Home  
Login
Username:

Password:

Remember me



Lost Password?

Register now!
Sections
Who's Online
28 user(s) are online (2 user(s) are browsing News)

Members: 0
Guests: 28

more...
Support us!
Recent OS4 Files
OS4Depot.net
Recent Replied Topics
Topic Replies Last Post
AmigaOS4 Db101 betatesters needed 3 (131) alfkil Yesterday 22:46
Amigans feedback Niolator lost login information 1 (80) orgin Yesterday 17:40
AmigaOS4 SRec 2.x on github 8 (398) Raziel Yesterday 11:53
AmigaOS4 First Warp3D Nova game released [1][2] 26 (1264) 328gts Yesterday 2:27
AmigaOS4 Interested in learning OpenGL ES 2 or Warp3D Nova? [1][2][3] 54 (3556) Hans 9/23 23:36
AmigaOS4 RequesterClass 7 (234) broadblues 9/23 15:34
AmigaOS4 Timberwolf is now open source [1][2] 28 (26096) OlafS3 9/23 14:00
OS4Depot feedback OS4Depot email verification 6 (218) orgin 9/23 8:33
Amigans feedback Amigans feature request: Newest first on page Images as Default 5 (192) Marko 9/22 22:53
AmigaOS4 AmiStore Login design issue 2 (105) amigakit 9/22 19:17
AmigaOS4 ID3 support broken in LAME v3.99.5 ? [1][2][3] 47 (1550) xenic 9/22 14:59
AmigaOS4 undefined reference to __reent_magic 11 (637) salass00 9/22 9:44
AmigaOS4 YAM arexx port 10 (233) broadblues 9/20 11:22
AmigaOS4 Filer font requester 4 (207) jabirulo 9/19 15:13
AmigaOS4 Some sneaky X5000 news! 8 (859) Marko 9/18 21:43
[View all topics]  [Forum Settings]
Software News : AmiDARK Engine *public* Alpha release 0.4
Posted by AmiDARK on 2011/4/6 21:10:00 (887 reads) News by the same author
Software News

A new *alpha* build of the AmiDARK Engine was uploaded today onto www.os4depot.net.
It is actually in the "upload" queue but it should soonly be available here : http://www.os4depot.net/index.php?fun ... anguage/amidarkengine.lha


The main improvement in this build is the arrival of the *Sprites* functions in the engine. Actually, no optimisation were done so, I hope to improve the system for a future relase.
Here are all improvements done from the last release 0.3 :

2011.03.31 :
------------
SPRITES
- Added commands : DESetSpriteImage( SpriteID, ImageID )
- Added functions : =DESpriteScaleX( SpriteID ), =DESpriteScaleY( SpriteID ), =DESpriteWidth( SpriteID ), = DESpriteHeight( SpriteID )

2011.03.30 :
------------
SPRITES
- Added commands : DEFlipSprite( SpriteID ), DEMirrorSprite( SpriteID )
- Finished to restructurate all libraries of the engine.

2011.03.21 :
------------
SPRITES
- Added commands : DEHideSprite( SpriteID ), DEShowSprite( SpriteID ), DEHideAllSprites(), DEShowAllSprites()

2011.03.20 :
------------
SPRITES
- Added commands : DEPositionSprite( SpriteID, X, Y ), DESetSpriteX( SpriteID, X ) & DESetSpriteY( SpriteID, Y )

2011.03.18 :
------------
SPRITES
- Checked and fixed render : Sprites are now correctly displayed on screen using INTERNAL image pasting functions.

2011.03.12 :
------------
SPRITES
- Added commands : DESetSpritePriority( SpriteID )
- Rethough the way to support priority to increase render speed.
- Started support for sprites rendering.
- Finished support for sprites Backbuffer.
- Finished support for sprites display priority.

2011.01.29 :
------------
SPRITES
- started support for sprites display priority.

2011.01.17 :
------------
SPRITES
- Started support for bitmaps memory management.
SPRITES
- Added 11 checklist functions to read data from checklist.

2010.11.28 :
------------
MAIN ENGINE
- Rebuilded "libamidark.h" file to include separately plugins and activate 3D module if asked.
- Updated synchro functions to handle both version of the engine.
- libAmiDARK.h 2D actual development version done
- Added DECurveValue, DENewXValue, DENewYValue, DENewZValue & DECurveAngle functions.
- Camera 0 is not activated by default. Only if a 3D object is created.
CORE
- Added checking to setup default camera 0 is non exist when models must be rendered ( DarkBASIC Pro compatibility )

The engine now count more than 450 user functions.
Don't forget to follow the development diary regularly to know what is added for the next release here : http://www.amidark-engine.com/spip.php?article28
If you want to support the project, feel free to make a small donation here : http://www.amidark-engine.com/spip.php?article6

Have fun.

Kindest Regards,
AmiDARK
http://www.amidark-engine.com

Printer Friendly Page Send this Story to a Friend Create a PDF from the article
The comments are owned by the author. We aren't responsible for their content.
Author Thread
AmiDARK
Published: 2011/4/7 13:20  Updated: 2011/4/7 13:20
Quite a regular
Joined: 11/03/2008
From: South France
Comments: 759
 Re: AmiDARK Engine *public* Alpha release 0.4
Hi,

I uploaded a new version with the executable for demonstrations that were miss in the last upload.
Alternate link for the last uploade : http://files.amidark-engine.com/AmiDARKEngine_r04pub.lha

Regards,
Freddix aka AmiDARK
nubechecorre
Published: 2011/4/7 21:10  Updated: 2011/4/7 21:10
Just can't stay away
Joined: 11/24/2006
From: Sanremo
Comments: 1633
 Re: AmiDARK Engine *public* Alpha release 0.4
Thanks i'll give it a try this weekend ;)

thanks for the work and the update, really appreciated :)

P.S.: what about your idea to create a forum and betaversion to test your progress? still valid? :)
Snuffy
Published: 2011/4/7 22:02  Updated: 2011/4/7 22:02
Just can't stay away
Joined: 12/06/2006
From: Michigan
Comments: 1027
 Re: AmiDARK Engine *public* Alpha release 0.4
Hi @ freddix
Thanks for the tease!
How soon can I start programming something, or is that long way off yet?
AmiDARK
Published: 2011/4/7 22:36  Updated: 2011/4/7 22:36
Quite a regular
Joined: 11/03/2008
From: South France
Comments: 759
 Re: AmiDARK Engine *public* Alpha release 0.4
@Nubechecorre :
The forums is up.
I will prepare a private *beta tester* version for this week-end.
With a different limitation (less annoying than only 5 min runs :p )

@Snuffy :
All will depend on what you want to do.
Technically, 99% of commands available should work correctly but many important features are not yet available ( 2D/3D collisions, sprites/3DObjects animations for examples, sound).
So you can start learn the principles but you will be limited on what you can develop with the actual version.

Kindest Regards,
AmiDARK
nubechecorre
Published: 2011/4/7 23:36  Updated: 2011/4/7 23:36
Just can't stay away
Joined: 11/24/2006
From: Sanremo
Comments: 1633
 Re: AmiDARK Engine *public* Alpha release 0.4
Thanks for the updating infos good coding
General
Site sponsors
Advertise Here

Site statistics
Registered members
  1325
Logged in last:
  24 hours, 51
  7 days, 97
  30 days, 151
Top Posters
1 kas1e   kas1e 3960
2 ChrisH   ChrisH 3179
3 orgin   orgin 3053
4 Chris   Chris 3016
5 samo79   samo79 2871
6 Raziel   Raziel 2690
7 LiveForIt   LiveForIt 2565
8 Antique   Antique 2452
9 328gts   328gts 2105
10 Mikey_C   Mikey_C 2043
New Members
BackupUsr   BackupUsr 09/22/2016
Hedeon   Hedeon 09/01/2016
TenLeftFingers   TenLeftFingers 08/17/2016
drGspot   drGspot 07/25/2016
DrMcCoy   DrMcCoy 06/13/2016
Helloworld   Helloworld 05/28/2016
strim   strim 05/26/2016
SMC   SMC 03/24/2016
Kremlar   Kremlar 03/14/2016
amig_os   amig_os 03/10/2016
Powered by XOOPS 2.0 © 2001-2016 The XOOPS Project