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snes9x.zip - emulation/gamesystem
Apr 29, 2024
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hle-pokercard.lha - game/card
Apr 29, 2024
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mce.lha - game/utility
Apr 29, 2024
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amiarcadia.lha - emulation/gamesystem
Apr 28, 2024
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ifarchive_dl.lha - utility/script
Apr 28, 2024
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kt_scripts.lha - utility/script
Apr 28, 2024
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stream.lha - utility/benchmark
Apr 27, 2024
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thumbnailmaker.lha - video/misc
Apr 26, 2024
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theme_list.lha - utility/misc
Apr 23, 2024
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faac.lha - audio/convert
Apr 22, 2024
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Re: gcc 9 and 10
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Posted on: 2021/7/19 22:43
#81
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Just popping in
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@Raziel
Forgot; was the fix (that I believe someone did) in gdb itself, or in the kernel? In other words, is it available for mere mortals?
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Re: gcc 9 and 10
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Posted on: 2021/7/19 22:40
#82
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Just popping in
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@Raziel
Yes. I haven't tried it myself yet (since gdb didn't work at all on X5000 when I looked at it last time, but someone fixed something since then if I remember correctly?), but '-gdwarf-4' should work.
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Re: gcc 9 and 10
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Posted on: 2021/7/19 17:03
#83
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Just popping in
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@DStastny
Aha, then I understand. I thought that message came up when building adtools, hence my confusion. Indeed, our binutils is very old so unfortunately it's necessary to use -gdwarf-version when building with gcc 11 if one wants to use gdb.
I hope you succeed with LLVM, it would be very nice to have.
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Re: gcc 9 and 10
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Posted on: 2021/7/19 14:04
#84
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Just popping in
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@DStastny
That's strange. I get nothing like that when building. That llvm thing is especially strange. What host OS are you using?
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Re: gcc 9 and 10
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Posted on: 2021/7/17 19:12
#85
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Just popping in
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@DStastny Quote: Thanks I will clone from your repo. It's better if you use the main repo, sba1/adtools, instead of my fork. The main adtools repo is using my clib2 fork. It's a bit confusing, bit it's the least bad we could do since PR:s for the main clib2 repo take to long.
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Re: gcc 9 and 10
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Posted on: 2021/7/17 13:53
#86
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Just popping in
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@DStastny Quote: Checking in on best approach to getting a cross compiler up that supports std:max_align_t. Does sba or sodero for k currently support and do I need to build a more up to date cLib as I know newlib does not support this The answer is yes and yes. If you follow the adtools guide and checkout and build gcc 11.1.0 it should work. It will also build my clib2 fork which is needed for c++11/17/2a.
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Re: GDB
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Posted on: 2021/6/18 8:10
#87
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Just popping in
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@kas1e
Great news!
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Re: gcc 9 and 10 and 11
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Posted on: 2021/6/3 22:30
#88
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Just popping in
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@Raziel
Thanks for testing. Indeed, -fanalyze is hungry, not something for every write, compile and test iteration.
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Re: gcc 9 and 10 and 11
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Posted on: 2021/6/2 12:51
#89
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Just popping in
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@Raziel
I just used that release as a dump for the binaries. 11.1.0 contains everything that 10.3.0_2 does. It's a mess that I should fix. I see that there's a Travis file in the adtools repo, but it seems broken. That should be fixed so that we could build rc:s, finals and so on and automatically publish them somewhere.
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Re: gcc 9 and 10
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Posted on: 2021/5/26 20:23
#91
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Just popping in
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@Capehill
Nice. I opened a PR in the main repo for gcc 10. There was some confusion in that thread as to why this release works. Would be good to avoid that in the future :)
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Re: AmigaGuide - embedded pictures possible?
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Posted on: 2021/5/25 14:25
#92
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Just popping in
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@trixie Quote: I still think AmigaGuide is a good solution for program documentation and help: fast and slick, unlike viewing HTML in a browser. Would be great to see further improvements in the format. I agree, AmigaGuide is perfect. I'd like to compare it with the man pages of *nix systems. I don't think offline HTML makes sense at all.
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Re: GDB
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Posted on: 2021/5/23 19:46
#93
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Just popping in
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@trixie @Raziel
I wouldn't mind donating HW, but I really think it should be handled by a company or some other entity not made out of flesh and blood. Private donations can be a bit, I don't know how to put it, sensitive I guess. I think it's important that it's a no strings attached thing, no implicit expectations, otherwise I think people will be reluctant to accept it.
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Re: GDB
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Posted on: 2021/5/23 12:31
#94
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Just popping in
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@alfkil Quote: Thanks for taking my code seriously. It is definetely of paedagogical interest if not otherwise. It is also meant as a gift. If I had a machine, I would continue the work myself, but sadly I don't. Good to see the wheels running in here. Are you saying that you don't have any OS4 hardware? If so, it shouldn't be like that. Someone should fix it.
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Re: gcc 9 and 10
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Posted on: 2021/5/22 11:52
#95
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Just popping in
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@Raziel
Very good to hear. I'm finally preparing a PR for the main repo now so that we'll have less confusion and maintenance in the (hopefully no so distant) future.
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Re: gcc 9 and 10
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Posted on: 2021/5/21 20:30
#96
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Just popping in
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@Raziel
Excellent :)
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Re: gcc 9 and 10
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Posted on: 2021/5/18 20:55
#98
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Just popping in
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@Raziel
I'll see if I can get some time to do this during the weekend.
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Re: gcc 9 and 10
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Posted on: 2021/4/16 20:03
#99
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Just popping in
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@IamSONIC That's strange, I have no clue. I'll need to take a look.
@Raziel What other switches aren't working?
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Re: gcc 9 and 10
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Posted on: 2021/4/16 10:20
#100
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Just popping in
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@jabirulo
Yes, code density seems to have gone up slightly. I would be interesting to do some performance benchmarking as well but that's a bit to ambitious for me. I just assume that newer is better.
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