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Re: My Amiga Projects
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@AmigaOldskooler

Bought :)

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Re: My Amiga Projects
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@AmigaOldskooler

It looks amazing.
The whole game is great.

PS.

It cost us a lot of work - in particular, completing sources for all languages, correcting documentation, errors in the game code, enemy mechanics, saves, revitalizing films in all languages. Design of boxes, CD covers, etc.
Let's not forget about the CD Audio track, which is supported in the drivers of all AmgaOne and Sam models. Just select the appropriate .device in the menu and you can listen to the atmospheric music from Heretic II while playing.

And many other surprises :)

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Re: DiskMaster - bug fixes?
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@Gregor


DiskMaster2 - 68K & OS4
-----------------------
Author:
rudolph.riedel at t-online.de (Rudolph Riedel),
jodytierney at earthlink.net (Jody Tierney)

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Re: Amiga38 Germany
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@Skateman
Do you have any photos or videos from our Heretic II show?

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Re: Amiga38 Germany
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@Maijestro

Trevor's speech (Amiga38).

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Re: Amiga38 Germany
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@kas1e

Hans de Ruiter creates, for A-Eon, a virtio driver for QEMU emulation. It is already very usable (v0.5).

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Re: New EGL_Wrap library is OUT!!! with support GLEW and shaders...
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Do you have the Doom3 files with the Patch 1.3.1 ?

Doom 3 1.3.1 (Patch) (Windows):
https://archive.org/download/Doom_3_1.3.1/DOOM3-1.3.1.exe

PS.
Doom3 BFG is NOT supported.

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Re: My Amiga Projects
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We are very happy ;)

-----
For those who haven't seen it yet:

https://youtu.be/G_wYrSf5g-8

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Re: Updater tool: latest releases and updates
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RadeonRX v2.12

What are the changes in this version?

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Re: Tutorial : How to install Warp3DNova, Bridge, MiniGL, Ogles2, and WarpOS emu
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Heart of Darkness X1000 R280x - green colors :(


Edited by amig_os on 2022/11/1 14:29:39
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Re: NovaBridge compatibility thread
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@kas1e
Also latest version of ReWarp and ReWarp3D should be installed too (exactly very latest one).

----

ReWarp and ReWarp3dPPC are the newest ?

$VER powerpc.library 18.1 (20-nov-21)
https://jenkins.sakura-it.pl/job/ReWarp/80/artifact/src/ReWarp.lha

$VER Warp3DPPC.library 4.5 (15.04.2019)
https://jenkins.sakura-it.pl/job/ReWar ... ifact/src/ReWarp3DPPC.lha

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Re: NovaBridge compatibility thread
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WipeOut2097 CD

X5000, OS 4.1 FE Update 2 + beta
Enhancer 2.2
RX560, RX570

Status: Runs without issue, window mode.

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Re: Updater tool: latest releases and updates
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@sailor


For me it looked like this:

Check if the money was added to your <account balance> (AmiStore).
You should have then used that money on your account to complete the purchas.

Add it to your cart again and then use the balance on your account to checkout and complete the order.

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Re: Switch between many amigaos4 machines
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Re: NovaBridge released!
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@kas1e
Broken rendering in Payback's warp3d rendering

Payback requires:
https://www.apex-designs.net/PaybackUpdate7.lha

PaybackPPC works fine.

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Re: Amiga games Quake 2 and Battle Squadron
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@eliyahu
@MamePPCA1


Daniel Müßener / GoldenCode
Am Langen Weiher 11
50170 Kerpen
Deutschland

http://www.goldencode.de/

kontakt@goldencode.de

info@cherry-darling.net

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Re: x1000 documentation and other x1000 related questions
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@kas1e

Updating your firmware: ---> Nemo_x1000_reflash_v1.1.pdf

1. Boot up your board and press 'F' at the menu (if you have one configured) to get into the
firmware prompt.

2. Load the firmware image into memory.
There are a variety of ways you can do that, the easiest way being to load ...

from a CD-ROM:
load -raw -iso -max=0x8000000 atapiX.Y:cfe.bin

From a USB stick:
load -raw -fatfs -max=0x8000000 usbdisk0:cfe.bin

From a TFTP server:
ifconfig eth0 -auto
load -raw -tftp -max=0x8000000 hostname_or_ip:cfe.bin

ps.
@ktadd is writing:

You can see that version number using Ranger, on Hardware / Firmware Tabs.

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Re: x1000 documentation and other x1000 related questions
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@all
Can somebody point me out where i can download the latest CFE for x1000 as well ?


Trevor wrote:

If you have the new firmware installed you will see the A-EON 'Boing Ball' logo'

Early Boot screen - new firmware:

https://forum.hyperion-entertainment.com/download/file.php?id=424

PS.
cfe_20120608.lha (2.0.30)

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Re: Amiga games Quake 2 and Battle Squadron
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Battle Squadron Fix for RadeonHD:


1)

http://www.amigans.net/modules/xforum ... t_id=97886#forumpost97886

(...) That black-screen issue happens because the HD 7xxx apparently doesn't directly support the Motorola-byte-order 16bit RGB565 bitmap format which Battle Squadron uses to draw the playfield.
Since the AOS4 driver lacks a "compatibility workaround" (= convert it to a Intel-byte-order bitmap internally and use that) this task is now done by BS itself.
Actually the new version contains two render paths now, because on HD 4xxx and 5xxx it's the other way around: there the Intel-byte-order variant doesn't work. The driver author promised to fix the latter soon though.

Alas the original Battle Squadron doesn't feature an auto-update mechanism. My plan is to release a special updater on os4depot soon. If you can't wait for that then please simply send me a mail to battlesquadron at goldencode dot de and attach the original AOS4 executable inside an LHA or ZIP or whatever. I'll send you the fresh version then.
Please don't use the cherry-darling mail address for this! Battle Squadron is no Cherry-Darling game! Instead mail me directly ( battlesquadron at goldencode dot de ).

Cheers,
Daniel



2)

https://amigaworld.net//modules/newbb/ ... _id=40652&forum=32#771316

Note:
every AOS4 user (who bought it (receipt or exe or photo of the box to prove it)) can send me a mail to
battlesquadron at golden-garbage-code dot de (remove the part "-garbage-" )
and I'll send you the update.
The update includes:

- workaround for black-playfield issue on some RadeonHDs due to the driver lacking support for Motorola-byte-order bitmaps.
- workaround for jerky-mouse and similar issues on recent OS versions
- cut-scenes now available on R100 / R200 systems (before that those were disabled because of guard-band issues with Compositing on such systems, workaround added)
- no more OpenAL related crashs on startup due to a corupt alsoft.conf file in envarc
- new: new tooltype HDR_FIX to manually enforce the black-screen-patch if the auto-detection doesn't work with your RadeonHD driver / SI card combination because CompositeTags returns "success" even on failure.

Daniel



3)

https://amigaworld.net//modules/newbb/ ... _id=40652&forum=32#771537

This morning one of the guys, Nexus, asking for an update told me that even the new version produced the black-screen issue on his system (Radeon R9 270, Ranger reports it as HD 7800, RadeonHD driver 2.4).
The only guess I had was that the auto-detection I added to the game gave the wrong result, so that the patch wasn't activated.
Turned out I was right

The patch works as follows:
On game's startup a RGBFB_R5G6B5 (BigEndian/Motorola-byte-order) bitmap is created and a test-blit using CompositeTags with COMPFLAG_HardwareOnly is issued to the drawing surface.
If that call returns anything but COMPERR_Success the game switches to "I swizzle the 16bit-pixel-data myself and use RGBFB_R5G6B5PC (little endian) instead, because RGBFB_R5G6B5 doesn't work".

However, on Nexus' machine this call return "success" although it should not...
Therefore the game thinks that the big-endian-bitmaps work and doesn't activate the patch.

So, because with the RadeonHD drivers you apparently cannot rely on the return value of that function depending on the card or version you use, I had no choice but to add yet another workaround, because the auto-detection won't work for everybody.
A new tooltype has been added, in lack of a better name I called it "HDR_FIX":

HDR_FIX=0 (default): auto-detection (the one that fails for Nexus)
HDR_FIX=1 : force little endian (by that it finally works on Nexus' machine)
HDR_FIX=2 : force big endian (for completeness, who knows what other HD variants or future driver versions do)

The people I supplied with the previous version should have received a mail about this issue, but in case I forgot somebody, here you go.

So, the only remaining issue I know about is pretty uncritical:
on some (or all, dunno, I don't have one) SI cards you will see a nice small grey, actually not existing, triangle near the spaceship during the "enter level" animation.
Don't ask me where this comes from, I have no idea and certainly don't paint it. Appears only on SI.

Now, since it finally seems to work for everybody again, I'd say:
happy shooting

Daniel

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Re: M.A.C.E. Tower Defense
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@328gts

Manufacturer Product Number: P5020, P5040.

See the inscription on the CPU:
https://amigaone.files.wordpress.com/2014/01/1zbtlk9.jpg


X5000/020 with P5020 Dual Core CPU running at a clockspeed of 2Ghz
X5000/040 with P5040 Rev C Quad Core CPU running at a clockspeed of 2.2Ghz

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