'
[OS4_GL_GetProcAddressFailed to load 'glEnableVertexAttribArrayARB'
[OS4_GL_GetProcAddressCalled for 'glDisableVertexAttribArrayARB'
[OS4_GL_GetProcAddressFailed to load 'glDisableVertexAttribArrayARB'
[OS4_GL_GetProcAddressCalled for 'glUniform1iARB'
[OS4_GL_GetProcAddressFailed to load 'glUniform1iARB'
[OS4_GL_GetProcAddressCalled for 'glUniform1fARB'
[OS4_GL_GetProcAddressFailed to load 'glUniform1fARB'
[OS4_GL_GetProcAddressCalled for 'glUniformMatrix4fvARB'
[OS4_GL_GetProcAddressFailed to load 'glUniformMatrix4fvARB'
[OS4_GL_GetProcAddressCalled for 'glVertexAttrib4fARB'
[OS4_GL_GetProcAddressFailed to load 'glVertexAttrib4fARB'
[OS4_GL_GetProcAddressCalled for 'glVertexAttribPointerARB'
[OS4_GL_GetProcAddressFailed to load 'glVertexAttribPointerARB'
[OS4_GL_GetProcAddressCalled for 'glCreateProgramObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glCreateProgramObjectARB'
[OS4_GL_GetProcAddressCalled for 'glDeleteObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glDeleteObjectARB'
[OS4_GL_GetProcAddressCalled for 'glAttachObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glAttachObjectARB'
[OS4_GL_GetProcAddressCalled for 'glDetachObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glDetachObjectARB'
[OS4_GL_GetProcAddressCalled for 'glLinkProgramARB'
[OS4_GL_GetProcAddressFailed to load 'glLinkProgramARB'
[OS4_GL_GetProcAddressCalled for 'glUseProgramObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glUseProgramObjectARB'
[OS4_GL_GetProcAddressCalled for 'glGetObjectParameterivARB'
[OS4_GL_GetProcAddressFailed to load 'glGetObjectParameterivARB'
[OS4_GL_GetProcAddressCalled for 'glGetInfoLogARB'
[OS4_GL_GetProcAddressFailed to load 'glGetInfoLogARB'
[OS4_GL_GetProcAddressCalled for 'glBindAttribLocationARB'
[OS4_GL_GetProcAddressFailed to load 'glBindAttribLocationARB'
[OS4_GL_GetProcAddressCalled for 'glGetAttribLocationARB'
[OS4_GL_GetProcAddressFailed to load 'glGetAttribLocationARB'
[OS4_GL_GetProcAddressCalled for 'glGetUniformLocationARB'
[OS4_GL_GetProcAddressFailed to load 'glGetUniformLocationARB'
[OS4_GL_GetProcAddressCalled for 'glCreateShaderObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glCreateShaderObjectARB'
[OS4_GL_GetProcAddressCalled for 'glDeleteObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glDeleteObjectARB'
[OS4_GL_GetProcAddressCalled for 'glGetObjectParameterivARB'
[OS4_GL_GetProcAddressFailed to load 'glGetObjectParameterivARB'
[OS4_GL_GetProcAddressCalled for 'glGetInfoLogARB'
[OS4_GL_GetProcAddressFailed to load 'glGetInfoLogARB'
[OS4_GL_GetProcAddressCalled for 'glShaderSourceARB'
[OS4_GL_GetProcAddressFailed to load 'glShaderSourceARB'
[OS4_GL_GetProcAddressCalled for 'glCompileShaderARB'
[OS4_GL_GetProcAddressFailed to load 'glCompileShaderARB'
[OS4_GL_GetProcAddressCalled for 'glBindFramebufferEXT'
[OS4_GL_GetProcAddressFailed to load 'glBindFramebufferEXT'
[OS4_GL_GetProcAddressCalled for 'glDeleteFramebuffersEXT'
[OS4_GL_GetProcAddressFailed to load 'glDeleteFramebuffersEXT'
[OS4_GL_GetProcAddressCalled for 'glGenFramebuffersEXT'
[OS4_GL_GetProcAddressFailed to load 'glGenFramebuffersEXT'
[OS4_GL_GetProcAddressCalled for 'glFramebufferTexture2DEXT'
[OS4_GL_GetProcAddressFailed to load 'glFramebufferTexture2DEXT'
[OS4_GL_GetProcAddressCalled for 'glCheckFramebufferStatusEXT'
[OS4_GL_GetProcAddressFailed to load 'glCheckFramebufferStatusEXT'
[OS4_GL_GetProcAddressCalled for 'glActiveTextureARB'
[OS4_ShowCursorHiding cursor
[OS4_SetPointerForEachWindowSetting pointer object 0x61D42364 (type 16) for window 0x61D45878
[OS4_SetWindowGrabPrivateWindow 0x61D45878 ('ScummVM 2.1.0git (Jul 14 2018 15:24:20)'input was released
[OS4_SetWindowGrabPrivateWindow 0x61D45878 ('ScummVM 2.1.0git (Jul 14 2018 15:24:20)'input was released
[OS4_ShowCursorHiding cursor
[OS4_SetPointerForEachWindowSetting pointer object 0x61D42364 (type 16) for window 0x61D45878
[OS4_ShowCursorHiding cursor
[OS4_SetPointerForEachWindowSetting pointer object 0x61D42364 (type 16) for window 0x61D45878
[OS4_SetWindowGrabPrivateWindow 0x61D45878 ('ScummVM 2.1.0git (Jul 14 2018 15:24:20)'input was released
[OS4_SetWindowGrabPrivateWindow 0x61D45878 ('ScummVM 2.1.0git (Jul 14 2018 15:24:20)'input was released
[OS4_GL_MakeCurrentCalled window=0x00000000 context=0x00000000
[OS4_GL_DeleteContextCalled with context=0x5C9F8300
[OS4_GL_DeleteContextFound MiniGL contextclearing window binding
[OS4_GetDisplayBoundsx=0y=0w=2560h=1440
[OS4_HideWindowHiding window 'ScummVM 2.1.0git (Jul 14 2018 15:24:20)'
[OS4_GetDisplayBoundsx=0y=0w=2560h=1440
[OS4_SetWindowGrabPrivateWindow 0x61D45878 ('ScummVM 2.1.0git (Jul 14 2018 15:24:20)'input was released
[OS4_DestroyWindowCalled for 'ScummVM 2.1.0git (Jul 14 2018 15:24:20)' (flags 0x2A)
[
OS4_CloseSystemWindowClosing window 'ScummVM 2.1.0git (Jul 14 2018 15:24:20)' (address 0x61D45878)
[
OS4_CloseScreenClose screen 0x611F49C0
[OS4_CloseScreenCannot close public screen
[OS4_GL_FreeBuffersCalled
[OS4_GL_UnloadLibraryCalled 0
[OS4_DropInterfaceDropping interface 0x4DFCE550
[OS4_CloseLibraryClosing library 0x4DFCE3E8
[OS4_GetDisplayBoundsx=0y=0w=2560h=1440
[OS4_CloseDeviceCalled
[OS4_CloseAhiDeviceAborting I/O...
[
OS4_CloseAhiDeviceClosing device
[OS4_CloseAhiDeviceFreeing I/O requests
[OS4_CloseAhiDeviceDeleting message port
[OS4_CloseAhiDeviceDevice closed
[OS4_FreeCursorCalled 0x4DC937A8
[OS4_VideoQuitCalled
[OS4_QuitModesCalled
[OS4_UnlockPubScreenCalled
[OS4_FreeCursorCalled 0x4DC938B0
[OS4_DeleteDeviceCalled
[OS4_FreeSystemResourcesCalled
[OS4_DropInterfaceDropping interface 0x6FEAD3D0
[OS4_FreeSystemResourcesDeleting input.device
[OS4_FreeSystemResourcesDeleting IORequest
[OS4_FreeSystemResourcesDeleting MsgPort
[OS4_CloseLibrariesClosing libraries
[OS4_DropInterfaceDropping interface 0x6FC75BA0
[OS4_DropInterfaceDropping interface 0x61049010
[OS4_DropInterfaceDropping interface 0x6FF8F500
[OS4_DropInterfaceDropping interface 0x628F0030
[OS4_DropInterfaceDropping interface 0x6FDF1890
[OS4_DropInterfaceDropping interface 0x6FFFF800
[OS4_DropInterfaceDropping interface 0x6FF3C140
[OS4_DropInterfaceDropping interface 0x6FF3D000
[OS4_CloseLibraryClosing library 0x6FE97220
[OS4_CloseLibraryClosing library 0x6FC4E84C
[OS4_CloseLibraryClosing library 0x6FF632C0
[OS4_CloseLibraryClosing library 0x6FEF808C
[OS4_CloseLibraryClosing library 0x62A7E8CC
[OS4_CloseLibraryClosing library 0x6FF464D0
[OS4_CloseLibraryClosing library 0x6FFFE4F0
[OS4_CloseLibraryClosing library 0x6FFB8420
[_OS4_INITIExec 0x02973054
[OS4_CreateDevice] *** SDL 2.0.8 video initialization starts ***
[
OS4_AllocSystemResourcesCalled
[OS4_OpenLibrariesOpening libraries
[OS4_OpenLibraryOpening 'graphics.library' version 54 succeeded (address 0x6FFB8420)
[
OS4_OpenLibraryOpening 'layers.library' version 53 succeeded (address 0x6FFFE4F0)
[
OS4_OpenLibraryOpening 'intuition.library' version 51 succeeded (address 0x6FF464D0)
[
OS4_OpenLibraryOpening 'icon.library' version 51 succeeded (address 0x62A7E8CC)
[
OS4_OpenLibraryOpening 'workbench.library' version 51 succeeded (address 0x6FEF808C)
[
OS4_OpenLibraryOpening 'keymap.library' version 51 succeeded (address 0x6FF632C0)
[
OS4_OpenLibraryOpening 'textclip.library' version 51 succeeded (address 0x6FC4E84C)
[
OS4_OpenLibraryOpening 'dos.library' version 51 succeeded (address 0x6FE97220)
[
OS4_GetInterfaceGetting interface for libbase 0x6FFB8420 succeeded (address 0x6FF3D000)
[
OS4_GetInterfaceGetting interface for libbase 0x6FFFE4F0 succeeded (address 0x6FF3C140)
[
OS4_GetInterfaceGetting interface for libbase 0x6FF464D0 succeeded (address 0x6FFFF800)
[
OS4_GetInterfaceGetting interface for libbase 0x62A7E8CC succeeded (address 0x6FDF1890)
[
OS4_GetInterfaceGetting interface for libbase 0x6FEF808C succeeded (address 0x628F0030)
[
OS4_GetInterfaceGetting interface for libbase 0x6FF632C0 succeeded (address 0x6FF8F500)
[
OS4_GetInterfaceGetting interface for libbase 0x6FC4E84C succeeded (address 0x61049010)
[
OS4_GetInterfaceGetting interface for libbase 0x6FE97220 succeeded (address 0x6FC75BA0)
[
OS4_OpenLibrariesAll library interfaces OK
[OS4_FindApplicationNameFailed to get CLI program namechecking task node
[OS4_FindApplicationNameApplication name'scummvm'
[OS4_GetInterfaceGetting interface for libbase 0x6FF6350C succeeded (address 0x6FEAD3D0)
[
OS4_VideoInitCalled
[OS4_InitModesCalled
[OS4_LockPubScreen] Public screen 0x611F49C0 locked
[OS4_GetDisplayModeRTG mode 1343296256w=2560h=1440bits=24
[OS4_CreateDefaultCursorCalled
[OS4_CreateHiddenCursorCalled
[OS4_CreateCursorCalled 0x4DCA77D0 0 0
[OS4_GetDoubleClickTimeInMillisDoubleclick time 1500 ms
[OS4_ShowCursorHiding cursor
[OS4_GetDisplayModesCalled
[OS4_GetDisplayModeRTG mode 1019940w=640h=480bits=8
[OS4_GetDisplayModeRTG mode 1342181376w=640h=480bits=8
[OS4_GetDisplayModeRTG mode 1342181632w=640h=480bits=16
[OS4_GetDisplayModeRTG mode 1342182144w=640h=480bits=24
[OS4_GetDisplayModeRTG mode 1342246912w=640h=512bits=8
[OS4_GetDisplayModeRTG mode 1342247168w=640h=512bits=16
[OS4_GetDisplayModeRTG mode 1342247680w=640h=512bits=24
[OS4_GetDisplayModeRTG mode 1342312448w=800h=600bits=8
[OS4_GetDisplayModeRTG mode 1342312704w=800h=600bits=16
[OS4_GetDisplayModeRTG mode 1342313216w=800h=600bits=24
[OS4_GetDisplayModeRTG mode 1342377984w=1024h=768bits=8
[OS4_GetDisplayModeRTG mode 1342378240w=1024h=768bits=16
[OS4_GetDisplayModeRTG mode 1342378752w=1024h=768bits=24
[OS4_GetDisplayModeRTG mode 1342443520w=1280h=720bits=8
[OS4_GetDisplayModeRTG mode 1342443776w=1280h=720bits=16
[OS4_GetDisplayModeRTG mode 1342444288w=1280h=720bits=24
[OS4_GetDisplayModeRTG mode 1342509056w=1280h=800bits=8
[OS4_GetDisplayModeRTG mode 1342509312w=1280h=800bits=16
[OS4_GetDisplayModeRTG mode 1342509824w=1280h=800bits=24
[OS4_GetDisplayModeRTG mode 1342574592w=1280h=960bits=8
[OS4_GetDisplayModeRTG mode 1342574848w=1280h=960bits=16
[OS4_GetDisplayModeRTG mode 1342575360w=1280h=960bits=24
[OS4_GetDisplayModeRTG mode 1342640128w=1280h=1024bits=8
[OS4_GetDisplayModeRTG mode 1342640384w=1280h=1024bits=16
[OS4_GetDisplayModeRTG mode 1342640896w=1280h=1024bits=24
[OS4_GetDisplayModeRTG mode 1342705664w=1440h=900bits=8
[OS4_GetDisplayModeRTG mode 1342705920w=1440h=900bits=16
[OS4_GetDisplayModeRTG mode 1342706432w=1440h=900bits=24
[OS4_GetDisplayModeRTG mode 1342771200w=1600h=900bits=8
[OS4_GetDisplayModeRTG mode 1342771456w=1600h=900bits=16
[OS4_GetDisplayModeRTG mode 1342771968w=1600h=900bits=24
[OS4_GetDisplayModeRTG mode 1342836736w=1600h=1200bits=8
[OS4_GetDisplayModeRTG mode 1342836992w=1600h=1200bits=16
[OS4_GetDisplayModeRTG mode 1342837504w=1600h=1200bits=24
[OS4_GetDisplayModeRTG mode 1342902272w=1680h=1050bits=8
[OS4_GetDisplayModeRTG mode 1342902528w=1680h=1050bits=16
[OS4_GetDisplayModeRTG mode 1342903040w=1680h=1050bits=24
[OS4_GetDisplayModeRTG mode 1342967808w=1920h=1080bits=8
[OS4_GetDisplayModeRTG mode 1342968064w=1920h=1080bits=16
[OS4_GetDisplayModeRTG mode 1342968576w=1920h=1080bits=24
[OS4_GetDisplayModeRTG mode 1343033344w=1920h=1200bits=8
[OS4_GetDisplayModeRTG mode 1343033600w=1920h=1200bits=16
[OS4_GetDisplayModeRTG mode 1343034112w=1920h=1200bits=24
[OS4_GetDisplayModeRTG mode 1343098880w=2048h=1080bits=8
[OS4_GetDisplayModeRTG mode 1343099136w=2048h=1080bits=16
[OS4_GetDisplayModeRTG mode 1343099648w=2048h=1080bits=24
[OS4_GetDisplayModeRTG mode 1343164416w=2048h=1200bits=8
[OS4_GetDisplayModeRTG mode 1343164672w=2048h=1200bits=16
[OS4_GetDisplayModeRTG mode 1343165184w=2048h=1200bits=24
[OS4_GetDisplayModeRTG mode 1343229952w=2048h=1440bits=8
[OS4_GetDisplayModeRTG mode 1343230208w=2048h=1440bits=16
[OS4_GetDisplayModeRTG mode 1343230720w=2048h=1440bits=24
[OS4_GetDisplayModeRTG mode 1343295488w=2560h=1440bits=8
[OS4_GetDisplayModeRTG mode 1343295744w=2560h=1440bits=16
[OS4_GetDisplayModeRTG mode 1343296256w=2560h=1440bits=24
[OS4_OpenAhiDeviceahi.device opened
[OS4_OpenAhiDeviceIO requests created
[OS4_OpenAhiDevicedeviceOpen 1
[OS4_CloseAhiDeviceClosing device
[OS4_CloseAhiDeviceFreeing I/O requests
[OS4_CloseAhiDeviceDeleting message port
[OS4_CloseAhiDeviceDevice closed
[OS4_AudioAvailableAHI is available
[OS4_OpenDevicehandle 0x00000000devname (null), iscapture 0
[OS4_OpenDevice] New format 0x9010
[OS4_OpenDeviceBuffer size 4096
[OS4_ThreadInitCalled
[OS4_OpenAhiDeviceahi.device opened
[OS4_OpenAhiDeviceIO requests created
[OS4_OpenAhiDevicedeviceOpen 1
[OS4_LoadGlLibraryProfile_mask 0major ver 1minor ver 3
[OS4_IsMiniGLOpenGL 1.3 requested
[OS4_GL_LoadLibraryCalled 0


and this happens with a shell window open
[OS4_OpenLibraryOpening 'minigl.library' version 2 succeeded (address 0x4DFCE3E8)
[
OS4_GetInterfaceGetting interface for libbase 0x4DFCE3E8 succeeded (address 0x4DFCE550)
[
OS4_GL_LoadLibraryMiniGL library opened
[OS4_GetDisplayBoundsx=0y=0w=2560h=1440
[OS4_CreateWindowOpen fullscreen window with delay
[OS4_GetDisplayBoundsx=0y=0w=2560h=1440
[OS4_GetDisplayBoundsx=0y=0w=2560h=1440
[OS4_GetDisplayBoundsx=0y=0w=2560h=1440
[OS4_SetDisplayModeOpened screen id 1342182144640*480*24 (address 0x4F8D5010)
[
OS4_SetWindowFullscreenTrying to set 'ScummVM' into fullscreen mode
[OS4_SetWindowFullscreenSystem window doesn't exist yet, let's open it
[OS4_GetIDCMPFlagsCalled
[OS4_GetWindowFlagsCalled
[OS4_GetScreenForWindowFullscreen
[OS4_CreateSystemWindowOpening window 'ScummVM' at (0,0of size (640x480on screen 0x4F8D5010
[OS4_CreateSystemWindowWindow address 0x4D431E38
[OS4_RefreshCursorStateMouse shown 0
[OS4_ShowCursorHiding cursor
[OS4_ShowWindowShowing window 'ScummVM'
[OS4_SetWindowGrabPrivateWindow 0x4D431E38 ('(null)'input was grabbed
[OS4_GL_CreateContextCalled
[OS4_GL_AllocateBuffersAllocate double buffer bitmaps 640*480*32
[OS4_GL_AllocateBuffersSRC FMT 6SRC2 FMT 6DST FMT 6
[OS4_GL_CreateContextMiniGL context 0x5CA07300 created for window 'ScummVM'
[OS4_GL_GetProcAddressCalled for 'glEnable'
[OS4_GL_GetProcAddressCalled for 'glDisable'
[OS4_GL_GetProcAddressCalled for 'glIsEnabled'
[OS4_GL_GetProcAddressCalled for 'glClear'
[OS4_GL_GetProcAddressCalled for 'glColor4f'
[OS4_GL_GetProcAddressCalled for 'glViewport'
[OS4_GL_GetProcAddressCalled for 'glMatrixMode'
[OS4_GL_GetProcAddressCalled for 'glLoadIdentity'
[OS4_GL_GetProcAddressCalled for 'glLoadMatrixf'
[OS4_GL_GetProcAddressCalled for 'glShadeModel'
[OS4_GL_GetProcAddressCalled for 'glHint'
[OS4_GL_GetProcAddressCalled for 'glClearColor'
[OS4_GL_GetProcAddressCalled for 'glBlendFunc'
[OS4_GL_GetProcAddressCalled for 'glEnableClientState'
[OS4_GL_GetProcAddressCalled for 'glPixelStorei'
[OS4_GL_GetProcAddressCalled for 'glScissor'
[OS4_GL_GetProcAddressCalled for 'glReadPixels'
[OS4_GL_GetProcAddressCalled for 'glGetIntegerv'
[OS4_GL_GetProcAddressCalled for 'glDeleteTextures'
[OS4_GL_GetProcAddressCalled for 'glGenTextures'
[OS4_GL_GetProcAddressCalled for 'glBindTexture'
[OS4_GL_GetProcAddressCalled for 'glTexParameteri'
[OS4_GL_GetProcAddressCalled for 'glTexImage2D'
[OS4_GL_GetProcAddressCalled for 'glTexCoordPointer'
[OS4_GL_GetProcAddressCalled for 'glVertexPointer'
[OS4_GL_GetProcAddressCalled for 'glDrawArrays'
[OS4_GL_GetProcAddressCalled for 'glTexSubImage2D'
[OS4_GL_GetProcAddressCalled for 'glGetString'
[OS4_GL_GetProcAddressCalled for 'glGetError'
[OS4_GL_GetProcAddressCalled for 'glEnableVertexAttribArrayARB'
[OS4_GL_GetProcAddressFailed to load 'glEnableVertexAttribArrayARB'
[OS4_GL_GetProcAddressCalled for 'glDisableVertexAttribArrayARB'
[OS4_GL_GetProcAddressFailed to load 'glDisableVertexAttribArrayARB'
[OS4_GL_GetProcAddressCalled for 'glUniform1iARB'
[OS4_GL_GetProcAddressFailed to load 'glUniform1iARB'
[OS4_GL_GetProcAddressCalled for 'glUniform1fARB'
[OS4_GL_GetProcAddressFailed to load 'glUniform1fARB'
[OS4_GL_GetProcAddressCalled for 'glUniformMatrix4fvARB'
[OS4_GL_GetProcAddressFailed to load 'glUniformMatrix4fvARB'
[OS4_GL_GetProcAddressCalled for 'glVertexAttrib4fARB'
[OS4_GL_GetProcAddressFailed to load 'glVertexAttrib4fARB'
[OS4_GL_GetProcAddressCalled for 'glVertexAttribPointerARB'
[OS4_GL_GetProcAddressFailed to load 'glVertexAttribPointerARB'
[OS4_GL_GetProcAddressCalled for 'glCreateProgramObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glCreateProgramObjectARB'
[OS4_GL_GetProcAddressCalled for 'glDeleteObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glDeleteObjectARB'
[OS4_GL_GetProcAddressCalled for 'glAttachObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glAttachObjectARB'
[OS4_GL_GetProcAddressCalled for 'glDetachObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glDetachObjectARB'
[OS4_GL_GetProcAddressCalled for 'glLinkProgramARB'
[OS4_GL_GetProcAddressFailed to load 'glLinkProgramARB'
[OS4_GL_GetProcAddressCalled for 'glUseProgramObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glUseProgramObjectARB'
[OS4_GL_GetProcAddressCalled for 'glGetObjectParameterivARB'
[OS4_GL_GetProcAddressFailed to load 'glGetObjectParameterivARB'
[OS4_GL_GetProcAddressCalled for 'glGetInfoLogARB'
[OS4_GL_GetProcAddressFailed to load 'glGetInfoLogARB'
[OS4_GL_GetProcAddressCalled for 'glBindAttribLocationARB'
[OS4_GL_GetProcAddressFailed to load 'glBindAttribLocationARB'
[OS4_GL_GetProcAddressCalled for 'glGetAttribLocationARB'
[OS4_GL_GetProcAddressFailed to load 'glGetAttribLocationARB'
[OS4_GL_GetProcAddressCalled for 'glGetUniformLocationARB'
[OS4_GL_GetProcAddressFailed to load 'glGetUniformLocationARB'
[OS4_GL_GetProcAddressCalled for 'glCreateShaderObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glCreateShaderObjectARB'
[OS4_GL_GetProcAddressCalled for 'glDeleteObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glDeleteObjectARB'
[OS4_GL_GetProcAddressCalled for 'glGetObjectParameterivARB'
[OS4_GL_GetProcAddressFailed to load 'glGetObjectParameterivARB'
[OS4_GL_GetProcAddressCalled for 'glGetInfoLogARB'
[OS4_GL_GetProcAddressFailed to load 'glGetInfoLogARB'
[OS4_GL_GetProcAddressCalled for 'glShaderSourceARB'
[OS4_GL_GetProcAddressFailed to load 'glShaderSourceARB'
[OS4_GL_GetProcAddressCalled for 'glCompileShaderARB'
[OS4_GL_GetProcAddressFailed to load 'glCompileShaderARB'
[OS4_GL_GetProcAddressCalled for 'glBindFramebufferEXT'
[OS4_GL_GetProcAddressFailed to load 'glBindFramebufferEXT'
[OS4_GL_GetProcAddressCalled for 'glDeleteFramebuffersEXT'
[OS4_GL_GetProcAddressFailed to load 'glDeleteFramebuffersEXT'
[OS4_GL_GetProcAddressCalled for 'glGenFramebuffersEXT'
[OS4_GL_GetProcAddressFailed to load 'glGenFramebuffersEXT'
[OS4_GL_GetProcAddressCalled for 'glFramebufferTexture2DEXT'
[OS4_GL_GetProcAddressFailed to load 'glFramebufferTexture2DEXT'
[OS4_GL_GetProcAddressCalled for 'glCheckFramebufferStatusEXT'
[OS4_GL_GetProcAddressFailed to load 'glCheckFramebufferStatusEXT'
[OS4_GL_GetProcAddressCalled for 'glActiveTextureARB'
[OS4_ShowCursorHiding cursor
[OS4_SetPointerForEachWindowSetting pointer object 0x61D42364 (type 16) for window 0x4D431E38
[OS4_GL_MakeCurrentCalled window=0x00000000 context=0x00000000
[OS4_GL_DeleteContextCalled with context=0x5CA07300
[OS4_GL_DeleteContextFound MiniGL contextclearing window binding
[OS4_SetWindowFullscreenTrying to set 'ScummVM 2.1.0git (Jul 14 2018 15:24:20)' into fullscreen mode
[OS4_SetWindowFullscreenSame screenuseless mode change ignored
[OS4_WarpMouseWarping mouse to 367355
[OS4_WarpMouseInternalSending input event
[OS4_SetDisplayModeDesktop mode passed
[OS4_SetWindowFullscreenTrying to set 'ScummVM 2.1.0git (Jul 14 2018 15:24:20)' into window mode
[OS4_SetWindowFullscreenReopening window 'ScummVM 2.1.0git (Jul 14 2018 15:24:20)' (0x4D431E38due to mode change
[OS4_CloseSystemWindowClosing window 'ScummVM 2.1.0git (Jul 14 2018 15:24:20)' (address 0x4D431E38)
[
OS4_CloseScreenClose screen 0x4F8D5010
[OS4_GetIDCMPFlagsCalled
[OS4_GetWindowFlagsCalled
[OS4_GetScreenForWindowWindow mode (public screen)
[
OS4_CenterWindowX centered
[OS4_CenterWindowY centered
[OS4_CreateSystemWindowOpening window 'ScummVM 2.1.0git (Jul 14 2018 15:24:20)' at (960,480of size (640x480on screen 0x611F49C0
[OS4_CreateSystemWindowWindow address 0x61D45878
[OS4_RefreshCursorStateMouse shown 0
[OS4_ShowCursorHiding cursor
[OS4_ShowWindowShowing window 'ScummVM 2.1.0git (Jul 14 2018 15:24:20)'
[OS4_WarpMouseWarping mouse to 367355
[OS4_WarpMouseInternalSending input event
[OS4_SetWindowGrabPrivateWindow 0x61D45878 ('ScummVM 2.1.0git (Jul 14 2018 15:24:20)'input was released
[OS4_GL_CreateContextCalled
[OS4_GL_AllocateBuffersAllocate double buffer bitmaps 640*480*32
[OS4_GL_AllocateBuffersOld front buffer pointer 0x4E108538back buffer pointer 0x4E1085D8
[OS4_GL_FreeBuffersCalled
[OS4_GL_AllocateBuffersSRC FMT 6SRC2 FMT 6DST FMT 6
[OS4_GL_CreateContextMiniGL context 0x5CA07300 created for window 'ScummVM 2.1.0git (Jul 14 2018 15:24:20)'
[OS4_GL_GetProcAddressCalled for 'glEnable'
[OS4_GL_GetProcAddressCalled for 'glDisable'
[OS4_GL_GetProcAddressCalled for 'glIsEnabled'
[OS4_GL_GetProcAddressCalled for 'glClear'
[OS4_GL_GetProcAddressCalled for 'glColor4f'
[OS4_GL_GetProcAddressCalled for 'glViewport'
[OS4_GL_GetProcAddressCalled for 'glMatrixMode'
[OS4_GL_GetProcAddressCalled for 'glLoadIdentity'
[OS4_GL_GetProcAddressCalled for 'glLoadMatrixf'
[OS4_GL_GetProcAddressCalled for 'glShadeModel'
[OS4_GL_GetProcAddressCalled for 'glHint'
[OS4_GL_GetProcAddressCalled for 'glClearColor'
[OS4_GL_GetProcAddressCalled for 'glBlendFunc'
[OS4_GL_GetProcAddressCalled for 'glEnableClientState'
[OS4_GL_GetProcAddressCalled for 'glPixelStorei'
[OS4_GL_GetProcAddressCalled for 'glScissor'
[OS4_GL_GetProcAddressCalled for 'glReadPixels'
[OS4_GL_GetProcAddressCalled for 'glGetIntegerv'
[OS4_GL_GetProcAddressCalled for 'glDeleteTextures'
[OS4_GL_GetProcAddressCalled for 'glGenTextures'
[OS4_GL_GetProcAddressCalled for 'glBindTexture'
[OS4_GL_GetProcAddressCalled for 'glTexParameteri'
[OS4_GL_GetProcAddressCalled for 'glTexImage2D'
[OS4_GL_GetProcAddressCalled for 'glTexCoordPointer'
[OS4_GL_GetProcAddressCalled for 'glVertexPointer'
[OS4_GL_GetProcAddressCalled for 'glDrawArrays'
[OS4_GL_GetProcAddressCalled for 'glTexSubImage2D'
[OS4_GL_GetProcAddressCalled for 'glGetString'
[OS4_GL_GetProcAddressCalled for 'glGetError'
[OS4_GL_GetProcAddressCalled for 'glEnableVertexAttribArrayARB'
[OS4_GL_GetProcAddressFailed to load 'glEnableVertexAttribArrayARB'
[OS4_GL_GetProcAddressCalled for 'glDisableVertexAttribArrayARB'
[OS4_GL_GetProcAddressFailed to load 'glDisableVertexAttribArrayARB'
[OS4_GL_GetProcAddressCalled for 'glUniform1iARB'
[OS4_GL_GetProcAddressFailed to load 'glUniform1iARB'
[OS4_GL_GetProcAddressCalled for 'glUniform1fARB'
[OS4_GL_GetProcAddressFailed to load 'glUniform1fARB'
[OS4_GL_GetProcAddressCalled for 'glUniformMatrix4fvARB'
[OS4_GL_GetProcAddressFailed to load 'glUniformMatrix4fvARB'
[OS4_GL_GetProcAddressCalled for 'glVertexAttrib4fARB'
[OS4_GL_GetProcAddressFailed to load 'glVertexAttrib4fARB'
[OS4_GL_GetProcAddressCalled for 'glVertexAttribPointerARB'
[OS4_GL_GetProcAddressFailed to load 'glVertexAttribPointerARB'
[OS4_GL_GetProcAddressCalled for 'glCreateProgramObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glCreateProgramObjectARB'
[OS4_GL_GetProcAddressCalled for 'glDeleteObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glDeleteObjectARB'
[OS4_GL_GetProcAddressCalled for 'glAttachObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glAttachObjectARB'
[OS4_GL_GetProcAddressCalled for 'glDetachObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glDetachObjectARB'
[OS4_GL_GetProcAddressCalled for 'glLinkProgramARB'
[OS4_GL_GetProcAddressFailed to load 'glLinkProgramARB'
[OS4_GL_GetProcAddressCalled for 'glUseProgramObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glUseProgramObjectARB'
[OS4_GL_GetProcAddressCalled for 'glGetObjectParameterivARB'
[OS4_GL_GetProcAddressFailed to load 'glGetObjectParameterivARB'
[OS4_GL_GetProcAddressCalled for 'glGetInfoLogARB'
[OS4_GL_GetProcAddressFailed to load 'glGetInfoLogARB'
[OS4_GL_GetProcAddressCalled for 'glBindAttribLocationARB'
[OS4_GL_GetProcAddressFailed to load 'glBindAttribLocationARB'
[OS4_GL_GetProcAddressCalled for 'glGetAttribLocationARB'
[OS4_GL_GetProcAddressFailed to load 'glGetAttribLocationARB'
[OS4_GL_GetProcAddressCalled for 'glGetUniformLocationARB'
[OS4_GL_GetProcAddressFailed to load 'glGetUniformLocationARB'
[OS4_GL_GetProcAddressCalled for 'glCreateShaderObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glCreateShaderObjectARB'
[OS4_GL_GetProcAddressCalled for 'glDeleteObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glDeleteObjectARB'
[OS4_GL_GetProcAddressCalled for 'glGetObjectParameterivARB'
[OS4_GL_GetProcAddressFailed to load 'glGetObjectParameterivARB'
[OS4_GL_GetProcAddressCalled for 'glGetInfoLogARB'
[OS4_GL_GetProcAddressFailed to load 'glGetInfoLogARB'
[OS4_GL_GetProcAddressCalled for 'glShaderSourceARB'
[OS4_GL_GetProcAddressFailed to load 'glShaderSourceARB'
[OS4_GL_GetProcAddressCalled for 'glCompileShaderARB'
[OS4_GL_GetProcAddressFailed to load 'glCompileShaderARB'
[OS4_GL_GetProcAddressCalled for 'glBindFramebufferEXT'
[OS4_GL_GetProcAddressFailed to load 'glBindFramebufferEXT'
[OS4_GL_GetProcAddressCalled for 'glDeleteFramebuffersEXT'
[OS4_GL_GetProcAddressFailed to load 'glDeleteFramebuffersEXT'
[OS4_GL_GetProcAddressCalled for 'glGenFramebuffersEXT'
[OS4_GL_GetProcAddressFailed to load 'glGenFramebuffersEXT'
[OS4_GL_GetProcAddressCalled for 'glFramebufferTexture2DEXT'
[OS4_GL_GetProcAddressFailed to load 'glFramebufferTexture2DEXT'
[OS4_GL_GetProcAddressCalled for 'glCheckFramebufferStatusEXT'
[OS4_GL_GetProcAddressFailed to load 'glCheckFramebufferStatusEXT'
[OS4_GL_GetProcAddressCalled for 'glActiveTextureARB'
[OS4_ShowCursorHiding cursor
[OS4_SetPointerForEachWindowSetting pointer object 0x61D42364 (type 16) for window 0x61D45878
[OS4_ShowCursorHiding cursor
[OS4_SetPointerForEachWindowSetting pointer object 0x61D42364 (type 16) for window 0x61D45878
[OS4_ShowCursorHiding cursor
[OS4_SetPointerForEachWindowSetting pointer object 0x61D42364 (type 16) for window 0x61D45878
[OS4_SetWindowGrabPrivateWindow 0x61D45878 ('ScummVM 2.1.0git (Jul 14 2018 15:24:20)'input was released
[OS4_SetWindowGrabPrivateWindow 0x61D45878 ('ScummVM 2.1.0git (Jul 14 2018 15:24:20)'input was released
[OS4_ShowCursorHiding cursor
[OS4_SetPointerForEachWindowSetting pointer object 0x61D42364 (type 16) for window 0x61D45878
[OS4_ShowCursorHiding cursor
[OS4_SetPointerForEachWindowSetting pointer object 0x61D42364 (type 16) for window 0x61D45878
[OS4_SetWindowGrabPrivateWindow 0x61D45878 ('ScummVM 2.1.0git (Jul 14 2018 15:24:20)'input was released
CandiEngine
Icon changed -> recreate bufferlist
CandiEngine
Icon changed -> recreate bufferlist
[OS4_SetWindowGrabPrivateWindow 0x61D45878 ('ScummVM 2.1.0git (Jul 14 2018 15:24:20)'input was released
[OS4_ShowCursorHiding cursor
[OS4_SetPointerForEachWindowSetting pointer object 0x61D42364 (type 16) for window 0x61D45878
[OS4_ShowCursorHiding cursor
[OS4_SetPointerForEachWindowSetting pointer object 0x61D42364 (type 16) for window 0x61D45878
[OS4_SetWindowGrabPrivateWindow 0x61D45878 ('ScummVM 2.1.0git (Jul 14 2018 15:24:20)'input was released
[OS4_SetWindowGrabPrivateWindow 0x61D45878 ('ScummVM 2.1.0git (Jul 14 2018 15:24:20)'input was released
[OS4_GL_MakeCurrentCalled window=0x00000000 context=0x00000000
[OS4_GL_DeleteContextCalled with context=0x5CA07300
[OS4_GL_DeleteContextFound MiniGL contextclearing window binding
[OS4_GetDisplayBoundsx=0y=0w=2560h=1440
[OS4_HideWindowHiding window 'ScummVM 2.1.0git (Jul 14 2018 15:24:20)'


btw: it doesn't matter how big the shell window is or where it's placed on workbench, once it's open, ScummVM bombs

edit: Updated the post with new information


Edited by Raziel on 2018/7/14 13:49:30
Edited by Raziel on 2018/7/14 13:50:39
_________________
If slaughterhouses had glass walls, everyone would be a vegetarian. ~ Sir Paul McCartney
-
Did everything just taste purple for a second? ~ Philip J. Fry
-
Ain't got no cash, ain't got no style, ladies vomit when I smile. ~ Dr. John Zoidberg
   Report Go to top

Re: SDL2
Not too shy to talk
Joined:
2007/7/14 20:30
From Lothric
Posts: 446
@Raziel

Do you start ScummVM from Shell or WB? I tried both ways and with/without shell window but still cannot freeze. I modified my configuration to start ScummVM in fullscreen OpenGL mode and then I just ALT + ENTER to window mode and close window from gadget.

How much stack do you have? 128 KB here.

Can you send scummvm.ini? Please note that I don't have any games listed in config at the moment.

I could try to disable window hiding part if necessary.

   Report Go to top

Re: SDL2
Home away from home
Joined:
2006/11/26 21:45
From A haunted Castle somewhere in the Bavarian Mountains
Posts: 3054
@Capehill

- Started from WB
- Stripped exe
- Modern GUI theme
- Stack in icon is 600000, but that shouldn't matter as it features a stack cookie(?)

scummvm.ini
[scummvm]
gui_saveload_chooser=list
last_fullscreen_mode_height=480
filtering
=false
autosave_period
=300
mute
=false
speech_volume
=256
native_mt32
=false
mt32_device
=camd
screenshotpath
=Cache:Screenshots/
last_fullscreen_mode_width=640
talkspeed
=60
midi_gain
=100
extrapath
=Games:ScummVM/extras/
enable_gs=false
kbdmouse_speed
=3
subtitles
=false
multi_midi
=false
fullscreen
=true
versioninfo
=2.1.0git
gui_browser_show_hidden
=false
browser_lastpath
=Games:ScummVM/saves/
gm_device=camd
themepath
=Games:ScummVM/themes/
sfx_volume=224
savepath
=Games:ScummVM/saves/
music_volume=192
speech_mute
=false
output_rate
=44100
lastselectedgame
=sci-fanmade
music_driver
=camd
stretch_mode
=stretch
gui_language
=C
opl_driver
=auto
aspect_ratio
=true
temp_selection
=puttrace-us
gui_theme
=scummmodern
local_server_port
=12345
gfx_mode
=opengl

[cloud]
storage_Box_usedBytes=0
current_storage
=0
storage_Dropbox_usedBytes
=0
storage_OneDrive_usedBytes
=0
storage_GoogleDrive_usedBytes
=0

[tony-win]
description=Tony Tough and the Night of Roasted Moths (Windows/English)
path=Games:GamesVM/Miscellaneous/Tony Tough/
gameid=tony
language
=en
gui_saveload_last_pos
=6
platform
=windows
guioptions
=lang_English

[agi-fanmade]
description=Enclosure (v1.03) (DOS/English)
mute=false
speech_volume
=192
mousesupport
=true
herculesfont
=true
originalsaveload
=false
path
=Games:GamesVM/AGI/Enclosure/
gameid=agi
language
=en
gui_saveload_last_pos
=0
sfx_volume
=256
music_volume
=256
platform
=pc
commandpromptwindow
=false
guioptions
=sndNoSpeech gameOption1 gameOption3 gameOption4 gameOption5 lang_English

[atlantis]
description=Indiana Jones and the Fate of Atlantis (CD/DOS/English)
mute=false
speech_volume
=256
talkspeed
=85
path
=Games:GamesVM/Lucas Arts/Indiana Jones/The Fate of Atlantis
subtitles
=false
gameid
=atlantis
language
=en
gui_saveload_last_pos
=11
sfx_volume
=224
music_volume
=128
platform
=pc
music_driver
=camd
opl_driver
=auto
speech_mute
=false
guioptions
=lang_English

[comi]
dimuse_tempo=10
description
=Monkey Island 3The Curse of Monkey Island (Windows/English)
talkspeed=28
path
=Games:GamesVM/Lucas Arts/Monkey Island/The Curse of Monkey Island
gameid
=comi
language
=en
platform
=windows
object_labels
=true
gui_saveload_last_pos
=3
guioptions
=sndNoMIDI noAspect lang_English

[dw-cd-psx]
description=Discworld (CD/Sony PlayStation/English)
mute=false
dclick_speed
=10
speech_volume
=255
talkspeed
=58
path
=Games:GamesVM/Perfect Entertainment/Discworld
subtitles
=false
gameid
=tinsel
language
=en
gui_saveload_last_pos
=11
sfx_volume
=176
music_volume
=94
platform
=playstation
guioptions
=lang_English

[fbear-win]
description=Fatty Bear's Birthday Surprise (Windows/English)
talkspeed=85
path=Games:GamesVM/Humongous Entertainment/Fatty Bear
gameid=fbear
language=en
platform=windows
guioptions=sndNoMIDI launchNoLoad lang_English

[feeble-win]
description=The Feeble Files (2CD/Windows/English)
path=Games:GamesVM/Adventure Soft/The Feeble Files
gameid=feeble
language=en
platform=windows
guioptions=sndNoSubs sndNoMusic launchNoLoad noAspect lang_English

[freddi-us]
description=Freddi Fish 1: The Case of the Missing Kelp Seeds (Updated/English (US))
BretIsTheOverlord=1
EddieEatsLuther=1
PeteIsAlsoTheOverlord=1
talkspeed=85
path=Games:GamesVM/Humongous Entertainment/Freddi Fish/The Missing Kelp Seed
subtitles=false
gameid=freddi
language=us
LastBottleLocations=3
EnableFishBradSword=1
TextOn=0
guioptions=sndNoMIDI launchNoLoad noAspect lang_English

[freddi2-us]
description=Freddi Fish 2: The Case of the Haunted Schoolhouse (Updated/English (US))
_LastUrchinLocations=CLIFF-POLY-PILLAR-CORRIDOR-BOILER-
talkspeed=28
path=Games:GamesVM/Humongous Entertainment/Freddi Fish/The Haunted Schoolhouse
subtitles=false
_LastTrapParts=ROPE-CORK-BOPPER-PULLEY-TRIDENT-
gameid=freddi2
TrapParts=.....
language=us
LateNightClassCam=72296
TextOn=0
SeeGhostScenes=72296
UrchinLocations=....
guioptions=sndNoMIDI launchNoLoad noAspect lang_English (US)

[freddi3-win]
description=Freddi Fish 3: The Case of the Stolen Conch Shell (Windows)
talkspeed=28
gameid=freddi3
path=Games:GamesVM/Humongous Entertainment/Freddi Fish/The Stolen Conch Shell
SongStatus=C
platform=windows
Version=1.0
guioptions=sndNoMIDI launchNoLoad noAspect

[freddi4-win]
description=Freddi Fish 4: The Case of the Hogfish Rustlers of Briny Gulch (Windows)
path=Games:GamesVM/Humongous Entertainment/Freddi Fish/The Hogfish Rustlers
gameid=freddi4
platform=windows
guioptions=sndNoMIDI launchNoLoad noAspect

[freddicove]
description=Freddi Fish 5: The Case of the Creature of Coral Cove
path=Games:GamesVM/Humongous Entertainment/Freddi Fish/The Creature of Coral Cove
gameid=freddicove
guioptions=sndNoMIDI launchNoLoad noAspect

[freddypharkas-cd]
description=Freddy Pharkas: Frontier Pharmacist (CD/DOS/English)
originalsaveload=false
prefer_digitalsfx=false
path=Games:GamesVM/Sierra/Freddie Pharkas
gameid=sci
native_fb01=false
language=en
platform=pc
guioptions=gameOption1 gameOption2 gameOption3 lang_English

[ft]
dimuse_tempo=10
description=Full Throttle (Version A/English)
path=Games:GamesVM/Lucas Arts/Full Throttle
gameid=ft
language=en
gui_saveload_last_pos=0
guioptions=sndNoMIDI lang_English

[gob1cd-us]
description=Gobliiins CD (v1.000/DOS/English (US))
path=Games:GamesVM/Coktel Vision/Gobliiins/
gameid=gob
language=us
platform=pc
guioptions=sndNoSubs sndNoSpeech launchNoLoad lang_English (US)

[gob2cd-us]
description=Gobliins 2 CD (v1.000/DOS/English (US))
path=Games:GamesVM/Coktel Vision/The Prince Buffoon
gameid=gob
language=us
platform=pc
guioptions=sndNoSubs sndNoSpeech launchNoLoad lang_English (US)

[gob3cd-us]
description=Goblins Quest 3 CD (v1.000/DOS/English (US))
path=Games:GamesVM/Coktel Vision/Goblins Quest
gameid=gob
language=us
platform=pc
guioptions=sndNoSubs sndNoSpeech launchNoLoad lang_English (US)

[goldrush-amiga]
description=Gold Rush! (1.01 1989-01-13 aka 2.05 1989-03-09/Amiga/English)
mute=false
speech_volume=192
gui_saveload_last_pos=1
originalsaveload=false
path=Games:GamesVM/Sierra/Gold Rush
gameid=agi
language=en
herculesfont=true
sfx_volume=256
music_volume=256
platform=amiga
altamigapalette=true
commandpromptwindow=false
guioptions=sndNoSpeech gameOption1 gameOption2 gameOption4 gameOption5 lang_English

[ihnm]
description=I Have No Mouth and I Must Scream (DOS/English)
path=Games:GamesVM/Dreamers Guild/I have no Mouth
gameid=saga
language=en
platform=pc
guioptions=noAspect lang_English

[indy3-fm]
description=Indiana Jones and the Last Crusade (FM-TOWNS/English)
path=Games:GamesVM/Lucas Arts/Indiana Jones/The Last Crusade
gameid=indy3
language=en
gui_saveload_last_pos=7
platform=fmtowns
guioptions=sndNoSpeech sndNoMIDI midiTowns noAspect lang_English

[ite-cd]
description=Inherit the Earth: Quest for the Orb (Multi-OS CD Version/English)
path=Games:GamesVM/Dreamers Guild/Inherit the Earth
gameid=saga
language=en
guioptions=lang_English

[kq1sci]
description=King'
s Quest IQuest for the Crown (SCI/DOS/English)
originalsaveload=false
path
=Games:GamesVM/Sierra/King's Quest/Quest for the Crown
prefer_digitalsfx=false
gameid=sci
language=en
native_fb01=false
gui_saveload_last_pos=0
platform=pc
disable_dithering=true
guioptions=sndNoSpeech gameOption1 gameOption2 gameOption3 gameOption7 lang_English

[kq2]
description=King'
s Quest IIRomancing the Throne (2.1 1987-04-10/DOS/English)
mute=false
speech_volume
=192
mousesupport
=true
originalsaveload
=false
path
=Games:GamesVM/Sierra/King's Quest/Romancing the Throne
gameid=agi
language=en
herculesfont=true
sfx_volume=204
music_volume=204
platform=pc
commandpromptwindow=false
guioptions=sndNoSpeech gameOption1 gameOption3 gameOption4 gameOption5 lang_English

[kq3]
description=King'
s Quest IIITo Heir Is Human (2.14 1988-03-15 3.5"/DOS/English)
mute=false
speech_volume=192
mousesupport=true
originalsaveload=false
path=Games:GamesVM/Sierra/King's Quest/To Heir is Human
gameid=agi
language=en
herculesfont=true
sfx_volume=256
music_volume=256
platform=pc
commandpromptwindow=false
guioptions=sndNoSpeech gameOption1 gameOption3 gameOption4 gameOption5 lang_English

[kq4sci]
description=King's Quest IV: The Perils of Rosella (SCI/DOS/English)
originalsaveload=false
path=Games:GamesVM/Sierra/King's Quest/The Perils of Rosella
prefer_digitalsfx=false
gameid=sci
language=en
native_fb01=false
platform=pc
disable_dithering=true
guioptions=sndNoSpeech gameOption1 gameOption2 gameOption3 gameOption7 lang_English

[kq5-cd-win]
description=King's Quest V: Absence Makes the Heart Go Yonder (CD/Windows/English)
originalsaveload=false
prefer_digitalsfx=false
path=Games:GamesVM/Sierra/King's Quest/Absence makes the Heart go yonder
gameid=sci
native_fb01=false
language=en
gui_saveload_last_pos=0
platform=windows
guioptions=midiGM gameOption1 gameOption2 gameOption3 lang_English

[kq6-cd-win]
description=King's Quest VI: Heir Today, Gone Tomorrow (CD/Windows/English)
enable_high_resolution_graphics=true
originalsaveload=false
path=Games:GamesVM/Sierra/King's Quest/Heir today, Gone tomorrow
prefer_digitalsfx=false
gameid=sci
language=en
native_fb01=false
gui_saveload_last_pos=1
platform=windows
windows_cursors=false
guioptions=noAspect gameOption1 gameOption2 gameOption3 gameOption5 gameOption8 lang_English

[kyra1-cd]
description=The Legend of Kyrandia: Book One (CD/DOS/English)
path=Games:GamesVM/Westwood Studios/The Legend of Kyrandia/Book One - The Legend of Kyrandia
gameid=kyra1
language=en
platform=pc
guioptions=midiPCSpk midiAdLib midiMt32 vga lang_English

[laurabow2-cd]
description=Laura Bow 2: The Dagger of Amon Ra (CD/DOS/English)
originalsaveload=false
prefer_digitalsfx=false
path=Games:GamesVM/Sierra/Laura Bow/The Dagger of Amon Ra/
gameid=sci
language=en
native_fb01=false
gui_saveload_last_pos=0
platform=pc
guioptions=gameOption1 gameOption2 gameOption3 lang_English

[longbow]
description=Conquests of the Longbow: The Adventures of Robin Hood (DOS/English)
originalsaveload=false
prefer_digitalsfx=false
path=Games:GamesVM/Sierra/Conquests/Longbow - The Legend of Robin Hood/
gameid=sci
language=en
native_fb01=false
gui_saveload_last_pos=40
platform=pc
guioptions=sndNoSpeech gameOption1 gameOption2 gameOption3 lang_English

[loom-vga]
description=Loom (VGA/DOS/English)
talkspeed=142
path=Games:GamesVM/Lucas Arts/Loom
subtitles=true
gameid=loom
language=en
platform=pc
guioptions=sndNoSpeech sndNoMIDI lang_English

[lsl1sci]
description=Leisure Suit Larry 1: In the Land of the Lounge Lizards (SCI/DOS/English)
mute=false
speech_volume=192
originalsaveload=false
path=Games:GamesVM/Sierra/Leisure Suit Larry/In the Land of the Lounge Lizards
prefer_digitalsfx=false
gameid=sci
native_fb01=false
language=en
sfx_volume=136
music_volume=136
platform=pc
guioptions=sndNoSpeech gameOption1 gameOption2 gameOption3 lang_English

[lsl2]
description=Leisure Suit Larry 2: Goes Looking for Love (in Several Wrong Places) (DOS/English)
mute=false
speech_volume=192
originalsaveload=false
path=Games:GamesVM/Sierra/Leisure Suit Larry/Goes Looking for Love
prefer_digitalsfx=false
gameid=sci
language=en
native_fb01=false
sfx_volume=136
music_volume=136
platform=pc
disable_dithering=true
guioptions=sndNoSpeech gameOption1 gameOption2 gameOption3 gameOption7 lang_English

[lsl3]
description=Leisure Suit Larry 3: Passionate Patti in Pursuit of the Pulsating Pectorals (DOS/English)
mute=false
speech_volume=192
originalsaveload=false
path=Games:GamesVM/Sierra/Leisure Suit Larry/Passionate Patti Pectorals
prefer_digitalsfx=false
gameid=sci
language=en
native_fb01=false
sfx_volume=136
music_volume=136
platform=pc
disable_dithering=true
guioptions=sndNoSpeech gameOption1 gameOption2 gameOption3 gameOption7 lang_English

[lsl5]
description=Leisure Suit Larry 5: Passionate Patti Does a Little Undercover Work (DOS/English)
mute=false
speech_volume=192
originalsaveload=false
prefer_digitalsfx=false
path=Games:GamesVM/Sierra/Leisure Suit Larry/Passionate Patti Undercover
gameid=sci
native_fb01=false
language=en
gui_saveload_last_pos=0
sfx_volume=136
music_volume=136
platform=pc
guioptions=sndNoSpeech gameOption1 gameOption2 gameOption3 lang_English

[lsl6]
description=Leisure Suit Larry 6: Shape Up or Slip Out! (DOS/English)
mute=false
speech_volume=192
originalsaveload=false
path=Games:GamesVM/Sierra/Leisure Suit Larry/Shape up or Slip out
prefer_digitalsfx=false
gameid=sci
language=en
native_fb01=false
gui_saveload_last_pos=0
sfx_volume=136
music_volume=136
platform=pc
guioptions=sndNoSpeech gameOption1 gameOption2 gameOption3 lang_English

[lure]
description=Lure of the Temptress (VGA/DOS/English)
extra=VGA
speech_volume=192
path=Games:GamesVM/Revolution Software/Lure of the Temptress
gameid=lure
language=en
mute=false
sfx_volume=256
music_volume=256
platform=pc
guioptions=sndNoSpeech lang_English

[maniac-v2-amiga]
description=Maniac Mansion (V2/Amiga/English)
mute=false
speech_volume=192
path=Games:GamesVM/Lucas Arts/Maniac Mansion/Maniac Mansion
gameid=maniac
language=en
sfx_volume=256
music_volume=256
platform=amiga
guioptions=sndNoSpeech sndNoMIDI lang_English

[monkey]
description=Monkey Island 1: The Secret of Monkey Island (CD/DOS/English)
talkspeed=85
path=Games:GamesVM/Lucas Arts/Monkey Island/The Secret of Monkey Island
subtitles=true
gameid=monkey
language=en
gui_saveload_last_pos=1
platform=pc
music_driver=camd
opl_driver=auto
speech_mute=true
guioptions=sndNoSpeech sndNoMIDI lang_English

[monkey2]
description=Monkey Island 2: LeChuck's Revenge (DOS/English)
talkspeed=85
path=Games:GamesVM/Lucas Arts/Monkey Island/LeChuck's Revenge
subtitles=true
gameid=monkey2
language=en
gui_saveload_last_pos=0
platform=pc
music_driver=camd
opl_driver=auto
speech_mute=true
guioptions=sndNoSpeech lang_English

[myst-win]
description=Myst (Masterpiece Edition/Windows/English)
path=Games:GamesVM/Not yet supported/Cyan Productions/Myst/
gameid=mohawk
language=en
gui_saveload_last_pos=0
platform=windows
gsl=unstable
guioptions=sndNoSubs sndNoMIDI noAspect gameOption1 lang_English

[pajama-us]
description=Pajama Sam 1: No Need to Hide When It's Dark Outside (Updated/English (US))
talkspeed=85
LastGameWon=1
path=Games:GamesVM/Humongous Entertainment/Pajama Sam/No need to hide
subtitles=false
gameid=pajama
language=us
LastGame=2
guioptions=sndNoMIDI launchNoLoad noAspect lang_English

[pajama2-win-us]
description=Pajama Sam 2: Thunder and Lightning Aren't so Frightening (Windows/English (US))
path=Games:GamesVM/Humongous Entertainment/Pajama Sam/Thunder and Lightning
gameid=pajama2
language=us
platform=windows
guioptions=sndNoMIDI launchNoLoad noAspect lang_English (US)

[pajama3-us]
description=Pajama Sam 3: You Are What You Eat From Your Head to Your Feet (English (US))
path=Games:GamesVM/Humongous Entertainment/Pajama Sam/You are what you eat
WTO=S
gameid=pajama3
language=us
guioptions=sndNoMIDI launchNoLoad noAspect lang_English (US)

[pq1sci]
description=Police Quest I: In Pursuit of the Death Angel (SCI/DOS/English)
originalsaveload=false
path=Games:GamesVM/Sierra/Police Quest/In Pursuit of the Death Angel
prefer_digitalsfx=false
gameid=sci
native_fb01=false
language=en
platform=pc
guioptions=sndNoSpeech gameOption1 gameOption2 gameOption3 lang_English

[pq2]
description=Police Quest II: The Vengeance (DOS/English)
originalsaveload=false
path=Games:GamesVM/Sierra/Police Quest/The Vengeance
prefer_digitalsfx=false
gameid=sci
language=en
native_fb01=false
platform=pc
disable_dithering=true
guioptions=sndNoSpeech gameOption1 gameOption2 gameOption3 gameOption7 lang_English

[pq3]
description=Police Quest III: The Kindred (DOS/English)
originalsaveload=false
prefer_digitalsfx=false
path=Games:GamesVM/Sierra/Police Quest/The Kindred
gameid=sci
native_fb01=false
language=en
platform=pc
guioptions=sndNoSpeech gameOption1 gameOption2 gameOption3 lang_English

[qfg1vga]
description=Quest for Glory I: So You Want to Be a Hero (VGA/DOS/English)
originalsaveload=false
prefer_digitalsfx=false
path=Games:GamesVM/Sierra/Quest for Glory/So you want to be a Hero
gameid=sci
native_fb01=false
language=en
platform=pc
guioptions=sndNoSpeech gameOption1 gameOption2 gameOption3 lang_English

[qfg2]
description=Quest for Glory II: Trial by Fire (DOS/English)
originalsaveload=false
path=Games:GamesVM/Sierra/Quest for Glory/Trials by Fire
prefer_digitalsfx=false
gameid=sci
language=en
native_fb01=false
gui_saveload_last_pos=0
platform=pc
disable_dithering=true
guioptions=sndNoSpeech gameOption1 gameOption2 gameOption3 gameOption7 lang_English

[qfg3]
description=Quest for Glory III: Wages of War (DOS/English)
originalsaveload=false
prefer_digitalsfx=false
path=Games:GamesVM/Sierra/Quest for Glory/Wages of War
gameid=sci
native_fb01=false
language=en
platform=pc
guioptions=sndNoSpeech gameOption1 gameOption2 gameOption3 lang_English

[queen]
description=Flight of the Amazon Queen (Talkie/DOS/English)
path=Games:GamesVM/Miscellaneous/Flight of the Amazon Queen
gameid=queen
language=en
platform=pc

[ringworld-cd]
description=Ringworld 1: Revenge of the Patriarch (CD/DOS/English)
seen_intro=true
path=Games:GamesVM/Tsunami Media/Ringworld
gameid=tsage
language=en
gui_saveload_last_pos=0
platform=pc
guioptions=sndNoSpeech sndNoSFX lang_English

[ringworld2-cd]
description=Ringworld 2: Return to Ringworld (CD/DOS/English)
mute=false
speech_volume=256
path=Games:GamesVM/Tsunami Media/Return to Ringworld
gameid=tsage
language=en
gui_saveload_last_pos=2
sfx_volume=224
music_volume=92
platform=pc
gsl=unstable
guioptions=lang_English

[riven-win]
description=Myst 2: Riven - The Sequel to Myst (Windows/English)
path=Games:GamesVM/Cyan Productions/Riven/
gameid=mohawk
language=en
platform=windows
gsl=unstable
guioptions=sndNoSubs sndNoSpeech sndNoMIDI noAspect lang_English

[samnmax]
description=Sam & Max Hit the Road (CD/English)
talkspeed=85
path=Games:GamesVM/Lucas Arts/Sam & Max
gameid=samnmax
language=en
guioptions=lang_English

[simon1-cd-win]
description=Simon the Sorcerer 1 (CD/Windows/English)
mute=false
speech_volume=224
path=Games:GamesVM/Adventure Soft/Simon/The Sorcerer
gameid=simon1
language=en
sfx_volume=136
music_volume=136
platform=windows
guioptions=sndNoSubs launchNoLoad lang_English

[simon2-cd-win]
description=Simon the Sorcerer 2 (CD/Windows/English)
mute=false
speech_volume=256
path=Games:GamesVM/Adventure Soft/Simon/The Lion, the Witch and the Wardrobe
gameid=simon2
language=en
sfx_volume=136
music_volume=136
platform=windows
guioptions=launchNoLoad lang_English

[sky]
description=Beneath a Steel Sky (v0.0372 cd)
path=Games:GamesVM/Revolution Software/Beneath a Steel Sky
gameid=sky
gui_saveload_last_pos=0

[spyfox]
description=SPY Fox 1: Dry Cereal (Updated/English)
SetGame=323
talkspeed=85
path=Games:GamesVM/Humongous Entertainment/Spy Fox/Dry Cereal
subtitles=false
gameid=spyfox
language=en
guioptions=sndNoMIDI launchNoLoad noAspect lang_English

[spyfox2]
description=SPY Fox 2: Some Assembly Required
path=Games:GamesVM/Humongous Entertainment/Spy Fox/Some Assembly required
gameid=spyfox2
FryFox=BurnBabyBurn
guioptions=sndNoMIDI launchNoLoad noAspect

[spyozon-us]
description=SPY Fox 3: Operation Ozone (English (US))
path=Games:GamesVM/Humongous Entertainment/Spy Fox/Operation Ozone
gameid=spyozon
language=us
guioptions=sndNoMIDI launchNoLoad noAspect lang_English (US)

[sq1sci]
description=Space Quest I: The Sarien Encounter (SCI/DOS/English)
originalsaveload=false
prefer_digitalsfx=false
path=Games:GamesVM/Sierra/Space Quest/The Sarien Encounter
gameid=sci
native_fb01=false
language=en
gui_saveload_last_pos=0
platform=pc
guioptions=sndNoSpeech gameOption1 gameOption2 gameOption3 lang_English

[sq2]
description=Space Quest II: Vohaul's Revenge (2.0F 1989-01-05 3.5"
/DOS/English)
gui_saveload_last_pos=0
mousesupport
=true
originalsaveload
=false
path
=Games:GamesVM/Sierra/Space Quest/Vohaul's Revenge
gameid=agi
language=en
herculesfont=true
platform=pc
commandpromptwindow=false
guioptions=sndNoSpeech gameOption1 gameOption3 gameOption4 gameOption5 lang_English

[sq3]
description=Space Quest III: The Pirates of Pestulon (DOS/English)
originalsaveload=false
prefer_digitalsfx=false
path=Games:GamesVM/Sierra/Space Quest/The Pirates of Pestulon
gameid=sci
native_fb01=false
language=en
gui_saveload_last_pos=0
platform=pc
disable_dithering=true
guioptions=sndNoSpeech gameOption1 gameOption2 gameOption3 gameOption7 lang_English

[sq4-cd-win]
description=Space Quest IV: Roger Wilco and the Time Rippers (CD/Windows/English)
originalsaveload=false
path=Games:GamesVM/Sierra/Space Quest/The Time Rippers
prefer_digitalsfx=false
gameid=sci
silver_cursors=true
language=en
platform=windows
native_fb01=false
guioptions=midiGM gameOption1 gameOption2 gameOption3 gameOption6 lang_English

[sq5]
description=Space Quest V: The Next Mutation (DOS/English)
originalsaveload=false
path=Games:GamesVM/Sierra/Space Quest/The Next Mutation
prefer_digitalsfx=false
gameid=sci
language=en
native_fb01=false
platform=pc
guioptions=sndNoSpeech gameOption1 gameOption2 gameOption3 lang_English

[sword1]
description=Broken Sword I: The Shadow of the Templars
path=Games:GamesVM/Revolution Software/Broken Sword/The Shadow of the Templars
gameid=sword1
guioptions=sndNoMIDI noAspect

[sword2]
description=Broken Sword II: The Smoking Mirror
path=Games:GamesVM/Revolution Software/Broken Sword/The Smoking Mirror/
gfx_details=3
gameid=sword2
object_labels=false
guioptions=sndNoMIDI noAspect

[teenagent]
description=Teen Agent (DOS/English)
path=Games:GamesVM/Miscellaneous/Teenagent
gameid=teenagent
language=en
gui_saveload_last_pos=0
platform=pc
guioptions=sndNoSpeech lang_English

[tentacle]
description=Maniac Mansion: Day of the Tentacle (CD/English)
mute=false
speech_volume=256
talkspeed=85
path=Games:GamesVM/Lucas Arts/Maniac Mansion/Day of the Tentacle
easter_egg=maniac-v2-amiga
gameid=tentacle
language=en
gui_saveload_last_pos=3
sfx_volume=224
music_volume=224
guioptions=lang_English

[toon]
description=Toonstruck (DOS/English)
path=Games:GamesVM/Miscellaneous/Toonstruck
gameid=toon
language=en
gui_saveload_last_pos=0
platform=pc
guioptions=lang_English

[tucker]
description=Bud Tucker in Double Trouble (DOS/English)
path=Games:GamesVM/Miscellaneous/Bud Tucker/
gameid=tucker
language=en
gui_saveload_last_pos=15
platform=pc
guioptions=lang_English

[zak-fm]
description=Zak McKracken and the Alien Mindbenders (FM-TOWNS/English)
talkspeed=28
path=Games:GamesVM/Lucas Arts/Zak McKracken
gameid=zak
language=en
gui_saveload_last_pos=1
platform=fmtowns
guioptions=sndNoSpeech sndNoMIDI midiTowns noAspect lang_English

[sq0]
description=Space Quest 0: Replicated (v1.04/DOS/English)
mute=false
speech_volume=192
mousesupport=true
originalsaveload=false
path=Games:GamesVM/Sierra/Space Quest/Replicated/
gui_saveload_last_pos=4
gameid=agi
language=en
herculesfont=false
sfx_volume=256
music_volume=256
platform=pc
commandpromptwindow=false
guioptions=sndNoSpeech gameOption1 gameOption3 gameOption4 gameOption5 lang_English

[kyra3]
description=The Legend of Kyrandia: Book Three - Malcolm'
s Revenge (DOS/English)
skip_support=true
path
=Games:GamesVM/Westwood Studios/The Legend of Kyrandia/Book Three Malcolm's Revenge
helium_mode=false
gameid=kyra3
language=en
platform=pc
studio_audience=true
guioptions=sndNoMIDI vga gameOption1 gameOption2 gameOption3 lang_English

[kyra2-cd]
description=The Legend of Kyrandia: Book Two - The Hand of Fate (CD/DOS/English)
path=Games:GamesVM/Westwood Studios/The Legend of Kyrandia/Book Two - The Hand of Fate
gameid=kyra2
language=en
platform=pc
guioptions=midiPCSpk midiAdLib midiMt32 midiGM vga lang_English

[puttcircus]
description=Putt-Putt 6: Joins the Circus (English)
path=Games:GamesVM/Humongous Entertainment/Putt Putt/Joins the Circus
gameid=puttcircus
language=en
EnablePrintCancelDialog=0
Version=1.0
guioptions=sndNoMIDI launchNoLoad noAspect lang_English

[puttmoon-win]
description=Putt-Putt 2: Goes to the Moon (Windows/English)
path=Games:GamesVM/Humongous Entertainment/Putt Putt/Goes to the Moon
gameid=puttmoon
language=en
platform=windows
guioptions=sndNoMIDI launchNoLoad lang_English

[puttputt-win]
description=Putt-Putt 1: Joins the Parade (Windows/English)
path=Games:GamesVM/Humongous Entertainment/Putt Putt/Joins the Parade
gameid=puttputt
language=en
platform=windows
guioptions=sndNoMIDI launchNoLoad lang_English

[puttrace-us]
ISync=1335
description=Putt-Putt 5: Enters the Race (English (US))
talkspeed=85
path=Games:GamesVM/Humongous Entertainment/Putt Putt/Enters the Race
subtitles=false
gameid=puttrace
language=us
Version=1.0
guioptions=sndNoMIDI launchNoLoad noAspect lang_English (US)

[PuttTime-win]
WonGame=1
description=Putt-Putt 4: Travels Through Time (Windows/English)
talkspeed=28
path=Games:GamesVM/Humongous Entertainment/Putt Putt/Travels through Time
gameid=putttime
language=en
platform=windows
guioptions=sndNoMIDI launchNoLoad noAspect lang_English

[puttzoo-win]
description=Putt-Putt 3: Saves the Zoo (Windows)
ICanDrive=71595
MoveInHerds=71595
IAmTheMoose=71595
path=Games:GamesVM/Humongous Entertainment/Putt Putt/Saves the Zoo
UpChuck=71595
gameid=puttzoo
Gibbon=71595
platform=windows
HolyMoley=71595
guioptions=sndNoMIDI launchNoLoad noAspect

[touche]
description=Touche: The Adventures of the Fifth Musketeer (DOS/English)
mute=false
speech_volume=192
talkspeed=60
path=Games:GamesVM/Miscellaneous/Touche/
subtitles=false
gameid=touche
language=en
gui_saveload_last_pos=0
sfx_volume=136
music_volume=136
platform=pc
music_driver=camd
opl_driver=auto
speech_mute=false
guioptions=lang_English

[toltecs]
description=3 Skulls of the Toltecs (DOS/English)
originalsaveload=false
path=Games:GamesVM/Miscellaneous/3 Skulls of the Toltecs/
subtitles=false
gameid=toltecs
language=en
gui_saveload_last_pos=5
platform=pc
speech_mute=false
guioptions=lang_English

[dw2-gb]
description=Discworld 2: Missing Presumed ...!? (CD/DOS/English (GB))
mute=false
dclick_speed=10
speech_volume=255
talkspeed=58
path=Games:GamesVM/Perfect Entertainment/Missing Presumed.../
subtitles=false
gameid=tinsel
language=gb
gui_saveload_last_pos=2
sfx_volume=48
music_volume=48
platform=pc
guioptions=noAspect lang_English (GB)

[dirtysplit-win]
description=Dirty Split (Windows/English)
master_volume_percent=100
path=Games:GamesVM/Wintermute/Dirty Split/
gameid=wintermute
language=en
gui_saveload_last_pos=1
sfx_volume=221
last_run=true
show_fps=true
platform=windows
gsl=unstable
guioptions=sndNoMIDI gameOption1 gameOption2 lang_English

[chivalry-win]
description=Chivalry is Not Dead (Windows/English)
master_volume_percent=100
path=Games:GamesVM/Wintermute/Deirdra Kiai/Chivalry is not dead/
gameid=wintermute
language=en
gui_saveload_last_pos=4
last_run=true
show_fps=true
platform=windows
gsl=testing
guioptions=sndNoMIDI gameOption1 gameOption2 lang_English

[deadcity-win]
description=Dead City (Windows/English)
master_volume_percent=100
path=Games:GamesVM/Wintermute/Dead City/
gameid=wintermute
language=en
gui_saveload_last_pos=0
most_recent_saveslot=0
last_run=true
show_fps=true
platform=windows
gsl=unstable
guioptions=sndNoMIDI gameOption1 gameOption2 lang_English

[5ld-win]
description=Five Lethal Demons (Windows/English)
path=Games:GamesVM/Wintermute/OFF Studio/Five Lethal Demons/
gameid=wintermute
language=en
show_fps=true
platform=windows
gsl=unstable
guioptions=sndNoMIDI gameOption1 lang_English

[5ma-win]
description=Five Magical Amulets (Windows/English)
master_volume_percent=100
path=Games:GamesVM/Wintermute/OFF Studio/Five Magical Amulets/
gameid=wintermute
language=en
gui_saveload_last_pos=5
last_run=true
show_fps=true
platform=windows
gsl=unstable
guioptions=sndNoMIDI gameOption1 lang_English

[pigeons-win]
description=Pigeons in the Park (Windows/English)
master_volume_percent=100
path=Games:GamesVM/Wintermute/Pidgeons in the Park/
gameid=wintermute
language=en
last_run=true
show_fps=true
platform=windows
gsl=unstable
guioptions=sndNoMIDI gameOption1 lang_English

[rosemary-win]
description=Rosemary (Windows/English)
last_run=true
master_volume_percent=40
path=Games:GamesVM/Wintermute/Rosemary/
gameid=wintermute
language=en
gui_saveload_last_pos=0
most_recent_saveslot=2
music_volume=165
show_fps=true
platform=windows
gsl=unstable
guioptions=sndNoMIDI gameOption1 lang_English

[tradestory-demo-win]
description=The Trader of Stories (Demo/Windows/English)
path=Games:GamesVM/Wintermute/The Trader of Stories/
gameid=wintermute
language=en
show_fps=true
platform=windows
gsl=unstable
guioptions=sndNoMIDI gameOption1 lang_English

[twc-win]
description=The White Chamber (Windows)
path=Games:GamesVM/Wintermute/The White Chamber/
gameid=wintermute
gui_saveload_last_pos=0
show_fps=true
platform=windows
gsl=unstable
guioptions=sndNoMIDI gameOption1 gameOption2

[shinestar-win]
description=The Shine of a Star (Windows/English)
master_volume_percent=100
path=Games:GamesVM/Wintermute/The Shine of a Star/
gameid=wintermute
language=en
last_run=true
show_fps=true
platform=windows
gsl=unstable
guioptions=sndNoMIDI gameOption1 gameOption2 lang_English

[wmefan-James_Peris_Sin_Licencia_ni_Control-win-1]
description=James Peris Sin Licencia ni Control (fangame)  (Windows)
path=Games:GamesVM/Wintermute/James Peris/
gameid=wintermute
show_fps=true
platform=windows
gsl=unstable
guioptions=sndNoMIDI gameOption1

[neverhood-win]
description=The Neverhood Chronicles (Windows/English)
originalsaveload=false
path=Games:GamesVM/Miscellaneous/The Neverhood/
gameid=neverhood
language=en
skiphallofrecordsscenes=false
gui_saveload_last_pos=1
platform=windows
scalemakingofvideos=true
guioptions=sndNoSubs sndNoMIDI lang_English

[agi-fanmade-1]
description=Voodoo Girl - Queen of the Darned (v1.2 2002 Jan 1) (DOS/English)
originalsaveload=false
path=Games:GamesVM/AGI/Voodoo Girl/
gameid=agi
language=en
gui_saveload_last_pos=9
sfx_volume=256
music_volume=256
platform=pc
guioptions=sndNoSpeech gameOption1 gameOption3 gameOption4 gameOption5 lang_English

[kulivocko-win-cz]
description=Kulivocko (Windows/Czech)
master_volume_percent=100
path=Games:GamesVM/Wintermute/Kulivocko (CZE)/
gameid=wintermute
language=cz
last_run=true
show_fps=true
platform=windows
gsl=unstable
guioptions=sndNoMIDI gameOption1 gameOption2 lang_Czech

[mirage-win]
description=Mirage (Windows/English)
path=Games:GamesVM/Wintermute/Mirage/
gameid=wintermute
language=en
show_fps=true
platform=windows
gsl=unstable
guioptions=sndNoMIDI gameOption1 lang_English

[paintaria-win]
description=Paintaria (Windows/English)
path=Games:GamesVM/Wintermute/Paintaria/
gameid=wintermute
language=en
gui_saveload_last_pos=0
show_fps=true
platform=windows
gsl=unstable
guioptions=sndNoMIDI gameOption1 lang_English

[hamlet-win]
description=Hamlet or the last game without MMORPS features, shaders and product placement (Windows/English)
path=Games:GamesVM/Wintermute/Hamlet/
gameid=wintermute
language=en
show_fps=true
platform=windows
gsl=unstable
guioptions=sndNoMIDI gameOption1 gameOption2 lang_English

[bickadoodle-win]
description=Bickadoodle (Version 1.2/Windows/English)
master_volume_percent=100
path=Games:GamesVM/Wintermute/Bickadoodle/
gameid=wintermute
language=en
gui_saveload_last_pos=7
most_recent_saveslot=7
last_run=true
show_fps=true
platform=windows
gsl=unstable
guioptions=sndNoMIDI gameOption1 gameOption2 lang_English

[corrosion-win]
description=Corrosion: Cold Winter Waiting (Windows/English)
speech_volume=216
last_run=true
path=Games:GamesVM/Wintermute/Corrosion/
master_volume_percent=100
wme_LangReg=en-us
gameid=wintermute
language=en
gui_saveload_last_pos=7
most_recent_saveslot=1
sfx_volume=255
music_volume=140
show_fps=true
platform=windows
wme_Version=v1.1
gsl=testing
guioptions=sndNoMIDI gameOption1 lang_English

[ghostsheet-win]
description=Ghost in the Sheet (Windows/English)
master_volume_percent=100
path=Games:GamesVM/Wintermute/Ghost in the Sheet/
gameid=wintermute
language=en
gui_saveload_last_pos=9
last_run=true
show_fps=true
platform=windows
gsl=unstable
guioptions=sndNoMIDI gameOption1 gameOption2 lang_English

[julia-win]
description=J.U.L.I.A. (Windows/English)
mute=false
speech_volume=255
last_run=true
master_volume_percent=100
path=Games:GamesVM/Wintermute/JULIA/
priv_CurrentPlanet=4
gameid=wintermute
language=en
gui_saveload_last_pos=9
bilinear_filtering=false
most_recent_saveslot=8
sfx_volume=192
music_volume=255
show_fps=true
platform=windows
priv_LastSaveSlot=8
gsl=unstable
guioptions=sndNoMIDI gameOption1 gameOption2 lang_English

[wmeunk-Reversion2-win]
description=Reversion2 (unknown version)  (Windows)
path=Games:GamesVM/Wintermute/Reversion/Chapter 2 -  The Meeting/
gameid=wintermute
show_fps=true
platform=windows
gsl=unstable
guioptions=sndNoMIDI gameOption1

[rhiannon-win]
description=Rhiannon: Curse of the four Branches (DVD/Windows/English)
master_volume_percent=100
path=Games:GamesVM/Wintermute/Rhiannon/
gameid=wintermute
language=en
gui_saveload_last_pos=14
last_run=true
show_fps=true
platform=windows
gsl=unstable
guioptions=sndNoMIDI gameOption1 gameOption2 lang_English

[ritter-win-de]
description=1 1/2 Ritter: Auf der Suche nach der hinreissenden Herzelinde (Windows/German)
speech_volume=0
master_volume_percent=100
path=Games:GamesVM/Wintermute/Eineinhalb Ritter/
gameid=wintermute
language=de
platform=windows
priv_HorsesMgActive=1
most_recent_saveslot=1000
sfx_volume=0
priv_RouletteMgActive=1
last_run=true
show_fps=true
priv_BanditMgActive=1
priv_ShowSubtitles=1
gsl=unstable
guioptions=sndNoMIDI gameOption1 gameOption2 lang_German

[helga-win]
description=Helga Deep In Trouble (Windows/English)
mute=false
speech_volume=256
path=Games:GamesVM/Wintermute/OFF Studio/Helga Deep in Trouble/
gameid=wintermute
language=en
gui_saveload_last_pos=1
most_recent_saveslot=999
sfx_volume=224
music_volume=64
show_fps=true
platform=windows
gsl=unstable
guioptions=sndNoMIDI gameOption1 gameOption2 lang_English

[escapemansion-win]
description=Escape from the Mansion (1.3/Windows/English)
path=Games:GamesVM/Wintermute/Escape from the Mansion/
gameid=wintermute
language=en
show_fps=true
platform=windows
gsl=unstable
guioptions=sndNoMIDI gameOption1 gameOption2 lang_English

[dreamweb-cd]
description=DreamWeb (CD/DOS/English)
bright_palette=true
originalsaveload=false
path=Games:GamesVM/Miscellaneous/Dreamweb/
gameid=dreamweb
language=en
gui_saveload_last_pos=0
platform=pc
guioptions=sndNoMIDI gameOption1 gameOption2 lang_English

[thekite-win]
description=The Kite (Version 1.3.e/Windows/English)
master_volume_percent=100
path=Games:GamesVM/Wintermute/The Kite/
gameid=wintermute
language=en
gui_saveload_last_pos=6
most_recent_saveslot=6
last_run=true
show_fps=true
platform=windows
gsl=unstable
guioptions=sndNoMIDI gameOption1 gameOption2 lang_English

[reversion1-win]
description=Reversion: The Escape (Version 1.3/Windows/English)
master_volume_percent=100
path=Games:GamesVM/Wintermute/Reversion/Chapter 1-The Escape/
gameid=wintermute
language=en
last_run=true
show_fps=true
platform=windows
gsl=unstable
guioptions=sndNoMIDI gameOption1 gameOption2 lang_English

[vsevolod-demo-win]
description=Vsevolod (Prologue/Windows/English)
path=Development:Betatest/Games/Demos (WME)/Vsevolod/
gameid=wintermute
language=en
gui_saveload_last_pos=0
show_fps=true
platform=windows
gsl=unstable
guioptions=sndNoMIDI gameOption1 lang_English

[drascula]
description=Drascula: The Vampire Strikes Back (DOS/English)
originalsaveload=false
path=Storage:Downloads/scummvm/
gameid=drascula
language=en
platform=pc
guioptions=sndNoMIDI lang_English

[wmeunk-SHABAN-win]
description=SHABAN (unknown version)  (Windows)
master_volume_percent=100
path=Games:GamesVM/Wintermute/Shaban/
wme_saveAndQuit_reg=false
gameid=wintermute
gui_saveload_last_pos=1
most_recent_saveslot=2
last_run=true
show_fps=true
platform=windows
gsl=unstable
guioptions=sndNoMIDI gameOption1 gameOption2

[sfinx]
description=Sfinx (Freeware v0.3/DOS/English)
path=Development:Betatest/Games/sfinx-en-v0.3/
subtitles=true
enable_color_blind=false
gameid=sfinx
language=en
gui_saveload_last_pos=1
sfx_volume=28
music_volume=85
platform=pc
speech_mute=true
guioptions=gameOption1 lang_English

[sci-fanmade-1]
description=Fanmade SCI Game (Circus Quest/DOS/English)
originalsaveload=false
path=Development:Betatest/Games/circus/
prefer_digitalsfx=true
gameid=sci
native_fb01=false
language=en
gui_saveload_last_pos=1
sfx_volume=256
music_volume=256
platform=pc
guioptions=sndNoSpeech gameOption1 gameOption2 gameOption3 lang_English

[sci-fanmade-2]
description=Fanmade SCI Game (Betrayed Alliance/DOS/English)
mute=false
speech_volume=192
originalsaveload=false
prefer_digitalsfx=false
path=Games:GamesVM/SCI/Betrayed Alliance/
gameid=sci
language=en
native_fb01=false
gui_saveload_last_pos=10
sfx_volume=256
music_volume=256
platform=pc
guioptions=sndNoSpeech gameOption1 gameOption2 gameOption3 lang_English

[camelot]
description=Conquests of Camelot: King Arthur, Quest for the Grail (DOS/English)
originalsaveload=false
prefer_digitalsfx=false
path=Games:GamesVM/Sierra/Conquests/Camelot  - The Search for the Grail/
gameid=sci
language=en
native_fb01=false
sfx_volume=204
music_volume=204
platform=pc
disable_dithering=true
guioptions=sndNoSpeech gameOption1 gameOption2 gameOption3 gameOption7 lang_English

[laurabow]
description=Laura Bow 1: The Colonel'
s Bequest (DOS/English)
talkspeed=60
originalsaveload
=false
prefer_digitalsfx
=false
path
=Games:GamesVM/Sierra/Laura Bow/The Colonel's Bequest/
subtitles=true
gameid=sci
language=en
native_fb01=false
gui_saveload_last_pos=27
platform=pc
music_driver=adlib
disable_dithering=true
opl_driver=auto
speech_mute=true
guioptions=sndNoSpeech gameOption1 gameOption2 gameOption3 lang_English

[iceman]
description=Codename: Iceman (DOS/English)
originalsaveload=false
prefer_digitalsfx=false
path=Games:GamesVM/Sierra/Codename Iceman/
gameid=sci
language=en
native_fb01=false
platform=pc
disable_dithering=true
guioptions=sndNoSpeech gameOption1 gameOption2 gameOption3 gameOption7 lang_English

[znemesis]
description=Zork: Nemesis - The Forbidden Lands (DOS/English)
keyboardturnspeed=5
panarotatespeed=180
originalsaveload=false
path=Games:GamesVM/Infocom/Nemesis/
venusenabled=true
gameid=zvision
language=en
gui_saveload_last_pos=5
doublefps=false
noanimwhileturning=false
platform=pc
subtitles=false
mpegmovies=true
guioptions=gameOption1 gameOption2 gameOption3 gameOption4 lang_English

[zgi-win]
description=Zork: Grand Inquisitor (CD/Windows/English)
originalsaveload=false
path=Games:GamesVM/Infocom/Grand Inquisitor/
gameid=zvision
language=en
doublefps=false
noanimwhileturning=false
platform=windows
guioptions=gameOption1 gameOption2 gameOption4 lang_English

[agi-fanmade-2]
description=The Gourd of the Beans (DOS/English)
mousesupport=true
originalsaveload=false
path=Games:GamesVM/AGI/Gourd of the Beans I/
gameid=agi
language=en
gui_saveload_last_pos=0
sfx_volume=256
music_volume=256
platform=pc
guioptions=sndNoSpeech gameOption1 gameOption3 gameOption4 gameOption5 lang_English

[agi-fanmade-3]
description=URI Quest (v0.173 Feb 27) (DOS/English)
mousesupport=true
originalsaveload=false
path=Games:GamesVM/AGI/URI Quest/
gameid=agi
language=en
gui_saveload_last_pos=4
sfx_volume=256
music_volume=256
platform=pc
guioptions=sndNoSpeech gameOption1 gameOption3 gameOption4 gameOption5 lang_English

[oknytt-win]
description=Oknytt (Version 1.13/Windows/English)
path=Games:GamesVM/Wintermute/Oknytt/
gameid=wintermute
language=en
show_fps=false
platform=windows
gsl=unstable
guioptions=sndNoMIDI gameOption1 lang_English

[bbvs-win]
description=Beavis and Butthead in Virtual Stupidity (Windows/English)
path=Games:GamesVM/Miscellaneous/Beavis and Butthead/
gameid=bbvs
language=en
gui_saveload_last_pos=6
platform=windows
guioptions=lang_English

[amazon]
description=Amazon: Guardians of Eden (DOS/English)
path=Games:GamesVM/Access/Amazon-Floppy/
gameid=amazon
language=en
gui_saveload_last_pos=9
platform=pc
guioptions=lang_English

[rosetattoo]
description=Sherlock Holmes 2: The Case of the Rose Tattoo (CD/DOS/English)
originalsaveload=false
path=Games:GamesVM/Mythos Software/Rose Tattoo/
gameid=rosetattoo
language=en
transparent_windows=true
help_style=false
platform=pc
guioptions=gameOption1 gameOption3 gameOption6 lang_English

[scalpel]
description=Sherlock Holmes 1: The Case of the Serrated Scalpel (DOS/English)
mute=false
speech_volume=224
talkspeed=60
music_mute=false
originalsaveload=false
path=Games:GamesVM/Mythos Software/Serrated Scalpel/
font=2
fade_style=false
gameid=scalpel
language=en
gui_saveload_last_pos=0
help_style=false
sfx_volume=224
music_driver=amiga
music_volume=192
platform=pc
window_style=false
portraits_on=true
subtitles=true
opl_driver=auto
speech_mute=true
guioptions=sndNoSpeech gameOption1 gameOption2 gameOption3 gameOption4 gameOption5 lang_English

[nebular]
description=Rex Nebular and the Cosmic Gender Bender (DOS/English)
TextWindowAnimated=true
EasyMouse=true
path=Games:GamesVM/Microprose/Rex Nebular/
gameid=nebular
language=en
gui_saveload_last_pos=0
NaughtyMode=true
platform=pc
InvObjectsAnimated=true
guioptions=sndNoSpeech gameOption1 gameOption2 gameOption3 gameOption4 lang_English

[sword25]
description=Broken Sword IIV: The Return of the Templars (English)
mute=false
speech_volume=355
talkspeed=60
path=Games:GamesVM/Revolution Software/Broken Sword/The Return of the Templars/
english_speech=false
subtitles=false
gameid=sword25
language=en
sfx_volume=184
music_volume=114
speech_mute=false
music_driver=camd
opl_driver=auto
gsl=testing
guioptions=sndNoMIDI noAspect lang_English

[amazon-cd]
description=Amazon: Guardians of Eden (CD/DOS/English)
path=Games:GamesVM/Access/Amazon-CD/
gameid=amazon
language=en
gui_saveload_last_pos=0
platform=pc
guioptions=lang_English

[thebox-win]
description=The Box (Windows/English)
path=Cache:Downloads/thebox/
gameid=wintermute
language=en
gui_saveload_last_pos=0
show_fps=false
platform=windows
gsl=unstable
guioptions=sndNoMIDI gameOption1 lang_English

[wmeunk-Colors-win]
description=Colors (unknown version)  (Windows)
path=Cache:Downloads/Colors/
gameid=wintermute
show_fps=false
platform=windows
gsl=unstable
guioptions=sndNoMIDI gameOption1

[sci-fanmade]
description=Fanmade SCI Game (Cascade Quest/DOS/English)
mute=false
speech_volume=256
originalsaveload=false
path=Development:Betatest/Games/Fan Games (SCI)/Cascade Quest/
prefer_digitalsfx=true
gameid=sci
native_fb01=false
language=en
gui_saveload_last_pos=2
sfx_volume=256
music_volume=256
platform=pc
guioptions=sndNoSpeech gameOption1 gameOption2 gameOption3 lang_English

[wmeunk-project-win]
description=Basis Octavus (unknown version)  (Windows)
path=Development:Betatest/Games/ScummVM Games/Basis/
gameid=wintermute
show_fps=false
platform=windows
gsl=unstable
guioptions=sndNoMIDI gameOption1 gameOption9

[hires1-apple2]
description=Hi-Res Adventure #1: Mystery House (Apple II/English)
color=true
scanlines=false
path=Development:Betatest/Games/ScummVM Games/Mystery House/
gameid=hires1
language=en
platform=apple2
guioptions=gameOption1 gameOption2 lang_English

[wmeunk-Dreamcat-win]
description=Dreamcat (unknown version)  (Windows)
path=Cache:Downloads/Dreamcat/data/
gameid=wintermute
bilinear_filtering=false
show_fps=false
platform=windows
gsl=unstable
guioptions=sndNoMIDI gameOption1 gameOption2

[phantasmagoria-cd]
description=Phantasmagoria (DOS/English)
enable_black_lined_video=false
path=Games:GamesVM/Sierra/Phantasmagoria/Phantasmagoria/
gameid=sci
language=en
platform=pc
enable_hq_video=true
gsl=testing
guioptions=sndNoSubs sndLinkSpeechToSfx launchNoLoad noAspect gameOption9 gameOptionA lang_English

[phantasmagoria2-win]
description=Phantasmagoria II: A Puzzle of Flesh (Windows/English)
enable_black_lined_video=false
originalsaveload=false
path=Games:GamesVM/Sierra/Phantasmagoria/A Puzzle of Flesh/
gameid=sci
language=en
platform=windows
enable_hq_video=true
gsl=unstable
guioptions=sndNoSubs sndNoMIDI sndLinkSpeechToSfx sndLinkMusicToSfx noAspect gameOption2 gameOption9 gameOptionA gameOptionB lang_English

[pq4-cd]
description=Police Quest IV: Open Season (CD/DOS/English)
enable_high_resolution_graphics=true
originalsaveload=false
path=Games:GamesVM/Sierra/Police Quest/Open Season/
gameid=sci
language=en
platform=pc
gsl=testing
guioptions=sndLinkSpeechToSfx gameOption2 gameOption8 lang_English

[kq7-cd-win]
description=King'
s Quest VIIThe Princeless Bride (Windows/English)
path=Games:GamesVM/Sierra/King's Quest/The Princeless Bride/
gameid=sci
language=en
gui_saveload_last_pos=1
platform=windows
gsl=testing
guioptions=sndLinkSpeechToSfx sndLinkMusicToSfx noAspect gameOptionA lang_English

[lsl7-cd]
description=Leisure Suit Larry 7: Love for Sail! (DOS/English)
mute=false
enable_black_lined_video=false
originalsaveload=false
path=Games:GamesVM/Sierra/Leisure Suit Larry/Love for Sail/
gameid=sci
language=en
gui_saveload_last_pos=0
sfx_volume=136
music_volume=136
gsl=unstable
platform=pc
enable_hq_video=true
enable_larryscale=true
speech_volume=192
guioptions=sndNoMIDI noAspect gameOption2 gameOption9 gameOptionA gameOptionC lang_English

[qfg4-cd-win]
description=Quest for Glory IV: Shadows of Darkness (CD/Windows/English)
originalsaveload=false
path=Games:GamesVM/Sierra/Quest for Glory/Shadows of Darkness/
gameid=sci
language=en
platform=windows
gsl=unstable
guioptions=sndLinkSpeechToSfx gameOption2 gameOptionA lang_English

[sq6-cd]
description=Space Quest VI: The Spinal Frontier (DOS/English)
enable_black_lined_video=false
originalsaveload=false
path=Games:GamesVM/Sierra/Space Quest/The Spinal Frontier/
gameid=sci
language=en
platform=pc
gsl=testing
guioptions=sndLinkSpeechToSfx noAspect gameOption2 gameOption9 gameOptionA lang_English

[torin-cd-win]
description=Torin'
s Passage (Windows/English)
enable_black_lined_video=false
originalsaveload
=false
path
=Games:GamesVM/Sierra/Torin's Passage/
gameid=sci
language=en
platform=windows
gsl=testing
guioptions=sndNoMIDI noAspect gameOption2 gameOption9 gameOptionA lang_English

[sqx]
description=Space Quest II: X - The Lost Chapter (v10.0 Jul 18/DOS/English)
mute=false
speech_volume=192
mousesupport=true
originalsaveload=false
path=Games:GamesVM/Sierra/Space Quest/The Lost Chapter/
gameid=agi
language=en
herculesfont=true
sfx_volume=0
music_volume=0
platform=pc
commandpromptwindow=false
guioptions=sndNoSpeech gameOption1 gameOption3 gameOption4 gameOption5 lang_English

[fullpipe]
description=Full Pipe (Windows/English)
path=Games:GamesVM/Miscellaneous/Full Pipe/
gameid=fullpipe
language=en
platform=windows
guioptions=lang_English

[gk2-cd]
description=Gabriel Knight 2: The Beast Within (DOS/English)
enable_black_lined_video=false
originalsaveload=false
path=Games:GamesVM/Sierra/Gabriel Knight/The Beast Within/
gameid=sci
language=en
platform=pc
enable_hq_video=true
gsl=testing
guioptions=sndNoSubs sndNoMIDI sndLinkSpeechToSfx noAspect gameOption2 gameOption9 gameOptionA lang_English

[gk1-cd]
description=Gabriel Knight 1: Sins of the Fathers (CD/DOS/English)
enable_high_resolution_graphics=true
originalsaveload=false
path=Games:GamesVM/Sierra/Gabriel Knight/Sins of the Fathers/
gameid=sci
language=en
platform=pc
enable_hq_video=true
gsl=testing
guioptions=sndLinkSpeechToSfx gameOption2 gameOption8 gameOptionA lang_English

[titanic-win]
description=Starship Titanic (Windows/English)
path=Games:GamesVM/Miscellaneous/Starship Titanic/
gameid=titanic
language=en
gui_saveload_last_pos=0
platform=windows
guioptions=lang_English

[gnap-win]
description=Gnap (Windows/English)
path=Games:GamesVM/Miscellaneous/Ufos/
gameid=gnap
language=en
platform=windows
guioptions=lang_English

[agi-fanmade-4]
description=The 13th Disciple (v1.01) (DOS/English)
mousesupport=true
originalsaveload=false
path=Cache:Downloads/AGI/The 13th Disciple (v1.01)/
gameid=agi
language=en
herculesfont=true
sfx_volume=256
music_volume=256
platform=pc
commandpromptwindow=false
guioptions=sndNoSpeech gameOption1 gameOption3 gameOption4 gameOption5 lang_English

[rtz-cd]
description=Return to Zork (V1.1, 12/7/93, installed, CD/DOS/English)
path=Games:GamesVM/Infocom/Return To Zork/
gameid=made
language=en
platform=pc
guioptions=lang_English

[nippon-amiga-it]
description=Nippon Safes Inc. (Amiga/Italian)
path=RAM Disk:NSafes/
gameid=nippon
language=it
platform=amiga
guioptions=sndNoSpeech launchNoLoad lang_Italian

[laurabow-amiga]
description=Laura Bow: The Colonel'
s Bequest (Amiga/English)
midi_gain=100
originalsaveload
=false
path
=Games:GamesVM/Sierra/Laura Bow/The Colonel's Bequest/
prefer_digitalsfx=true
multi_midi=false
gameid=sci
native_fb01=false
language=en
soundfont=Games:GamesVM/Sierra/Laura Bow/The Colonel'
s Bequest/amigasnd.drv
platform
=amiga
disable_dithering
=true
guioptions
=sndNoSpeech gameOption1 gameOption2 gameOption3 gameOption7 lang_English

[sci-fanmade-3]
description=Fanmade SCI Game (King's Quest II SCI Pre-Alpha Version/DOS/English)
extra=King'
s Quest II SCI Pre-Alpha Version
originalsaveload
=false
path
=Development:Betatest/Games/ScummVM Games/KingsQuestIISCI/
prefer_digitalsfx=true
gameid
=sci
language
=en
native_fb01
=false
gui_saveload_last_pos
=1
platform
=pc
guioptions
=sndNoSpeech gameOption1 gameOption2 gameOption3 lang_English


Games doesn't matter as the freeze happens in launcher anyway

I could also send you my build (static, stripped and non-stripped), but i forgot your eMail

_________________
If slaughterhouses had glass walls, everyone would be a vegetarian. ~ Sir Paul McCartney
-
Did everything just taste purple for a second? ~ Philip J. Fry
-
Ain't got no cash, ain't got no style, ladies vomit when I smile. ~ Dr. John Zoidberg
   Report Go to top

Re: SDL2
Home away from home
Joined:
2006/11/26 21:45
From A haunted Castle somewhere in the Bavarian Mountains
Posts: 3054
@Capehill

Hmm, seems there are some lterations needed before it really crashes.

I just tried with changing some of the gfx options in ScummVM and it froze in fullscreen aswell.
Have yet to find out the steps needed.

Edit:

Try the following:

Use the above posted scummvm.ini (not sure if it's related to the freeze, though)
- Start ScummVM
- Go to Options
- Uncheck all three options (Aspect ratio, Fullscreen, Filter)
Let the window open
- Click outside the window to make the WB become active and the pointer visible
- Click on ScummVM's close gadget

If that doesn't do anything, simply start ScummVM up again (now in window mode) and close it with the close gadget

Sure freeze here.

_________________
If slaughterhouses had glass walls, everyone would be a vegetarian. ~ Sir Paul McCartney
-
Did everything just taste purple for a second? ~ Philip J. Fry
-
Ain't got no cash, ain't got no style, ladies vomit when I smile. ~ Dr. John Zoidberg
   Report Go to top

Re: SDL2
Not too shy to talk
Joined:
2007/7/14 20:30
From Lothric
Posts: 446
@Raziel

I can't make it freeze that simply :( I made a special build for you that skips window hiding during close, and added a couple of more serial prints. http://capehill.kapsi.fi/sdl2/

Only .so and .a were updated.

   Report Go to top

Re: SDL2
Home away from home
Joined:
2006/11/26 21:45
From A haunted Castle somewhere in the Bavarian Mountains
Posts: 3054
@Capehill

Damn

No change with the test release.

I can make it appear by simply opening and closing ScummVM (in window mode while using OpenGL) over and over again.
(Here it normally takes two or three tries before it freezes)

It will freeze before CloseSystemWindow comes up.
First try in the log is good, window gets closed, nothing special happens.
Rright after that i started ScummVM again and closed it right after when launcher was avaialble and it froze solid.

[_OS4_INITIExec 0x02973054
[OS4_CreateDevice] *** SDL 2.0.8 video initialization starts ***
[
OS4_AllocSystemResourcesCalled
[OS4_OpenLibrariesOpening libraries
[OS4_OpenLibraryOpening 'graphics.library' version 54 succeeded (address 0x6FFB8420)
[
OS4_OpenLibraryOpening 'layers.library' version 53 succeeded (address 0x6FFFE4F0)
[
OS4_OpenLibraryOpening 'intuition.library' version 51 succeeded (address 0x6FF464D0)
[
OS4_OpenLibraryOpening 'icon.library' version 51 succeeded (address 0x62A7E8CC)
[
OS4_OpenLibraryOpening 'workbench.library' version 51 succeeded (address 0x6FEF808C)
[
OS4_OpenLibraryOpening 'keymap.library' version 51 succeeded (address 0x6FF632C0)
[
OS4_OpenLibraryOpening 'textclip.library' version 51 succeeded (address 0x610C984C)
[
OS4_OpenLibraryOpening 'dos.library' version 51 succeeded (address 0x6FE97220)
[
OS4_GetInterfaceGetting interface for libbase 0x6FFB8420 succeeded (address 0x6FF3D000)
[
OS4_GetInterfaceGetting interface for libbase 0x6FFFE4F0 succeeded (address 0x6FF3C140)
[
OS4_GetInterfaceGetting interface for libbase 0x6FF464D0 succeeded (address 0x6FFFF800)
[
OS4_GetInterfaceGetting interface for libbase 0x62A7E8CC succeeded (address 0x6FDF1890)
[
OS4_GetInterfaceGetting interface for libbase 0x6FEF808C succeeded (address 0x628F0030)
[
OS4_GetInterfaceGetting interface for libbase 0x6FF632C0 succeeded (address 0x6FF8F500)
[
OS4_GetInterfaceGetting interface for libbase 0x610C984C succeeded (address 0x61049070)
[
OS4_GetInterfaceGetting interface for libbase 0x6FE97220 succeeded (address 0x6FC75BA0)
[
OS4_OpenLibrariesAll library interfaces OK
[OS4_FindApplicationNameFailed to get CLI program namechecking task node
[OS4_FindApplicationNameApplication name'scummvm'
[OS4_GetInterfaceGetting interface for libbase 0x6FF6350C succeeded (address 0x6FEAD3D0)
[
OS4_VideoInitCalled
[OS4_InitModesCalled
[OS4_LockPubScreen] Public screen 0x611F49C0 locked
[OS4_GetDisplayModeRTG mode 1343296256w=2560h=1440bits=24
[OS4_CreateDefaultCursorCalled
[OS4_CreateHiddenCursorCalled
[OS4_CreateCursorCalled 0x4C2417D0 0 0
[OS4_GetDoubleClickTimeInMillisDoubleclick time 1500 ms
[OS4_ShowCursorHiding cursor
[OS4_GetDisplayModesCalled
[OS4_GetDisplayModeRTG mode 1019940w=640h=480bits=8
[OS4_GetDisplayModeRTG mode 1342181376w=640h=480bits=8
[OS4_GetDisplayModeRTG mode 1342181632w=640h=480bits=16
[OS4_GetDisplayModeRTG mode 1342182144w=640h=480bits=24
[OS4_GetDisplayModeRTG mode 1342246912w=640h=512bits=8
[OS4_GetDisplayModeRTG mode 1342247168w=640h=512bits=16
[OS4_GetDisplayModeRTG mode 1342247680w=640h=512bits=24
[OS4_GetDisplayModeRTG mode 1342312448w=800h=600bits=8
[OS4_GetDisplayModeRTG mode 1342312704w=800h=600bits=16
[OS4_GetDisplayModeRTG mode 1342313216w=800h=600bits=24
[OS4_GetDisplayModeRTG mode 1342377984w=1024h=768bits=8
[OS4_GetDisplayModeRTG mode 1342378240w=1024h=768bits=16
[OS4_GetDisplayModeRTG mode 1342378752w=1024h=768bits=24
[OS4_GetDisplayModeRTG mode 1342443520w=1280h=720bits=8
[OS4_GetDisplayModeRTG mode 1342443776w=1280h=720bits=16
[OS4_GetDisplayModeRTG mode 1342444288w=1280h=720bits=24
[OS4_GetDisplayModeRTG mode 1342509056w=1280h=800bits=8
[OS4_GetDisplayModeRTG mode 1342509312w=1280h=800bits=16
[OS4_GetDisplayModeRTG mode 1342509824w=1280h=800bits=24
[OS4_GetDisplayModeRTG mode 1342574592w=1280h=960bits=8
[OS4_GetDisplayModeRTG mode 1342574848w=1280h=960bits=16
[OS4_GetDisplayModeRTG mode 1342575360w=1280h=960bits=24
[OS4_GetDisplayModeRTG mode 1342640128w=1280h=1024bits=8
[OS4_GetDisplayModeRTG mode 1342640384w=1280h=1024bits=16
[OS4_GetDisplayModeRTG mode 1342640896w=1280h=1024bits=24
[OS4_GetDisplayModeRTG mode 1342705664w=1440h=900bits=8
[OS4_GetDisplayModeRTG mode 1342705920w=1440h=900bits=16
[OS4_GetDisplayModeRTG mode 1342706432w=1440h=900bits=24
[OS4_GetDisplayModeRTG mode 1342771200w=1600h=900bits=8
[OS4_GetDisplayModeRTG mode 1342771456w=1600h=900bits=16
[OS4_GetDisplayModeRTG mode 1342771968w=1600h=900bits=24
[OS4_GetDisplayModeRTG mode 1342836736w=1600h=1200bits=8
[OS4_GetDisplayModeRTG mode 1342836992w=1600h=1200bits=16
[OS4_GetDisplayModeRTG mode 1342837504w=1600h=1200bits=24
[OS4_GetDisplayModeRTG mode 1342902272w=1680h=1050bits=8
[OS4_GetDisplayModeRTG mode 1342902528w=1680h=1050bits=16
[OS4_GetDisplayModeRTG mode 1342903040w=1680h=1050bits=24
[OS4_GetDisplayModeRTG mode 1342967808w=1920h=1080bits=8
[OS4_GetDisplayModeRTG mode 1342968064w=1920h=1080bits=16
[OS4_GetDisplayModeRTG mode 1342968576w=1920h=1080bits=24
[OS4_GetDisplayModeRTG mode 1343033344w=1920h=1200bits=8
[OS4_GetDisplayModeRTG mode 1343033600w=1920h=1200bits=16
[OS4_GetDisplayModeRTG mode 1343034112w=1920h=1200bits=24
[OS4_GetDisplayModeRTG mode 1343098880w=2048h=1080bits=8
[OS4_GetDisplayModeRTG mode 1343099136w=2048h=1080bits=16
[OS4_GetDisplayModeRTG mode 1343099648w=2048h=1080bits=24
[OS4_GetDisplayModeRTG mode 1343164416w=2048h=1200bits=8
[OS4_GetDisplayModeRTG mode 1343164672w=2048h=1200bits=16
[OS4_GetDisplayModeRTG mode 1343165184w=2048h=1200bits=24
[OS4_GetDisplayModeRTG mode 1343229952w=2048h=1440bits=8
[OS4_GetDisplayModeRTG mode 1343230208w=2048h=1440bits=16
[OS4_GetDisplayModeRTG mode 1343230720w=2048h=1440bits=24
[OS4_GetDisplayModeRTG mode 1343295488w=2560h=1440bits=8
[OS4_GetDisplayModeRTG mode 1343295744w=2560h=1440bits=16
[OS4_GetDisplayModeRTG mode 1343296256w=2560h=1440bits=24
[OS4_OpenAhiDeviceahi.device opened
[OS4_OpenAhiDeviceIO requests created
[OS4_OpenAhiDevicedeviceOpen 1
[OS4_CloseAhiDeviceClosing device
[OS4_CloseAhiDeviceFreeing I/O requests
[OS4_CloseAhiDeviceDeleting message port
[OS4_CloseAhiDeviceDevice closed
[OS4_AudioAvailableAHI is available
[OS4_OpenDevicehandle 0x00000000devname (null), iscapture 0
[OS4_OpenDevice] New format 0x9010
[OS4_OpenDeviceBuffer size 4096
[OS4_ThreadInitCalled
[OS4_OpenAhiDeviceahi.device opened
[OS4_OpenAhiDeviceIO requests created
[OS4_OpenAhiDevicedeviceOpen 1
[OS4_LoadGlLibraryProfile_mask 0major ver 1minor ver 3
[OS4_IsMiniGLOpenGL 1.3 requested
[OS4_GL_LoadLibraryCalled 0
[OS4_OpenLibraryOpening 'minigl.library' version 2 succeeded (address 0x5BDC2E68)
[
OS4_GetInterfaceGetting interface for libbase 0x5BDC2E68 succeeded (address 0x4F4E6CD0)
[
OS4_GL_LoadLibraryMiniGL library opened
[OS4_GetIDCMPFlagsCalled
[OS4_GetWindowFlagsCalled
[OS4_GetScreenForWindowWindow mode (public screen)
[
OS4_CenterWindowX centered
[OS4_CenterWindowY centered
[OS4_CreateSystemWindowOpening window '(null)' at (960,480of size (640x480on screen 0x611F49C0
[OS4_CreateSystemWindowWindow address 0x4E975820
[OS4_RefreshCursorStateMouse shown 0
[OS4_ShowCursorHiding cursor
[OS4_SetPointerForEachWindowSetting pointer object 0x5BCF6EA4 (type 16) for window 0x02A8B092
[OS4_SetupWindowData'(null)' dimensions 640*480
[OS4_CreateIconifyGadgetCalled
[OS4_ShowWindowShowing window 'ScummVM'
[OS4_GL_CreateContextCalled
[OS4_GL_AllocateBuffersAllocate double buffer bitmaps 640*480*32
[OS4_GL_AllocateBuffersSRC FMT 6SRC2 FMT 6DST FMT 6
[OS4_GL_CreateContextMiniGL context 0x4BF56300 created for window 'ScummVM'
[OS4_GL_GetProcAddressCalled for 'glEnable'
[OS4_GL_GetProcAddressCalled for 'glDisable'
[OS4_GL_GetProcAddressCalled for 'glIsEnabled'
[OS4_GL_GetProcAddressCalled for 'glClear'
[OS4_GL_GetProcAddressCalled for 'glColor4f'
[OS4_GL_GetProcAddressCalled for 'glViewport'
[OS4_GL_GetProcAddressCalled for 'glMatrixMode'
[OS4_GL_GetProcAddressCalled for 'glLoadIdentity'
[OS4_GL_GetProcAddressCalled for 'glLoadMatrixf'
[OS4_GL_GetProcAddressCalled for 'glShadeModel'
[OS4_GL_GetProcAddressCalled for 'glHint'
[OS4_GL_GetProcAddressCalled for 'glClearColor'
[OS4_GL_GetProcAddressCalled for 'glBlendFunc'
[OS4_GL_GetProcAddressCalled for 'glEnableClientState'
[OS4_GL_GetProcAddressCalled for 'glPixelStorei'
[OS4_GL_GetProcAddressCalled for 'glScissor'
[OS4_GL_GetProcAddressCalled for 'glReadPixels'
[OS4_GL_GetProcAddressCalled for 'glGetIntegerv'
[OS4_GL_GetProcAddressCalled for 'glDeleteTextures'
[OS4_GL_GetProcAddressCalled for 'glGenTextures'
[OS4_GL_GetProcAddressCalled for 'glBindTexture'
[OS4_GL_GetProcAddressCalled for 'glTexParameteri'
[OS4_GL_GetProcAddressCalled for 'glTexImage2D'
[OS4_GL_GetProcAddressCalled for 'glTexCoordPointer'
[OS4_GL_GetProcAddressCalled for 'glVertexPointer'
[OS4_GL_GetProcAddressCalled for 'glDrawArrays'
[OS4_GL_GetProcAddressCalled for 'glTexSubImage2D'
[OS4_GL_GetProcAddressCalled for 'glGetString'
[OS4_GL_GetProcAddressCalled for 'glGetError'
[OS4_GL_GetProcAddressCalled for 'glEnableVertexAttribArrayARB'
[OS4_GL_GetProcAddressFailed to load 'glEnableVertexAttribArrayARB'
[OS4_GL_GetProcAddressCalled for 'glDisableVertexAttribArrayARB'
[OS4_GL_GetProcAddressFailed to load 'glDisableVertexAttribArrayARB'
[OS4_GL_GetProcAddressCalled for 'glUniform1iARB'
[OS4_GL_GetProcAddressFailed to load 'glUniform1iARB'
[OS4_GL_GetProcAddressCalled for 'glUniform1fARB'
[OS4_GL_GetProcAddressFailed to load 'glUniform1fARB'
[OS4_GL_GetProcAddressCalled for 'glUniformMatrix4fvARB'
[OS4_GL_GetProcAddressFailed to load 'glUniformMatrix4fvARB'
[OS4_GL_GetProcAddressCalled for 'glVertexAttrib4fARB'
[OS4_GL_GetProcAddressFailed to load 'glVertexAttrib4fARB'
[OS4_GL_GetProcAddressCalled for 'glVertexAttribPointerARB'
[OS4_GL_GetProcAddressFailed to load 'glVertexAttribPointerARB'
[OS4_GL_GetProcAddressCalled for 'glCreateProgramObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glCreateProgramObjectARB'
[OS4_GL_GetProcAddressCalled for 'glDeleteObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glDeleteObjectARB'
[OS4_GL_GetProcAddressCalled for 'glAttachObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glAttachObjectARB'
[OS4_GL_GetProcAddressCalled for 'glDetachObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glDetachObjectARB'
[OS4_GL_GetProcAddressCalled for 'glLinkProgramARB'
[OS4_GL_GetProcAddressFailed to load 'glLinkProgramARB'
[OS4_GL_GetProcAddressCalled for 'glUseProgramObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glUseProgramObjectARB'
[OS4_GL_GetProcAddressCalled for 'glGetObjectParameterivARB'
[OS4_GL_GetProcAddressFailed to load 'glGetObjectParameterivARB'
[OS4_GL_GetProcAddressCalled for 'glGetInfoLogARB'
[OS4_GL_GetProcAddressFailed to load 'glGetInfoLogARB'
[OS4_GL_GetProcAddressCalled for 'glBindAttribLocationARB'
[OS4_AddressCalled for 'glCreateShaderObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glCreateShaderObjectARB'
[OS4_GL_GetProcAddressCalled for 'glDeleteObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glDeleteObjectARB'
[OS4_GL_GetProcAddressCalled for 'glGetObjectParameterivARB'
[OS4_GL_GetProcAddressFailed to load 'glGetObjectParameterivARB'
[OS4_GL_GetProcAddressCalled for 'glGetInfoLogARB'
[OS4_GL_GetProcAddressFailed to load 'glGetInfoLogARB'
[OS4_GL_GetProcAddressCalled for 'glShaderSourceARB'
[OS4_GL_GetProcAddressFailed to load 'glShaderSou_GetProcAddress] Failed to load 'glGenFramebuffersEXT'
[OS4_GL_GetProcAddress] Called for '
glFramebufferTexture2DEXT'
[OS4_GL_GetProcAddress] Failed to load '
glFramebufferTexture2DEXT'
[OS4_GL_GetProcAddress] Called for '
glCheckFramebufferStatusEXT'
[OS4_GL_GetProcAddress] Failed to load '
glCheckFramebufferStatusEXT'
[OS4_GL_GetProcAddress] Called for '
glActiveTextureARB'
[OS4_ShowCursor] Hiding cursor
[OS4_SetPointerForEachWindow] Setting pointer object 0x5BCF6EA4 (type 16) for window 0x4E975820
[OS4_ShowCursor] Hiding cursor
[OS4_SetPointerForEachWindow] Setting pointer object 0x5BCF6EA4 (type 16) for window 0x4E975820
[OS4_SetWindowGrabPrivate] Here
[OS4_SetWindowGrabPrivate] Window 0x4E975820 ('
ScummVM 2.1.0git (Jul 15 2018 13:51:21)') input was released
[OS4_SetWindowGrabPrivate] Here
[OS4_SetWindowGrabPrivate] Window 0x4E975820 ('
ScummVM 2.1.0git (Jul 15 2018 13:51:21)') input was released
[OS4_GL_MakeCurrent] Called window=0x00000000 context=0x00000000
[OS4_GL_DeleteContext] Called with context=0x4BF56300
[OS4_GL_DeleteContext] Found MiniGL context, clearing window binding
[OS4_HideWindow] Window is being destroyed, ignore hiding
[OS4_SetWindowGrabPrivate] Here
[OS4_SetWindowGrabPrivate] Window 0x4E975820 ('
ScummVM 2.1.0git (Jul 15 2018 13:51:21)') input was released
[OS4_DestroyWindow] Called for '
ScummVM 2.1.0git (Jul 15 2018 13:51:21)' (flags 0x2A)
[OS4_CloseSystemWindow] Closing window '
ScummVM 2.1.0git (Jul 15 2018 13:51:21)' (address 0x4E975820)
[OS4_CloseScreen] Close screen 0x611F49C0
[OS4_CloseScreen] Cannot close public screen
[OS4_GL_FreeBuffers] Called
[OS4_GL_UnloadLibrary] Called 0
[OS4_DropInterface] Dropping interface 0x4F4E6CD0
[OS4_CloseLibrary] Closing library 0x5BDC2E68
[OS4_CloseDevice] Called
[OS4_CloseAhiDevice] Aborting I/O...
[OS4_CloseAhiDevice] Closing device
[OS4_CloseAhiDevice] Freeing I/O requests
[OS4_CloseAhiDevice] Deleting message port
[OS4_CloseAhiDevice] Device closed
[OS4_FreeCursor] Called 0x4C2417A8
[OS4_VideoQuit] Called
[OS4_QuitModes] Called
[OS4_UnlockPubScreen] Called
[OS4_FreeCursor] Called 0x4C2418B0
[OS4_DeleteDevice] Called
[OS4_FreeSystemResources] Called
[OS4_DropInterface] Dropping interface 0x6FEAD3D0
[OS4_FreeSystemResources] Deleting input.device
[OS4_FreeSystemResources] Deleting IORequest
[OS4_FreeSystemResources] Deleting MsgPort
[OS4_CloseLibraries] Closing libraries
[OS4_DropInterface] Dropping interface 0x6FC75BA0
[OS4_DropInterface] Dropping interface 0x61049070
[OS4_DropInterface] Dropping interface 0x6FF8F500
[OS4_DropInterface] Dropping interface 0x628F0030
[OS4_DropInterface] Dropping interface 0x6FDF1890
[OS4_DropInterface] Dropping interface 0x6FFFF800
[OS4_DropInterface] Dropping interface 0x6FF3C140
[OS4_DropInterface] Dropping interface 0x6FF3D000
[OS4_CloseLibrary] Closing library 0x6FE97220
[OS4_CloseLibrary] Closing library 0x610C984C
[OS4_CloseLibrary] Closing library 0x6FF632C0
[OS4_CloseLibrary] Closing library 0x6FEF808C
[OS4_CloseLibrary] Closing library 0x62A7E8CC
[OS4_CloseLibrary] Closing library 0x6FF464D0
[OS4_CloseLibrary] Closing library 0x6FFFE4F0
[OS4_CloseLibrary] Closing library 0x6FFB8420
[_OS4_INIT] IExec 0x02973054
[OS4_CreateDevice] *** SDL 2.0.8 video initialization starts ***
[OS4_AllocSystemResources] Called
[OS4_OpenLibraries] Opening libraries
[OS4_OpenLibrary] Opening '
graphics.library' version 54 succeeded (address 0x6FFB8420)
[OS4_OpenLibrary] Opening '
layers.library' version 53 succeeded (address 0x6FFFE4F0)
[OS4_OpenLibrary] Opening '
intuition.library' version 51 succeeded (address 0x6FF464D0)
[OS4_OpenLibrary] Opening '
icon.library' version 51 succeeded (address 0x62A7E8CC)
[OS4_OpenLibrary] Opening '
workbench.library' version 51 succeeded (address 0x6FEF808C)
[OS4_OpenLibrary] Opening '
keymap.library' version 51 succeeded (address 0x6FF632C0)
[OS4_OpenLibrary] Opening '
textclip.library' version 51 succeeded (address 0x610C984C)
[OS4_OpenLibrary] Opening '
dos.library' version 51 succeeded (address 0x6FE97220)
[OS4_GetInterface] Getting interface for libbase 0x6FFB8420 succeeded (address 0x6FF3D000)
[OS4_GetInterface] Getting interface for libbase 0x6FFFE4F0 succeeded (address 0x6FF3C140)
[OS4_GetInterface] Getting interface for libbase 0x6FF464D0 succeeded (address 0x6FFFF800)
[OS4_GetInterface] Getting interface for libbase 0x62A7E8CC succeeded (address 0x6FDF1890)
[OS4_GetInterface] Getting interface for libbase 0x6FEF808C succeeded (address 0x628F0030)
[OS4_GetInterface] Getting interface for libbase 0x6FF632C0 succeeded (address 0x6FF8F500)
[OS4_GetInterface] Getting interface for libbase 0x610C984C succeeded (address 0x61049070)
[OS4_GetInterface] Getting interface for libbase 0x6FE97220 succeeded (address 0x6FC75BA0)
[OS4_OpenLibraries] All library interfaces OK
[OS4_FindApplicationName] Failed to get CLI program name, checking task node
[OS4_FindApplicationName] Application name: '
scummvm'
[OS4_GetInterface] Getting interface for libbase 0x6FF6350C succeeded (address 0x6FEAD3D0)
[OS4_VideoInit] Called
[OS4_InitModes] Called
[OS4_LockPubScreen] Public screen 0x611F49C0 locked
[OS4_GetDisplayMode] RTG mode 1343296256: w=2560, h=1440, bits=24
[OS4_CreateDefaultCursor] Called
[OS4_CreateHiddenCursor] Called
[OS4_CreateCursor] Called 0x5D2A37D0 0 0
[OS4_GetDoubleClickTimeInMillis] Doubleclick time 1500 ms
[OS4_ShowCursor] Hiding cursor
[OS4_GetDisplayModes] Called
[OS4_GetDisplayMode] RTG mode 1019940: w=640, h=480, bits=8
[OS4_GetDisplayMode] RTG mode 1342181376: w=640, h=480, bits=8
[OS4_GetDisplayMode] RTG mode 1342181632: w=640, h=480, bits=16
[OS4_GetDisplayMode] RTG mode 1342182144: w=640, h=480, bits=24
[OS4_GetDisplayMode] RTG mode 1342246912: w=640, h=512, bits=8
[OS4_GetDisplayMode] RTG mode 1342247168: w=640, h=512, bits=16
[OS4_GetDisplayMode] RTG mode 1342247680: w=640, h=512, bits=24
[OS4_GetDisplayMode] RTG mode 1342312448: w=800, h=600, bits=8
[OS4_GetDisplayMode] RTG mode 1342312704: w=800, h=600, bits=16
[OS4_GetDisplayMode] RTG mode 1342313216: w=800, h=600, bits=24
[OS4_GetDisplayMode] RTG mode 1342377984: w=1024, h=768, bits=8
[OS4_GetDisplayMode] RTG mode 1342378240: w=1024, h=768, bits=16
[OS4_GetDisplayMode] RTG mode 1342378752: w=1024, h=768, bits=24
[OS4_GetDisplayMode] RTG mode 1342443520: w=1280, h=720, bits=8
[OS4_GetDisplayMode] RTG mode 1342443776: w=1280, h=720, bits=16
[OS4_GetDisplayMode] RTG mode 1342444288: w=1280, h=720, bits=24
[OS4_GetDisplayMode] RTG mode 1342509056: w=1280, h=800, bits=8
[OS4_GetDisplayMode] RTG mode 1342509312: w=1280, h=800, bits=16
[OS4_GetDisplayMode] RTG mode 1342509824: w=1280, h=800, bits=24
[OS4_GetDisplayMode] RTG mode 1342574592: w=1280, h=960, bits=8
[OS4_GetDisplayMode] RTG mode 1342574848: w=1280, h=960, bits=16
[OS4_GetDisplayMode] RTG mode 1342575360: w=1280, h=960, bits=24
[OS4_GetDisplayMode] RTG mode 1342640128: w=1280, h=1024, bits=8
[OS4_GetDisplayMode] RTG mode 1342640384: w=1280, h=1024, bits=16
[OS4_GetDisplayMode] RTG mode 1342640896: w=1280, h=1024, bits=24
[OS4_GetDisplayMode] RTG mode 1342705664: w=1440, h=900, bits=8
[OS4_GetDisplayMode] RTG mode 1342705920: w=1440, h=900, bits=16
[OS4_GetDisplayMode] RTG mode 1342706432: w=1440, h=900, bits=24
[OS4_GetDisplayMode] RTG mode 1342771200: w=1600, h=900, bits=8
[OS4_GetDisplayMode] RTG mode 1342771456: w=1600, h=900, bits=16
[OS4_GetDisplayMode] RTG mode 1342771968: w=1600, h=900, bits=24
[OS4_GetDisplayMode] RTG mode 1342836736: w=1600, h=1200, bits=8
[OS4_GetDisplayMode] RTG mode 1342836992: w=1600, h=1200, bits=16
[OS4_GetDisplayMode] RTG mode 1342837504: w=1600, h=1200, bits=24
[OS4_GetDisplayMode] RTG mode 1342902272: w=1680, h=1050, bits=8
[OS4_GetDisplayMode] RTG mode 1342902528: w=1680, h=1050, bits=16
[OS4_GetDisplayMode] RTG mode 1342903040: w=1680, h=1050, bits=24
[OS4_GetDisplayMode] RTG mode 1342967808: w=1920, h=1080, bits=8
[OS4_GetDisplayMode] RTG mode 1342968064: w=1920, h=1080, bits=16
[OS4_GetDisplayMode] RTG mode 1342968576: w=1920, h=1080, bits=24
[OS4_GetDisplayMode] RTG mode 1343033344: w=1920, h=1200, bits=8
[OS4_GetDisplayMode] RTG mode 1343033600: w=1920, h=1200, bits=16
[OS4_GetDisplayMode] RTG mode 1343034112: w=1920, h=1200, bits=24
[OS4_GetDisplayMode] RTG mode 1343098880: w=2048, h=1080, bits=8
[OS4_GetDisplayMode] RTG mode 1343099136: w=2048, h=1080, bits=16
[OS4_GetDisplayMode] RTG mode 1343099648: w=2048, h=1080, bits=24
[OS4_GetDisplayMode] RTG mode 1343164416: w=2048, h=1200, bits=8
[OS4_GetDisplayMode] RTG mode 1343164672: w=2048, h=1200, bits=16
[OS4_GetDisplayMode] RTG mode 1343165184: w=2048, h=1200, bits=24
[OS4_GetDisplayMode] RTG mode 1343229952: w=2048, h=1440, bits=8
[OS4_GetDisplayMode] RTG mode 1343230208: w=2048, h=1440, bits=16
[OS4_GetDisplayMode] RTG mode 1343230720: w=2048, h=1440, bits=24
[OS4_GetDisplayMode] RTG mode 1343295488: w=2560, h=1440, bits=8
[OS4_GetDisplayMode] RTG mode 1343295744: w=2560, h=1440, bits=16
[OS4_GetDisplayMode] RTG mode 1343296256: w=2560, h=1440, bits=24
[OS4_OpenAhiDevice] ahi.device opened
[OS4_OpenAhiDevice] IO requests created
[OS4_OpenAhiDevice] deviceOpen = 1
[OS4_CloseAhiDevice] Closing device
[OS4_CloseAhiDevice] Freeing I/O requests
[OS4_CloseAhiDevice] Deleting message port
[OS4_CloseAhiDevice] Device closed
[OS4_AudioAvailable] AHI is available
[OS4_OpenDevice] handle 0x00000000, devname (null), iscapture 0
[OS4_OpenDevice] New format = 0x9010
[OS4_OpenDevice] Buffer size = 4096
[OS4_ThreadInit] Called
[OS4_OpenAhiDevice] ahi.device opened
[OS4_OpenAhiDevice] IO requests created
[OS4_OpenAhiDevice] deviceOpen = 1
[OS4_LoadGlLibrary] Profile_mask 0, major ver 1, minor ver 3
[OS4_IsMiniGL] OpenGL 1.3 requested
[OS4_GL_LoadLibrary] Called 0
[OS4_OpenLibrary] Opening '
minigl.library' version 2 succeeded (address 0x5BDC2E68)
[OS4_GetInterface] Getting interface for libbase 0x5BDC2E68 succeeded (address 0x4F4E6CD0)
[OS4_GL_LoadLibrary] MiniGL library opened
[OS4_GetIDCMPFlags] Called
[OS4_GetWindowFlags] Called
[OS4_GetScreenForWindow] Window mode (public screen)
[OS4_CenterWindow] X centered
[OS4_CenterWindow] Y centered
[OS4_CreateSystemWindow] Opening window '
(null)' at (960,480) of size (640x480) on screen 0x611F49C0
[OS4_CreateSystemWindow] Window address 0x5D9A6570
[OS4_RefreshCursorState] Mouse shown 0
[OS4_ShowCursor] Hiding cursor
[OS4_SetPointerForEachWindow] Setting pointer object 0x5BCF6EA4 (type 16) for window 0x02A8B092
[OS4_SetupWindowData] '
(null)' dimensions 640*480
[OS4_CreateIconifyGadget] Called
[OS4_ShowWindow] Showing window '
ScummVM'
[OS4_GL_CreateContext] Called
[OS4_GL_AllocateBuffers] Allocate double buffer bitmaps 640*480*32
[OS4_GL_AllocateBuffers] SRC FMT 6, SRC2 FMT 6, DST FMT 6
[OS4_GL_CreateContext] MiniGL context 0x4BF56300 created for window '
ScummVM'
[OS4_GL_GetProcAddress] Called for '
glEnable'
[OS4_GL_GetProcAddress] Called for '
glDisable'
[OS4_GL_GetProcAddress] Called for '
glIsEnabled'
[OS4_GL_GetProcAddress] Called for '
glClear'
[OS4_GL_GetProcAddress] Called for '
glColor4f'
[OS4_GL_GetProcAddress] Called for '
glViewport'
[OS4_GL_GetProcAddress] Called for '
glMatrixMode'
[OS4_GL_GetProcAddress] Called for '
glLoadIdentity'
[OS4_GL_GetProcAddress] Called for '
glLoadMatrixf'
[OS4_GL_GetProcAddress] Called for '
glShadeModel'
[OS4_GL_GetProcAddress] Called for '
glHint'
[OS4_GL_GetProcAddress] Called for '
glClearColor'
[OS4_GL_GetProcAddress] Called for '
glBlendFunc'
[OS4_GL_GetProcAddress] Called for '
glEnableClientState'
[OS4_GL_GetProcAddress] Called for '
glPixelStorei'
[OS4_GL_GetProcAddress] Called for '
glScissor'
[OS4_GL_GetProcAddress] Called for '
glReadPixels'
[OS4_GL_GetProcAddress] Called for '
glGetIntegerv'
[OS4_GL_GetProcAddress] Called for '
glDeleteTextures'
[OS4_GL_GetProcAddress] Called for '
glGenTextures'
[OS4_GL_GetProcAddress] Called for '
glBindTexture'
[OS4_GL_GetProcAddress] Called for '
glTexParameteri'
[OS4_GL_GetProcAddress] Called for '
glTexImage2D'
[OS4_GL_GetProcAddress] Called for '
glTexCoordPointer'
[OS4_GL_GetProcAddress] Called for '
glVertexPointer'
[OS4_GL_GetProcAddress] Called for '
glDrawArrays'
[OS4_GL_GetProcAddress] Called for '
glTexSubImage2D'
[OS4_GL_GetProcAddress] Called for '
glGetString'
[OS4_GL_GetProcAddress] Called for '
glGetError'
[OS4_GL_GetProcAddress] Called for '
glEnableVertexAttribArrayARB'
[OS4_GL_GetProcAddress] Failed to load '
glEnableVertexAttribArrayARB'
[OS4_GL_GetProcAddress] Called for '
glDisableVertexAttribArrayARB'
[OS4_GL_GetProcAddress] Failed to load '
glDisableVertexAttribArrayARB'
[OS4_GL_GetProcAddress] Called for '
glUniform1iARB'
[OS4_GL_GetProcAddress] Failed to load '
glUniform1iARB'
[OS4_GL_GetProcAddress] Called for '
glUniform1fARB'
[OS4_GL_GetProcAddress] Failed to load '
glUniform1fARB'
[OS4_GL_GetProcAddress] Called for '
glUniformMatrix4fvARB'
[OS4_GL_GetProcAddress] Failed to load '
glUniformMatrix4fvARB'
[OS4_GL_GetProcAddress] Called for '
glVertexAttrib4fARB'
[OS4_GL_GetProcAddress] Failed to load '
glVertexAttrib4fARB'
[OS4_GL_GetProcAddress] Called for '
glVertexAttribPointerARB'
[OS4_GL_GetProcAddress] Failed to load '
glVertexAttribPointerARB'
[OS4_GL_GetProcAddress] Called for '
glCreateProgramObjectARB'
[OS4_GL_GetProcAddress] Failed to load '
glCreateProgramObjectARB'
[OS4_GL_GetProcAddress] Called for '
glDeleteObjectARB'
[OS4_GL_GetProcAddress] Failed to load '
glDeleteObjectARB'
[OS4_GL_GetProcAddress] Called for '
glAttachObjectARB'
[OS4_GL_GetProcAddress] Failed to load '
glAttachObjectARB'
[OS4_GL_GetProcAddress] Called for '
glDetachObjectARB'
[OS4_GL_GetProcAddress] Failed to load '
glDetachObjectARB'
[OS4_GL_GetProcAddress] Called for '
glLinkProgramARB'
[OS4_GL_GetProcAddress] Failed to load '
glLinkProgramARB'
[OS4_GL_GetProcAddress] Called for '
glUseProgramObjectARB'
[OS4_GL_GetProcAddress] Failed to load '
glUseProgramObjectARB'
[OS4_GL_GetProcAddress] Called for '
glGetObjectParameterivARB'
[OS4_GL_GetProcAddress] Failed to load '
glGetObjectParameterivARB'
[OS4_GL_GetProcAddress] Called for '
glGetInfoLogARB'
[OS4_GL_GetProcAddress] Failed to load '
glGetInfoLogARB'
[OS4_GL_GetProcAddress] Called for '
glBindAttribLocationARB'
[OS4_GL_GetProcAddress] Failed to load '
glBindAttribLocationARB'
[OS4_GL_GetProcAddress] Called for '
glGetAttribLocationARB'
[OS4_GL_GetProcAddress] Failed to load '
glGetAttribLocationARB'
[OS4_GL_GetProcAddress] Called for '
glGetUniformLocationARB'
[OS4_GL_GetProcAddress] Failed to load '
glGetUniformLocationARB'
[OS4_GL_GetProcAddress] Called for '
glCreateShaderObjectARB'
[OS4_GL_GetProcAddress] Failed to load '
glCreateShaderObjectARB'
[OS4_GL_GetProcAddress] Called for '
glDeleteObjectARB'
[OS4_GL_GetProcAddress] Failed to load '
glDeleteObjectARB'
[OS4_GL_GetProcAddress] Called for '
glGetObjectParameterivARB'
[OS4_GL_GetProcAddress] Failed to load '
glGetObjectParameterivARB'
[OS4_GL_GetProcAddress] Called for '
glGetInfoLogARB'
[OS4_GL_GetProcAddress] Failed to load '
glGetInfoLogARB'
[OS4_GL_GetProcAddress] Called for '
glShaderSourceARB'
[OS4_GL_GetProcAddress] Failed to load '
glShaderSourceARB'
[OS4_GL_GetProcAddress] Called for '
glCompileShaderARB'
[OS4_GL_GetProcAddress] Failed to load '
glCompileShaderARB'
[OS4_GL_GetProcAddress] Called for '
glBindFramebufferEXT'
[OS4_GL_GetProcAddress] Failed to load '
glBindFramebufferEXT'
[OS4_GL_GetProcAddress] Called for '
glDeleteFramebuffersEXT'
[OS4_GL_GetProcAddress] Failed to load '
glDeleteFramebuffersEXT'
[OS4_GL_GetProcAddress] Called for '
glGenFramebuffersEXT'
[OS4_GL_GetProcAddress] Failed to load '
glGenFramebuffersEXT'
[OS4_GL_GetProcAddress] Called for '
glFramebufferTexture2DEXT'
[OS4_GL_GetProcAddress] Failed to load '
glFramebufferTexture2DEXT'
[OS4_GL_GetProcAddress] Called for '
glCheckFramebufferStatusEXT'
[OS4_GL_GetProcAddress] Failed to load '
glCheckFramebufferStatusEXT'
[OS4_GL_GetProcAddress] Called for '
glActiveTextureARB'
[OS4_GL_MakeCurrent] Called window=0x00000000 context=0x00000000
[OS4_GL_DeleteContext] Called with context=0x4BF56300
[OS4_GL_DeleteContext] Found MiniGL context, clearing window binding
[OS4_HideWindow] Window is being destroyed, ignore hiding
[OS4_SetWindowGrabPrivate] Here
[OS4_SetWindowGrabPrivate] Window 0x5D9A6570 ('
ScummVM 2.1.0git (Jul 15 2018 13:51:21)') input was released
[OS4_DestroyWindow] Called for '
ScummVM 2.1.0git (Jul 15 2018 13:51:21)' (flags 0x2A)

_________________
If slaughterhouses had glass walls, everyone would be a vegetarian. ~ Sir Paul McCartney
-
Did everything just taste purple for a second? ~ Philip J. Fry
-
Ain't got no cash, ain't got no style, ladies vomit when I smile. ~ Dr. John Zoidberg
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Re: SDL2
Not too shy to talk
Joined:
2007/7/14 20:30
From Lothric
Posts: 446
@Raziel

Added even more debug prints, hopefully it could pinpoint the issue: http://capehill.kapsi.fi/sdl2/

But I don't know, so far it looks as if problem would have been shifted, judging by the "last print". Is there any buffering inside DebugPrintF() call?

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Re: SDL2
Home away from home
Joined:
2006/11/20 16:26
From Norway
Posts: 2703
@Capehill

I think DebugPrintF is buggy, i only use printf's, unless I have no other option.

_________________
(NutsAboutAmiga)

Basilisk II for AmigaOS4
AmigaInputAnywhere
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and other tools and apps.
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Re: SDL2
Not too shy to talk
Joined:
2007/7/14 20:30
From Lothric
Posts: 446
@LiveForIt

I don't remember seeing bugs but IIRC DebugPrintF doesn't support all printf format parameters so one has to be little careful.

EDIT: printf is not an option for our freeze issue. It could some system dead lock. I wish there was a some kind of "watchdog" facility which might get some debug data out of this kind of issues.

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Re: SDL2
Home away from home
Joined:
2006/11/20 16:26
From Norway
Posts: 2703
@Capehill

My system just locks up if use DebugPrintF after a while, and at some point I'm not able to dumpdebugbuffer, system stops storing debug,

_________________
(NutsAboutAmiga)

Basilisk II for AmigaOS4
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and other tools and apps.
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Re: SDL2
Home away from home
Joined:
2006/11/20 16:26
From Norway
Posts: 2703
@Capehill

Quote:
EDIT: printf is not an option for our freeze issue. It could some system dead lock.


But you can't dumpdebugbuffer if system freezes in a lock, unless your using serial cable, even then crash can stop the debug text from being written to serial port.

if I'm working on some draw routine, draw the stuff into system memory, and copy the result to the bitmap, that way if there is illegal write I catch it with Grim Repair.

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(NutsAboutAmiga)

Basilisk II for AmigaOS4
AmigaInputAnywhere
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Re: SDL2
Not too shy to talk
Joined:
2007/7/14 20:30
From Lothric
Posts: 446
@LiveForIt

Interesting, that lockup scenario. If you know how to reproduce that it could reported to OS4 devs.

I have sometimes used Sashimi to catch serial prints but the serial cable is the way to go. I have a USB-serial cable that is connected to a pc machine.

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Re: SDL2
Home away from home
Joined:
2006/11/26 21:45
From A haunted Castle somewhere in the Bavarian Mountains
Posts: 3054
@Capehill

Sorry for the delay

With beta2 i got an instant freeze after starting ScummVM in window/OpenGL mode and closing it with the gadget.

I don't know what the numbers mean, but i hope you can work with them

[_OS4_INITIExec 0x02973054
[OS4_CreateDevice] *** SDL 2.0.8 video initialization starts ***
[
OS4_AllocSystemResourcesCalled
[OS4_OpenLibrariesOpening libraries
[OS4_OpenLibraryOpening 'graphics.library' version 54 succeeded (address 0x6FFB8420)
[
OS4_OpenLibraryOpening 'layers.library' version 53 succeeded (address 0x6FFFE4F0)
[
OS4_OpenLibraryOpening 'intuition.library' version 51 succeeded (address 0x6FF464D0)
[
OS4_OpenLibraryOpening 'icon.library' version 51 succeeded (address 0x62A7E8CC)
[
OS4_OpenLibraryOpening 'workbench.library' version 51 succeeded (address 0x6FEF808C)
[
OS4_OpenLibraryOpening 'keymap.library' version 51 succeeded (address 0x6FF632C0)
[
OS4_OpenLibraryOpening 'textclip.library' version 51 succeeded (address 0x610C984C)
[
OS4_OpenLibraryOpening 'dos.library' version 51 succeeded (address 0x6FE97220)
[
OS4_GetInterfaceGetting interface for libbase 0x6FFB8420 succeeded (address 0x6FF3D000)
[
OS4_GetInterfaceGetting interface for libbase 0x6FFFE4F0 succeeded (address 0x6FF3C140)
[
OS4_GetInterfaceGetting interface for libbase 0x6FF464D0 succeeded (address 0x6FFFF800)
[
OS4_GetInterfaceGetting interface for libbase 0x62A7E8CC succeeded (address 0x6FDF1890)
[
OS4_GetInterfaceGetting interface for libbase 0x6FEF808C succeeded (address 0x628F0030)
[
OS4_GetInterfaceGetting interface for libbase 0x6FF632C0 succeeded (address 0x6FF8F500)
[
OS4_GetInterfaceGetting interface for libbase 0x610C984C succeeded (address 0x61049070)
[
OS4_GetInterfaceGetting interface for libbase 0x6FE97220 succeeded (address 0x6FC75BA0)
[
OS4_OpenLibrariesAll library interfaces OK
[OS4_FindApplicationNameFailed to get CLI program namechecking task node
[OS4_FindApplicationNameApplication name'scummvm'
[OS4_GetInterfaceGetting interface for libbase 0x6FF6350C succeeded (address 0x6FEAD3D0)
[
OS4_VideoInitCalled
[OS4_InitModesCalled
[OS4_LockPubScreen] Public screen 0x611F49C0 locked
[OS4_GetDisplayModeRTG mode 1343296256w=2560h=1440bits=24
[OS4_CreateDefaultCursorCalled
[OS4_CreateHiddenCursorCalled
[OS4_CreateCursorCalled 0x5BF5B7D0 0 0
[OS4_GetDoubleClickTimeInMillisDoubleclick time 1500 ms
[OS4_ShowCursorHiding cursor
[OS4_GetDisplayModesCalled
[OS4_GetDisplayModeRTG mode 1019940w=640h=480bits=8
[OS4_GetDisplayModeRTG mode 1342181376w=640h=480bits=8
[OS4_GetDisplayModeRTG mode 1342181632w=640h=480bits=16
[OS4_GetDisplayModeRTG mode 1342182144w=640h=480bits=24
[OS4_GetDisplayModeRTG mode 1342246912w=640h=512bits=8
[OS4_GetDisplayModeRTG mode 1342247168w=640h=512bits=16
[OS4_GetDisplayModeRTG mode 1342247680w=640h=512bits=24
[OS4_GetDisplayModeRTG mode 1342312448w=800h=600bits=8
[OS4_GetDisplayModeRTG mode 1342312704w=800h=600bits=16
[OS4_GetDisplayModeRTG mode 1342313216w=800h=600bits=24
[OS4_GetDisplayModeRTG mode 1342377984w=1024h=768bits=8
[OS4_GetDisplayModeRTG mode 1342378240w=1024h=768bits=16
[OS4_GetDisplayModeRTG mode 1342378752w=1024h=768bits=24
[OS4_GetDisplayModeRTG mode 1342443520w=1280h=720bits=8
[OS4_GetDisplayModeRTG mode 1342443776w=1280h=720bits=16
[OS4_GetDisplayModeRTG mode 1342444288w=1280h=720bits=24
[OS4_GetDisplayModeRTG mode 1342509056w=1280h=800bits=8
[OS4_GetDisplayModeRTG mode 1342509312w=1280h=800bits=16
[OS4_GetDisplayModeRTG mode 1342509824w=1280h=800bits=24
[OS4_GetDisplayModeRTG mode 1342574592w=1280h=960bits=8
[OS4_GetDisplayModeRTG mode 1342574848w=1280h=960bits=16
[OS4_GetDisplayModeRTG mode 1342575360w=1280h=960bits=24
[OS4_GetDisplayModeRTG mode 1342640128w=1280h=1024bits=8
[OS4_GetDisplayModeRTG mode 1342640384w=1280h=1024bits=16
[OS4_GetDisplayModeRTG mode 1342640896w=1280h=1024bits=24
[OS4_GetDisplayModeRTG mode 1342705664w=1440h=900bits=8
[OS4_GetDisplayModeRTG mode 1342705920w=1440h=900bits=16
[OS4_GetDisplayModeRTG mode 1342706432w=1440h=900bits=24
[OS4_GetDisplayModeRTG mode 1342771200w=1600h=900bits=8
[OS4_GetDisplayModeRTG mode 1342771456w=1600h=900bits=16
[OS4_GetDisplayModeRTG mode 1342771968w=1600h=900bits=24
[OS4_GetDisplayModeRTG mode 1342836736w=1600h=1200bits=8
[OS4_GetDisplayModeRTG mode 1342836992w=1600h=1200bits=16
[OS4_GetDisplayModeRTG mode 1342837504w=1600h=1200bits=24
[OS4_GetDisplayModeRTG mode 1342902272w=1680h=1050bits=8
[OS4_GetDisplayModeRTG mode 1342902528w=1680h=1050bits=16
[OS4_GetDisplayModeRTG mode 1342903040w=1680h=1050bits=24
[OS4_GetDisplayModeRTG mode 1342967808w=1920h=1080bits=8
[OS4_GetDisplayModeRTG mode 1342968064w=1920h=1080bits=16
[OS4_GetDisplayModeRTG mode 1342968576w=1920h=1080bits=24
[OS4_GetDisplayModeRTG mode 1343033344w=1920h=1200bits=8
[OS4_GetDisplayModeRTG mode 1343033600w=1920h=1200bits=16
[OS4_GetDisplayModeRTG mode 1343034112w=1920h=1200bits=24
[OS4_GetDisplayModeRTG mode 1343098880w=2048h=1080bits=8
[OS4_GetDisplayModeRTG mode 1343099136w=2048h=1080bits=16
[OS4_GetDisplayModeRTG mode 1343099648w=2048h=1080bits=24
[OS4_GetDisplayModeRTG mode 1343164416w=2048h=1200bits=8
[OS4_GetDisplayModeRTG mode 1343164672w=2048h=1200bits=16
[OS4_GetDisplayModeRTG mode 1343165184w=2048h=1200bits=24
[OS4_GetDisplayModeRTG mode 1343229952w=2048h=1440bits=8
[OS4_GetDisplayModeRTG mode 1343230208w=2048h=1440bits=16
[OS4_GetDisplayModeRTG mode 1343230720w=2048h=1440bits=24
[OS4_GetDisplayModeRTG mode 1343295488w=2560h=1440bits=8
[OS4_GetDisplayModeRTG mode 1343295744w=2560h=1440bits=16
[OS4_GetDisplayModeRTG mode 1343296256w=2560h=1440bits=24
[OS4_OpenAhiDeviceahi.device opened
[OS4_OpenAhiDeviceIO requests created
[OS4_OpenAhiDevicedeviceOpen 1
[OS4_CloseAhiDeviceClosing device
[OS4_CloseAhiDeviceFreeing I/O requests
[OS4_CloseAhiDeviceDeleting message port
[OS4_CloseAhiDeviceDevice closed
[OS4_AudioAvailableAHI is available
[OS4_OpenDevicehandle 0x00000000devname (null), iscapture 0
[OS4_OpenDevice] New format 0x9010
[OS4_OpenDeviceBuffer size 4096
[OS4_ThreadInitCalled
[OS4_OpenAhiDeviceahi.device opened
[OS4_OpenAhiDeviceIO requests created
[OS4_OpenAhiDevicedeviceOpen 1
[OS4_LoadGlLibraryProfile_mask 0major ver 1minor ver 3
[OS4_IsMiniGLOpenGL 1.3 requested
[OS4_GL_LoadLibraryCalled 0
[OS4_OpenLibraryOpening 'minigl.library' version 2 succeeded (address 0x4505C208)
[
OS4_GetInterfaceGetting interface for libbase 0x4505C208 succeeded (address 0x5FF34000)
[
OS4_GL_LoadLibraryMiniGL library opened
[OS4_GetIDCMPFlagsCalled
[OS4_GetWindowFlagsCalled
[OS4_GetScreenForWindowWindow mode (public screen)
[
OS4_CenterWindowX centered
[OS4_CenterWindowY centered
[OS4_CreateSystemWindowOpening window '(null)' at (960,480of size (640x480on screen 0x611F49C0
[OS4_CreateSystemWindowWindow address 0x4FC73688
[OS4_RefreshCursorStateMouse shown 0
[OS4_ShowCursorHiding cursor
[OS4_SetPointerForEachWindowSetting pointer object 0x4432EE4C (type 16) for window 0x02A8B092
[OS4_SetupWindowData'(null)' dimensions 640*480
[OS4_CreateIconifyGadgetCalled
[OS4_ShowWindowShowing window 'ScummVM'
[OS4_GL_CreateContextCalled
[OS4_GL_AllocateBuffersAllocate double buffer bitmaps 640*480*32
[OS4_GL_AllocateBuffersSRC FMT 6SRC2 FMT 6DST FMT 6
[OS4_GL_CreateContextMiniGL context 0x4989C300 created for window 'ScummVM'
[OS4_GL_GetProcAddressCalled for 'glEnable'
[OS4_GL_GetProcAddressCalled for 'glDisable'
[OS4_GL_GetProcAddressCalled for 'glIsEnabled'
[OS4_GL_GetProcAddressCalled for 'glClear'
[OS4_GL_GetProcAddressCalled for 'glColor4f'
[OS4_GL_GetProcAddressCalled for 'glViewport'
[OS4_GL_GetProcAddressCalled for 'glMatrixMode'
[OS4_GL_GetProcAddressCalled for 'glLoadIdentity'
[OS4_GL_GetProcAddressCalled for 'glLoadMatrixf'
[OS4_GL_GetProcAddressCalled for 'glShadeModel'
[OS4_GL_GetProcAddressCalled for 'glHint'
[OS4_GL_GetProcAddressCalled for 'glClearColor'
[OS4_GL_GetProcAddressCalled for 'glBlendFunc'
[OS4_GL_GetProcAddressCalled for 'glEnableClientState'
[OS4_GL_GetProcAddressCalled for 'glPixelStorei'
[OS4_GL_GetProcAddressCalled for 'glScissor'
[OS4_GL_GetProcAddressCalled for 'glReadPixels'
[OS4_GL_GetProcAddressCalled for 'glGetIntegerv'
[OS4_GL_GetProcAddressCalled for 'glDeleteTextures'
[OS4_GL_GetProcAddressCalled for 'glGenTextures'
[OS4_GL_GetProcAddressCalled for 'glBindTexture'
[OS4_GL_GetProcAddressCalled for 'glTexParameteri'
[OS4_GL_GetProcAddressCalled for 'glTexImage2D'
[OS4_GL_GetProcAddressCalled for 'glTexCoordPointer'
[OS4_GL_GetProcAddressCalled for 'glVertexPointer'
[OS4_GL_GetProcAddressCalled for 'glDrawArrays'
[OS4_GL_GetProcAddressCalled for 'glTexSubImage2D'
[OS4_GL_GetProcAddressCalled for 'glGetString'
[OS4_GL_GetProcAddressCalled for 'glGetError'
[OS4_GL_GetProcAddressCalled for 'glEnableVertexAttribArrayARB'
[OS4_GL_GetProcAddressFailed to load 'glEnableVertexAttribArrayARB'
[OS4_GL_GetProcAddressCalled for 'glDisableVertexAttribArrayARB'
[OS4_GL_GetProcAddressFailed to load 'glDisableVertexAttribArrayARB'
[OS4_GL_GetProcAddressCalled for 'glUniform1iARB'
[OS4_GL_GetProcAddressFailed to load 'glUniform1iARB'
[OS4_GL_GetProcAddressCalled for 'glUniform1fARB'
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[OS4_GL_GetProcAddressCalled for 'glUniformMatrix4fvARB'
[OS4_GL_GetProcAddressFailed to load 'glUniformMatrix4fvARB'
[OS4_GL_GetProcAddressCalled for 'glVertexAttrib4fARB'
[OS4_GL_GetProcAddressFailed to load 'glVertexAttrib4fARB'
[OS4_GL_GetProcAddressCalled for 'glVertexAttribPointerARB'
[OS4_GL_GetProcAddressFailed to load 'glVertexAttribPointerARB'
[OS4_GL_GetProcAddressCalled for 'glCreateProgramObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glCreateProgramObjectARB'
[OS4_GL_GetProcAddressCalled for 'glDeleteObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glDeleteObjectARB'
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[OS4_GL_GetProcAddressFailed to load 'glDetachObjectARB'
[OS4_GL_GetProcAddressCalled for 'glLinkProgramARB'
[OS4_GL_GetProcAddressFailed to load 'glLinkProgramARB'
[OS4_GL_GetProcAddressCalled for 'glUseProgramObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glUseProgramObjectARB'
[OS4_GL_GetProcAddressCalled for 'glGetObjectParameterivARB'
[OS4_GL_GetProcAddressFailed to load 'glGetObjectParameterivARB'
[OS4_GL_GetProcAddressCalled for 'glGetInfoLogARB'
[OS4_GL_GetProcAddressFailed to load 'glGetInfoLogARB'
[OS4_GL_GetProcAddressCalled for 'glBindAttribLocationARB'
[OS4_GL_GetProcAddressFailed to load 'glBindAttribLocationARB'
[OS4_GL_GetProcAddressCalled for 'glGetAttribLocationARB'
[OS4_GL_GetProcAddressFailed to load 'glGetAttribLocationARB'
[OS4_GL_GetProcAddressCalled for 'glGetUniformLocationARB'
[OS4_GL_GetProcAddressFailed to load 'glGetUniformLocationARB'
[OS4_GL_GetProcAddressCalled for 'glCreateShaderObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glCreateShaderObjectARB'
[OS4_GL_GetProcAddressCalled for 'glDeleteObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glDeleteObjectARB'
[OS4_GL_GetProcAddressCalled for 'glGetObjectParameterivARB'
[OS4_GL_GetProcAddressFailed to load 'glGetObjectParameterivARB'
[OS4_GL_GetProcAddressCalled for 'glGetInfoLogARB'
[OS4_GL_GetProcAddressFailed to load 'glGetInfoLogARB'
[OS4_GL_GetProcAddressCalled for 'glShaderSourceARB'
[OS4_GL_GetProcAddressFailed to load 'glShaderSourceARB'
[OS4_GL_GetProcAddressCalled for 'glCompileShaderARB'
[OS4_GL_GetProcAddressFailed to load 'glCompileShaderARB'
[OS4_GL_GetProcAddressCalled for 'glBindFramebufferEXT'
[OS4_GL_GetProcAddressFailed to load 'glBindFramebufferEXT'
[OS4_GL_GetProcAddressCalled for 'glDeleteFramebuffersEXT'
[OS4_GL_GetProcAddressFailed to load 'glDeleteFramebuffersEXT'
[OS4_GL_GetProcAddressCalled for 'glGenFramebuffersEXT'
[OS4_GL_GetProcAddressFailed to load 'glGenFramebuffersEXT'
[OS4_GL_GetProcAddressCalled for 'glFramebufferTexture2DEXT'
[OS4_GL_GetProcAddressFailed to load 'glFramebufferTexture2DEXT'
[OS4_GL_GetProcAddressCalled for 'glCheckFramebufferStatusEXT'
[OS4_GL_GetProcAddressFailed to load 'glCheckFramebufferStatusEXT'
[OS4_GL_GetProcAddressCalled for 'glActiveTextureARB'
[OS4_GL_MakeCurrentCalled window=0x00000000 context=0x00000000
[OS4_GL_DeleteContextCalled with context=0x4989C300
[OS4_GL_DeleteContextFound MiniGL contextclearing window binding
[OS4_HideWindowWindow is being destroyedignore hiding
[OS4_SetWindowGrabPrivate767
[OS4_SetWindowGrabPrivateWindow 0x4FC73688 ('ScummVM 2.1.0git (Jul 21 2018 11:55:21)'input was released
[OS4_DestroyWindowCalled for 'ScummVM 2.1.0git (Jul 21 2018 11:55:21)' (flags 0x2A)
[
OS4_DestroyWindow812
[OS4_DestroyWindow815
[OS4_DestroyWindow818
[OS4_DestroyWindow823
[OS4_CloseWindow653
[OS4_CloseWindow656
[OS4_CloseWindow659
[OS4_CloseWindow662
[OS4_CloseWindow665
[OS4_CloseWindow673

_________________
If slaughterhouses had glass walls, everyone would be a vegetarian. ~ Sir Paul McCartney
-
Did everything just taste purple for a second? ~ Philip J. Fry
-
Ain't got no cash, ain't got no style, ladies vomit when I smile. ~ Dr. John Zoidberg
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Re: SDL2
Not too shy to talk
Joined:
2007/7/14 20:30
From Lothric
Posts: 446
@Raziel

They are line numbers that map to my debug build. Is the last one always 673?

If so, it would seem that freeze happens when calling DisposeObject() function, line 660 in code (that has no extra debug lines): https://github.com/AmigaPorts/SDL/blob ... aos4/SDL_os4window.c#L660



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Re: SDL2
Home away from home
Joined:
2006/11/26 21:45
From A haunted Castle somewhere in the Bavarian Mountains
Posts: 3054
@Capehill

I just did a run of tests and no, it doesn't "always" stop at 673 in the log, i get a 50% chance that it prints
Quote:

[OS4_CloseSystemWindow] Closing window 'ScummVM...'

but i *never* get the normally following line
Quote:

[OS4_CloseScreen] Close screen

so my guess is that it bombs there (CloseScreen, i mean)..maybe the former fullscreen is still there but sdl2 can't close it or it is already disposed of and sdl2 "still" tries to close it?

btw: The windows *IS* erased on WB, it freezes after the window is gone.

_________________
If slaughterhouses had glass walls, everyone would be a vegetarian. ~ Sir Paul McCartney
-
Did everything just taste purple for a second? ~ Philip J. Fry
-
Ain't got no cash, ain't got no style, ladies vomit when I smile. ~ Dr. John Zoidberg
   Report Go to top

Re: SDL2
Not too shy to talk
Joined:
2007/7/14 20:30
From Lothric
Posts: 446
@Raziel

Strange. It's a good clarification that you can see window closed. But sadly it means that serial debugs are not in sync with the freeze issue which is odd.

I could test your binary (e-mail sent too) and I could still add more logging to debug build.

Also some of the current prints are a little bit confusing. In window mode (with public screen) we are not going to close the screen so printing that kind of info is misleading. Some checks could be rearranged inside SDL2 to avoid these.

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Re: SDL2
Home away from home
Joined:
2006/11/26 21:45
From A haunted Castle somewhere in the Bavarian Mountains
Posts: 3054
@Capehill

binary sent, i'm here for tests, but only till tomorrow

_________________
If slaughterhouses had glass walls, everyone would be a vegetarian. ~ Sir Paul McCartney
-
Did everything just taste purple for a second? ~ Philip J. Fry
-
Ain't got no cash, ain't got no style, ladies vomit when I smile. ~ Dr. John Zoidberg
   Report Go to top


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