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Configs of many major games/demos for EUAE0.8.29 with GUI 1.4
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As i (and not only i) read in different forums from time to time, many ppls have problems with different games and good configs for it to make it works fine and playable. So, i manage to setup many (almost all) of my favorite games from childhood, and maybe you will found something interesting for you too.

So, Configs are in 2 versions: 720 x 568 for window and 640x512 for full screen (so, its mainly for 800mhz and more cpu owners, for SAMs user i think need to change window/screen sizez). And all my description about nice/smooth/fast its based on my 1ghz peg2 (just to be sure, that on SAMs with 600mhz it will be slow).

All what you need, just download any config and put it to EUAE directory, and load by dobule click or by load buttons from GUI/Configuration that config. The only changes which you need to do with all the configs, its:

1. HARDWARE/Rom/Lickstart ROM: - there your path to kick 3.1 (3.1, not 1.3 or kind). My path are Work:EUAE/kick3.1.rom (so maybe for you will be easer just put it here too)

2. Path to ADF/DMS/ZIP of your games/demos. In my case i have everything in the work:classic_games and work:classic_demos. That one you need to change for sure, because names of archives are different all the time, some one use ZIPS, some one ADFs , so, all in all you need to change it in any case. Also have in mind, some games are more that 2 disks, so, you also need to check not only Quickstart in gui (where is 1st and 2st floppy setup only), but also Hardwae/Floppy drives (where you can setup up to 4 floppys).

In others, all the settings are in the configs, and managed to works as good as i can setup. If you need lower settings for the full-screen modes (i think for SAM users it make sense), then, just after loading of config, just change in Host/Display 720 x 658 on 320x256 , mark 2 fullscreen menu, linemode: none, centerez: smart, screentype: customscreen and mark "emulate low-resolution output" to ON.

--- GAMES ---

Agony (ESC). Config window, config full-screen.
desc: works fine/fast
keys: r-alt , T , B, F , H).


Aladdin (AGA). Config window, config full-screen.
desc: works fine, but pretty slow. That only one game, which works visibly slow with the 720x568 full-screen, and because of this, there also config for full_screen mode with 320x256 mode (which work much faster, but still, music suttering some time). If someone can make better config for, let me know plz.
keys: NumLock keyboard (num lock on) : 5 fire, 4,8,6,2 arros keys, space for change beetwen apples/knife.


Brain The Lion (AGA). Config window, config full-screen.
desc: no problems at all, fast, smooth, nice.
keys: NumLock keyboard (num lock on) : 5 fire, 4,8,6,2 arros keys.


Cannon Fodder (ESC). Config window, config full-screen,
desc: works fine/fast/smooth.
keys: mouse


Kid Chaos (AGA). Config window, config full-screen.
desc: works fine, fast, but music feels a bit slow in the 640x512 mode, so there also 320x256 full-screen config which works fast and smooth
keys: NumLock keyboard (num lock on) : 5 fire, 4,8,6,2 arros keys.


Lion Heart (ESC). Config window, config full-screen.
desc: works/plays fast/nice.
keys: r-alt , T,B , F, H.


Lion King (AGA). Config window, config full-screen.
desc: works/plays fast/nice. that interesting, aladin and lionking almost "the same" games, but aladdin on 50% heavy than lion king by feel.
keys: NumLock keyboard (num lock on) : 5 fire, 4,8,6,2 arros keys.

Ruff & Thumble (ESC). Config window, config full-screen.
desc: works fine/fast
keys: l-alt, up/down/left/right keys.


Slam Tilt (AGA). Config window, config full-screen.
desc: woks fine/ fast (looks like on os4.1 update 1 it faster now).
keys: f1 start game, l-alt / r-alt, l-amiga / r-amiga, enter.

Super Stardust (AGA). Config window, config full-screen.
desc: works fine/fast, except that when you start to play in game, after you finish first level, second are not starts. Thats for sure some problems with config, if anyone fix that, let me know plz. Also some little music-suttering in the menu.
keys: l-shift, up/down/left/right, enter, space.
hint: password: BZZZZZZZZZZB for start from tunnel1.

Worms (ESC). Config window, config full-screen.
desc: works smooth/fine
keys: mouse + arros keys.

--- DEMOS ---

9 fingers. Config window, config full-screen.
desc: works fine/fast, except a little sound glitches at the beginng.

Technological Death. Config window, config full-screen.
desc: works fine/fast, but the second part of demo (where piano plays and you can type letters)) are GURU, will be nice if someone will found right config for.

Hope that will helps someone.

There is games which i cant run at all:

ChaosEngine
ChaosEngine2.

Will be also nice if someone can post working config here.

Also if anyone interested in update and making more configs (just for making end-users happy, with just copy-and-run stuff), there i will upload all the new confs (and there all that current already).

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Video of E-UAE 0.8.29 with GUI v.1.4 on PEG2/1ghz.
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I just make another crappy video (sucking low-ress camera), but still, i think it will be intersting to see how latest EUAE with inbuild GUI works in action , and how easy it now (even without any 3d party scripts). Also i manage to run many of my favorite games (mostly AGA) on latest E UAE with that inbuild GUI by Cyborg, so, i also upload configs too (see that topic).

Video are 20 minuts long and splitted on 2 parts per 10min for youtube. Resolution of camera are 320x240 (sorry for that low-res crap), and picture itself far from perfect, but still, you can see all what you need to see related to EUAE itself.

There is videos: part1 and part2

Workbench mode are 1440x900x32bits, window modes of EUAE all the time 720x568 (not that 320x256 little windowses), and full-screen modes all the time are 640x512. Also as i use ADF/DMS images, its not so fast for loading (FDD, yeah) i just cut-off from video these "black loading screens", so, on video you can feel that everything loads like from HDD, but in reality its just ADF/DMS, just some cut-off on the video itself for making it more intersting to watch.

So, in first part you will see:

-- Super Stardust AGA window mode.

-- Kid Chaos AGA full screen mode. (there i need to say about little mistake. When i cut-off "blank black scenes" from video, by some unluck i remove 1-2 second of audio data, so, on video when you see Kid Chaos, it feels like music not have good sync with the audio (expectualy sound effects), but that is only problem of my wrong remastering of video itself, in the reality everything syncs fine (i just found that difference only when already upload that to youtube).

-- Lion Heart ESC window mode.

-- SlamTilt Pinball AGA window mode

-- Ruff & Thumble ESC window mode (only begining + menu, game itself in the part2 of video).

And second part of video:

There i just try to "stress" my pegasos by plaing hard with EUAE: like run different versions at the same time, with different setting, different modes. So:

-- Ruff & Thumble ESC window mode (game itself, continue from part1)

-- Technological Death demo. Then one more EUAE with "9 fingers" demo. Then again 9fingers in full-screen mode (640x512 as i say). Then OWB. There you can see, music sounds terreble (what very-very expected of course), but still, you can see that aos sill works "in parallel". Then PFPT, quit, and some more plays.

-- Aladdin AGA full-screen mode. Must to say, that Aladdin, its one of the slowest games which i found. Dunno where is problem, because for example games from the same company (Virgin) like Lion King or Cool Spot, works very smooth and very nice. Anyway, without music its more or less playable.

The other games which i not show in video, but which i manage to run, and it works fine and fully playable: Agony (ESC), Brain the Lion (AGA), Cannon Fodder (ESC), Super Frog (AGA), Stardust ESC (as well as Super Stardust which on video), Walker (ESC) and Worms (ESC). All the configs of all that games in window and full-screen modes i upload on my server, and you can check that topic for all the info and downloads).

The only games which i can run for the moment: ChaosEngine and ChaosEngine2. Will be cool if someone will bring working configs for.

Have fun, i hope it will interesting for some of you.


Edited by kas1e on 2010/1/30 22:49:07
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Re: Filer 53.30 testing
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@orgin

I saying it in last time (as you like to say): Why just not make normal config for the user keys ? Just like in Ambient on morphos: user can define any keys which he want for any action. There is 2 areas: keys for all the ambient actions (that which you already define hardcore for filer), and other area for user define, where user can press just as in Fkey commodite "capture mode", and then, define any keyboard combo for any action. Imho adding hardcore keys its bad idea for file manager.

Related to thumbnail, sorry, but realisation of it are very strange. User need select something, generate thumbs manually (holy crap), and they will story in some place (T: usually), which will be auto-erased on reboot. Again, on Ambine in morphos you just set Thumnails, and its automatically for any directory in which you come, not need manually generate something. And that is how must be done for normal usage.

I also found some new bugs in filer, and if you in interest (if), i can write about.

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Re: How save GR/Debug output after lockup + hard reset ?
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@Mrodfr

As Framiga?say, if machine dead you cant save anything on hdd, but, you still can save it in some parts of memory. Like again, its done on morphos. I do not know how exactly its done on mos, but i am sure it possible also on os4. Maybe that nasty feature of morphos only for peg2 of course ..

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Re: How save GR/Debug output after lockup + hard reset ?
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@LiveForIt

We have 3 ways for reboot:
1. soft reset (3 magic buttons from keyboard)
2. hard reset (reset button on case/mother board itself)
3. power off / power on.

So, some time happenes lockups of whole system by which you cant use soft reset (1) , only hard reset (2). After hard reset, dumpdebugbuffer show you nothing. The solution for now as i can see only serial cable (what is a bit suck, because need second machines and serial cable). I am in interest about some programm way to save GR output after hard reset (like i say on morphos i use some parameter on loading stage of os, maybe with os4 it possible somehow too).

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Re: How save GR/Debug output after lockup + hard reset ?
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@Raziel

Quote:

c:dumpdebugbuffer >ram:crash.log


I am not about syntax, i am about exactly problems with "lockup". Because after hard-reset, by dumpdebugbuffer we have nothing. But having serial cable/other machine/etc for me looks boring .. no any other more easy ways ?

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Re: Replaces, part 2 (orgin, plz read)
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@orgin

Check pm plz (just to avoid that crap in public).

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Replaces, part 2 (orgin, plz read)
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We have again the same problem:

For now, Cyborg uploaded new version of EUAE with his inbuild GUI for it. That caused many problems:

1. That EUAE binary, lockup system for second time (previous are not)
2. That EUAE are different, binary are changed, and that is _NOT_ original EUAE binary from Richard.
3. That EUAE binary have inbuild GUI, some ppls not want it.

So, the problem is, that os4depot erase old archive (by Richard), by new one, by Gyborg. That suck , and that is must be _not_. I can understand when replaces done from the same author, but when one author, overwrite work of other , by DIFFERENT stuff, just with the same name - that is 100% crap and unlogical.

Orgin, plz, fix it somehow. As i see you do everything in manual mode , so plz, why not add archives with the names of authors or anything else, but not like its now - anyone can owerwrite work of anyone.

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How save GR/Debug output after lockup + hard reset ?
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Sometime when we have crashes, etc and can press 3 magic buttons for soft reset, we can just do @dumpdebugbuffer@ in shell, and have GR output which we can analize. But how survave after hard-reset ? Because sometime, programms just fully lockup the system, and these 3magic buttons just does not works, and you need to do hard-reset.

For example on moprhos on my peg2, i do:
Quote:

boot.img bootdevice=dh3 rd rdo=33555456


And after lockup is happenes, i can do hard-reset, and grab output of debug info with no problems. Any solution like this for os4 ?

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Re: Next Update - Update
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@MamePPCA1
The same for me. When i try to back from Docky , Tunenet lockup the system sometime. I write to bean in mail about it, but for now can't provide normal debug log with deep description of problem. I just wait for new released, and then i will test that problem deeply.

But for now it's something Docky related i think.

ps. peg2/os4u1 for me.

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Re: Progress of Cinnamon Writer
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@Mikey_C
What about default icon from CW ? Looks pretty nice.

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Re: Progress of Cinnamon Writer
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@desler
It is possible to join in your betatesters team for test/checks new versions before it will makes public ?

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Re: Filer _ DiskImage = mount iso ?
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@all

For everyone who in interest about solution, for making double-click by mouse on .ISO mount that ISO and opens in that new device, here is solution:

Create script like c:mount_iso.bat with that content:
Quote:

.KEY name

c:MountDiskImage DEVICE ICD0: <name>
appdir:filer icd0:


Then just setup .iso format for FileTypes in Filer/DefIcons andstring for the Launcher filed in Filer#s FileTypes will be:
Quote:

c:execute c:mount_iso.bat {f}


And when you will do double-click on the .ISO, new Filer window will be spawns with the new device as root dir (thanks to the filer, which can works like "filer ram:" ).

Before i trying to setup it for the same lister (like press on .iso in lister, then it auto-mounts, and auto-cd to new parition), but with that way it even better, its already start for you new lister, from which you can copy all what you need from iso).

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Re: Sam440ep (not Flex) is out of production
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@hunk

Dunno why there ":(". It's pretty slow machine. Imho will be ":(", when machines with 2ghz cpus will out of production, but not these with 600mhz.

Anyway, there Flex, which are better (and still, it's slow too). Even my peg2 with 1ghz cpu a bit slow from time to time, just dunno how you guys live on those 600mhz with and 64mb of video :)

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Re: I want to use an HD Radeon in my Sam Flex
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@Hans

As i can see from page which you post here, Pegasos2 have no luck with your drivers at moment ?

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Re: Filer 53.29 uploaded
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@ChrisH

Ah , ok, my bad.

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Re: Filer 53.29 uploaded
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@orgin
Maybe one more tab in the prefs, called "thumbs config" or kind, and all those options put here just plainly ?

But on which we all agree:

1. there must some kind of button with choice: thumb,real_icons,lister without spawning a prefs
2. almost all of us (except CrhisH) say that T: are good for storage temporaty data (and there does not matter in general how, it will be erased anyway after quit or reboot).
3. Async load ON/OFF (but that is logical, even without our words i think you in any case was in interest to add that (or already) ).

Imho that more that enough for the first test-release.

Have in mind, you do very good job, and your work will bring for os4 new blood for sure, just some more work, we all will help you with ideas and testing :)


@trixie
Yes, T: is solution.

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Re: Filer 53.29 uploaded
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@trixie

I am with you. For me T: looks more that ok, because it's done exactly for that kind of works (store something whyle programm work, and then erase when programm quit or machine reboots).

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Re: Filer 53.29 uploaded
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@orgin

Related to thumbnails and alt:

Not sure that you will in interest to follow Ambient way (but why not, if its usable), and you can add clicable button(s) on the main filer window, which will mean switching beetwen thumbs, icons and alt. modes. In Ambinet there 2 clickable buttons:

First button: icon or list
Second button: thumbs, icons or show all files.

How it looks like:

screenshot 1 (thumbs + icons)
screenshot 2 (thumbs + list).

Its pretty usable if compare with pressin options, choise something and pression use/save. Of course it can be added not like in ambient, and not exactly like that, but main idea - allow to user switch fast beetwen important and possible modes.

For example for Filer it can be just one clickable gadget somethere, with that context: thumbs, real_icons, list.

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Re: Filer 53.29 uploaded
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@orgin

I just about the same problem: double-click on ISO, then it will mounts by diskimage + filler will be automatically CD to that new mounted volume. So because of it i ask about these ";" separators and CD implemetation for filetypes. In that case (if it will works for filetypes), users can make huge scripts with actions like: do something + cd somethere + ask somethere + do something + cd somethere. It can help automatic many thinks (that ISO mounting + cd to the new volume just an easy example because of which i ask about it).

Of course will be cool if Filer someday can browse an image-disks as directoryes, but i think xadmaster does not support ISO ? As far as i test on morphos/ambient, ambient can go into the ISO as to directory, but dunno how it implemented in ambient: over xadmaster, or over internal routines.

Anyway, that CD/etc for filetypes can be usable not only in terms of ISO mounting :)

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