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Re: LUNARK - Canari Games - Kickstarter
Quite a regular
Quite a regular


Lets hope we get two new games in the future. This is one way to get new games to AmigaOS. I think Daniel Mussener is the only one who might be interested to do it but maybe Tower57 took to much time.

AmigaOne X5000
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Re: DevilutionX - Diablo 1
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Quite a regular


Nice

AmigaOne X5000
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Re: Reborn return to castle Wolfenstein
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Quite a regular


@Plexus

I m using AmigaOne X5000 and a RadeonHD 7700.

AmigaOne X5000
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Re: Reborn return to castle Wolfenstein
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Quite a regular


@Plexus
Thanks but now it freezes at mission briefing.

AmigaOne X5000
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Re: Reborn return to castle Wolfenstein
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Quite a regular


Okay i have downloaded the game and the paks and put them all in main folder. I have also downloaded and installed EGL-warapper http://hunoppc.amiga-projects.net/con ... ry-eglwrapper-opengles-20

Whwn i try to start the game it freezes at the "Office of secret action" picture. Did i miss anything? I havent touched the configuration all my graphic drivers are up to date.

AmigaOne X5000
Radeon HD 7700
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Re: AmigaOne & AmigaOS 4 TOP 30 Games
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Quite a regular


Nice work.

AmigaOne X5000
Radeon HD 7700
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Re: LUNARK - Canari Games - Kickstarter
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Quite a regular


Lets hope so

AmigaOne X5000
Radeon HD 7700
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Amiga 1200, Easynet and wireless?
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Quite a regular


Trying to get my Amiga 1200 with workbench 3.1.4 online with my wireless pcmcia-card from Amigakit. I installed EasyNet with amictp/ip and so far everything is good. I can find my ssid and connect to it but when i try to start easynet and go online it tells me that amitcpip-stack isnt running and i get this message "amitcpip version 3 or later must be started first".

I googled it and i saw alot of ppl had problem with it but i didnt see any solution.

AmigaOne X5000
Radeon HD 7700
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Re: 0 AD port. Is it possible?
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Quite a regular


@walkero

I just asked Entwicklerx about it but they are busy with other things. This would be a really good boost for our community if we could get it to AmigaOS. This is my my kind of game.

AmigaOne X5000
Radeon HD 7700
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Re: VICE 3.1 locking up my X5000
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Quite a regular


Well lets hope somebody in the future think Vice is important enough for AmigaOS4 to get it working with latest Vice. Great emulator to play C64 games

AmigaOne X5000
Radeon HD 7700
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Re: VICE 3.1 locking up my X5000
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Quite a regular


@outrun1978

Nice blog you have there :) I added it to my site :)
AmigaOS on G+ Yes spooky indeed :) If someone can figure out how to solve the freezing problem i think its going to be easier to update future versions.

Check PM.

AmigaOne X5000
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Re: VICE 3.1 locking up my X5000
Quite a regular
Quite a regular


Would be nice if somebody with skills could update a working Vice 3x package for AmigaOS4 when its needed. We have a working ScummVM engine with alot of games but what we need is a working Vice 3x that get updates now and then. Most important is to get all of the emulators vic20, c64, c128 working so people can play games.

The DevTeam at Vice are asking for people who wants to help to contact them. Can somebody please get in touch with them and fix the freezing problem that occurs with Vice 3.x? When that is fixed i guess its going to be easier to update future Vice package.

http://vice-emu.sourceforge.net/index.html#download

Raziel? Kas1e? Capehill? Amigablitter? God? Jesus? Thor? Jay Miner?


* Changes in VICE 3.3
=====================

This release stabilizes and introduces the GTK3 UI as the primary user interface
for all major ports. For "lesser" platforms we still have the SDL1/SDL2 based
interface. All other user interfaces have been removed. RIP

We are still looking for dedicated maintainers for the Windows- and macOS ports,
if you want to help improving these and/or want to provide binaries, please get
in touch.

** General
----------

- Old, unmaintained, ports removed:
* MacOS Cocoa: use SDL or Gtk3
* WinVice: use SDL or Gtk3
* BeOS/Haiku: use SDL
* AmigaOS: use SDL
* Unix Xaw: use SDL or Gtk3
* Unix Gtk2: use SDL or Gtk3
* OS/2: use SDL

- Fix building against external ffmpeg >= 4.0

- Fix errors in multi-SID code

- added single SNES pad emulation (compatible to Ninjas adapter/TrapThem64)

- Make VICE much faster by using -O3 vs -O2

- add a slot number before the literal name of a game-controller, which is less
confusing when more than one controller of the same type is used

- fix parsing of the commandline with -config first

- added dutch to list of keyboard mappings


** Unix fixes
-------------

- the sleep function was not handling timer overflows properly, which happens
every 4 seconds on a 32bit machine with nanosleep()


** macOS fixes
--------------

- Enabled the use of the CoreAudio driver in macOS SDL builds.
- Removed the legacy requirement for X11.app when launching VICE.app


** ReSID fixes
--------------

- tweak uCox value
- correctly emulate filter cutoff transistor both in triode and saturation mode
- Split ReSID resource into 6581/8580-specific resources (passthrough/gain/bias)
- various envelope generator fixes
- use different timing on 6581/8580 for noise register reset when testbit is set
- noise shift register is clocked once after reset


** VIC fixes
---------------

- corrected green color angle according to colodore website
- fix lumas according to 'colodore'


** VIC-II fixes
---------------

- corrected green color angle according to colodore website
- fix lumas according to 'colodore'
- added ChristopherJam palette


** TED fixes
---------------

- corrected color angles according to colodore website
- fix lumas according to 'colodore'


** VIA fixes
------------

- fixed initial state of the I/O ports


** CIA fixes
------------

- fixed initial state of the I/O ports


** Monitor
----------

- io d600 (x128 VDC register dump) expanded

- in memory dump limit the number of bytes per line to a power of two.

- instead of limiting disassembler output to a number of bytes, limit it to the
height of the current terminal


** c1541
--------

- Fix `geosread` command
- Add tilde (~) expansion in `write` command (Unix only)
- Add P00Save support to `extract` command


** Drive changes
----------------

- Fix WD1770 formatting issues

- fix mapping of sfd-1001 ram

- Fix trap_rom offset for 2040/4040


** C64 changes
--------------

- support extra 64k eprom on the comal80 cartridge

- added symbolic keymaps for dutch keyboard layout


** C128 changes
---------------

- Autostart fixes

- Stability improvements

- VIC mirroring fixed

- VDC emulation improvements
* Interlace mode is supported in text and graphics modes
(renderers still need work to handle the interlace effect properly)
* STATUS flag is partially emulated
* Rendering unusual character widths and in the inter-character gap
* Semi-graphics mode fixes
* Alternate character set fixes
* Cursor rendering
* Smooth scrolling in 40 column (pixel double) mode
* vertical positioning (include register 5)

- added norwegian c128 chargen


** Gtk3 UI
----------

- Remember last used settings "page" in the settings UI

- Remember last used directory for various file dialogs

- Popup menus for the drive widgets in the status bar:
* Show directory of currently attached disk image
* Add menu shortcut to the drive settings UI
* Add Reset drive #X item

- Mixer/CRT widgets: various fixes

- Move cpu/fps display to the statusbar from the title bar

- Add popup menu to the cpu/fps display widget to control refresh rate, speed,
warp and pause/advance frame

- Add popup menu to the joystick widget to allow swapping joysticks and
userport joysticks, add shortcut menu item to joystick settings UI

- Add cartridge content preview to the cart-attach dialog
(x64/x64sc/xscpu64/x128)

- Dynamically load CBM font

- Don't allow the mouse cursor to 'escape' during mouse grab

- Unhide mouse pointer in dialogs during mouse grab

- Add setting a cartridge as default

- Improve model settings UI behaviour

- Add "Fullscreen on boot" checkbutton and -fullscreen command line option

- x128: Bring either VDC or VICII display to front depending on 40/80 col key

- VTE pulled into the sourcetree, which allows using the same monitor window
in all ports

- Terminal- or GUI based monitor can be selected at runtime in all ports

- introduced new VICE logo provided by Bjoern Odendahl (thanks!)

- fix assignment of user keymaps


** SDL UI
---------

- Add toggle button in x128 for the Go64Mode

- ignore 'dotfiles' in the fileselector on *nix

- added browsing inside disk and tape images.

- added pageup/pagedown/home/end key mappings, and support them in the menus,
file-selector and text viewer

- Terminal- or UI based monitor can be selected at runtime in all ports

- added a hack to get rid of spurious keyup/keydown events after switching
from/to fullscreen

- generate suitable fonts for the ui at startup, use some custom gfx for the ui.
fixes the problem that the ui chars will screw up when the user selects a
japanese chargen :)

- when changing color- or crt emulation settings, print a color matrix on screen
and update the resources in realtime

- UI cosmetics:
- fix slider length, use custom chars for slider
- make screen all black before entering the UI
- added basic default window icon
- fix display of literal key names for SDL2

- major rework of SDL2 video renderer to work natively with all supported
graphics acceleration technologies (OpenGL ES, DX11, Metal, etc). Fullscreen
support and resized windows now preserve aspect ratio properly on any screen
size.

- SDL2 now respects "GL" filter mode. As a bonus it does so even when the
renderer is not OpenGL.


** VSID (Gtk3)
--------------

- Remember last-used-directory for the open file dialog
- Add drag'n'drop support
- Add HVSC support:
* Support SLDB
* Support STIL


** VSID (SDL)
--------------

- implemented drag'n'drop

AmigaOne X5000
Radeon HD 7700
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Re: Reborn return to castle Wolfenstein
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Quite a regular


@HunoPPC

I cant reach you through your email check your PM.

AmigaOne X5000
Radeon HD 7700
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Re: Reborn return to castle Wolfenstein
Quite a regular
Quite a regular


Any chance to get all the PAKS as a torrent? Thanks for the game Huno.

AmigaOne X5000
Radeon HD 7700
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Re: Joystick/gamepad usable for os4
Quite a regular
Quite a regular


@Capehill
Dont you get alot of grimreapers with amigainput? 8 of 10 attemps ends with a grimreaper when trying to play games with usb-adapters/pads. Amigainput needs to be updated.

AmigaOne X5000
Radeon HD 7700
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Re: Barony test thread
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Quite a regular


@kas1e
Yes, now the counting started rightaway after deleting the cache.

AmigaOne X5000
Radeon HD 7700
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Re: Barony test thread
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Quite a regular


@kas1e
I deleted "models.cache" and started the game again without any problems. I dont know why it didnt work first time.

AmigaOne X5000
Radeon HD 7700
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Re: Flare enough
Quite a regular
Quite a regular


Tried the Empyrean Campaign and its a very nice mod.

AmigaOne X5000
Radeon HD 7700
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Re: Barony test thread
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Quite a regular


@kas1e

I will try it tomorrow an get back to you. Game is really cool.

AmigaOne X5000
Radeon HD 7700
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Re: Barony test thread
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Quite a regular


@kas1e
I only got this text ""Loading models" and no counting. Everything is working fine now and once again thanks for this and all other games you are releasing. I appreciate it!

AmigaOne X5000
Radeon HD 7700
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