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Re: My Amiga Projects
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Yes, definitely physical release, and definitely before Christmas

Ah I said I am done but after all I did a little update still yesterday.

- I tweaked the GL4ES renderer, I am surprised myselves that (on x1000, on other systems no idea how the effect will be, but surely also got some speedup) it got me a 25% speedup. Old version ran around 86 fps on my system, new version 108 fps.
- I added multitexturing to the MiniGL Renderer

But that's done now, then I mean the H2. Final ISO

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Re: My Amiga Projects
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@Reynolds: i can say as much iti is a 3d gane. And despite the quietness things are still happening.

@skygecko: the final version of H2 OS4 was presented at the Amiga38 last weekend.
Production should start pretty soon now.

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Re: Amiga38 Germany
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@trixie

As to that qemu driver do not
forget a company can do several
things at once. Developing a driver
does not mean they give up ppc hardware.

It means they sell both ppc hardware and things
the emulator crowd wants, getting money from
both.

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Re: Amiga38 Germany
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@AmigaOldskooler:

Thanks. I cannot tell you when exactly but production
should soon start (the version showed was the final
version, the presenters had the final version install ISOs).
I don’t know exactly how long such a production takes
but it cannot be so long.

As to where you might try Alinea Computer who also
presented it. They definitely will sell it.

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Re: Amiga38 Germany
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@kas1e

Not sure if a Video was being made. I will ask Ben and Simon from Alinea on both demonstrations.

As to the clock battery I am pretty sure if this is the problem you will notice that if you save a different time it won't be stored. If time still gets stored after changing it, it is probably a different problem.

The clock battery of the x1000 is a bit hard to change due to how it is "fixed", I ended up letting it get changed at a Laptop/Phone-repair shop, cost me 10 EUR (at one point the system no longer booted up at all, and after clock battery was changed it boots up every time ).

Steffen

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Re: Amiga38 Germany
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BTW additionally to what amiga-news mentioned on their post also H2 OS4 was shown for the first time in public, at the booths of Alinea and of Hyperion/HunoPPC booth, Alinea showed it on Sam, Huno on x5000.

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Re: Amiga38 Germany
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x1000 not initialising MIGHT be a empty clock battery. Did you check if the clock still saves time correctly ?

For me the sometimes not starting was related to that, and once I replaced the clock battery my x1000 started everytime correctly

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Re: My Amiga Projects
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Final version of Heretic 2 OS4 was sent to Hyperion.

Delays on "Secret Project". There might be a "Secret Project 2" (also a Commercial Game port), but too early to say if it works out.

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Re: My Amiga Projects
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Heretic II

Final version of Game, Installer and HTML Docu is since this week at the Betatesters.

Quake 2

Update will be next to be handled once H2 is out of the door.

Secret project

Still waiting on the legal stuff (licence) to be finalized

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Re: Attemping FallOut2-Community Edition Port
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What was the problem with the Savegames ?

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Re: Attemping FallOut2-Community Edition Port
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Did you check on the Savegames if Endian issues are involved ?
Some games (Hello, Heretic2 ^^) also assumed that "pointers are just offsets to the executable start address" - which would not be the case on AmigaOS.
Another possible issues might be compiler-based like extra-bytes inserted by compiler to have addresses of words divisible by 4,8,16,whatever.

What was the issue with the Game Videos ? What format are they ? You might just call mplayer and play them using IDOS->System if they are any reasonable format.

Sound issues might be an issue of buffer size but I am definitely not the best person to advice on Sound issues - took me always forever to get Sound issues fixed.

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Re: My Amiga Projects
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Wasn't really worth it for registering on a webpage or starting a project request or whatever for something someone could do in 10 minutes.

I got in the meanwhile someone who translated the small amount of text for me.

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Re: My Amiga Projects
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Hi!

Note - I also need someone for a translation from English to Spanish. Around the same amount of text.

Best regards,
Steffen

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Re: My Amiga Projects
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Hi!

I am looking for someone who can translate a few lines from English to French (my own French is a bit - well, beginner level). This has to do with the French localization of Heretic 2.

It is around 10 lines of text, so nothing big.

If you think you can do this email to tirionareonwe@gmail.com

Thanks in advance.

Best regards,
Steffen

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Re: My Amiga Projects
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Heretic 2 OS4: Sent off Release Candidate to Betatesters. One final round of Betatesting and we will see if something still comes up.

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Re: Anyone tried to build xash3d-fwgs aka Half-life opensource engine?
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The huge problem is the build system. They use a custom build system which during setting up the build stage does stuff like letting the compiler do some stuff and then check the output.

As this thing would run under cross-compiling of course you CANNOT run the compiler output.

The whole thing seems to be totally unsuited for cross-compilation.

Which would make this a major effort. Same story like with Mame (though Mame might actually work with an environment on Linux with a Cross-Compiler). But this thing ?

Why couldn't they just use make with configure ?

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Re: My Amiga Projects
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BTW - I hope to be able to lift the secret on "Secret project" soon. I assume some people might already have guessed it ^^

Strike out "some". Replace with "most".

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Re: Ambermoon
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It is probably one of the best RPGs ever made. Not sure if there was an English version ?

It was successor to Amberstar. It BTW already had a texture mapping engine (for the 3D parts) at that old age, was a big argument back then when people said "not possible on AmigaOS" - "then why is it possible in Ambermoon ? "

Combat was strategy combat like in a Japan 2D RPG. But it was a classical EU RPG Story in Ambermoon. Forget Dungeonmaster. Forget Eye of the Beholder. Forget all the SSI games. Ambermoon is the best Amiga RPG ever!!!

And thanks to the people who posted the links. Got a PC also, so I could try that .net version.

Still a shame they took .net. For nostalgia I would prefer to play it on my Amiga x1000

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Ambermoon
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Hi!

Is there any way to run Ambermoon on a Graphics card system ? Just found my backup of it (don't have the original disks anymore, though I suspect they are in one of the boxes in the garage so maybe I actually still have them - but probably no drive which could read them even if the data on them is still okay) and I was wondering - it had been my favorite game in the old days.

But I guess probably there is no reimplementation of it existing or anything like that ? And the only chance might be running it on UAE ?

Best regards,
Steffen

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Re: My Amiga Projects
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BTW - if anyone still got old savegames from the WarpOS version (personally I think after 20 years it makes sense to start from the beginning again, but anyways...) - the OS 4 version is savegame compatible

(Actually you will need to overwrite user/config.cfg, else it will look a bit weird, but the savegames themselves will work perfectly.

Just tried out my old savegames from 20 years ago which I accidentally found when looking for something else on my old backup HD

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