Login
Username:

Password:

Remember me



Lost Password?

Register now!

Sections

Who's Online
65 user(s) are online (55 user(s) are browsing Forums)

Members: 1
Guests: 64

khayoz, more...

Support us!

Headlines

Forum Index


Board index » All Posts (arczi)




Re: Project : Compiling Vanilla-Conquer (C&C) for AmigaOS4 - Help needed
Just popping in
Just popping in


Do you have NOD missions CD files in NOD folder?


Edited by arczi on 2022/8/28 19:45:54
Go to top


Re: Project : Compiling Vanilla-Conquer (C&C) for AmigaOS4 - Help needed
Just popping in
Just popping in


@kas1e

Looks like Beworld uses defines.h from main repo.

Also here's cleaner big endian merge pull request
https://github.com/TheAssemblyArmada/Vanilla-Conquer/pull/828

Go to top


Re: Project : Compiling Vanilla-Conquer (C&C) for AmigaOS4 - Help needed
Just popping in
Just popping in



Go to top


Re: Project : Compiling Vanilla-Conquer (C&C) for AmigaOS4 - Help needed
Just popping in
Just popping in


@kas1e

Bug with factories is an endian bug. It happens when saving game. In defines I had to swap some values from char to int because chars were swapped when saving on big endian machines. Make sure defines_BE.h is used in defines.h. I have finished GDI and have not had this kind of bug.

Go to top


Re: Project : Compiling Vanilla-Conquer (C&C) for AmigaOS4 - Help needed
Just popping in
Just popping in


@LiveForItQuote:
LiveForIt wrote:@trgswe

Nah... the Vampire version was most likely modded to bang hardware.



AmigaOS 3.x port works fine also without Vampire, f.ex. on my CDTV with PIstorm/Emu68 :)

Go to top



TopTop



Polls
Running AmigaOS 4 on?
AmigaOne SE/XE or microA1 12% (26)
Pegasos2 3% (8)
X5000 22% (48)
X1000 14% (30)
A1222 8% (19)
Sam 440/460 18% (40)
Classic PowerPC Amiga 2% (6)
WinUAE emulation 7% (16)
Qemu emulation 9% (21)
Total Votes: 214
The poll closed at 2025/12/1 12:00
6 Comments


Powered by XOOPS 2.0 © 2001-2024 The XOOPS Project